32 lines
1.0 KiB
Plaintext
32 lines
1.0 KiB
Plaintext
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# Interval in seconds that specifies how often shark spawns.
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shark.interval (Shark spawn interval) int 60 0
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# Chance for each node of spawning shark at each interval. The value
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# is inverted. So a chance of value of 5000 equals 1/5000.
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shark.chance (Shark spawn chance) int 5000 0
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# Minimum node light required for spawning. "0" is darkest & "14" is
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# lightest (daylight).
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# See: [Node definition] light_source
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shark.min_light (Shark min spawn light) int 4 0 14
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# Maximum node light required for spawning. "0" is darkest & "14" is
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# lightest (daylight).
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# See: [Node definition] light_source
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shark.max_light (Shark max spawn light) int 14 0 14
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# Minimum height at which shark can spawn.
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shark.min_height (Shark min spawn height) int -500
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# Maximum height at which shark can spawn.
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shark.max_height (Shark max spawn height) int 500
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# Times that shark can spawn.
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#
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# Modes supported:
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# | ■ day: spawns during day
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# | ■ night: spawns during night
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# | ■ any: spawns anytime
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shark.spawn_time (Shark spawn time) enum any day,night,any
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