game-antum/mods/mobs_aggressive/mobs_goblins
AntumDeluge 63d3be8845 [mobs_goblins] Make blood transparent. 2016-09-02 21:56:52 -07:00
..
models Rename "hostils" modpack to "mobs_aggressive". 2016-08-08 08:50:08 -07:00
sounds Rename "hostils" modpack to "mobs_aggressive". 2016-08-08 08:50:08 -07:00
textures [mobs_goblins] Make blood transparent. 2016-09-02 21:56:52 -07:00
README.md Rename "hostils" modpack to "mobs_aggressive". 2016-08-08 08:50:08 -07:00
api.lua [mobs_goblins] api.lua: Turn off debugging. 2016-08-14 14:27:10 -07:00
bower.json Rename "hostils" modpack to "mobs_aggressive". 2016-08-08 08:50:08 -07:00
depends.txt Rename "hostils" modpack to "mobs_aggressive". 2016-08-08 08:50:08 -07:00
goblin_traps.lua [mobs_goblins] goblin_traps.lua: Add local variable "singleplayer = 2016-08-12 10:54:40 -07:00
goblins.lua Rename "hostils" modpack to "mobs_aggressive". 2016-08-08 08:50:08 -07:00
init.lua Rename "hostils" modpack to "mobs_aggressive". 2016-08-08 08:50:08 -07:00
nodes.lua Rename "hostils" modpack to "mobs_aggressive". 2016-08-08 08:50:08 -07:00

README.md

mobs_goblins Goblins mod for Minetest

by Francisco "FreeLikeGNU" Athens

https://forum.minetest.net/viewtopic.php?f=9&t=13004 https://github.com/FreeLikeGNU/mobs_goblins

This mod adds several Goblins to Minetest that should spawn near ore deposits or lairs underground.

  • Goblins dig caves, destroy torches, create lairs, set traps and some are aggressive.

License of Media Files: