Jordan Irwin 2021-04-11 19:27:08 -07:00
parent 76b7150e37
commit 91db5ca95a
8 changed files with 14 additions and 17 deletions

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@ -53,7 +53,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
* [intllib][] ([Unlicense][lic.unlicense]) -- version: [20180811][ver.intllib] *2018-08-11*
* inventory/
* [bags][] ([BSD 3-Clause][lic.bags]) -- version: [bc87b45 Git][ver.bags] *2018-04-11*
* [sfinv_buttons][] ([MIT][lic.mit]) -- version [1.0.0 (4f3b075 Git)][ver.sfinv_buttons] *2017-03-19*
* [sfinv_buttons][] ([MIT][lic.mit]) -- version [1.1.0 (ebb1f7c Git)][ver.sfinv_buttons] *2021-01-14*
* lighting/
* [glow][] ([GPL][lic.gpl2.0]) -- version: [c611ae0 Git][ver.glow] *2017-07-18*
* [ilights][] ([CC BY-SA][lic.ccbysa]) -- version [fa085fd Git][ver.ilights] *2017-07-19*
@ -472,7 +472,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
[ver.pvp_areas]: https://github.com/everamzah/pvp_areas/tree/0188945
[ver.quartz]: https://github.com/minetest-mods/quartz/tree/1c5dca2
[ver.rainbow_ore]: https://github.com/FsxShader2012/rainbow_ore/tree/6e77693
[ver.sfinv_buttons]: http://repo.or.cz/minetest_sfinv_buttons.git/tree/4f3b075
[ver.sfinv_buttons]: http://repo.or.cz/minetest_sfinv_buttons.git/tree/ebb1f7c
[ver.signs_lib]: https://github.com/minetest-mods/signs_lib/tree/a2f7f62
[ver.simple_protection]: https://github.com/SmallJoker/simple_protection/tree/5aa2f24
[ver.slingshot]: https://github.com/AntumMT/mod-slingshot/tree/bb77525

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@ -3,9 +3,11 @@ This mod adds a new tab (“More”) to the Simple Fast Inventory [`sfinv`] on
which other mods can add their buttons to make it easier to access their
core functionality.
The idea is to free users from typing in lame-ass chat commands. ;-)
The idea is to free users from typing in boring chat commands. ;-)
Version: 1.0.0
Minetest version 5.0.0 or later is required.
Version: 1.1.0
(This mod uses [semantic versioning](http://semver.org/) as of version 2.0.0 of the standard.)
## API

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sfinv
intllib?

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-- Boilerplate to support localized strings if intllib mod is installed.
local S
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function(s) return s end
end
local S = minetest.get_translator("sfinv_buttons")
local buttons = {}
local button_names_sorted = {}

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More = Mehr
Go = Los

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# textdomain: sfinv_buttons
More=Mehr
Go=Los

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More =
Go =
# textdomain: sfinv_buttons
More=
Go=

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name = sfinv_buttons
depends = sfinv