game-antum/mods/mobiles/shark/settingtypes.txt

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# Interval in seconds that specifies how often shark spawns.
shark.interval (Shark spawn interval) int 60 0
# Chance for each node of spawning shark at each interval. The value
# is inverted. So a chance of value of 5000 equals 1/5000.
shark.chance (Shark spawn chance) int 5000 0
# Minimum node light required for spawning. "0" is darkest & "14" is
# lightest (daylight).
# See: [Node definition] light_source
shark.min_light (Shark min spawn light) int 4 0 14
# Maximum node light required for spawning. "0" is darkest & "14" is
# lightest (daylight).
# See: [Node definition] light_source
shark.max_light (Shark max spawn light) int 14 0 14
# Minimum height at which shark can spawn.
shark.min_height (Shark min spawn height) int -500
# Maximum height at which shark can spawn.
shark.max_height (Shark max spawn height) int 500
# Times that shark can spawn.
#
# Modes supported:
# | ■ day: spawns during day
# | ■ night: spawns during night
# | ■ any: spawns anytime
shark.spawn_time (Shark spawn time) enum any day,night,any