worldedge: Use "world_edge" from .conf to determine size of game map.
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@ -1545,7 +1545,19 @@ disallow_empty_password = true
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# type: string
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# type: string
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# modstore_details_url = https://forum.minetest.net/mmdb/mod/*/
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# modstore_details_url = https://forum.minetest.net/mmdb/mod/*/
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### MOD CONFIGURATIONS ###
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## player/unified_inventory
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# Show the "lite" version of unified_inventory
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# Show the "lite" version of unified_inventory
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# type: bool
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# type: bool
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unified_inventory_lite = false
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unified_inventory_lite = false
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## world/worldedge
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#
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# type: int
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world_edge = 30000
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@ -2,11 +2,13 @@
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-- TODO: Check for terrain height
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-- TODO: Check for terrain height
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-- Defines the edge of a world
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-- Defines the edge of a world
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local edge = 30000
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local edge = tonumber(minetest.setting_get("world_edge")) or 30000
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-- Radius which should be checked for a good teleportation place
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-- Radius which should be checked for a good teleportation place
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local radius = 2
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local radius = 2
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--------------
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--------------
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core.log("action", "World edge: " .. edge)
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local count = 0
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local count = 0
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local waiting_list = {}
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local waiting_list = {}
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--[[ Explanation of waiting_list table
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--[[ Explanation of waiting_list table
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@ -140,4 +142,4 @@ minetest.register_entity("worldedge:lock", {
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on_activate = function(staticdata, dtime_s)
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on_activate = function(staticdata, dtime_s)
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--self.object:set_armor_groups({immortal = 1})
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--self.object:set_armor_groups({immortal = 1})
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end
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end
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})
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})
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