game-antum/mods/modpacks/3d_armor
Jordan Irwin a95debe754 Update 3d_armor modpack to Git commit ac76152...
https://github.com/minetest-mods/3d_armor/tree/ac76152
2021-07-15 02:35:38 -07:00
..
3d_armor Update 3d_armor modpack to Git commit ac76152... 2021-07-15 02:35:38 -07:00
3d_armor_sfinv Update 3d_armor modpack to Git commit f07f050... 2021-05-13 08:40:48 -07:00
3d_armor_stand Update 3d_armor modpack to Git commit f07f050... 2021-05-13 08:40:48 -07:00
shields Update 3d_armor modpack to Git commit f07f050... 2021-05-13 08:40:48 -07:00
technic_armor Patch 3d_armor so armor visuals can be disabled... 2021-05-20 16:13:50 -07:00
wieldview Update 3d_armor modpack to Git commit ac76152... 2021-07-15 02:35:38 -07:00
LICENSE.md Merged technic_armor into 3d_armor modpack 2021-05-13 09:43:13 -07:00
README.md Merged technic_armor into 3d_armor modpack 2021-05-13 09:43:13 -07:00
description.txt Move '3d_armor' modpack to 'modpacks' 2017-05-28 17:26:28 -07:00
modpack.conf Update 3d_armor modpack to Git commit f07f050... 2021-05-13 08:40:48 -07:00
screenshot.png Update 3d_armor modpack to Git commit f07f050... 2021-05-13 08:40:48 -07:00
settingtypes.txt Patch 3d_armor so armor visuals can be disabled... 2021-05-20 16:13:50 -07:00

README.md

Modpack - 3d Armor [0.4.13]

3d_armor screenshot

Table of Contents

[mod] Visible Player Armor [3d_armor]

Minetest Version: 5.0.0

Game: minetest_game and many derivatives

Depends: default

Adds craftable armor that is visible to other players. Each armor item worn contributes to a player's armor group level making them less vulnerable to attack.

Armor takes damage when a player is hurt, however, many armor items offer a 'stackable' percentage chance of restoring the lost health points. Overall armor level is boosted by 10% when wearing a full matching set (helmet, chestplate, leggings and boots of the same material)

Fire protection has been added by TenPlus1 and in use when ethereal mod is found and crystal armor has been enabled. each piece of armor offers 1 fire protection, level 1 protects against torches, level 2 against crystal spikes, 3 for fire and 5 protects when in lava.

Compatible with sfinv, inventory plus or unified inventory by enabling the appropriate inventory module, [3d_armor_sfinv], [3d_armor_ip] and [3d_armor_ui] respectively. Also compatible with [smart_inventory] without the need for additional modules.

built in support player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam and [simple_skins] by TenPlus1.

Armor can be configured by adding a file called armor.conf in 3d_armor mod or world directory. see armor.conf.example for all available options.

For mod installation instructions, please visit: http://wiki.minetest.com/wiki/Installing_Mods

[mod] Visible Wielded Items [wieldview]

Depends: 3d_armor

Makes hand wielded items visible to other players.

[mod] Shields [shields]

Depends: 3d_armor

Originally a part of 3d_armor, shields have been re-included as an optional extra. If you do not want shields then simply remove the shields folder from the modpack.

[mod] 3d Armor Stand [3d_armor_stand]

Depends: 3d_armor

Adds a chest-like armor stand for armor storage and display.

[mod] Technic Armor [technic_armor]

Depends: 3d_armor

Optional depends: technic_worldgen, moreores

Add additional armors using materials supplied by technic & moreores mods.