[signs_lib] Update to Git commit 2c36937 & patch 770978c:
https://github.com/minetest-mods/signs_lib/tree/2c36937 https://github.com/AntumDeluge/mtmod-signs_lib/tree/770978cmaster
parent
33d50123e7
commit
4c9143b3d2
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@ -81,7 +81,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
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* [areas][] ([LGPL][lic.areas]) -- version [6080ff0 Git][ver.areas] *2016-11-25*
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* [simple_protection][] ([WTFPL][lic.simple_protection]) -- version [23c024f Git][ver.simple_protection] *2017-01-07*
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* signs/
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* [signs_lib][] ([BSD / WTFPL][lic.signs_lib])
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* [signs_lib][] ([BSD / WTFPL][lic.signs_lib]) -- version: [2c36937 Git][ver.signs_lib] *2017-03-05* ([patched][patch.signs_lib])
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* sound/
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* [ambience][ambience_ultralite] ([WTFPL][lic.ambience_ultralite.1] / [CC-BY / CC-BY-SA / CC-BY-NC-SA / CC0][lic.ambience_ultralite.2]) -- version: 0.36
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* spawning/
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@ -424,6 +424,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
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[ver.privilegeareas]: https://github.com/minetest-mods/privilegeareas/tree/aebaa00
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[ver.quartz]: https://github.com/minetest-mods/quartz/tree/00ca4eb
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[ver.rainbow_ore]: https://github.com/FsxShader2012/rainbow_ore/tree/6e77693
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[ver.signs_lib]: https://github.com/minetest-mods/signs_lib/tree/2c36937
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[ver.simple_protection]: https://github.com/SmallJoker/simple_protection/tree/23c024f
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[ver.spawneggs]: https://github.com/thefamilygrog66/spawneggs/tree/4650370
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[ver.spectator_mode]: https://github.com/minetest-mods/spectator_mode/tree/7d68bec
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@ -456,6 +457,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
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[patch.mydoors]: https://github.com/AntumDeluge/mtmp-mydoors/tree/e36c9d1
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[patch.quartz]: https://github.com/AntumDeluge/mtmod-quartz/tree/d23dabd
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[patch.rainbow_ore]: https://github.com/AntumDeluge/mtmod-rainbow_ore/commit/60dc35e
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[patch.signs_lib]: https://github.com/AntumDeluge/mtmod-signs_lib/tree/770978c
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[patch.spidermob]: https://github.com/AntumDeluge/mtmod-spidermob/tree/16350f0
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[patch.technic]: https://github.com/AntumDeluge/mtmod-technic/tree/9649cee
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[patch.unifieddyes]: https://github.com/AntumDeluge/mtmod-unifieddyes/commit/df3f1b1
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@ -2,3 +2,4 @@ default
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intllib?
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screwdriver?
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keyword_interact?
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craft_guide?
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@ -9,6 +9,8 @@
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-- { delta = {entity position for 270° yaw}, exact yaw expression }
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-- { delta = {entity position for 90° yaw}, exact yaw expression }
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-- }
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-- Made colored metal signs optionals
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local enable_colored_metal_signs = true
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-- CWz's keyword interact mod uses this setting.
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local current_keyword = minetest.setting_get("interact_keyword") or "iaccept"
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@ -31,6 +33,8 @@ end
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signs_lib.modpath = minetest.get_modpath("signs_lib")
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local DEFAULT_TEXT_SCALE = {x=0.8, y=0.5}
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signs_lib.regular_wall_sign_model = {
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nodebox = {
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type = "wallmounted",
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@ -41,10 +45,10 @@ signs_lib.regular_wall_sign_model = {
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textpos = {
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nil,
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nil,
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{delta = {x = 0.43, y = 0.07, z = 0 }, yaw = math.pi / -2},
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{delta = {x = -0.43, y = 0.07, z = 0 }, yaw = math.pi / 2},
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{delta = {x = 0, y = 0.07, z = 0.43 }, yaw = 0},
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{delta = {x = 0, y = 0.07, z = -0.43 }, yaw = math.pi},
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{delta = { x = 0.41, y = 0.07, z = 0 }, yaw = math.pi / -2},
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{delta = { x = -0.41, y = 0.07, z = 0 }, yaw = math.pi / 2},
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{delta = { x = 0, y = 0.07, z = 0.41 }, yaw = 0},
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{delta = { x = 0, y = 0.07, z = -0.41 }, yaw = math.pi},
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}
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}
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@ -54,10 +58,10 @@ signs_lib.metal_wall_sign_model = {
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fixed = {-0.4375, -0.25, 0.4375, 0.4375, 0.375, 0.5}
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},
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textpos = {
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{delta = {x = 0, y = 0.07, z = 0.43 }, yaw = 0},
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{delta = {x = 0.43, y = 0.07, z = 0 }, yaw = math.pi / -2},
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{delta = {x = 0, y = 0.07, z = -0.43 }, yaw = math.pi},
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{delta = {x = -0.43, y = 0.07, z = 0 }, yaw = math.pi / 2},
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{delta = { x = 0, y = 0.07, z = 0.41 }, yaw = 0},
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{delta = { x = 0.41, y = 0.07, z = 0 }, yaw = math.pi / -2},
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{delta = { x = 0, y = 0.07, z = -0.41 }, yaw = math.pi},
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{delta = { x = -0.41, y = 0.07, z = 0 }, yaw = math.pi / 2},
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}
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}
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@ -70,10 +74,10 @@ signs_lib.yard_sign_model = {
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}
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},
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textpos = {
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{delta = {x = 0, y = 0.07, z = -0.068}, yaw = 0},
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{delta = {x = -0.068, y = 0.07, z = 0 }, yaw = math.pi / -2},
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{delta = {x = 0, y = 0.07, z = 0.068}, yaw = math.pi},
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{delta = {x = 0.068, y = 0.07, z = 0 }, yaw = math.pi / 2},
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{delta = { x = 0, y = 0.07, z = -0.08 }, yaw = 0},
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{delta = { x = -0.08, y = 0.07, z = 0 }, yaw = math.pi / -2},
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{delta = { x = 0, y = 0.07, z = 0.08 }, yaw = math.pi},
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{delta = { x = 0.08, y = 0.07, z = 0 }, yaw = math.pi / 2},
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}
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}
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@ -86,10 +90,10 @@ signs_lib.hanging_sign_model = {
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}
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},
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textpos = {
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{delta = {x = 0, y = -0.02, z = -0.063}, yaw = 0},
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{delta = {x = -0.063, y = -0.02, z = 0 }, yaw = math.pi / -2},
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{delta = {x = 0, y = -0.02, z = 0.063}, yaw = math.pi},
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{delta = {x = 0.063, y = -0.02, z = 0 }, yaw = math.pi / 2},
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{delta = { x = 0, y = -0.02, z = -0.08 }, yaw = 0},
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{delta = { x = -0.08, y = -0.02, z = 0 }, yaw = math.pi / -2},
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{delta = { x = 0, y = -0.02, z = 0.08 }, yaw = math.pi},
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{delta = { x = 0.08, y = -0.02, z = 0 }, yaw = math.pi / 2},
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}
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}
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@ -102,10 +106,10 @@ signs_lib.sign_post_model = {
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}
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},
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textpos = {
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{delta = {x = 0, y = 0.07, z = -0.188}, yaw = 0},
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{delta = {x = -0.188, y = 0.07, z = 0 }, yaw = math.pi / -2},
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{delta = {x = 0, y = 0.07, z = 0.188 }, yaw = math.pi},
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{delta = {x = 0.188, y = 0.07, z = 0 }, yaw = math.pi / 2},
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{delta = { x = 0, y = 0.07, z = -0.2 }, yaw = 0},
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{delta = { x = -0.2, y = 0.07, z = 0 }, yaw = math.pi / -2},
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{delta = { x = 0, y = 0.07, z = 0.2 }, yaw = math.pi},
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{delta = { x = 0.2, y = 0.07, z = 0 }, yaw = math.pi / 2},
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}
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}
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@ -116,18 +120,19 @@ signs_lib.gettext = S
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-- the list of standard sign nodes
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signs_lib.sign_node_list = {
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"default:sign_wall_wood",
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"signs:sign_yard",
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"signs:sign_hanging",
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"signs:sign_wall_green",
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"signs:sign_wall_yellow",
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"signs:sign_wall_red",
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"signs:sign_wall_white_red",
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"signs:sign_wall_white_black",
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"signs:sign_wall_orange",
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"signs:sign_wall_blue",
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"signs:sign_wall_brown",
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"locked_sign:sign_wall_locked"
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"default:sign_wall_wood",
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"default:sign_wall_steel",
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"signs:sign_yard",
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"signs:sign_hanging",
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"signs:sign_wall_green",
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"signs:sign_wall_yellow",
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"signs:sign_wall_red",
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"signs:sign_wall_white_red",
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"signs:sign_wall_white_black",
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"signs:sign_wall_orange",
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"signs:sign_wall_blue",
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"signs:sign_wall_brown",
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"locked_sign:sign_wall_locked"
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}
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local default_sign, default_sign_image
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default_sign_image = "default_sign_wall.png"
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end
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default_sign_metal = "default:sign_wall_steel"
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default_sign_metal_image = "default_sign_steel.png"
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--table copy
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function signs_lib.table_copy(t)
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@ -157,7 +165,7 @@ end
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-- infinite stacks
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if minetest.get_modpath("unified_inventory") or not minetest.setting_getbool("creative_mode") then
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if not minetest.setting_getbool("creative_mode") then
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signs_lib.expect_infinite_stacks = false
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else
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signs_lib.expect_infinite_stacks = true
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-- Path to the textures.
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local TP = MP.."/textures"
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local TEXT_SCALE = {x=0.8, y=0.5}
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-- Lots of overkill here. KISS advocates, go away, shoo! ;) -- kaeza
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local PNG_HDR = string.char(0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A)
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@ -301,14 +307,16 @@ local function fill_line(x, y, w, c)
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return table.concat(tex)
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end
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local function make_line_texture(line, lineno)
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local function make_line_texture(line, lineno, pos)
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local width = 0
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local maxw = 0
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local words = { }
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local n = minetest.registered_nodes[minetest.get_node(pos).name]
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local default_color = n.default_color or 0
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local cur_color = 0
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local cur_color = tonumber(default_color, 16)
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-- We check which chars are available here.
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for word_i, word in ipairs(line) do
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@ -389,12 +397,12 @@ local function make_line_texture(line, lineno)
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return table.concat(texture), lineno
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end
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local function make_sign_texture(lines)
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local function make_sign_texture(lines, pos)
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local texture = { ("[combine:%dx%d"):format(SIGN_WIDTH, LINE_HEIGHT * NUMBER_OF_LINES) }
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local lineno = 0
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for i = 1, #lines do
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if lineno >= NUMBER_OF_LINES then break end
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local linetex, ln = make_line_texture(lines[i], lineno)
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local linetex, ln = make_line_texture(lines[i], lineno, pos)
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table.insert(texture, linetex)
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lineno = ln + 1
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end
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return table.concat(texture, "")
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end
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local function set_obj_text(obj, text, new)
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local function set_obj_text(obj, text, new, pos)
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local split = new and split_lines_and_words or split_lines_and_words_old
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local n = minetest.registered_nodes[minetest.get_node(pos).name]
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local text_scale = n.text_scale or DEFAULT_TEXT_SCALE
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obj:set_properties({
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textures={make_sign_texture(split(text))},
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visual_size = TEXT_SCALE,
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textures={make_sign_texture(split(text), pos)},
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visual_size = text_scale,
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})
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end
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@ -495,7 +505,7 @@ signs_lib.update_sign = function(pos, fields, owner)
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if found then
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v:remove()
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else
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set_obj_text(v, text, new)
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set_obj_text(v, text, new, pos)
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found = true
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end
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end
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-- if there is no entity
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local sign_info
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local signnode = minetest.get_node(pos)
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if signnode.name == "signs:sign_yard" then
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local signname = signnode.name
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local textpos = minetest.registered_nodes[signname].textpos
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if textpos then
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sign_info = textpos[minetest.get_node(pos).param2 + 1]
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elseif signnode.name == "signs:sign_yard" then
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sign_info = signs_lib.yard_sign_model.textpos[minetest.get_node(pos).param2 + 1]
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elseif signnode.name == "signs:sign_hanging" then
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sign_info = signs_lib.hanging_sign_model.textpos[minetest.get_node(pos).param2 + 1]
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elseif string.find(signnode.name, "sign_wall") then
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if signnode.name == default_sign
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or signnode.name == default_sign_metal
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or signnode.name == "locked_sign:sign_wall_locked" then
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sign_info = signs_lib.regular_wall_sign_model.textpos[minetest.get_node(pos).param2 + 1]
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else
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@ -556,8 +571,10 @@ function signs_lib.determine_sign_type(itemstack, placer, pointed_thing, locked)
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local node=minetest.get_node(pointed_thing.under)
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack)
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if minetest.registered_nodes[node.name] and
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minetest.registered_nodes[node.name].on_rightclick and
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not placer:get_player_control().sneak then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack, pointed_thing)
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else
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local above = pointed_thing.above
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local under = pointed_thing.under
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@ -577,7 +594,6 @@ function signs_lib.determine_sign_type(itemstack, placer, pointed_thing, locked)
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end
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local fdir = minetest.dir_to_facedir(dir)
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local pt_name = minetest.get_node(under).name
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local signname = itemstack:get_name()
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@ -587,8 +603,11 @@ function signs_lib.determine_sign_type(itemstack, placer, pointed_thing, locked)
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minetest.add_node(above, {name = "signs:sign_hanging", param2 = fdir})
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elseif wdir == 1 and signname == default_sign then
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minetest.add_node(above, {name = "signs:sign_yard", param2 = fdir})
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elseif signname == default_sign_metal then
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minetest.add_node(above, {name = signname, param2 = wdir })
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elseif signname ~= default_sign
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and signname ~= "locked_sign:sign_wall_locked" then -- it's a metal wall sign.
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and signname ~= default_sign_metal
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and signname ~= "locked_sign:sign_wall_locked" then -- it's a signs_lib colored metal wall sign.
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minetest.add_node(above, {name = signname, param2 = fdir})
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else -- it must be a default or locked wooden wall sign
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minetest.add_node(above, {name = signname, param2 = wdir }) -- note it's wallmounted here!
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@ -793,30 +812,22 @@ minetest.register_node(":locked_sign:sign_wall_locked", {
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on_rotate = signs_lib.wallmounted_rotate
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})
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-- metal, colored signs
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-- default metal sign, if defined
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local sign_colors = { "green", "yellow", "red", "white_red", "white_black", "orange", "blue", "brown" }
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for _, color in ipairs(sign_colors) do
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minetest.register_node(":signs:sign_wall_"..color, {
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description = S("Sign ("..color..", metal)"),
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inventory_image = "signs_"..color.."_inv.png",
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wield_image = "signs_"..color.."_inv.png",
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if minetest.registered_nodes["default:sign_wall_steel"] then
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minetest.register_node(":"..default_sign_metal, {
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description = S("Sign"),
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inventory_image = default_sign_metal_image,
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wield_image = default_sign_metal_image,
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node_placement_prediction = "",
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "facedir",
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paramtype = "light",
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paramtype2 = "wallmounted",
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drawtype = "nodebox",
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node_box = signs_lib.metal_wall_sign_model.nodebox,
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tiles = {
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"signs_metal_tb.png",
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"signs_metal_tb.png",
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"signs_metal_sides.png",
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"signs_metal_sides.png",
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"signs_metal_back.png",
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"signs_"..color.."_front.png"
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},
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node_box = signs_lib.regular_wall_sign_model.nodebox,
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tiles = {"signs_wall_sign_metal.png"},
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groups = sign_groups,
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on_place = function(itemstack, placer, pointed_thing)
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return signs_lib.determine_sign_type(itemstack, placer, pointed_thing)
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end,
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@ -832,18 +843,65 @@ for _, color in ipairs(sign_colors) do
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on_punch = function(pos, node, puncher)
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signs_lib.update_sign(pos)
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end,
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on_rotate = signs_lib.wallmounted_rotate
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})
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end
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-- metal, colored signs
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if enable_colored_metal_signs then
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local sign_colors = { "green", "yellow", "red", "white_red", "white_black", "orange", "blue", "brown" }
|
||||
local sign_default_text_colors = { "f", "0", "f", "4", "0", "0", "f", "f" }
|
||||
|
||||
for i, color in ipairs(sign_colors) do
|
||||
minetest.register_node(":signs:sign_wall_"..color, {
|
||||
description = S("Sign ("..color..", metal)"),
|
||||
inventory_image = "signs_"..color.."_inv.png",
|
||||
wield_image = "signs_"..color.."_inv.png",
|
||||
node_placement_prediction = "",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
paramtype2 = "facedir",
|
||||
drawtype = "nodebox",
|
||||
node_box = signs_lib.metal_wall_sign_model.nodebox,
|
||||
tiles = {
|
||||
"signs_metal_tb.png",
|
||||
"signs_metal_tb.png",
|
||||
"signs_metal_sides.png",
|
||||
"signs_metal_sides.png",
|
||||
"signs_metal_back.png",
|
||||
"signs_"..color.."_front.png"
|
||||
},
|
||||
default_color = sign_default_text_colors[i],
|
||||
groups = sign_groups,
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
return signs_lib.determine_sign_type(itemstack, placer, pointed_thing)
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
signs_lib.construct_sign(pos)
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
signs_lib.destruct_sign(pos)
|
||||
end,
|
||||
on_receive_fields = function(pos, formname, fields, sender)
|
||||
signs_lib.receive_fields(pos, formname, fields, sender)
|
||||
end,
|
||||
on_punch = function(pos, node, puncher)
|
||||
signs_lib.update_sign(pos)
|
||||
end,
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
local signs_text_on_activate
|
||||
|
||||
signs_text_on_activate = function(self)
|
||||
local meta = minetest.get_meta(self.object:getpos())
|
||||
local pos = self.object:getpos()
|
||||
local meta = minetest.get_meta(pos)
|
||||
local text = meta:get_string("text")
|
||||
local new = (meta:get_int("__signslib_new_format") ~= 0)
|
||||
if text then
|
||||
text = trim_input(text)
|
||||
set_obj_text(self.object, text, new)
|
||||
set_obj_text(self.object, text, new, pos)
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -887,7 +945,7 @@ function signs_lib.register_fence_with_sign(fencename, fencewithsignname)
|
|||
end
|
||||
|
||||
if def_under and def_under.on_rightclick then
|
||||
return def_under.on_rightclick(pointed_thing.under, node_under, placer, itemstack) or itemstack
|
||||
return def_under.on_rightclick(pointed_thing.under, node_under, placer, itemstack, pointed_thing) or itemstack
|
||||
elseif def_under and def_under.buildable_to then
|
||||
minetest.add_node(pointed_thing.under, {name = fencename, param2 = fdir})
|
||||
if not signs_lib.expect_infinite_stacks then
|
||||
|
@ -934,13 +992,15 @@ minetest.register_alias("sign_wall_locked", "locked_sign:sign_wall_locked")
|
|||
|
||||
signs_lib.register_fence_with_sign("default:fence_wood", "signs:sign_post")
|
||||
|
||||
-- restore signs' text after /clearobjects and the like
|
||||
-- restore signs' text after /clearobjects and the like, the next time
|
||||
-- a block is reloaded by the server.
|
||||
|
||||
minetest.register_abm({
|
||||
minetest.register_lbm({
|
||||
nodenames = signs_lib.sign_node_list,
|
||||
interval = 15,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
name = "signs_lib:restore_sign_text",
|
||||
label = "Restore sign text",
|
||||
run_at_every_load = true,
|
||||
action = function(pos, node)
|
||||
signs_lib.update_sign(pos)
|
||||
end
|
||||
})
|
||||
|
@ -956,7 +1016,7 @@ minetest.register_craft({
|
|||
}
|
||||
})
|
||||
|
||||
--Alternate recipe.
|
||||
--Alternate recipe
|
||||
|
||||
minetest.register_craft({
|
||||
output = "locked_sign:sign_wall_locked",
|
||||
|
@ -967,134 +1027,136 @@ minetest.register_craft({
|
|||
})
|
||||
|
||||
-- craft recipes for the metal signs
|
||||
if enable_colored_metal_signs then
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_green 4",
|
||||
recipe = {
|
||||
{ "dye:dark_green", "dye:white", "dye:dark_green" },
|
||||
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
|
||||
},
|
||||
})
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_green",
|
||||
recipe = {
|
||||
{ "dye:dark_green", "dye:white", "dye:dark_green" },
|
||||
{ "", default_sign_metal, "" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_green 2",
|
||||
recipe = {
|
||||
{ "dye:dark_green", "dye:white", "dye:dark_green" },
|
||||
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
|
||||
},
|
||||
})
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_green 2",
|
||||
recipe = {
|
||||
{ "dye:dark_green", "dye:white", "dye:dark_green" },
|
||||
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_yellow 4",
|
||||
recipe = {
|
||||
{ "dye:yellow", "dye:black", "dye:yellow" },
|
||||
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
|
||||
},
|
||||
})
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_yellow",
|
||||
recipe = {
|
||||
{ "dye:yellow", "dye:black", "dye:yellow" },
|
||||
{ "", default_sign_metal, "" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_yellow 2",
|
||||
recipe = {
|
||||
{ "dye:yellow", "dye:black", "dye:yellow" },
|
||||
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
|
||||
},
|
||||
})
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_yellow 2",
|
||||
recipe = {
|
||||
{ "dye:yellow", "dye:black", "dye:yellow" },
|
||||
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_red 4",
|
||||
recipe = {
|
||||
{ "dye:red", "dye:white", "dye:red" },
|
||||
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
|
||||
},
|
||||
})
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_red",
|
||||
recipe = {
|
||||
{ "dye:red", "dye:white", "dye:red" },
|
||||
{ "", default_sign_metal, "" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_red 2",
|
||||
recipe = {
|
||||
{ "dye:red", "dye:white", "dye:red" },
|
||||
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
|
||||
},
|
||||
})
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_red 2",
|
||||
recipe = {
|
||||
{ "dye:red", "dye:white", "dye:red" },
|
||||
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_white_red 4",
|
||||
recipe = {
|
||||
{ "dye:white", "dye:red", "dye:white" },
|
||||
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
|
||||
},
|
||||
})
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_white_red",
|
||||
recipe = {
|
||||
{ "dye:white", "dye:red", "dye:white" },
|
||||
{ "", default_sign_metal, "" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_white_red 2",
|
||||
recipe = {
|
||||
{ "dye:white", "dye:red", "dye:white" },
|
||||
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
|
||||
},
|
||||
})
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_white_red 2",
|
||||
recipe = {
|
||||
{ "dye:white", "dye:red", "dye:white" },
|
||||
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_white_black 4",
|
||||
recipe = {
|
||||
{ "dye:white", "dye:black", "dye:white" },
|
||||
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
|
||||
},
|
||||
})
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_white_black",
|
||||
recipe = {
|
||||
{ "dye:white", "dye:black", "dye:white" },
|
||||
{ "", default_sign_metal, "" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_white_black 2",
|
||||
recipe = {
|
||||
{ "dye:white", "dye:black", "dye:white" },
|
||||
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
|
||||
},
|
||||
})
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_white_black 2",
|
||||
recipe = {
|
||||
{ "dye:white", "dye:black", "dye:white" },
|
||||
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_orange 4",
|
||||
recipe = {
|
||||
{ "dye:orange", "dye:black", "dye:orange" },
|
||||
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
|
||||
},
|
||||
})
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_orange",
|
||||
recipe = {
|
||||
{ "dye:orange", "dye:black", "dye:orange" },
|
||||
{ "", default_sign_metal, "" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_orange 2",
|
||||
recipe = {
|
||||
{ "dye:orange", "dye:black", "dye:orange" },
|
||||
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
|
||||
},
|
||||
})
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_orange 2",
|
||||
recipe = {
|
||||
{ "dye:orange", "dye:black", "dye:orange" },
|
||||
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_blue 4",
|
||||
recipe = {
|
||||
{ "dye:blue", "dye:white", "dye:blue" },
|
||||
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
|
||||
},
|
||||
})
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_blue",
|
||||
recipe = {
|
||||
{ "dye:blue", "dye:white", "dye:blue" },
|
||||
{ "", default_sign_metal, "" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_blue 2",
|
||||
recipe = {
|
||||
{ "dye:blue", "dye:white", "dye:blue" },
|
||||
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
|
||||
},
|
||||
})
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_blue 2",
|
||||
recipe = {
|
||||
{ "dye:blue", "dye:white", "dye:blue" },
|
||||
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_brown 4",
|
||||
recipe = {
|
||||
{ "dye:brown", "dye:white", "dye:brown" },
|
||||
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
|
||||
},
|
||||
})
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_brown",
|
||||
recipe = {
|
||||
{ "dye:brown", "dye:white", "dye:brown" },
|
||||
{ "", default_sign_metal, "" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_brown 2",
|
||||
recipe = {
|
||||
{ "dye:brown", "dye:white", "dye:brown" },
|
||||
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
|
||||
},
|
||||
})
|
||||
minetest.register_craft( {
|
||||
output = "signs:sign_wall_brown 2",
|
||||
recipe = {
|
||||
{ "dye:brown", "dye:white", "dye:brown" },
|
||||
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.setting_get("log_mods") then
|
||||
minetest.log("action", S("signs loaded"))
|
||||
|
|
|
@ -1,9 +0,0 @@
|
|||
# Translation by Xanthin
|
||||
|
||||
Reading cached character database. = Lese zwischengespeicherte Buchstabendatenbank.
|
||||
Font seems to have changed. Rebuilding cache. = Schriftart scheint sich geaendert zu haben. Wiederaufbau des Zwischenspeichers.
|
||||
Could not find font line height in cached DB. Trying brute force. = Konnte die Schriftzeilenhoehe nicht in der zwischengespeicherten DB finden. Versuche Brute-Force.
|
||||
Sign = Schild
|
||||
%s wrote "%s" to sign at %s = %s schrieb "%s" auf das Schild bei %s
|
||||
Registered %s and %s = Registrierte %s und %s
|
||||
signs loaded = signs geladen
|
|
@ -1,9 +0,0 @@
|
|||
#Template
|
||||
|
||||
Reading cached character database. =
|
||||
Font seems to have changed. Rebuilding cache. =
|
||||
Could not find font line height in cached DB. Trying brute force. =
|
||||
Sign =
|
||||
%s wrote "%s" to sign at %s =
|
||||
Registered %s and %s =
|
||||
signs loaded =
|
Binary file not shown.
After Width: | Height: | Size: 553 B |
Loading…
Reference in New Issue