parent
8238d4e860
commit
a27fc7dd10
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@ -94,7 +94,6 @@ The game includes the mods from the default [minetest_game](https://github.com/m
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* tools/
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||||
* [compassgps][] ([WTFPL][lic.wtfpl] / [CC0][lic.cc0] / [CC BY-SA][lic.ccbysa]) -- version: [96892a0 Git][ver.compassgps] *2015-07-31* ([patched][patch.compassgps])
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||||
* [tools_obsidian][] ([LGPL / CC BY-SA][lic.tools_obsidian]) -- version: [f77fd79][ver.tools_obsidian] *2016-03-19*
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* [torches][] ([LGPL / CC-BY-SA](mods/tools/torches/README.txt)) -- version: [e19c772 Git][ver.torches] *2015-11-12* ([patched][patch.torches])
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* [workbench][] ([GPL / WTFPL](mods/tools/workbench/LICENSE)) -- version: [74dd1af Git][ver.workbench] *2017-02-07* ([patched][patch.workbench])
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* transport/
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* [helicopter][] ([GPL][lic.gpl2.0]) -- version: [10f1433 Git][ver.helicopter] ([patched][patch.helicopter]) *2015-07-15*
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@ -275,7 +274,6 @@ The game includes the mods from the default [minetest_game](https://github.com/m
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[technic]: https://forum.minetest.net/viewtopic.php?t=2538
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[throwing]: https://forum.minetest.net/viewtopic.php?t=687
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[tnt]: https://forum.minetest.net/viewtopic.php?id=2902
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[torches]: https://forum.minetest.net/viewtopic.php?t=6099
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[tools_obsidian]: https://forum.minetest.net/viewtopic.php?t=14236
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[trampoline]: https://github.com/AntumDeluge/mtmod-trampoline
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[trash_can]: https://forum.minetest.net/viewtopic.php?t=6315
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@ -472,7 +470,6 @@ The game includes the mods from the default [minetest_game](https://github.com/m
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[ver.throwing]: https://github.com/PilzAdam/throwing/tree/90bcf43
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[ver.tnt]: https://github.com/PilzAdam/TNT/tree/d6a0b7d
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[ver.tools_obsidian]: https://github.com/Dragonop/tools_obsidian/tree/f77fd79
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[ver.torches]: https://github.com/BlockMen/torches/tree/e19c772
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[ver.trampoline]: https://github.com/AntumDeluge/mtmod-trampoline/tree/ab1c289
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[ver.trash_can]: https://github.com/minetest-mods/trash_can/tree/5fd3df7
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[ver.unifieddyes]: https://github.com/minetest-mods/unifieddyes/tree/70b1f9f
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@ -540,7 +537,6 @@ The game includes the mods from the default [minetest_game](https://github.com/m
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[patch.spawneggs]: https://github.com/AntumDeluge/mtmod-spawneggs/tree/b47f49f
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[patch.spidermob]: https://github.com/AntumDeluge/mtmod-spidermob/tree/7f2e77d
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[patch.technic]: https://github.com/AntumDeluge/mtmod-technic/tree/661c23d
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[patch.torches]: https://github.com/AntumDeluge/mtmod-torches/tree/fb2b692
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[patch.trash_can]: https://github.com/AntumDeluge/mtmod-trash_can/tree/5a92bf4
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[patch.unifieddyes]: https://github.com/AntumDeluge/mtmod-unifieddyes/tree/0e575d9
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[patch.walking_light]: https://github.com/AntumDeluge/mtmod-walking_light/tree/57d2550
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@ -1,502 +0,0 @@
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|||
GNU LESSER GENERAL PUBLIC LICENSE
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modifying or distributing the Library (or any work based on the
|
||||
Library), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Library or works based on it.
|
||||
|
||||
10. Each time you redistribute the Library (or any work based on the
|
||||
Library), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute, link with or modify the Library
|
||||
subject to these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties with
|
||||
this License.
|
||||
|
||||
11. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Library at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Library by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Library.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under any
|
||||
particular circumstance, the balance of the section is intended to apply,
|
||||
and the section as a whole is intended to apply in other circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Library under this License may add
|
||||
an explicit geographical distribution limitation excluding those countries,
|
||||
so that distribution is permitted only in or among countries not thus
|
||||
excluded. In such case, this License incorporates the limitation as if
|
||||
written in the body of this License.
|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Lesser General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
but may differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
specifies a version number of this License which applies to it and
|
||||
"any later version", you have the option of following the terms and
|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
possible use to the public, we recommend making it free software that
|
||||
everyone can redistribute and change. You can do so by permitting
|
||||
redistribution under these terms (or, alternatively, under the terms of the
|
||||
ordinary General Public License).
|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
safest to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least the
|
||||
"copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the library's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
|
@ -1,60 +0,0 @@
|
|||
Minetest mod "Torches"
|
||||
======================
|
||||
Version: 3.0.1
|
||||
|
||||
(c) Copyright BlockMen (2013-2015)
|
||||
|
||||
|
||||
About this mod:
|
||||
~~~~~~~~~~~~~~~
|
||||
This mod adds two different styles of 3D torches to Minetest, by default in Minetest style (flames are animated textures).
|
||||
The second style is Minecraft like, so flames are "animated" by using particles
|
||||
|
||||
Minetest styled:
|
||||
Those torches use the same textures as the 2D torch, so its fully compatible with Texture Packs. By default ceiling torches
|
||||
are removed and cannot be placed aswell. You can change this behavior by adding "torches_enable_ceiling = true" to your minetest.conf
|
||||
Furthermore this style is more server traffic friendly, so it is enabled by default
|
||||
|
||||
Minecraft styled:
|
||||
Those torches have a non-animated texture and needs to be supported by Texture Packs (currently most don't support this mod).
|
||||
"Animation" is done like in Minecraft with particles, which cause (in the current implementation in the Minetest engine)
|
||||
some amount of traffic and can cause lags at slow connections. The rate and distance when particles are send is configurable
|
||||
in the first lines of "mc_style.lua". Enable this style by adding "torches_style = minecraft" to your minetest.conf. Note that
|
||||
the ceiling setting is ignored with this style.
|
||||
|
||||
More informations:
|
||||
Both styles convert existing torches to the new style. Keep in mind that by default ceiling torches get removed!
|
||||
|
||||
|
||||
License:
|
||||
~~~~~~~~
|
||||
(c) Copyright BlockMen (2013-2015)
|
||||
|
||||
Textures and Meshes/Models:
|
||||
CC-BY 3.0 BlockMen
|
||||
|
||||
Code:
|
||||
Licensed under the GNU LGPL version 2.1 or higher.
|
||||
You can redistribute it and/or modify it under
|
||||
the terms of the GNU Lesser General Public License
|
||||
as published by the Free Software Foundation;
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt
|
||||
|
||||
|
||||
Github:
|
||||
~~~~~~~
|
||||
https://github.com/BlockMen/torches
|
||||
|
||||
Forum:
|
||||
~~~~~~
|
||||
https://forum.minetest.net/viewtopic.php?id=6099
|
||||
|
||||
|
||||
Changelog:
|
||||
~~~~~~~~~~
|
||||
see changelog.txt
|
|
@ -1,37 +0,0 @@
|
|||
Changelog:
|
||||
----------
|
||||
1.1 - 1.2.x:
|
||||
- Torches on wall dont fall when node under it is dug
|
||||
- Torches fall directly when not placed on floor or wall
|
||||
- fixed different placing bugs
|
||||
|
||||
1.3:
|
||||
- Torches only show flames when player is near (13 blocks)
|
||||
- Old torches are converted to new, ceiling torches are dropped
|
||||
|
||||
1.3.1:
|
||||
- fix dropping torches when digging a block next to it
|
||||
- all torches attached to a block get droped when dug
|
||||
|
||||
1.3.2:
|
||||
- fix crashes by unknown nodes
|
||||
|
||||
2.0:
|
||||
- Use new mesh drawtype to improve wallmounted torches
|
||||
- Update particle usage
|
||||
- New textures; flame texture fix by Yepoleb
|
||||
- Fix for doors, chests, etc (rightclick support)
|
||||
|
||||
2.1
|
||||
- Fix wallmounted torch mesh
|
||||
- Clean up code, use wallmounted paramtype2
|
||||
- Fix torches being placeable on ceilings (reported by kilbith)
|
||||
|
||||
3.0
|
||||
- Minetest style added and used by default
|
||||
- style can be changed via settings
|
||||
- using Minetest style allows ceiling torches via settings
|
||||
- Minetest style supports all texturepacks (as long torch shaped)
|
||||
|
||||
3.0.1
|
||||
- Fix global variable that caused rarely placing issues (thanks to tchncs for pointing out)
|
|
@ -1 +0,0 @@
|
|||
default
|
|
@ -1,12 +0,0 @@
|
|||
torches = {}
|
||||
torches.enable_ceiling = minetest.setting_getbool("torches_enable_ceiling") or false
|
||||
local style = minetest.setting_get("torches_style")
|
||||
|
||||
local modpath = minetest.get_modpath("torches")
|
||||
|
||||
-- load torch definition depending on stlye
|
||||
if style == "minecraft" then
|
||||
dofile(modpath.."/mc_style.lua")
|
||||
else
|
||||
dofile(modpath.."/mt_style.lua")
|
||||
end
|
|
@ -1,202 +0,0 @@
|
|||
-- Reduce particles send to client if on Server
|
||||
local SERVER = minetest.is_singleplayer() or false
|
||||
SERVER = not SERVER
|
||||
local dur = 2
|
||||
if SERVER then
|
||||
dur = 9 -- lowering sends more pakets to clients and let flames faster disappear (not recommended)
|
||||
end
|
||||
|
||||
local VIEW_DISTANCE = 13 -- from what distance (in nodes) flames are send to player/client
|
||||
|
||||
-- constants
|
||||
local rotat = {"I", "FX"}
|
||||
local particle_def = {
|
||||
pos = {x = 0, y = 0, z = 0},
|
||||
velocity = { x= 0, y = 0, z = 0},
|
||||
acceleration = {x = 0, y = 0, z = 0},
|
||||
expirationtime = 1,
|
||||
size = 3.0,
|
||||
collisiondetection = true,
|
||||
vertical = false,
|
||||
texture = "torches_fire_1.png",
|
||||
}
|
||||
|
||||
-- fire particles (flames)
|
||||
local function add_fire(pos, duration, offset)
|
||||
if offset then
|
||||
pos.x = pos.x + offset.x
|
||||
pos.z = pos.z + offset.z
|
||||
pos.y = pos.y + offset.y
|
||||
end
|
||||
pos.y = pos.y + 0.19
|
||||
particle_def.pos = pos
|
||||
particle_def.expirationtime = duration
|
||||
particle_def.texture = "torches_fire"..tostring(math.random(1, 2)) ..".png^[transform"..rotat[math.random(1,2)]
|
||||
minetest.add_particle(particle_def)
|
||||
|
||||
pos.y = pos.y + 0.01
|
||||
particle_def.pos = pos
|
||||
particle_def.texture = "torches_fire"..tostring(math.random(1, 2)) ..".png^[transform"..rotat[math.random(1,2)]
|
||||
minetest.add_particle(particle_def)
|
||||
end
|
||||
|
||||
-- helper functions
|
||||
local function player_near(pos)
|
||||
for _,object in ipairs(minetest.get_objects_inside_radius(pos, VIEW_DISTANCE)) do
|
||||
if object:is_player() then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
local function get_offset(wdir)
|
||||
local z = 0
|
||||
local x = 0
|
||||
if wdir == 4 then
|
||||
z = 0.25
|
||||
elseif wdir == 2 then
|
||||
x = 0.25
|
||||
elseif wdir == 5 then
|
||||
z = -0.25
|
||||
elseif wdir == 3 then
|
||||
x = -0.25
|
||||
end
|
||||
return {x = x, y = 0.08, z = z}
|
||||
|
||||
end
|
||||
|
||||
-- abms for flames
|
||||
minetest.register_abm({
|
||||
nodenames = {"torches:wand"},
|
||||
interval = dur - 1,
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
if player_near(pos) then
|
||||
local n = minetest.get_node_or_nil(pos)
|
||||
local dir = {x = 0, y = 0, z = 0}
|
||||
if n and n.param2 then
|
||||
dir = get_offset(n.param2)
|
||||
end
|
||||
add_fire(pos, dur - .9, dir)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"torches:floor"},
|
||||
interval = dur - 1,
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
if player_near(pos) then
|
||||
add_fire(pos, dur - .9)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
-- convert old torches and remove ceiling placed
|
||||
minetest.register_abm({
|
||||
nodenames = {"default:torch"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
local n = minetest.get_node(pos)
|
||||
local def = minetest.registered_nodes[n.name]
|
||||
if n and def then
|
||||
local wdir = n.param2
|
||||
if wdir == 0 then
|
||||
minetest.remove_node(pos)
|
||||
elseif wdir == 1 then
|
||||
minetest.set_node(pos, {name = "torches:floor", param2 = wdir})
|
||||
else
|
||||
minetest.set_node(pos, {name = "torches:wall", param2 = wdir})
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
-- Item definitions
|
||||
minetest.register_craftitem(":default:torch", {
|
||||
description = "Torch",
|
||||
inventory_image = "torches_torch.png",
|
||||
wield_image = "torches_torch.png",
|
||||
wield_scale = {x = 1, y = 1, z = 1 + 1/16},
|
||||
liquids_pointable = false,
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local above = pointed_thing.above
|
||||
local under = pointed_thing.under
|
||||
local wdir = minetest.dir_to_wallmounted({x = under.x - above.x, y = under.y - above.y, z = under.z - above.z})
|
||||
|
||||
local fakestack = itemstack
|
||||
local retval = false
|
||||
if wdir < 1 then
|
||||
return itemstack
|
||||
elseif wdir == 1 then
|
||||
retval = fakestack:set_name("torches:floor")
|
||||
else
|
||||
retval = fakestack:set_name("torches:wall")
|
||||
end
|
||||
if not retval then
|
||||
return itemstack
|
||||
end
|
||||
itemstack, retval = minetest.item_place(fakestack, placer, pointed_thing, wdir)
|
||||
itemstack:set_name("default:torch")
|
||||
|
||||
-- add flame if placing was sucessfull
|
||||
if retval then
|
||||
-- expect node switch one sever step (default 0.1) delayed
|
||||
minetest.after(0.1, add_fire, above, dur, get_offset(wdir))
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("torches:floor", {
|
||||
inventory_image = "default_torch.png",
|
||||
wield_image = "torches_torch.png",
|
||||
wield_scale = {x = 1, y = 1, z = 1 + 2/16},
|
||||
drawtype = "mesh",
|
||||
mesh = "torch_floor.obj",
|
||||
tiles = {"torches_torch.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "none",
|
||||
sunlight_propagates = true,
|
||||
drop = "default:torch",
|
||||
walkable = false,
|
||||
light_source = 13,
|
||||
groups = {choppy=2, dig_immediate=3, flammable=1, not_in_creative_inventory=1, attached_node=1, torch=1},
|
||||
legacy_wallmounted = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/16, -0.5, -1/16, 1/16, 2/16, 1/16},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_node("torches:wall", {
|
||||
inventory_image = "default_torch.png",
|
||||
wield_image = "torches_torch.png",
|
||||
wield_scale = {x = 1, y = 1, z = 1 + 1/16},
|
||||
drawtype = "mesh",
|
||||
mesh = "torch_wall.obj",
|
||||
tiles = {"torches_torch.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
light_source = 13,
|
||||
groups = {choppy=2, dig_immediate=3, flammable=1, not_in_creative_inventory=1, attached_node=1, torch=1},
|
||||
drop = "default:torch",
|
||||
selection_box = {
|
||||
type = "wallmounted",
|
||||
wall_top = {-0.1, -0.1, -0.1, 0.1, 0.5, 0.1},
|
||||
wall_bottom = {-0.1, -0.5, -0.1, 0.1, 0.1, 0.1},
|
||||
wall_side = {-0.5, -0.3, -0.1, -0.2, 0.3, 0.1},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_alias("torches:wand", "torches:wall")
|
|
@ -1,48 +0,0 @@
|
|||
# Blender v2.73 (sub 0) OBJ File: 'mt_torch_full_vertices3.blend'
|
||||
# www.blender.org
|
||||
mtllib mt_torch_full_vertices3.mtl
|
||||
o Cube_Cube.001
|
||||
v 0.061653 -0.496733 0.061674
|
||||
v 0.061653 -0.496733 -0.062460
|
||||
v -0.059258 -0.496733 0.061674
|
||||
v -0.059258 -0.496733 -0.062460
|
||||
v -0.059994 -0.497234 0.497315
|
||||
v -0.059994 -0.497234 -0.498102
|
||||
v -0.059994 0.507706 -0.498102
|
||||
v -0.059994 0.507706 0.497315
|
||||
v -0.494900 0.507706 0.061709
|
||||
v -0.494900 -0.497234 0.061709
|
||||
v 0.497295 0.507706 0.061709
|
||||
v 0.497295 -0.497234 0.061709
|
||||
v 0.062686 0.507706 -0.498102
|
||||
v 0.062686 -0.497234 -0.498102
|
||||
v 0.062686 0.507706 0.497315
|
||||
v 0.062686 -0.497234 0.497315
|
||||
v -0.494900 0.507706 -0.063149
|
||||
v -0.494900 -0.497234 -0.063149
|
||||
v 0.497295 0.507706 -0.063149
|
||||
v 0.497295 -0.497234 -0.063149
|
||||
v -0.058217 0.134520 0.060216
|
||||
v -0.058217 0.135872 -0.061813
|
||||
v 0.061944 0.135872 -0.061813
|
||||
v 0.061944 0.134520 0.060216
|
||||
vt 0.000000 1.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 1.000000 0.000000
|
||||
vt 0.000000 0.000000
|
||||
vt 0.437500 0.500000
|
||||
vt 0.562500 0.500000
|
||||
vt 0.562500 0.625000
|
||||
vt 0.437541 0.625000
|
||||
vt 0.437541 0.000000
|
||||
vt 0.562500 0.000000
|
||||
vt 0.562500 0.125000
|
||||
vt 0.437500 0.125000
|
||||
usemtl None
|
||||
s off
|
||||
f 11/1 9/2 10/3 12/4
|
||||
f 22/5 21/6 24/7 23/8
|
||||
f 17/2 19/1 20/4 18/3
|
||||
f 13/2 15/1 16/4 14/3
|
||||
f 3/9 4/10 2/11 1/12
|
||||
f 8/1 7/2 6/3 5/4
|
|
@ -1,48 +0,0 @@
|
|||
# Blender v2.73 (sub 0) OBJ File: 'mt_torch_full_vertices3.blend'
|
||||
# www.blender.org
|
||||
mtllib torch_wall4.mtl
|
||||
o Cube_Cube.001
|
||||
v 0.061653 -0.554493 -0.328908
|
||||
v 0.061653 -0.442208 -0.381835
|
||||
v -0.059258 -0.554493 -0.328908
|
||||
v -0.059258 -0.442208 -0.381835
|
||||
v -0.059994 -0.948766 -0.143618
|
||||
v -0.059994 -0.048361 -0.568031
|
||||
v -0.059994 0.380112 0.340988
|
||||
v -0.059994 -0.520293 0.765401
|
||||
v -0.494900 -0.126265 0.579672
|
||||
v -0.494900 -0.554738 -0.329346
|
||||
v 0.497295 -0.126265 0.579672
|
||||
v 0.497295 -0.554738 -0.329346
|
||||
v 0.062686 0.380112 0.340988
|
||||
v 0.062686 -0.048361 -0.568031
|
||||
v 0.062686 -0.520293 0.765401
|
||||
v 0.062686 -0.948766 -0.143618
|
||||
v -0.494900 -0.013324 0.526437
|
||||
v -0.494900 -0.441797 -0.382582
|
||||
v 0.497295 -0.013324 0.526437
|
||||
v 0.497295 -0.441797 -0.382582
|
||||
v -0.058217 -0.284029 0.241470
|
||||
v -0.058217 -0.173071 0.190665
|
||||
v 0.061944 -0.173071 0.190665
|
||||
v 0.061944 -0.284029 0.241470
|
||||
vt 0.000000 1.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 1.000000 0.000000
|
||||
vt 0.000000 0.000000
|
||||
vt 0.437500 0.500000
|
||||
vt 0.562500 0.500000
|
||||
vt 0.562500 0.625000
|
||||
vt 0.437541 0.625000
|
||||
vt 0.437541 0.000000
|
||||
vt 0.562500 0.000000
|
||||
vt 0.562500 0.125000
|
||||
vt 0.437500 0.125000
|
||||
usemtl None
|
||||
s off
|
||||
f 11/1 9/2 10/3 12/4
|
||||
f 22/5 21/6 24/7 23/8
|
||||
f 17/2 19/1 20/4 18/3
|
||||
f 13/2 15/1 16/4 14/3
|
||||
f 3/9 4/10 2/11 1/12
|
||||
f 8/1 7/2 6/3 5/4
|
|
@ -1,105 +0,0 @@
|
|||
minetest.register_craftitem(":default:torch", {
|
||||
description = "Torch",
|
||||
inventory_image = "default_torch_on_floor.png",
|
||||
wield_image = "default_torch_on_floor.png",
|
||||
wield_scale = {x = 1, y = 1, z = 1 + 1/16},
|
||||
liquids_pointable = false,
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local above = pointed_thing.above
|
||||
local under = pointed_thing.under
|
||||
local wdir = minetest.dir_to_wallmounted({x = under.x - above.x, y = under.y - above.y, z = under.z - above.z})
|
||||
if wdir < 1 and not torches.enable_ceiling then
|
||||
return itemstack
|
||||
end
|
||||
local fakestack = itemstack
|
||||
local retval = false
|
||||
if wdir <= 1 then
|
||||
retval = fakestack:set_name("torches:floor")
|
||||
else
|
||||
retval = fakestack:set_name("torches:wall")
|
||||
end
|
||||
if not retval then
|
||||
return itemstack
|
||||
end
|
||||
itemstack, retval = minetest.item_place(fakestack, placer, pointed_thing, wdir)
|
||||
itemstack:set_name("default:torch")
|
||||
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("torches:floor", {
|
||||
description = "Torch",
|
||||
inventory_image = "default_torch.png",
|
||||
wield_image = "default_torch.png",
|
||||
wield_scale = {x = 1, y = 1, z = 1 + 1/16},
|
||||
drawtype = "mesh",
|
||||
mesh = "torch_floor.obj",
|
||||
tiles = {
|
||||
{
|
||||
name = "default_torch_on_floor_animated.png",
|
||||
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3}
|
||||
}
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
light_source = 13,
|
||||
groups = {choppy=2, dig_immediate=3, flammable=1, not_in_creative_inventory=1, attached_node=1, torch=1},
|
||||
drop = "default:torch",
|
||||
selection_box = {
|
||||
type = "wallmounted",
|
||||
wall_top = {-1/16, -2/16, -1/16, 1/16, 0.5, 1/16},
|
||||
wall_bottom = {-1/16, -0.5, -1/16, 1/16, 2/16, 1/16},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_node("torches:wall", {
|
||||
inventory_image = "default_torch.png",
|
||||
wield_image = "default_torch.png",
|
||||
wield_scale = {x = 1, y = 1, z = 1 + 1/16},
|
||||
drawtype = "mesh",
|
||||
mesh = "torch_wall.obj",
|
||||
tiles = {
|
||||
{
|
||||
name = "default_torch_on_floor_animated.png",
|
||||
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3}
|
||||
}
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
light_source = 13,
|
||||
groups = {choppy=2, dig_immediate=3, flammable=1, not_in_creative_inventory=1, attached_node=1, torch=1},
|
||||
drop = "default:torch",
|
||||
selection_box = {
|
||||
type = "wallmounted",
|
||||
wall_top = {-0.1, -0.1, -0.1, 0.1, 0.5, 0.1},
|
||||
wall_bottom = {-0.1, -0.5, -0.1, 0.1, 0.1, 0.1},
|
||||
wall_side = {-0.5, -0.3, -0.1, -0.2, 0.3, 0.1},
|
||||
},
|
||||
})
|
||||
|
||||
-- convert old torches and remove ceiling placed
|
||||
minetest.register_abm({
|
||||
nodenames = {"default:torch"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
local n = minetest.get_node(pos)
|
||||
local def = minetest.registered_nodes[n.name]
|
||||
if n and def then
|
||||
local wdir = n.param2
|
||||
local node_name = "torches:wall"
|
||||
if wdir < 1 and not torches.enable_ceiling then
|
||||
minetest.remove_node(pos)
|
||||
return
|
||||
elseif wdir <= 1 then
|
||||
node_name = "torches:floor"
|
||||
end
|
||||
minetest.set_node(pos, {name = node_name, param2 = wdir})
|
||||
end
|
||||
end
|
||||
})
|
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Loading…
Reference in New Issue