19 lines
675 B
Plaintext
19 lines
675 B
Plaintext
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TODO:
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- add debugging messages for missing required fields at registration
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- fix playing default hit sound on last hit when entity dies
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- only spawn if players are nearby (maybe not necessary if ABMs only active near players)
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- add secondary hostile flag for mobs that don't use def.stats.hostile but still "attack" players
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- use following settings for compatibility with mobs mod:
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- mobs_spawn
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- mobs_spawn_protected
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- remove_far_mobs
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- mobs_drop_items
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- mobs_griefing
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- mob_chance_multiplier
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- enable_peaceful_player
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- add health bars
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- respect "max_objects_per_block" setting
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- inflict variable amount of damage based on damage level of weapon
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- add range attacks
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