Edit 'TODO.md':

- Change section names
- Merge some sections
- Add/Format section sepaparators
- Add sections
  - World
  - UI
- Add fixes for mobiles drops
- Add fixes/changes for mobiles spawn/death
- Add craft recipes changes
- Disable wear/break for some items
- Fix some unknown items & nodes
- Fix duplicate nodes

- Change/Add/Understand tool function
  - compassgps
- Inventory
  - Switch to 'sfinv'
  - Convert 'bags' to work with 'sfinv'
- World.Misc
  - Look at 'remove far entities' option
This commit is contained in:
AntumDeluge 2017-06-16 15:28:45 -07:00
parent 5397afbb57
commit 3f68d918cc

114
TODO.md
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@ -5,58 +5,78 @@
### Nodes ### Nodes
#### Nodes that are too common in game #### Duplicates or similar function
* homedecor:bed_*
* beds:bed_*
#### Sleeping #### Too common in game
#### Function changes
* beds * beds
* add option to allow night skip for single player in bed * add option to allow night skip for single player in bed
#### Nodes that should emit light, but don't
* homedecor:candle???
#### Damage
* trampoline * trampoline
* player should not receive damage from falling on tramp * player should not receive damage from falling on tramp
#### Should emit light, but don't
* homedecor:candle???
#### Glass nodes to make connected #### Glass nodes to make connected
--- #### Broken
* Doors
* my_future_doors:door\*a
* Misc
* jukebox:box
### Broken nodes #### Fix unknown
#### Doors
* my_future_doors:door\*a
#### Misc
* jukebox:box
--- ---
### Entities ### Entities
#### Duplicate mobiles types #### Spawn/Death
* Use max spawn instead of timeout
* Reduce spawn rate
* creatures:sheep
* sneeker:sneeker
#### Duplicates
* mobs:sheep * mobs:sheep
#### Overspawning #### Drops
* sneeker:sneeker
#### Convert to 'mobs_redo' engine
* sneeker:sneeker
* spidermob
* cme:sheep
#### Mobiles drops
* creatures:sheep * creatures:sheep
* make only drop wool when shorn (or killed) * make only drop wool when shorn (or killed)
* mob_horse:horse
* drop 'mobs:leather'
* spidermob:spider
* fix 'farming:cotton' drop
* drop 'mobs:meat_raw' instead of 'spidermob:meat_raw'
#### Graphics
* spidermob:spider
* Use 'enable_blood' setting
#### Engine changes
* Convert to 'mobs' (mobs_redo)
* creature:sheep???
* sneeker:sneeker
* spidermob:spider
* Unify mobiles/engines
--- ---
### Crafting ### Crafting
#### Recipes to override / change #### Recipes to override / change
* craftguide:book
* craftguide:sign * craftguide:sign
* use recipe from 'craft_guide' mod
* default:book * default:book
* 3 paper, 3 ??? * 3 paper, 3 ???
* farming:cotton
* use wool
#### Undefined ingredients: #### Undefined ingredients:
* dye * dye
@ -83,16 +103,17 @@
#### Aliases that do not register: #### Aliases that do not register:
--- ---
### Items ### Items
#### Items to make work with 'walking_light' #### To make work with 'walking_light'
* ethereal:candle * ethereal:candle
* moreblocks:glow_glass * moreblocks:glow_glass
* moreblocks:super_glow_glass * moreblocks:super_glow_glass
#### Items that need new aliases #### Need new/more aliases
* my_future_doors * my_future_doors
* my_future_doors:door2a * my_future_doors:door2a
* my_future_doors:door3a * my_future_doors:door3a
@ -102,9 +123,9 @@
* my_misc_doors * my_misc_doors
* my_misc_doors:door2a * my_misc_doors:door2a
#### Items that need new descriptions #### Need new descriptions
#### Items that need new inventory textures #### Need new inventory textures
#### Duplicates or items with similar function #### Duplicates or items with similar function
* mobs:magic_lasso * mobs:magic_lasso
@ -112,9 +133,13 @@
* mobs:shears * mobs:shears
* creatures:shears * creatures:shears
--- #### Fix unknown
* ethereal:bone
* homedecor:glowlight_small_cube_white
#### Broken
### Broken items
--- ---
@ -125,6 +150,12 @@
* all armor * all armor
* creatures:shears * creatures:shears
* mobs:shears * mobs:shears
* technic:treetap
#### Change/Add/Understand function
* compassgps
* How to reset
--- ---
@ -135,3 +166,24 @@
* ore & tools * ore & tools
* colored_glass * colored_glass
* use node coloring * use node coloring
---
### World
#### Weather
* Make snow only in cold biomes
#### Misc
* Look at 'remove far entities' option
---
### UI
#### Inventory
* Switch to 'sfinv'
* Convert to use 'sfinv'
* bags