mod-listitems/api.lua

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--[[ LICENSE HEADER
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MIT Licensing
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Copyright © 2017 Jordan Irwin
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See: LICENSE.txt
--]]
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--- List Items API
--
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-- @script api.lua
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-- Boilerplate to support localized strings if intllib mod is installed.
local S
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if core.global_exists('intllib') then
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if intllib.make_gettext_pair then
S = intllib.make_gettext_pair()
else
S = intllib.Getter()
end
else
S = function(s) return s end
end
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--- Valid option switches.
--
-- @table known_switches
-- @local
-- @field -v Display descriptions.
local known_switches = {'-v',}
--- Valid list types.
--
-- @table known_types
-- @local
local known_types = {
'items',
'entities',
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'nodes',
'ores',
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'tools',
}
if listitems.enable_mobs then
table.insert(known_types, 'mobs')
end
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--- Checks if a parameter is a switch beginning with "-".
--
-- @function isSwitch
-- @local
-- @tparam string param String that is checked for dash prefix.
-- @treturn boolean ***true*** if parameter type is "switch" prefixed with dash.
local function isSwitch(param)
if param then
return #param == 2 and string.find(param, '-') == 1
end
return false
end
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--- Checks if value is contained in list.
--
-- @function listContains
-- @local
-- @tparam table tlist List to be iterated.
-- @tparam string v String to search for in list.
-- @treturn boolean ***true*** if string found within list.
local function listContains(tlist, v)
for index, value in ipairs(tlist) do
if v == value then
return true
end
end
return false
end
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--- Retrieves a simplified table containing string names of registered items or entities.
--
-- @function getRegistered
-- @local
-- @tparam string r_type Must be either "items" or "entities".
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-- @treturn table Either a list of registered item or entity names & descriptions.
-- @note Ore names are located in the "ore" field of the registered tables
local function getRegistered(r_type)
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-- Default is "items"
r_type = r_type or 'items'
local o_names = {}
local objects = {}
local o_temp = {}
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if r_type == 'entities' then
o_temp = core.registered_entities
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elseif r_type == 'nodes' then
o_temp = core.registered_nodes
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elseif r_type == 'ores' then
o_temp = core.registered_ores
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elseif r_type == 'tools' then
o_temp = core.registered_tools
elseif r_type == 'mobs' then
o_temp = mobs.spawning_mobs
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else
o_temp = core.registered_items
end
for name, def in pairs(o_temp) do
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-- Ore names are located in the 'ore' field of the table
if r_type == 'ores' then
name = def.ore
elseif r_type == 'mobs' then
def = {}
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end
table.insert(objects, {name=name, descr=def.description,})
table.insert(o_names, name)
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end
-- FIXME: More efficient method to sort output?
table.sort(o_names)
local o_sorted = {}
for i, name in ipairs(o_names) do
for I, entity in ipairs(objects) do
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if entity.name == name then
table.insert(o_sorted, entity)
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end
end
end
return o_sorted
end
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--- Compares a string from a list of substrings.
--
-- @function compareSubstringList
-- @tparam table ss_list
-- @tparam string s_value
-- @treturn boolean
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local function compareSubstringList(ss_list, s_value)
for index, substring in ipairs(ss_list) do
-- Tests for substring (does not need to match full string)
if string.find(s_value, substring) then
return true
end
end
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return false
end
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--- Extracts switches prefixed with "-" from parameter list.
--
-- @function extractSwitches
-- @local
-- @tparam table plist
-- @treturn table
local function extractSwitches(plist)
local switches = {}
local params = {}
if plist ~= nil then
for i, p in ipairs(plist) do
-- Check if string starts with "-"
if isSwitch(p) then
table.insert(switches, p)
else
table.insert(params, p)
end
end
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end
return {switches, params}
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end
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--- Replaces duplicates found in a list.
--
-- @function removeListDuplicates
-- @local
-- @tparam table tlist
-- @treturn table
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local function removeListDuplicates(tlist)
local cleaned = {}
if tlist ~= nil then
for index, value in ipairs(tlist) do
if not listContains(cleaned, value) then
table.insert(cleaned, value)
end
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end
end
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return cleaned
end
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--- Searches & formats list for matching strings.
--
-- @function formatMatching
-- @local
-- @tparam string player
-- @tparam table nlist
-- @tparam table params
-- @tparam table switches
-- @tparam boolean nocase
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-- @treturn table
local function formatMatching(player, nlist, params, switches, nocase)
-- Defaults to case-insensitive
nocase = nocase == nil or nocase == true
local matching = {}
local show_descr = false
if switches ~= nil then
show_descr = listContains(switches, '-v')
end
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core.chat_send_player(player, '\n' .. S('Searching in names ...'))
if params == nil then
params = {}
end
-- Use entire list if no parameters supplied
if next(params) == nil then
for i, item in ipairs(nlist) do
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if show_descr and item.descr ~= nil then
table.insert(matching, item.name .. ' (' .. item.descr .. ')')
else
table.insert(matching, item.name)
end
end
else
-- Fill matching list
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for i, item in ipairs(nlist) do
local name = item.name
-- Case-insensitive matching
if nocase then
name = string.lower(name)
end
if compareSubstringList(params, name) then
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if show_descr and item.descr ~= nil then
table.insert(matching, item.name .. ' (' .. item.descr .. ')')
else
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table.insert(matching, item.name)
end
end
end
end
return matching
end
local bullet = ''
if listitems.bullet_list then
bullet = S('') .. ' '
end
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--- Displays list to player.
--
-- @function displayList
-- @local
-- @tparam string player
-- @tparam table dlist
local function displayList(player, dlist)
if dlist ~= nil then
for i, n in ipairs(dlist) do
core.chat_send_player(player, bullet .. n)
end
end
-- Show player number of items listed
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core.chat_send_player(player, S('Objects listed:') .. ' ' .. tostring(#dlist))
end
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--- Custom registration function for chat commands.
--
-- @function registerChatCommand
-- @local
-- @tparam string cmd_name
-- @tparam table def
local function registerChatCommand(cmd_name, def)
listitems.logInfo('Registering chat command "' .. cmd_name .. '"')
core.register_chatcommand(cmd_name, def)
end
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--- *listitems* base function.
--
-- Lists registered items or entities.
--
-- @function listitems.list
-- @tparam string player Name of player to receive message output.
-- @tparam string l_type Objects to list (e.g. "items", "entities", "ores", etc.).
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-- @tparam string switches String list of switch options for manipulating output.
-- @tparam string params String list of parameters.
-- @tparam boolean nocase Case-insensitive matching if ***true***.
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-- @treturn boolean
function listitems.list(player, l_type, switches, params, nocase)
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-- Default list type is "items"
l_type = l_type or 'items'
nocase = nocase == nil or nocase == true
if not listContains(known_types, l_type) then
listitems.logWarn('listitems.list called with unknown list type: ' .. tostring(l_type))
return false
end
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if type(params) == 'string' then
if nocase then
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-- Make parameters case-insensitive
-- FIXME: Switches should not be case-insensitive
params = string.lower(params)
end
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-- Split parameters into list & remove duplicates
params = removeListDuplicates(string.split(params, ' '))
elseif nocase then
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for i in pairs(params) do
params[i] = string.lower(params[i])
end
end
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if type(switches) == 'string' then
switches = string.split(switches, ' ')
end
for i, s in ipairs(switches) do
if not listContains(known_switches, s) then
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core.chat_send_player(player, S('Error: Unknown option:') .. ' ' .. s)
return false
end
end
all_objects = getRegistered(l_type)
local matched_items = formatMatching(player, all_objects, params, switches, nocase)
displayList(player, matched_items)
return true
end
--- Helper function called from within chat commands.
--
-- @function list
-- @local
-- @param player
-- @param params
local function list(player, l_type, params)
local switches = string.split(params, ' ')
local type_ok = true
if not l_type then
core.chat_send_player(player, S('Error: Must specify list type'))
type_ok = false
elseif not listContains(known_types, l_type) then
core.chat_send_player(player, S('Error: Unknown list type:') .. ' ' .. l_type)
type_ok = false
end
if not type_ok then
core.chat_send_player(player, S('Recognized list types:') .. ' ' .. table.concat(known_types, ', '))
return false
end
switches = extractSwitches(switches)
params = removeListDuplicates(switches[2])
switches = switches[1]
-- DEBUG:
if listitems.debug then
listitems.log('action', 'List type: ' .. l_type)
listitems.log('action', 'Switches:')
for i, s in ipairs(switches) do
listitems.log('action', ' ' .. s)
end
listitems.log('action', 'Parameters:')
for i, p in ipairs(params) do
listitems.log('action', ' ' .. p)
end
end
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return listitems.list(player, l_type, switches, params)
end
local help_string = S('List registered items or entities (use -v switch to show descriptions)')
if known_types ~= nil and #known_types > 0 then
help_string = help_string .. '\n\n\tRegistered types: '
local appended = false
for _, t in ipairs(known_types) do
if not appended then
help_string = help_string .. t
appended = true
else
help_string = help_string .. ', ' .. t
end
end
end
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--- General *list* chat command (use -v switch to show descriptions).
--
-- @chatcmd list
-- @chatparam type
-- @chatparam [-v]
-- @chatparam [string1]
-- @chatparam [string2]
-- @chatparam ...
-- @treturn boolean
registerChatCommand('list', {
params = S('type') .. ' [-v] [' .. S('string1') .. '] [' .. S('string2') .. '] ...',
description = help_string,
func = function(player, params)
local params = string.split(params, ' ')
local l_type = table.remove(params, 1)
params = table.concat(params, ' ')
return list(player, l_type, params)
end,
})