|
@ -72,7 +72,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
|
|||
* player/
|
||||
* [airtanks][] ([MIT][lic.airtanks]) -- version: [fc01ffb Git][ver.airtanks] *2017-04-01* ([patched][patch.airtanks])
|
||||
* player_action/
|
||||
* [throwing][] ([WTFPL][lic.wtfpl]) -- version: [0.14-79ad788 Git][ver.throwing] *2012-02-10*
|
||||
* [throwing][] ([WTFPL][lic.wtfpl]) -- version: [90bcf43 Git][ver.throwing] *2013-09-27*
|
||||
* player_visuals/
|
||||
* [hidename][] ([MIT][lic.hidename]) -- version [bb52dbc Git][ver.hidename]
|
||||
* [invisibility][] ([MIT][lic.invisibility]) -- version: [bf4156b Git][ver.invisibility] *2016-08-19* ([patched][patch.invisibility])
|
||||
|
@ -515,7 +515,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
|
|||
[ver.spidermob]: https://github.com/Darcidride/minetest-spidermob-v1/tree/c72d2ff
|
||||
[ver.stairsplus]: https://github.com/CasimirKaPazi/stairsplus/tree/311e1f0
|
||||
[ver.technic]: https://github.com/minetest-mods/technic/tree/cbe9743
|
||||
[ver.throwing]: https://github.com/Jeija/minetest-mod-throwing/tree/79ad788
|
||||
[ver.throwing]: https://github.com/PilzAdam/throwing/tree/90bcf43
|
||||
[ver.tnt]: https://github.com/PilzAdam/TNT/tree/d6a0b7d
|
||||
[ver.tools_obsidian]: https://github.com/Dragonop/tools_obsidian/tree/f77fd79
|
||||
[ver.torches]: https://github.com/BlockMen/torches/tree/e19c772
|
||||
|
|
|
@ -1,5 +0,0 @@
|
|||
This is a mod for Minetest-c55 that adds Bow and arrow to the game.
|
||||
Check out this thread on the forums to get more information about it:
|
||||
http://c55.me/minetest/forum/viewtopic.php?id=687
|
||||
|
||||
Version: 0.14 DEV
|
|
@ -0,0 +1,47 @@
|
|||
=== THROWING-MOD for MINETEST-C55 ===
|
||||
by PilzAdam
|
||||
|
||||
Inroduction:
|
||||
This mod adds bows and arrows to Minetest.
|
||||
|
||||
How to install:
|
||||
Unzip the archive an place it in minetest-base-directory/mods/minetest/
|
||||
if you have a windows client or a linux run-in-place client. If you have
|
||||
a linux system-wide instalation place it in ~/.minetest/mods/minetest/.
|
||||
If you want to install this mod only in one world create the folder
|
||||
worldmods/ in your worlddirectory.
|
||||
For further information or help see:
|
||||
http://wiki.minetest.com/wiki/Installing_Mods
|
||||
|
||||
How to use the mod:
|
||||
Craft a bow with the strings from the farming mod:
|
||||
string wood
|
||||
string wood
|
||||
string wood
|
||||
Craft arrows with:
|
||||
stick stick steel
|
||||
Select the bow and shoot with left mouse click. Every shoot will take 1
|
||||
arrow from your inventory and wears out the bow (you have around 50
|
||||
shoots).
|
||||
|
||||
License:
|
||||
This mod was originally published by Jeija.
|
||||
Sourcecode: WTFPL (see below)
|
||||
Grahpics: WTFPL (see below)
|
||||
|
||||
See also:
|
||||
http://minetest.net/
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
Version 2, December 2004
|
||||
|
||||
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
|
||||
|
||||
Everyone is permitted to copy and distribute verbatim or modified
|
||||
copies of this license document, and changing it is allowed as long
|
||||
as the name is changed.
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. You just DO WHAT THE FUCK YOU WANT TO.
|
|
@ -0,0 +1,86 @@
|
|||
minetest.register_craftitem("throwing:arrow", {
|
||||
description = "Arrow",
|
||||
inventory_image = "throwing_arrow.png",
|
||||
})
|
||||
|
||||
minetest.register_node("throwing:arrow_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"throwing_arrow.png", "throwing_arrow.png", "throwing_arrow_back.png", "throwing_arrow_front.png", "throwing_arrow_2.png", "throwing_arrow.png"},
|
||||
groups = {not_in_creative_inventory=1},
|
||||
})
|
||||
|
||||
local THROWING_ARROW_ENTITY={
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"throwing:arrow_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
}
|
||||
|
||||
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.env:get_node(pos)
|
||||
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "throwing:arrow_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
local damage = 3
|
||||
obj:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups={fleshy=damage},
|
||||
}, nil)
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
local damage = 3
|
||||
obj:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups={fleshy=damage},
|
||||
}, nil)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
minetest.env:add_item(self.lastpos, 'throwing:arrow')
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end
|
||||
|
||||
minetest.register_entity("throwing:arrow_entity", THROWING_ARROW_ENTITY)
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'throwing:arrow 16',
|
||||
recipe = {
|
||||
{'default:stick', 'default:stick', 'default:steel_ingot'},
|
||||
}
|
||||
})
|
|
@ -0,0 +1,85 @@
|
|||
minetest.register_craftitem("throwing:arrow_build", {
|
||||
description = "Build Arrow",
|
||||
inventory_image = "throwing_arrow_build.png",
|
||||
})
|
||||
|
||||
minetest.register_node("throwing:arrow_build_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"throwing_arrow_build.png", "throwing_arrow_build.png", "throwing_arrow_build_back.png", "throwing_arrow_build_front.png", "throwing_arrow_build_2.png", "throwing_arrow_build.png"},
|
||||
groups = {not_in_creative_inventory=1},
|
||||
})
|
||||
|
||||
local THROWING_ARROW_ENTITY={
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"throwing:arrow_build_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
node = "",
|
||||
}
|
||||
|
||||
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.env:get_node(pos)
|
||||
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 1)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "throwing:arrow_build_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
if self.node ~= "" then
|
||||
minetest.env:set_node(self.lastpos, {name=self.node})
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
if self.node ~= "" then
|
||||
minetest.env:set_node(self.lastpos, {name=self.node})
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
if self.node ~= "" then
|
||||
minetest.env:set_node(self.lastpos, {name=self.node})
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end
|
||||
|
||||
minetest.register_entity("throwing:arrow_build_entity", THROWING_ARROW_ENTITY)
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'throwing:arrow_build',
|
||||
recipe = {
|
||||
{'default:stick', 'default:stick', 'default:shovel_steel'},
|
||||
}
|
||||
})
|
|
@ -1 +1,4 @@
|
|||
craft_guide?
|
||||
default
|
||||
bucket
|
||||
fire
|
||||
farming
|
||||
|
|
|
@ -0,0 +1,81 @@
|
|||
minetest.register_craftitem("throwing:arrow_dig", {
|
||||
description = "Dig Arrow",
|
||||
inventory_image = "throwing_arrow_dig.png",
|
||||
})
|
||||
|
||||
minetest.register_node("throwing:arrow_dig_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"throwing_arrow_dig.png", "throwing_arrow_dig.png", "throwing_arrow_dig_back.png", "throwing_arrow_dig_front.png", "throwing_arrow_dig_2.png", "throwing_arrow_dig.png"},
|
||||
groups = {not_in_creative_inventory=1},
|
||||
})
|
||||
|
||||
local THROWING_ARROW_ENTITY={
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"throwing:arrow_dig_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
}
|
||||
|
||||
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.env:get_node(pos)
|
||||
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 1)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "throwing:arrow_dig_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
minetest.env:add_item(pos, 'throwing:arrow_dig')
|
||||
minetest.env:remove_node(pos)
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
minetest.env:add_item(pos, 'throwing:arrow_dig')
|
||||
minetest.env:remove_node(pos)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
minetest.env:add_item(self.lastpos, 'throwing:arrow_dig')
|
||||
minetest.env:remove_node(pos)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end
|
||||
|
||||
minetest.register_entity("throwing:arrow_dig_entity", THROWING_ARROW_ENTITY)
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'throwing:arrow_dig',
|
||||
recipe = {
|
||||
{'default:stick', 'default:stick', 'default:pick_steel'},
|
||||
}
|
||||
})
|
|
@ -0,0 +1,121 @@
|
|||
minetest.register_craftitem("throwing:arrow_fire", {
|
||||
description = "Fire Arrow",
|
||||
inventory_image = "throwing_arrow_fire.png",
|
||||
})
|
||||
|
||||
minetest.register_node("throwing:arrow_fire_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"throwing_arrow_fire.png", "throwing_arrow_fire.png", "throwing_arrow_fire_back.png", "throwing_arrow_fire_front.png", "throwing_arrow_fire_2.png", "throwing_arrow_fire.png"},
|
||||
groups = {not_in_creative_inventory=1},
|
||||
})
|
||||
|
||||
local THROWING_ARROW_ENTITY={
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"throwing:arrow_fire_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
}
|
||||
|
||||
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.env:get_node(pos)
|
||||
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "throwing:arrow_fire_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
local damage = 5
|
||||
obj:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups={fleshy=damage},
|
||||
}, nil)
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
local damage = 5
|
||||
obj:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups={fleshy=damage},
|
||||
}, nil)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" and node.name ~= "throwing:light" then
|
||||
minetest.env:set_node(self.lastpos, {name="fire:basic_flame"})
|
||||
self.object:remove()
|
||||
end
|
||||
if math.floor(self.lastpos.x+0.5) ~= math.floor(pos.x+0.5) or math.floor(self.lastpos.y+0.5) ~= math.floor(pos.y+0.5) or math.floor(self.lastpos.z+0.5) ~= math.floor(pos.z+0.5) then
|
||||
if minetest.env:get_node(self.lastpos).name == "throwing:light" then
|
||||
minetest.env:remove_node(self.lastpos)
|
||||
end
|
||||
if minetest.env:get_node(pos).name == "air" then
|
||||
minetest.env:set_node(pos, {name="throwing:light"})
|
||||
end
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end
|
||||
|
||||
minetest.register_entity("throwing:arrow_fire_entity", THROWING_ARROW_ENTITY)
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'throwing:arrow_fire 4',
|
||||
recipe = {
|
||||
{'default:stick', 'default:stick', 'bucket:bucket_lava'},
|
||||
},
|
||||
replacements = {
|
||||
{"bucket:bucket_lava", "bucket:bucket_empty"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("throwing:light", {
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
tiles = {"throwing_empty.png"},
|
||||
light_source = LIGHT_MAX-4,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{0,0,0,0,0,0}
|
||||
}
|
||||
},
|
||||
groups = {not_in_creative_inventory=1}
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"throwing:light"},
|
||||
interval = 10,
|
||||
chance = 1,
|
||||
action = function(pos, node)
|
||||
minetest.env:remove_node(pos)
|
||||
end
|
||||
})
|
|
@ -1,107 +1,109 @@
|
|||
-- Bow and arrow mod
|
||||
-- Topic on the forum: http://c55.me/minetest/forum/viewtopic.php?id=687
|
||||
|
||||
ARROW_DAMAGE=1
|
||||
ARROW_GRAVITY=9
|
||||
ARROW_VELOCITY=19
|
||||
|
||||
throwing_shoot_arrow=function (item, player, pointed_thing)
|
||||
-- Check if arrows in Inventory and remove one of them
|
||||
local i=1
|
||||
if player:get_inventory():contains_item("main", "throwing:arrow") then
|
||||
player:get_inventory():remove_item("main", "throwing:arrow")
|
||||
-- Shoot Arrow
|
||||
local playerpos=player:getpos()
|
||||
local obj=minetest.env:add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, "throwing:arrow_entity")
|
||||
local dir=player:get_look_dir()
|
||||
obj:setvelocity({x=dir.x*ARROW_VELOCITY, y=dir.y*ARROW_VELOCITY, z=dir.z*ARROW_VELOCITY})
|
||||
obj:setacceleration({x=dir.x*-3, y=-ARROW_GRAVITY, z=dir.z*-3})
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
minetest.register_craftitem("throwing:string", {
|
||||
inventory_image = "throwing_string.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("throwing:bow", {
|
||||
inventory_image = "throwing_bow.png",
|
||||
stack_max = 1,
|
||||
on_use = throwing_shoot_arrow,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("throwing:arrow", {
|
||||
inventory_image = "throwing_arrow.png",
|
||||
})
|
||||
|
||||
-- The Arrow Entity
|
||||
|
||||
THROWING_ARROW_ENTITY={
|
||||
physical = false,
|
||||
timer=0,
|
||||
textures = {"throwing_arrow_back.png"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
arrows = {
|
||||
{"throwing:arrow", "throwing:arrow_entity"},
|
||||
{"throwing:arrow_fire", "throwing:arrow_fire_entity"},
|
||||
{"throwing:arrow_teleport", "throwing:arrow_teleport_entity"},
|
||||
{"throwing:arrow_dig", "throwing:arrow_dig_entity"},
|
||||
{"throwing:arrow_build", "throwing:arrow_build_entity"}
|
||||
}
|
||||
|
||||
|
||||
-- Arrow_entity.on_step()--> called when arrow is moving
|
||||
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.env:get_node(pos)
|
||||
|
||||
-- When arrow is away from player (after 0.2 seconds): Cause damage to mobs and players
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
obj:set_hp(obj:get_hp()-ARROW_DAMAGE)
|
||||
if obj:get_entity_name() ~= "throwing:arrow_entity" then
|
||||
if obj:get_hp()<=0 then
|
||||
obj:remove()
|
||||
end
|
||||
self.object:remove()
|
||||
local throwing_shoot_arrow = function(itemstack, player)
|
||||
for _,arrow in ipairs(arrows) do
|
||||
if player:get_inventory():get_stack("main", player:get_wield_index()+1):get_name() == arrow[1] then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
player:get_inventory():remove_item("main", arrow[1])
|
||||
end
|
||||
local playerpos = player:getpos()
|
||||
local obj = minetest.env:add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, arrow[2])
|
||||
local dir = player:get_look_dir()
|
||||
obj:setvelocity({x=dir.x*19, y=dir.y*19, z=dir.z*19})
|
||||
obj:setacceleration({x=dir.x*-3, y=-10, z=dir.z*-3})
|
||||
obj:setyaw(player:get_look_yaw()+math.pi)
|
||||
minetest.sound_play("throwing_sound", {pos=playerpos})
|
||||
if obj:get_luaentity().player == "" then
|
||||
obj:get_luaentity().player = player
|
||||
end
|
||||
obj:get_luaentity().node = player:get_inventory():get_stack("main", 1):get_name()
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
-- Become item when hitting a node
|
||||
if self.lastpos.x~=nil then --If there is no lastpos for some reason
|
||||
if node.name ~= "air" then
|
||||
minetest.env:add_item(self.lastpos, 'throwing:arrow')
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z} -- Set lastpos-->Item will be added at last pos outside the node
|
||||
return false
|
||||
end
|
||||
|
||||
minetest.register_entity("throwing:arrow_entity", THROWING_ARROW_ENTITY)
|
||||
|
||||
|
||||
|
||||
--CRAFTS
|
||||
minetest.register_craft({
|
||||
output = 'throwing:string',
|
||||
recipe = {
|
||||
{'default:junglegrass'},
|
||||
{'default:junglegrass'},
|
||||
}
|
||||
minetest.register_tool("throwing:bow_wood", {
|
||||
description = "Wood Bow",
|
||||
inventory_image = "throwing_bow_wood.png",
|
||||
stack_max = 1,
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if throwing_shoot_arrow(itemstack, user, pointed_thing) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:add_wear(65535/50)
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'throwing:bow',
|
||||
output = 'throwing:bow_wood',
|
||||
recipe = {
|
||||
{'throwing:string', 'default:wood', ''},
|
||||
{'throwing:string', '', 'default:wood'},
|
||||
{'throwing:string', 'default:wood', ''},
|
||||
{'farming:string', 'default:wood', ''},
|
||||
{'farming:string', '', 'default:wood'},
|
||||
{'farming:string', 'default:wood', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_tool("throwing:bow_stone", {
|
||||
description = "Stone Bow",
|
||||
inventory_image = "throwing_bow_stone.png",
|
||||
stack_max = 1,
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if throwing_shoot_arrow(item, user, pointed_thing) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:add_wear(65535/100)
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'throwing:arrow 16',
|
||||
output = 'throwing:bow_stone',
|
||||
recipe = {
|
||||
{'default:stick', 'default:stick', 'default:steel_ingot'},
|
||||
{'farming:string', 'default:cobble', ''},
|
||||
{'farming:string', '', 'default:cobble'},
|
||||
{'farming:string', 'default:cobble', ''},
|
||||
}
|
||||
})
|
||||
|
||||
print ("[Throwing_mod] Loaded!")
|
||||
minetest.register_tool("throwing:bow_steel", {
|
||||
description = "Steel Bow",
|
||||
inventory_image = "throwing_bow_steel.png",
|
||||
stack_max = 1,
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if throwing_shoot_arrow(item, user, pointed_thing) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:add_wear(65535/200)
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'throwing:bow_steel',
|
||||
recipe = {
|
||||
{'farming:string', 'default:steel_ingot', ''},
|
||||
{'farming:string', '', 'default:steel_ingot'},
|
||||
{'farming:string', 'default:steel_ingot', ''},
|
||||
}
|
||||
})
|
||||
|
||||
dofile(minetest.get_modpath("throwing").."/arrow.lua")
|
||||
dofile(minetest.get_modpath("throwing").."/fire_arrow.lua")
|
||||
dofile(minetest.get_modpath("throwing").."/teleport_arrow.lua")
|
||||
dofile(minetest.get_modpath("throwing").."/dig_arrow.lua")
|
||||
dofile(minetest.get_modpath("throwing").."/build_arrow.lua")
|
||||
|
||||
if minetest.setting_get("log_mods") then
|
||||
minetest.log("action", "throwing loaded")
|
||||
end
|
||||
|
|
|
@ -0,0 +1,88 @@
|
|||
minetest.register_craftitem("throwing:arrow_teleport", {
|
||||
description = "Teleport Arrow",
|
||||
inventory_image = "throwing_arrow_teleport.png",
|
||||
})
|
||||
|
||||
minetest.register_node("throwing:arrow_teleport_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"throwing_arrow_teleport.png", "throwing_arrow_teleport.png", "throwing_arrow_teleport_back.png", "throwing_arrow_teleport_front.png", "throwing_arrow_teleport_2.png", "throwing_arrow_teleport.png"},
|
||||
groups = {not_in_creative_inventory=1},
|
||||
})
|
||||
|
||||
local THROWING_ARROW_ENTITY={
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"throwing:arrow_teleport_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
player = "",
|
||||
}
|
||||
|
||||
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.env:get_node(pos)
|
||||
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "throwing:arrow_teleport_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("throwing:arrow_teleport"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("throwing:arrow_teleport"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(self.lastpos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("throwing:arrow_teleport"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end
|
||||
|
||||
minetest.register_entity("throwing:arrow_teleport_entity", THROWING_ARROW_ENTITY)
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'throwing:arrow_teleport',
|
||||
recipe = {
|
||||
{'default:stick', 'default:stick', 'default:mese'},
|
||||
}
|
||||
})
|
Before Width: | Height: | Size: 492 B After Width: | Height: | Size: 213 B |
After Width: | Height: | Size: 208 B |
Before Width: | Height: | Size: 246 B After Width: | Height: | Size: 228 B |
After Width: | Height: | Size: 213 B |
After Width: | Height: | Size: 220 B |
After Width: | Height: | Size: 227 B |
After Width: | Height: | Size: 191 B |
After Width: | Height: | Size: 213 B |
After Width: | Height: | Size: 214 B |
After Width: | Height: | Size: 228 B |
After Width: | Height: | Size: 191 B |
After Width: | Height: | Size: 266 B |
After Width: | Height: | Size: 266 B |
After Width: | Height: | Size: 268 B |
After Width: | Height: | Size: 306 B |
After Width: | Height: | Size: 190 B |
After Width: | Height: | Size: 213 B |
After Width: | Height: | Size: 213 B |
After Width: | Height: | Size: 225 B |
After Width: | Height: | Size: 189 B |
After Width: | Height: | Size: 576 B |
After Width: | Height: | Size: 574 B |
Before Width: | Height: | Size: 484 B After Width: | Height: | Size: 484 B |
After Width: | Height: | Size: 178 B |
Before Width: | Height: | Size: 382 B |