Add "clean" mod.

master
AntumDeluge 2016-08-21 12:10:49 -07:00
parent ea55ace43e
commit 8b2b91eed1
2 changed files with 30 additions and 0 deletions

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@ -5,6 +5,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
The following mods are also included:
* admin/
* [clean][] (WTFPL)
* [invisible][] ([LGPL / CC BY-SA](mods/admin/invisible/readme.txt))
* [adv_spawning][] ([???](mods/adv_spawning/README.txt))
* [animalmaterials (modpack)][animalmaterials] (CC-BY-SA / CC0)
@ -136,6 +137,7 @@ The following mods are also included:
[character_creator]: https://forum.minetest.net/viewtopic.php?f=9&t=13138
[chatlog]: https://forum.minetest.net/viewtopic.php?id=6220
[christmas]: https://forum.minetest.net/viewtopic.php?t=3950
[clean]: https://forum.minetest.net/viewtopic.php?t=2777
[cme]: https://forum.minetest.net/viewtopic.php?t=8638
[compass]: https://forum.minetest.net/viewtopic.php?t=3785
[compassgps]: https://forum.minetest.net/viewtopic.php?t=9373

28
mods/admin/clean/init.lua Normal file
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@ -0,0 +1,28 @@
-- LICENSE: WTFPL
-- Copyright: PilzAdam
local old_nodes = {"mod:a", "mod:b"}
local old_entities = {}
for _,node_name in ipairs(old_nodes) do
minetest.register_node(":"..node_name, {
groups = {old=1},
})
end
minetest.register_abm({
nodenames = {"group:old"},
interval = 1,
chance = 1,
action = function(pos, node)
minetest.env:remove_node(pos)
end,
})
for _,entity_name in ipairs(old_entities) do
minetest.register_entity(":"..entity_name, {
on_activate = function(self, staticdata)
self.object:remove()
end,
})
end