Remove noisy debug output

master
sapier 2014-08-19 23:33:25 +02:00
parent 4d65ac72af
commit 15e5a72a9a
1 changed files with 1 additions and 6 deletions

View File

@ -1531,9 +1531,6 @@ function adv_spawning.refresh_spawners(pos)
local min = {x=pos.x-32, y=pos.y-32, z=pos.z-32}
local max = {x=pos.x+32, y=pos.y+32, z=pos.z+32}
core.log("action", "Checking spawners from: " .. core.pos_to_string(min) ..
" to " .. core.pos_to_string(max))
local start_x =
math.floor(min.x/adv_spawning.spawner_distance)
* adv_spawning.spawner_distance
@ -1548,8 +1545,6 @@ function adv_spawning.refresh_spawners(pos)
for x=start_x,max.x,adv_spawning.spawner_distance do
for y=start_y,max.y,adv_spawning.spawner_distance do
for z=start_z,max.z,adv_spawning.spawner_distance do
core.log("action", "Checking: (" .. x .. "," .. y .. "," .. z .. ")")
if x > min.x and
y > min.y and
z > min.z then
@ -1580,4 +1575,4 @@ function adv_spawning.table_count(tocount)
end
return retval
end
end