mod-cleaner/misc_functions.lua

245 lines
5.8 KiB
Lua

local S = core.get_translator(cleaner.modname)
--- Cleans duplicate entries from indexed table.
--
-- @local
-- @function clean_duplicates
-- @tparam table t
-- @treturn table
local function clean_duplicates(t)
local tmp = {}
for _, v in ipairs(t) do
tmp[v] = true
end
t = {}
for k in pairs(tmp) do
table.insert(t, k)
end
return t
end
local world_file = core.get_worldpath() .. "/cleaner.json"
local function get_world_data()
local wdata = {}
local buffer = io.open(world_file, "r")
if buffer then
wdata = core.parse_json(buffer:read("*a"))
buffer:close()
end
local rem_types = {"entities", "nodes", "ores",}
local rep_types = {"items", "nodes",}
for _, t in ipairs(rem_types) do
wdata[t] = wdata[t] or {}
wdata[t].remove = wdata[t].remove or {}
end
for _, t in ipairs(rep_types) do
wdata[t] = wdata[t] or {}
wdata[t].replace = wdata[t].replace or {}
end
return wdata
end
local function update_world_data(t, data)
local wdata = get_world_data()
if t and data then
wdata[t].remove = data.remove
wdata[t].replace = data.replace
end
local json_string = core.write_json(wdata, true):gsub("\"remove\" : null", "\"remove\" : []")
:gsub("\"replace\" : null", "\"replace\" : {}")
local buffer = io.open(world_file, "w")
if buffer then
buffer:write(json_string)
buffer:close()
return true
end
return false
end
local tool = {
modes = {
["cleaner:pencil"] = {"erase", "write", "swap"},
},
format_name = function(self, stack)
local iname = stack:get_name()
if iname == "cleaner:pencil_1" then
iname = "cleaner:pencil"
end
return iname
end,
set_mode = function(self, stack, mode, pname)
local iname = self:format_name(stack)
if not self.modes[iname] then
if pname then
core.chat_send_player(pname, iname .. ": " .. S("unknown mode: @1", mode))
end
cleaner.log("warning", iname .. ": unknown mode: " .. mode)
return stack
end
local imeta = stack:get_meta()
imeta:set_string("mode", mode)
if pname then
core.chat_send_player(pname, S("@1: mode set to: @2", iname, imeta:get_string("mode")))
end
local new_stack
if mode == "erase" then
new_stack = ItemStack("cleaner:pencil_1")
else
new_stack = ItemStack("cleaner:pencil")
end
local new_meta = new_stack:get_meta()
new_meta:from_table(imeta:to_table())
return new_stack
end,
next_mode = function(self, stack, pname)
local iname = self:format_name(stack)
local modes = self.modes[iname]
if not modes then
return false, stack, S('Modes for tool "@1" not available.', stack:get_name())
end
local imeta = stack:get_meta()
local current_mode = imeta:get_string("mode")
if not current_mode or current_mode:trim() == "" then
return true, self:set_mode(stack, modes[1], pname)
end
local idx = 1
for _, m in ipairs(modes) do
if current_mode == m then
break
end
idx = idx + 1
end
return true, self:set_mode(stack, modes[idx+1] or modes[1], pname)
end,
set_node = function(self, stack, node, pname)
local imeta = stack:get_meta()
imeta:set_string("node", node)
if pname then
core.chat_send_player(pname, S("@1: node set to: @2", stack:get_name(), imeta:get_string("node")))
end
return stack
end,
}
tool.on_use = function(stack, user, pointed_thing)
if not user:is_player() then return end
local pname = user:get_player_name()
if not core.get_player_privs(pname).server then
core.chat_send_player(pname, S("You do not have permission to use this item. Missing privs: @1", "server"))
return stack
end
if sound_handle then
core.sound_stop(sound_handle)
sound_handle = nil
end
if pointed_thing.type == "node" then
local npos = core.get_pointed_thing_position(pointed_thing)
local imeta = stack:get_meta()
local mode = imeta:get_string("mode")
local new_node_name = imeta:get_string("node")
if mode == "erase" then
core.remove_node(npos)
sound_handle = core.sound_play("cleaner_pencil_erase", {object=user})
return stack
elseif core.registered_nodes[new_node_name] then
if mode == "swap" then
core.swap_node(npos, {name=new_node_name})
sound_handle = core.sound_play("cleaner_pencil_write", {object=user})
elseif mode == "write" then
local node_above = core.get_node_or_nil(pointed_thing.above)
if not node_above or node_above.name == "air" then
core.place_node(pointed_thing.above, {name=new_node_name})
sound_handle = core.sound_play("cleaner_pencil_write", {object=user})
else
core.chat_send_player(pname, S("Can't place node there."))
end
else
core.chat_send_player(pname, S("Unknown mode: @1", mode))
end
return stack
end
core.chat_send_player(pname, S("Cannot place unknown node: @1", new_node_name))
return stack
end
end
tool.on_secondary_use = function(stack, user, pointed_thing)
if not user:is_player() then return end
local pname = user:get_player_name()
if not core.get_player_privs(pname).server then
core.chat_send_player(pname, S("You do not have permission to use this item. Missing privs: @1", "server"))
return stack
end
local success, stack, msg = tool.next_mode(tool, stack, pname)
if not success then
core.chat_send_player(pname, msg)
end
return stack
end
tool.on_place = function(stack, placer, pointed_thing)
if not placer:is_player() then return end
local pname = placer:get_player_name()
if not core.get_player_privs(pname).server then
core.chat_send_player(pname, S("You do not have permission to use this item. Missing privs: @1", "server"))
return stack
end
if pointed_thing.type == "node" then
local node = core.get_node_or_nil(core.get_pointed_thing_position(pointed_thing))
if node then
stack = tool:set_node(stack, node.name, pname)
end
end
return stack
end
return {
clean_duplicates = clean_duplicates,
get_world_data = get_world_data,
update_world_data = update_world_data,
tool = tool,
}