Replace 'creeper' mod with re-labeled 'sneaker'
|
@ -1,13 +0,0 @@
|
|||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
Version 2, December 2004
|
||||
|
||||
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
|
||||
|
||||
Everyone is permitted to copy and distribute verbatim or modified
|
||||
copies of this license document, and changing it is allowed as long
|
||||
as the name is changed.
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. You just DO WHAT THE FUCK YOU WANT TO.
|
|
@ -1,8 +0,0 @@
|
|||
# creeper
|
||||
Adds some explosive nuisance.
|
||||
|
||||
## Forum Topic
|
||||
- https://forum.minetest.net/viewtopic.php?t=11891
|
||||
|
||||
## License
|
||||
- **Code:** WTFPL
|
|
@ -1,12 +1,18 @@
|
|||
creeper = {}
|
||||
-- Original code by Rui: WTFPL
|
||||
|
||||
--[[
|
||||
-- DISABLED!!!
|
||||
do return end
|
||||
--]]
|
||||
|
||||
dofile(minetest.get_modpath("creeper").."/tnt_function.lua")
|
||||
dofile(minetest.get_modpath("creeper").."/spawn.lua")
|
||||
sneaker = {}
|
||||
sneaker.modname = minetest.get_current_modname()
|
||||
sneaker.modpath = minetest.get_modpath(sneaker.modname)
|
||||
|
||||
local scripts = {
|
||||
'tnt_function',
|
||||
'spawn',
|
||||
}
|
||||
|
||||
for I in pairs(scripts) do
|
||||
dofile(sneaker.modpath .. '/' .. scripts[I] .. '.lua')
|
||||
end
|
||||
|
||||
local function jump(self,pos,direction)
|
||||
local velocity = self.object:getvelocity()
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||||
|
@ -28,7 +34,7 @@ local function jump(self,pos,direction)
|
|||
end
|
||||
if def and def.walkable
|
||||
and def2 and not def2.walkable
|
||||
and def.drawtype ~= "fencelike" then
|
||||
and def.drawtype ~= 'fencelike' then
|
||||
self.object:setvelocity({
|
||||
x=velocity.x*2.2,
|
||||
y=self.jump_height,
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||||
|
@ -41,11 +47,11 @@ local function random_turn(self)
|
|||
if self.turn_timer > math.random(2,5) then
|
||||
local select_turn = math.random(1,3)
|
||||
if select_turn == 1 then
|
||||
self.turn = "left"
|
||||
self.turn = 'left'
|
||||
elseif select_turn == 2 then
|
||||
self.turn = "right"
|
||||
self.turn = 'right'
|
||||
elseif select_turn == 3 then
|
||||
self.turn = "straight"
|
||||
self.turn = 'straight'
|
||||
end
|
||||
self.turn_timer = 0
|
||||
self.turn_speed = 0.05*math.random()
|
||||
|
@ -56,9 +62,9 @@ local def = {
|
|||
hp_max = 20,
|
||||
physical = true,
|
||||
collisionbox = {-0.25,-0.7,-0.25, 0.25,0.8,0.25},
|
||||
visual = "mesh",
|
||||
mesh = "character.b3d",
|
||||
textures = {"creeper.png"},
|
||||
visual = 'mesh',
|
||||
mesh = 'character.b3d',
|
||||
textures = {'sneaker.png'},
|
||||
makes_footstep_sound = false,
|
||||
|
||||
-- Original
|
||||
|
@ -88,15 +94,15 @@ def.on_activate = function(self,staticdata)
|
|||
self.old_y = self.object:getpos().y
|
||||
|
||||
local data = minetest.deserialize(staticdata)
|
||||
if data and type(data) == "table" then
|
||||
if data and type(data) == 'table' then
|
||||
if data.powered == true then
|
||||
self.powered = true
|
||||
self.object:set_properties({textures = {"creeper_powered.png"}})
|
||||
self.object:set_properties({textures = {'sneaker_powered.png'}})
|
||||
end
|
||||
else
|
||||
if math.random(0,20) == 20 then
|
||||
self.powered = true
|
||||
self.object:set_properties({textures = {"creeper_powered.png"}})
|
||||
self.object:set_properties({textures = {'sneaker_powered.png'}})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -124,24 +130,24 @@ def.on_step = function(self, dtime)
|
|||
if not self.chase
|
||||
and self.timer > math.random(2,5) then
|
||||
if math.random() > 0.8 then
|
||||
self.state = "stand"
|
||||
self.state = 'stand'
|
||||
else
|
||||
self.state = "walk"
|
||||
self.state = 'walk'
|
||||
end
|
||||
self.timer = 0
|
||||
end
|
||||
|
||||
if self.turn == "right" then
|
||||
if self.turn == 'right' then
|
||||
self.yaw = self.yaw+self.turn_speed
|
||||
self.object:setyaw(self.yaw)
|
||||
elseif self.turn == "left" then
|
||||
elseif self.turn == 'left' then
|
||||
self.yaw = self.yaw-self.turn_speed
|
||||
self.object:setyaw(self.yaw)
|
||||
end
|
||||
|
||||
if self.chase and self.visualx < 2 then
|
||||
if self.hiss == false then
|
||||
minetest.sound_play("creeper_hiss",{pos=pos,gain=1.5,max_hear_distance=2*64})
|
||||
minetest.sound_play('sneaker_hiss',{pos=pos,gain=1.5,max_hear_distance=2*64})
|
||||
end
|
||||
self.visualx = self.visualx+0.05
|
||||
self.object:set_properties({
|
||||
|
@ -160,11 +166,11 @@ def.on_step = function(self, dtime)
|
|||
|
||||
for _,object in ipairs(inside) do
|
||||
if object:is_player() then
|
||||
self.state = "chase"
|
||||
self.state = 'chase'
|
||||
end
|
||||
end
|
||||
|
||||
if self.state == "stand" then
|
||||
if self.state == 'stand' then
|
||||
if self.anim ~= ANIM_STAND then
|
||||
self.object:set_animation({x=animation.stand_START,y=animation.stand_END},anim_speed,0)
|
||||
self.anim = ANIM_STAND
|
||||
|
@ -178,7 +184,7 @@ def.on_step = function(self, dtime)
|
|||
end
|
||||
end
|
||||
|
||||
if self.state == "walk" then
|
||||
if self.state == 'walk' then
|
||||
if self.anim ~= ANIM_WALK then
|
||||
self.object:set_animation({x=animation.walk_START,y=animation.walk_END},anim_speed,0)
|
||||
self.anim = ANIM_WALK
|
||||
|
@ -200,9 +206,9 @@ def.on_step = function(self, dtime)
|
|||
or minetest.registered_nodes[minetest.get_node(npos).name].walkable then
|
||||
local select_turn = math.random(1,2)
|
||||
if select_turn == 1 then
|
||||
self.turn = "left"
|
||||
self.turn = 'left'
|
||||
elseif select_turn == 2 then
|
||||
self.turn = "right"
|
||||
self.turn = 'right'
|
||||
end
|
||||
self.turn_timer = 0
|
||||
self.turn_speed = 0.05*math.random()
|
||||
|
@ -215,13 +221,13 @@ def.on_step = function(self, dtime)
|
|||
end
|
||||
end
|
||||
|
||||
if self.state == "chase" then
|
||||
if self.state == 'chase' then
|
||||
if self.anim ~= ANIM_WALK then
|
||||
self.object:set_animation({x=animation.walk_START,y=animation.walk_END},anim_speed,0)
|
||||
self.anim = ANIM_WALK
|
||||
end
|
||||
|
||||
self.turn = "straight"
|
||||
self.turn = 'straight'
|
||||
|
||||
local inside_2 = minetest.get_objects_inside_radius(pos,2)
|
||||
|
||||
|
@ -232,8 +238,8 @@ def.on_step = function(self, dtime)
|
|||
self.chase = true
|
||||
if self.visualx >= 2 then
|
||||
self.object:remove()
|
||||
creeper.boom(pos,self.powered)
|
||||
minetest.sound_play("creeper_explode",{pos=pos,gain=1.5,max_hear_distance=2*64})
|
||||
sneaker.boom(pos,self.powered)
|
||||
minetest.sound_play('sneaker_explode',{pos=pos,gain=1.5,max_hear_distance=2*64})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -276,13 +282,13 @@ def.on_step = function(self, dtime)
|
|||
end
|
||||
end
|
||||
else
|
||||
self.state = "stand"
|
||||
self.state = 'stand'
|
||||
end
|
||||
end
|
||||
|
||||
-- Swim
|
||||
local node = minetest.get_node(pos)
|
||||
if minetest.get_item_group(node.name,"water") ~= 0 then
|
||||
if minetest.get_item_group(node.name,'water') ~= 0 then
|
||||
self.object:setacceleration({x=0,y=1,z=0})
|
||||
local velocity = self.object:getvelocity()
|
||||
if self.object:getvelocity().y > 5 then
|
||||
|
@ -310,10 +316,10 @@ def.on_punch = function(self,puncher,time_from_last_punch,tool_capabilities,dir)
|
|||
local z = 1/math.random(1,5)*dir.z
|
||||
local p = {x=pos.x+x,y=pos.y,z=pos.z+z}
|
||||
local node = minetest.get_node_or_nil(p)
|
||||
if node == nil or not node.name or node.name ~= "air" then
|
||||
if node == nil or not node.name or node.name ~= 'air' then
|
||||
p = pos
|
||||
end
|
||||
local obj = minetest.add_item(p, {name="tnt:gunpowder",count=math.random(0,2)})
|
||||
local obj = minetest.add_item(p, {name='tnt:gunpowder',count=math.random(0,2)})
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -323,19 +329,19 @@ def.get_staticdata = function(self)
|
|||
})
|
||||
end
|
||||
|
||||
minetest.register_entity("creeper:creeper",def)
|
||||
minetest.register_entity('sneaker:sneaker',def)
|
||||
|
||||
if minetest.get_modpath('spawneggs') and minetest.get_modpath('tnt') then
|
||||
minetest.register_craftitem("creeper:spawnegg",{
|
||||
description = "Creeper Spawn Egg",
|
||||
inventory_image = "creeper_spawnegg.png",
|
||||
minetest.register_craftitem('sneaker:spawnegg',{
|
||||
description = 'Sneaker Spawn Egg',
|
||||
inventory_image = 'sneaker_spawnegg.png',
|
||||
stack_max = 64,
|
||||
on_place = function(itemstack,placer,pointed_thing)
|
||||
if pointed_thing.type == "node" then
|
||||
if pointed_thing.type == 'node' then
|
||||
local pos = pointed_thing.above
|
||||
pos.y = pos.y+1
|
||||
minetest.add_entity(pos,"creeper:creeper")
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
minetest.add_entity(pos,'sneaker:sneaker')
|
||||
if not minetest.settings:get_bool('creative_mode') then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
|
@ -344,12 +350,12 @@ if minetest.get_modpath('spawneggs') and minetest.get_modpath('tnt') then
|
|||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'creeper:spawnegg',
|
||||
output = 'sneaker:spawnegg',
|
||||
type = 'shapeless',
|
||||
recipe = {
|
||||
'spawneggs:egg', 'tnt:tnt',
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_alias('spawneggs:creeper', 'creeper:spawnegg')
|
||||
minetest.register_alias('spawneggs:sneaker', 'sneaker:spawnegg')
|
||||
end
|
|
@ -0,0 +1 @@
|
|||
name = sneaker
|
Before Width: | Height: | Size: 66 KiB After Width: | Height: | Size: 66 KiB |
|
@ -1,3 +1,5 @@
|
|||
-- Original code by Rui: WTFPL
|
||||
|
||||
|
||||
local time_sec = 1
|
||||
local time_min = time_sec * 60
|
||||
|
@ -5,8 +7,8 @@ local time_hr = time_min * 60
|
|||
local time_day = time_hr * 24
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"default:dirt_with_grass","default:stone"},
|
||||
neighbors = {"air"},
|
||||
nodenames = {'default:dirt_with_grass','default:stone'},
|
||||
neighbors = {'air'},
|
||||
interval = time_min * 20, -- Run spawn function every 20 minutes
|
||||
chance = 9000,
|
||||
action = function(pos, node, _, active_object_count_wider)
|
||||
|
@ -26,13 +28,13 @@ minetest.register_abm({
|
|||
if pos.y > 31000 then
|
||||
return
|
||||
end
|
||||
if minetest.get_node(pos).name ~= "air" then
|
||||
if minetest.get_node(pos).name ~= 'air' then
|
||||
return
|
||||
end
|
||||
pos.y = pos.y+1
|
||||
if minetest.get_node(pos).name ~= "air" then
|
||||
if minetest.get_node(pos).name ~= 'air' then
|
||||
return
|
||||
end
|
||||
minetest.add_entity(pos,"creeper:creeper")
|
||||
minetest.add_entity(pos,'sneaker:sneaker')
|
||||
end
|
||||
})
|
Before Width: | Height: | Size: 353 B After Width: | Height: | Size: 353 B |
Before Width: | Height: | Size: 355 B After Width: | Height: | Size: 355 B |
Before Width: | Height: | Size: 139 B After Width: | Height: | Size: 139 B |
Before Width: | Height: | Size: 249 B After Width: | Height: | Size: 249 B |
|
@ -1,10 +1,13 @@
|
|||
-- Original code by Rui: WTFPL
|
||||
|
||||
|
||||
-- From TNT
|
||||
local cid_data = {}
|
||||
local radius = tonumber(minetest.setting_get("tnt_radius") or 3)
|
||||
local radius = tonumber(minetest.settings:get('tnt_radius') or 3)
|
||||
local large_radius = 5
|
||||
local loss_prob = {
|
||||
["default:cobble"] = 3,
|
||||
["default:dirt"] = 4,
|
||||
['default:cobble'] = 3,
|
||||
['default:dirt'] = 4,
|
||||
}
|
||||
minetest.after(0, function()
|
||||
for name, def in pairs(minetest.registered_nodes) do
|
||||
|
@ -62,7 +65,7 @@ local function add_drop(drops, item)
|
|||
end
|
||||
|
||||
local function destroy(drops, pos, cid)
|
||||
if minetest.is_protected(pos, "") then
|
||||
if minetest.is_protected(pos, '') then
|
||||
return
|
||||
end
|
||||
local def = cid_data[cid]
|
||||
|
@ -72,7 +75,7 @@ local function destroy(drops, pos, cid)
|
|||
end
|
||||
minetest.remove_node(pos)
|
||||
if def then
|
||||
local node_drops = minetest.get_node_drops(def.name, "")
|
||||
local node_drops = minetest.get_node_drops(def.name, '')
|
||||
for _, item in ipairs(node_drops) do
|
||||
add_drop(drops, item)
|
||||
end
|
||||
|
@ -128,7 +131,7 @@ local function add_effects(pos, radius)
|
|||
maxexptime = 3,
|
||||
minsize = 8,
|
||||
maxsize = 16,
|
||||
texture = "creeper_smoke.png",
|
||||
texture = 'sneaker_smoke.png',
|
||||
})
|
||||
end
|
||||
|
||||
|
@ -146,12 +149,12 @@ local function explode(pos, radius)
|
|||
local drops = {}
|
||||
local p = {}
|
||||
|
||||
local c_air = minetest.get_content_id("air")
|
||||
local c_tnt = minetest.get_content_id("tnt:tnt")
|
||||
local c_tnt_burning = minetest.get_content_id("tnt:tnt_burning")
|
||||
local c_gunpowder = minetest.get_content_id("tnt:gunpowder")
|
||||
local c_gunpowder_burning = minetest.get_content_id("tnt:gunpowder_burning")
|
||||
local c_boom = minetest.get_content_id("tnt:boom")
|
||||
local c_air = minetest.get_content_id('air')
|
||||
local c_tnt = minetest.get_content_id('tnt:tnt')
|
||||
local c_tnt_burning = minetest.get_content_id('tnt:tnt_burning')
|
||||
local c_gunpowder = minetest.get_content_id('tnt:gunpowder')
|
||||
local c_gunpowder_burning = minetest.get_content_id('tnt:gunpowder_burning')
|
||||
local c_boom = minetest.get_content_id('tnt:boom')
|
||||
|
||||
for z = -radius, radius do
|
||||
for y = -radius, radius do
|
||||
|
@ -180,13 +183,13 @@ local function explode(pos, radius)
|
|||
return drops
|
||||
end
|
||||
|
||||
function creeper.boom(pos,large)
|
||||
function sneaker.boom(pos,large)
|
||||
local radius = radius
|
||||
if large then
|
||||
radius = large_radius
|
||||
end
|
||||
minetest.sound_play("creeper_explode", {pos=pos, gain=1.5, max_hear_distance=2*64})
|
||||
minetest.set_node(pos, {name="tnt:boom"})
|
||||
minetest.sound_play('sneaker_explode', {pos=pos, gain=1.5, max_hear_distance=2*64})
|
||||
minetest.set_node(pos, {name='tnt:boom'})
|
||||
minetest.get_node_timer(pos):start(0.5)
|
||||
local drops = explode(pos, radius)
|
||||
entity_physics(pos, radius)
|