Update cmer_oerkki to Git commit 6e043e9...

https://github.com/AntumMT/mod-cmer/tree/6e043e9
master
Jordan Irwin 2021-05-24 21:20:13 -07:00
parent cfec1e3b39
commit f19b4e92c8
2 changed files with 3 additions and 3 deletions

View File

@ -96,7 +96,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
* [ghost][creatures] ([Zlib][lic.creatures] / [CC BY-SA][lic.ccbysa3.0]) -- version: [1ace22c Git][ver.cmer_ghost] *2021-05-24*
* [kitten][mobs_animal] ([MIT][lic.mobs_kitten]) -- version: [34fac03 Git][ver.mobs_kitten] *2021-05-20*
* [mese_monster][mobs_monster] ([MIT][lic.mese_monster]) -- version: [cd02839 Git][ver.mese_monster] *2021-05-20*
* [oerkki][creatures] ([Zlib][lic.creatures] / [CC BY-SA][lic.ccbysa3.0]) -- version: [3ff3e42 Git][ver.cmer_oerkki] *2021-05-24*
* [oerkki][creatures] ([Zlib][lic.creatures] / [CC BY-SA][lic.ccbysa3.0]) -- version: [6e043e9 Git][ver.cmer_oerkki] *2021-05-24*
* [rat][mobs_rat] ([MIT][lic.mobs_rat]) -- version: [2a8d115 Git][ver.mobs_rat] *2021-05-20*
* [sand_monster][mobs_monster] ([MIT][lic.sand_monster]) -- version: [3dd5954 Git][ver.sand_monster] *2021-05-20*
* [shark][] ([CC0 / CC BY-SA][lic.cmer_shark]) -- version: [a39634a Git][ver.cmer_shark] *2021-05-24*
@ -527,7 +527,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
[ver.cmer]: https://github.com/AntumMT/mod-cmer/tree/093d654
[ver.cmer_chicken]: http://github.com/AntumMT/mod-cmer/tree/d2ddf22
[ver.cmer_ghost]: https://github.com/AntumMT/mod-cmer/tree/1ace22c
[ver.cmer_oerkki]: https://github.com/AntumMT/mod-cmer/tree/3ff3e42
[ver.cmer_oerkki]: https://github.com/AntumMT/mod-cmer/tree/6e043e9
[ver.cmer_shark]: https://github.com/AntumMT/mod-shark/tree/a39634a
[ver.cmer_sheep]: https://github.com/AntumMT/mod-cmer/tree/a981ab2
[ver.cmer_skeleton]: https://github.com/AntumMT/mod-skeleton/tree/466c9a6

View File

@ -31,7 +31,7 @@ local def = {
can_burn = true,
can_panic = true,
has_falldamage = true,
has_kockback = true,
has_knockback = true,
sneaky = true,
hostile = true,
},