SmallJoker
256d3a9511
Add furnace protection, eat some lines of codes
...
This adds protection for furnaces (when the area is protected, so it the
furnace).
Also made the codes a bit shorter..
2014-07-05 16:01:28 +02:00
Sfan5
3a78c0da33
Add fancy inventory for bookshelves
2014-07-05 15:57:55 +02:00
arsdragonfly
93f41a32aa
Add a inventory to bookshelf, in which books are unstackable
2014-07-05 15:57:45 +02:00
BlockMen
238073ca21
Add fancy inventories
2014-07-05 15:57:35 +02:00
Vanessa Ezekowitz
51791b2690
Modify default grasses rather than entirely re-defining them
...
Also, move "waving = 1" property for grasses/shrubs over to default/nodes.lua
and put all instances of this property right under the drawtype, since they
are directly related and depend on the above.
2014-07-05 15:56:15 +02:00
Casimir
8b2c433fff
Dig upwards for papyrus and cactus
2014-07-05 15:56:07 +02:00
Sfan5
0a0985f25c
Add Desert Cobblestone
2014-07-05 15:55:59 +02:00
4Evergreen4
b5eb864d7d
Add animated front texture for active furnace
2014-02-17 18:21:08 -05:00
ShadowNinja
a754f06152
Fix crash with nil fuel
2014-01-11 11:27:21 -05:00
ShadowNinja
6f1c67761e
Add protection support to signs
2013-12-22 17:42:03 -05:00
Novatux
f3a8297c10
Use minetest.swap_node instead of hacky_swap_node
2013-12-08 18:12:44 +01:00
RealBadAngel
8390e0254d
Add waving property for leaves and plants.
2013-12-03 19:15:19 +01:00
kwolekr
2eef1a5cb3
Explicitly set values of is_ground_content
...
Counterpart commit to minetest 9a927476
2013-11-30 02:42:57 -05:00
kwolekr
612b1c30c3
Add is_ground_content setting to grass_1, apple, and dry shrubs
2013-11-29 23:47:13 -05:00
PilzAdam
a1e62c65f4
Remove / replace all print() calls
2013-11-17 11:55:46 +01:00
Vanessa Ezekowitz
5feb8def66
Allow cactus to lay on its side also.
2013-11-08 00:56:20 -05:00
4Evergreen4
117895df94
Add 6d facedir to logs.
2013-11-07 20:16:54 -05:00
BlockMen
2239fd0a71
Fix tree growing and jungle sapling growth rate
2013-11-07 00:13:51 +01:00
4Evergreen4
9d18caa677
Implemented facedir in the nyan cat rainbow
2013-11-03 15:30:24 -05:00
Novatux
6a1ac7788f
Fix possible crash with grass ABM.
2013-11-02 16:12:51 +01:00
Novatux
92c9b3c2b4
Fix grass adding/removing ABM.
2013-11-02 13:47:45 +01:00
Novatux
6bb0062400
Move sapling growing and grass adding/removing ABMs to Lua.
2013-11-02 11:03:08 +01:00
BlockMen
f35ba5dd88
Update drowning
...
Needed if #851 gets merged
2013-08-02 08:12:20 +02:00
proller
dbacdaa86a
Snow default level up
2013-07-28 17:21:18 +04:00
proller
b482fc979d
Melting and freezing
2013-07-27 23:37:54 +04:00
GloopMaster
8b0ffd48cc
Mese and Diamond ore description consistancy.
...
Merely creates consistancy in the in-game naming of the ores.
2013-07-11 02:54:10 +02:00
PilzAdam
2afd5d0b26
Make dry shrubs buildable_to
2013-06-13 15:15:42 +00:00
PilzAdam
218b946f15
Use louder footstep sound as dug_node
2013-06-13 14:36:11 +00:00
BlockMen
0cce1de6c3
Separate formspecs of active furnace and chests
...
Makes its possible to override formspecs by mods
2013-06-12 23:06:26 +00:00
Mitori Itoshiki
5d045c7eb7
New sounds
2013-06-12 22:38:40 +00:00
PilzAdam
898da968ff
Replace minetest.env: with minetest.
2013-05-25 00:40:03 +02:00
PilzAdam
63bac2b684
Fix a typo in apple decaying
2013-05-21 20:02:47 +02:00
PilzAdam
7a44c741db
Add farming mod
2013-05-21 18:53:10 +02:00
PilzAdam
28cad30175
Let apples fall when the tree is decaying
2013-05-21 18:50:39 +02:00
PilzAdam
941bc5386a
Add the soil group
2013-05-20 14:38:51 +02:00
PilzAdam
7bb8804365
Split init.lua into several files
2013-05-19 18:43:04 +02:00