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.. | ||
models | ||
sounds | ||
textures | ||
README.md | ||
api.lua | ||
bower.json | ||
depends.txt | ||
goblin_traps.lua | ||
goblins.lua | ||
init.lua | ||
nodes.lua |
README.md
mobs_goblins Goblins mod for Minetest
by Francisco "FreeLikeGNU" Athens
https://forum.minetest.net/viewtopic.php?f=9&t=13004 https://github.com/FreeLikeGNU/mobs_goblins
- code based on MOBS-MOD by PilzAdam, KrupnovPavel, Zeg9, TenPlus1 https://forum.minetest.net/viewtopic.php?f=9&t=9917
This mod adds several Goblins to Minetest that should spawn near ore deposits or lairs underground.
- Goblins dig caves, destroy torches, create lairs, set traps and some are aggressive.
License of Media Files:
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goblins_goblin.b3d and goblins_goblin.blend Copyright 2015 by Francisco "FreeLikeGNU" Athens Creative Commons Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) http://creativecommons.org/licenses/by-sa/3.0/
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above meshes based on character from minetest_game by MirceaKitsune (WTFPL) https://github.com/minetest/minetest_game/blob/master/mods/default/README.txt#L71
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goblins_goblins*.png files and goblins_goblin.xcf files Copyright 2015 by Francisco "FreeLikeGNU" Athens Creative Commons Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) http://creativecommons.org/licenses/by-sa/3.0/
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Sound files by:
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artisticdude http://opengameart.org/content/goblins-sound-pack CC0-license
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Ogrebane http://opengameart.org/content/monster-sound-pack-volume-1 CC0-license
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spookymodem http://opengameart.org/content/mining-pick CC-BY 3.0
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Thanks to Napiophelios for the goblin king skin https://forum.minetest.net/viewtopic.php?f=9&t=13004#p186921 goblins_goblin_king.png License: Creative Commons CC-BY-SA-3.0 SummerFeilds TP
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--Thanks to duane-r for his work on making traps nastier!: https://github.com/duane-r/mobs_goblins/blob/work/goblin_traps.lua