Remove "helicopter" mod.
parent
60c04c8cb6
commit
6f6db0ffc0
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@ -104,7 +104,6 @@ The following mods are also included:
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* [workbench][] ([GPL/WTFPL](mods/tools/workbench/LICENSE))
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* transport/
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* [carts][] ([WTFPL/CC0](mods/transport/carts/README.txt))
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* [helicopter][] ([GPL](mods/transport/helicopter/LICENSE) / [CC-BY-NC](mods/transport/helicopter/README.md))
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* [hovercraft][] ([LGPL / CC BY-SA / CC0](mods/transport/hovercraft/LICENSE.txt))
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* ui/
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* [hud][] ([LGPL / CC BY-SA / WTFPL](mods/ui/hud/README.txt))
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@ -1,339 +0,0 @@
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GNU GENERAL PUBLIC LICENSE
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||||
Version 2, June 1991
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|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc., <http://fsf.org/>
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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Everyone is permitted to copy and distribute verbatim copies
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Preamble
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The licenses for most software are designed to take away your
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License is intended to guarantee your freedom to share and change free
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General Public License applies to most of the Free Software
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Foundation's software and to any other program whose authors commit to
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using it. (Some other Free Software Foundation software is covered by
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your programs, too.
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When we speak of free software, we are referring to freedom, not
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GNU GENERAL PUBLIC LICENSE
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How to Apply These Terms to Your New Programs
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Gnomovision version 69, Copyright (C) year name of author
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`Gnomovision' (which makes passes at compilers) written by James Hacker.
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{signature of Ty Coon}, 1 April 1989
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Ty Coon, President of Vice
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This General Public License does not permit incorporating your program into
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@ -1,13 +0,0 @@
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Minetest 0.4.7+ mod: Simple helicopter
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=======================
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by Pavel_S
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License of source code:
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-----------------------
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GPL_v2
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License of media (textures and sounds):
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---------------------------------------
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helicopter_motor.ogg by Robinhood76 | License: Attribution Noncommercial
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@ -1,2 +0,0 @@
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default
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craft_guide?
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@ -1,271 +0,0 @@
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--
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||||
-- Helper functions
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||||
--
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||||
local function get_sign(i)
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if i == 0 then
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return 0
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else
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return i/math.abs(i)
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end
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end
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--
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-- Heli entity
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--
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local heli = {
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physical = true,
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collisionbox = {-1,-0.6,-1, 1,0.3,1},
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makes_footstep_sound = false,
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collide_with_objects = true,
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visual = "mesh",
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mesh = "root.x",
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--Player
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driver = nil,
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--Heli mesh
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model = nil,
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--Rotation
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yaw=0,
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--Speeds
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vx=0,
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vy=0,
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vz=0,
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soundHandle=nil
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}
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local heliModel = {
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visual = "mesh",
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mesh = "heli.x",
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textures = {"blades.png","blades.png","heli.png","Glass.png"},
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}
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function heli:on_rightclick(clicker)
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if not clicker or not clicker:is_player() then
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return
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end
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if self.driver and clicker == self.driver then
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clicker:set_detach()
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self.driver = nil
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self.model:set_animation({x=0,y=1},0, 0)
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minetest.sound_stop(self.soundHandle)
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elseif not self.driver then
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self.soundHandle=minetest.sound_play({name="helicopter_motor"},{object = self.object, gain = 2.0, max_hear_distance = 32, loop = true,})
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self.model:set_animation({x=0,y=11},30, 0)
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self.driver = clicker
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clicker:set_attach(self.model, "", {x=0,y=14,z=0}, {x=0,y=0,z=0})
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end
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end
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function heliModel:on_activate(staticdata, dtime_s)
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self.object:set_armor_groups({immortal=1})
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local is_attached = false
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for _,object in ipairs(minetest.env:get_objects_inside_radius(self.object:getpos(), 2)) do
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if object and object:get_luaentity() and object:get_luaentity().name=="helicopter:heli" then
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||||
if object:get_luaentity().model == nil then
|
||||
object:get_luaentity().model = self
|
||||
end
|
||||
if object:get_luaentity().model == self then
|
||||
is_attached = true
|
||||
end
|
||||
end
|
||||
end
|
||||
if is_attached == false then
|
||||
self.object:remove()
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function heli:on_activate(staticdata, dtime_s)
|
||||
self.object:set_armor_groups({cracky=80,choppy=80,fleshy=80})
|
||||
self.object:set_hp(30)
|
||||
self.prev_y=self.object:getpos()
|
||||
if self.model == nil then
|
||||
self.model = minetest.env:add_entity(self.object:getpos(), "helicopter:heliModel")
|
||||
self.model:set_attach(self.object, "", {x=0,y=-5,z=0}, {x=0,y=0,z=0})
|
||||
end
|
||||
end
|
||||
|
||||
function heli:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
|
||||
if self.object:get_hp() == 0 then
|
||||
if self.model ~= nil then
|
||||
self.model:remove()
|
||||
end
|
||||
if self.soundHandle then
|
||||
minetest.sound_stop(self.soundHandle)
|
||||
end
|
||||
self.object:remove()
|
||||
|
||||
if puncher and puncher:is_player() then
|
||||
puncher:get_inventory():add_item("main", "default:steel_ingot 5")
|
||||
puncher:get_inventory():add_item("main", "default:mese_crystal")
|
||||
end
|
||||
end
|
||||
end
|
||||
function heliModel:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
|
||||
self.object:remove()
|
||||
end
|
||||
function heli:on_step(dtime)
|
||||
--Prevent multi heli control bug
|
||||
if self.driver and ( math.abs(self.driver:getpos().x-self.object:getpos().x)>10*dtime or math.abs(self.driver:getpos().y-self.object:getpos().y)>10*dtime or math.abs(self.driver:getpos().z-self.object:getpos().z)>10*dtime) then
|
||||
self.driver = nil
|
||||
self.model:set_animation({x=0,y=1},0, 0)
|
||||
minetest.sound_stop(self.soundHandle)
|
||||
end
|
||||
|
||||
if self.driver then
|
||||
--self.driver:set_animation({ x= 81, y=160, },10,0)
|
||||
self.yaw = self.driver:get_look_yaw()
|
||||
self.vx = self.object:getvelocity().x
|
||||
self.vy = self.object:getvelocity().y
|
||||
self.vz = self.object:getvelocity().z
|
||||
local ctrl = self.driver:get_player_control()
|
||||
--Forward/backward
|
||||
if ctrl.up then
|
||||
self.vx = self.vx + math.cos(self.driver:get_look_yaw())*0.1
|
||||
self.vz = self.vz + math.sin(self.driver:get_look_yaw())*0.1
|
||||
end
|
||||
if ctrl.down then
|
||||
self.vx = self.vx-math.cos(self.driver:get_look_yaw())*0.1
|
||||
self.vz = self.vz-math.sin(self.driver:get_look_yaw())*0.1
|
||||
end
|
||||
--Left/right
|
||||
if ctrl.left then
|
||||
self.vz = self.vz+math.cos(self.driver:get_look_yaw())*0.1
|
||||
self.vx = self.vx+math.sin(math.pi+self.driver:get_look_yaw())*0.1
|
||||
end
|
||||
if ctrl.right then
|
||||
self.vz = self.vz-math.cos(self.driver:get_look_yaw())*0.1
|
||||
self.vx = self.vx-math.sin(math.pi+self.driver:get_look_yaw())*0.1
|
||||
end
|
||||
--up/down
|
||||
if ctrl.jump then
|
||||
if self.vy<1.5 then
|
||||
self.vy = self.vy+0.2
|
||||
end
|
||||
end
|
||||
if ctrl.sneak then
|
||||
if self.vy>-1.5 then
|
||||
self.vy = self.vy-0.2
|
||||
end
|
||||
end
|
||||
--
|
||||
end
|
||||
if self.vx==0 and self.vz==0 and self.vy==0 then
|
||||
return
|
||||
end
|
||||
--Decelerating
|
||||
local sx=get_sign(self.vx)
|
||||
self.vx = self.vx - 0.02*sx
|
||||
local sz=get_sign(self.vz)
|
||||
self.vz = self.vz - 0.02*sz
|
||||
local sy=get_sign(self.vy)
|
||||
self.vy = self.vy-0.01*sy
|
||||
|
||||
--Stop
|
||||
if sx ~= get_sign(self.vx) then
|
||||
self.vx = 0
|
||||
end
|
||||
if sz ~= get_sign(self.vz) then
|
||||
self.vz = 0
|
||||
end
|
||||
if sy ~= get_sign(self.vy) then
|
||||
self.vy = 0
|
||||
end
|
||||
|
||||
--Speed limit
|
||||
if math.abs(self.vx) > 4.5 then
|
||||
self.vx = 4.5*get_sign(self.vx)
|
||||
end
|
||||
if math.abs(self.vz) > 4.5 then
|
||||
self.vz = 4.5*get_sign(self.vz)
|
||||
end
|
||||
if math.abs(self.vy) > 4.5 then
|
||||
self.vz = 4.5*get_sign(self.vy)
|
||||
end
|
||||
|
||||
--Set speed to entity
|
||||
|
||||
self.object:setvelocity({x=self.vx, y=self.vy,z=self.vz})
|
||||
if self.model then
|
||||
self.model:set_attach(self.object,"Root", {x=0,y=0,z=5}, {
|
||||
x=-90+self.vx*3*math.cos(self.yaw)+self.vz*3*math.sin(self.yaw),
|
||||
y=0-self.vx*3*math.sin(self.yaw)+self.vz*3*math.cos(self.yaw),
|
||||
z=(self.yaw-math.pi/2)*57})
|
||||
end
|
||||
end
|
||||
|
||||
--
|
||||
--Registration
|
||||
--
|
||||
|
||||
minetest.register_entity("helicopter:heli", heli)
|
||||
minetest.register_entity("helicopter:heliModel", heliModel)
|
||||
|
||||
--
|
||||
--Craft items
|
||||
--
|
||||
|
||||
--Blades
|
||||
minetest.register_craftitem("helicopter:blades",{
|
||||
description = "Blades",
|
||||
inventory_image = "blades_inv.png",
|
||||
wield_image = "blades_inv.png",
|
||||
})
|
||||
--Cabin
|
||||
minetest.register_craftitem("helicopter:cabin",{
|
||||
description = "Cabin for heli",
|
||||
inventory_image = "cabin_inv.png",
|
||||
wield_image = "cabin_inv.png",
|
||||
})
|
||||
--Heli
|
||||
minetest.register_craftitem("helicopter:heli", {
|
||||
description = "Helicopter",
|
||||
inventory_image = "heli_inv.png",
|
||||
wield_image = "heli_inv.png",
|
||||
wield_scale = {x=1, y=1, z=1},
|
||||
liquids_pointable = false,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.type ~= "node" then
|
||||
return
|
||||
end
|
||||
if minetest.get_node(pointed_thing.above).name ~= "air" then
|
||||
return
|
||||
end
|
||||
minetest.env:add_entity(pointed_thing.above, "helicopter:heli")
|
||||
itemstack:take_item()
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
--
|
||||
--Craft
|
||||
--
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'helicopter:blades',
|
||||
recipe = {
|
||||
{'', 'default:steel_ingot', ''},
|
||||
{'default:steel_ingot', 'group:stick', 'default:steel_ingot'},
|
||||
{'', 'default:steel_ingot', ''},
|
||||
}
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = 'helicopter:cabin',
|
||||
recipe = {
|
||||
{'', 'group:wood', ''},
|
||||
{'group:wood', 'default:mese_crystal','default:glass'},
|
||||
{'group:wood','group:wood','group:wood'},
|
||||
}
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = 'helicopter:heli',
|
||||
recipe = {
|
||||
{'', 'helicopter:blades', ''},
|
||||
{'helicopter:blades', 'helicopter:cabin',''},
|
||||
}
|
||||
})
|
||||
|
File diff suppressed because it is too large
Load Diff
|
@ -1,10 +0,0 @@
|
|||
xof 0303txt 0032
|
||||
|
||||
Frame Root {
|
||||
FrameTransformMatrix {
|
||||
1.000000, 0.000000, 0.000000, 0.000000,
|
||||
0.000000,-0.000000, 1.000000, 0.000000,
|
||||
0.000000, 1.000000, 0.000000, 0.000000,
|
||||
0.000000, 0.000000, 0.000000, 1.000000;;
|
||||
}
|
||||
} // End of Root
|
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Loading…
Reference in New Issue