Add 'deploy_nodes' modpack
|
@ -190,6 +190,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
|
|||
* oerrki
|
||||
* sheep
|
||||
* zombie
|
||||
* [deploy_nodes][] ([BSD 3-Clause][lic.deploy_nodes]) -- version [1.0.0 (d8790ef Git)][ver.deploy_nodes] *2014-01-16*
|
||||
* [homedecor_modpack][homedecor] ([LGPL / WTFPL / CC BY-SA / CC0][lic.homedecor]) -- version: [8e467ef Git][ver.homedecor] *2017-01-24* ([patched][patch.homedecor])
|
||||
* mp_homedecor_modpack/
|
||||
* building_blocks
|
||||
|
@ -261,6 +262,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
|
|||
[creeper]: https://forum.minetest.net/viewtopic.php?t=11891
|
||||
[crops]: https://forum.minetest.net/viewtopic.php?t=11795
|
||||
[currency]: https://github.com/minetest-mods/currency
|
||||
[deploy_nodes]: https://cornernote.github.io/minetest-deploy_nodes/
|
||||
[drawers]: https://forum.minetest.net/viewtopic.php?t=17134
|
||||
[elevator]: https://forum.minetest.net/viewtopic.php?t=12944
|
||||
[enchanting]: https://forum.minetest.net/viewtopic.php?t=7354
|
||||
|
@ -367,6 +369,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
|
|||
[lic.creeper]: mods/mobs_aggressive/creeper/LICENSE.md
|
||||
[lic.crops]: mods/farming/crops/LICENSE
|
||||
[lic.currency]: https://forum.minetest.net/viewtopic.php?t=7002
|
||||
[lic.deploy_nodes]: mods/mp_deploy_nodes/LICENSE
|
||||
[lic.elevator]: mods/buildings/elevator/readme.txt
|
||||
[lic.enchanting]: mods/enchanting/LICENSE
|
||||
[lic.ethereal]: mods/world/ethereal/license.txt
|
||||
|
@ -460,6 +463,7 @@ The game includes the mods from the default [minetest_game](https://github.com/m
|
|||
[ver.creeper]: https://github.com/Rui-Minetest/creeper/tree/036666e
|
||||
[ver.crops]: https://github.com/minetest-mods/crops/tree/2b1bb37
|
||||
[ver.currency]: https://github.com/minetest-mods/currency/tree/21f9811
|
||||
[ver.deploy_nodes]: https://github.com/cornernote/minetest-deploy_nodes/tree/d8790ef
|
||||
[ver.drawers]: https://github.com/minetest-mods/drawers/tree/7b9a384
|
||||
[ver.enchanting]: https://github.com/minetest-mods/enchanting/tree/13ea31c
|
||||
[ver.ethereal]: https://github.com/tenplus1/ethereal/tree/2c24961
|
||||
|
|
|
@ -0,0 +1,32 @@
|
|||
Copyright (c) 2013, Brett O'Donnell http://cornernote.github.io
|
||||
All rights reserved.
|
||||
_____ _____ _____ _____ _____ _____
|
||||
| |___| __ | | |___| __ | | |___|_ _|___
|
||||
| --| . | -| | | | -_| -| | | | . | | | | -_|
|
||||
|_____|___|__|__|_|___|___|__|__|_|___|___| |_| |___|
|
||||
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification,
|
||||
are permitted provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above copyright notice, this
|
||||
list of conditions and the following disclaimer in the documentation and/or
|
||||
other materials provided with the distribution.
|
||||
|
||||
* Neither the name of the organization nor the names of its
|
||||
contributors may be used to endorse or promote products derived from
|
||||
this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
@ -0,0 +1,46 @@
|
|||
# Deploy Nodes for Minetest
|
||||
|
||||
Craftable nodes that when placed turn into shapes or structures.
|
||||
|
||||
|
||||
## Features
|
||||
|
||||
- easy to use - no chat commands, just nice easy structures that you can build by crafting and placing nodes
|
||||
- lightweight - there are no ABMs, the nodes are created using after_place_node() in the node definitions
|
||||
- grief-resistant - before nodes deploy a check is run to ensure that only air exists in the new area
|
||||
- server friendly - all players can create impressive structures easily
|
||||
|
||||
|
||||
## Resources
|
||||
|
||||
- **[Documentation](http://cornernote.github.io/minetest-deploy_nodes)**
|
||||
- **[GitHub Project](https://github.com/cornernote/minetest-deploy_nodes)**
|
||||
- **[Minetest Forum](http://minetest.net/forum/viewtopic.php?id=3192)**
|
||||
|
||||
|
||||
## Support
|
||||
|
||||
- Does this README need improvement? Go ahead and [suggest a change](https://github.com/cornernote/minetest-deploy_nodes/edit/master/README.md).
|
||||
- Found a bug, or need help using this project? Check the [open issues](https://github.com/cornernote/minetest-deploy_nodes/issues) or [create an issue](https://github.com/cornernote/minetest-deploy_nodes/issues/new).
|
||||
|
||||
|
||||
## About
|
||||
|
||||
This module is open source, so it's distributed freely. If you find it useful then I ask not for your wealth, but simply to spare your time to consider the world we share by watching [Earthlings](http://earthlings.com/), a multi-award winning film available to watch online for free. A must-see for anyone who wishes to make the world a better place.
|
||||
|
||||
|
||||
## Credits
|
||||
|
||||
- mauvebic - author of multinode which provided code for spheres and cylinders
|
||||
- Echo - author of maze which provided code for spheres
|
||||
- neko259 - author of livehouse which inspired building spawning
|
||||
- VanessaE - contributed buildings
|
||||
- kddekadenz - contributed buildings
|
||||
- ACDC - contributed buildings
|
||||
- Nanuk - contributed buildings
|
||||
- irksomeduck - contributed buildings
|
||||
|
||||
|
||||
## License
|
||||
|
||||
[BSD-3-Clause](https://raw.github.com/cornernote/minetest-deploy_nodes/master/LICENSE), Copyright © 2013-2014 [Brett O'Donnell](http://cornernote.github.io/)
|
|
@ -0,0 +1,461 @@
|
|||
5 17 5 stairs:stair_wood 157 1
|
||||
5 17 6 stairs:stair_wood 141 1
|
||||
5 17 7 stairs:stair_wood 157 1
|
||||
6 1 5 default:tree 0 0
|
||||
6 1 6 default:cobble 0 0
|
||||
6 1 7 default:tree 0 0
|
||||
6 2 5 default:tree 0 0
|
||||
6 2 6 default:cobble 0 0
|
||||
6 2 7 default:tree 0 0
|
||||
6 3 5 default:tree 0 0
|
||||
6 3 6 default:cobble 0 0
|
||||
6 3 7 default:tree 0 0
|
||||
6 4 5 default:tree 0 0
|
||||
6 4 6 default:cobble 0 0
|
||||
6 4 7 default:tree 0 0
|
||||
6 5 5 default:tree 0 0
|
||||
6 5 6 default:cobble 0 0
|
||||
6 5 7 default:tree 0 0
|
||||
6 6 5 default:tree 0 0
|
||||
6 6 6 default:cobble 0 0
|
||||
6 6 7 default:tree 0 0
|
||||
6 7 5 default:tree 0 0
|
||||
6 7 6 default:cobble 0 0
|
||||
6 7 7 default:tree 0 0
|
||||
6 8 5 default:tree 0 0
|
||||
6 8 6 default:cobble 0 0
|
||||
6 8 7 default:tree 0 0
|
||||
6 9 6 default:cobble 0 0
|
||||
6 10 4 default:cobble 0 0
|
||||
6 10 5 default:cobble 0 0
|
||||
6 10 6 default:cobble 0 0
|
||||
6 10 7 default:cobble 0 0
|
||||
6 10 8 default:cobble 0 0
|
||||
6 11 5 default:cobble 0 0
|
||||
6 11 7 default:cobble 0 0
|
||||
6 16 5 default:cobble 0 0
|
||||
6 16 7 default:cobble 0 0
|
||||
6 17 4 default:wood 0 0
|
||||
6 17 5 default:wood 0 0
|
||||
6 17 6 default:wood 0 0
|
||||
6 17 7 default:wood 0 0
|
||||
6 17 8 default:wood 0 0
|
||||
6 18 5 stairs:stair_wood 189 1
|
||||
6 18 6 stairs:stair_wood 173 1
|
||||
6 18 7 stairs:stair_wood 189 1
|
||||
7 1 4 default:cobble 0 0
|
||||
7 1 5 default:wood 0 0
|
||||
7 1 6 default:wood 0 0
|
||||
7 1 7 default:wood 0 0
|
||||
7 1 8 default:cobble 0 0
|
||||
7 2 4 default:cobble 0 0
|
||||
7 2 6 default:ladder 170 3
|
||||
7 2 8 default:cobble 0 0
|
||||
7 3 4 default:cobble 0 0
|
||||
7 3 6 default:ladder 187 3
|
||||
7 3 8 default:cobble 0 0
|
||||
7 4 4 default:cobble 0 0
|
||||
7 4 5 default:torch 0 5
|
||||
7 4 6 default:ladder 204 3
|
||||
7 4 7 default:torch 0 4
|
||||
7 4 8 default:cobble 0 0
|
||||
7 5 4 default:cobble 0 0
|
||||
7 5 5 default:wood 0 0
|
||||
7 5 6 default:ladder 187 3
|
||||
7 5 7 default:wood 0 0
|
||||
7 5 8 default:cobble 0 0
|
||||
7 6 4 default:cobble 0 0
|
||||
7 6 6 default:ladder 170 3
|
||||
7 6 8 default:cobble 0 0
|
||||
7 7 4 default:cobble 0 0
|
||||
7 7 8 default:cobble 0 0
|
||||
7 8 4 default:cobble 0 0
|
||||
7 8 5 default:torch 0 5
|
||||
7 8 7 default:torch 0 4
|
||||
7 8 8 default:cobble 0 0
|
||||
7 9 4 default:cobble 0 0
|
||||
7 9 5 default:cobble 0 0
|
||||
7 9 6 default:glass 187 0
|
||||
7 9 7 default:cobble 0 0
|
||||
7 9 8 default:cobble 0 0
|
||||
7 10 3 default:cobble 0 0
|
||||
7 10 4 default:tree 0 0
|
||||
7 10 5 default:torch 0 5
|
||||
7 10 7 default:torch 0 4
|
||||
7 10 8 default:tree 0 0
|
||||
7 10 9 default:cobble 0 0
|
||||
7 11 4 default:tree 0 0
|
||||
7 11 8 default:tree 0 0
|
||||
7 12 4 default:tree 0 0
|
||||
7 12 8 default:tree 0 0
|
||||
7 13 4 default:tree 0 0
|
||||
7 13 8 default:tree 0 0
|
||||
7 14 4 default:tree 0 0
|
||||
7 14 8 default:tree 0 0
|
||||
7 15 4 default:tree 0 0
|
||||
7 15 8 default:tree 0 0
|
||||
7 16 4 default:tree 0 0
|
||||
7 16 5 default:cobble 0 0
|
||||
7 16 7 default:cobble 0 0
|
||||
7 16 8 default:tree 0 0
|
||||
7 17 3 default:wood 0 0
|
||||
7 17 4 default:wood 0 0
|
||||
7 17 5 default:torch 0 5
|
||||
7 17 6 default:glass 204 0
|
||||
7 17 7 default:torch 0 4
|
||||
7 17 8 default:wood 0 0
|
||||
7 17 9 default:wood 0 0
|
||||
7 18 4 default:wood 0 0
|
||||
7 18 8 default:wood 0 0
|
||||
7 19 5 default:wood 0 0
|
||||
7 19 6 default:wood 0 0
|
||||
7 19 7 default:wood 0 0
|
||||
7 20 6 stairs:stair_wood 125 1
|
||||
8 1 3 default:tree 0 0
|
||||
8 1 4 default:wood 0 0
|
||||
8 1 5 default:wood 0 0
|
||||
8 1 6 default:wood 0 0
|
||||
8 1 7 default:wood 0 0
|
||||
8 1 8 default:wood 0 0
|
||||
8 1 9 default:tree 0 0
|
||||
8 2 3 default:tree 0 0
|
||||
8 2 9 default:tree 0 0
|
||||
8 3 3 default:tree 0 0
|
||||
8 3 9 default:tree 0 0
|
||||
8 4 3 default:tree 0 0
|
||||
8 4 4 default:torch 0 3
|
||||
8 4 8 default:torch 0 3
|
||||
8 4 9 default:tree 0 0
|
||||
8 5 3 default:tree 0 0
|
||||
8 5 4 default:wood 0 0
|
||||
8 5 5 default:wood 0 0
|
||||
8 5 6 default:wood 0 0
|
||||
8 5 7 default:wood 0 0
|
||||
8 5 8 default:wood 0 0
|
||||
8 5 9 default:tree 0 0
|
||||
8 6 3 default:tree 0 0
|
||||
8 6 9 default:tree 0 0
|
||||
8 7 3 default:tree 0 0
|
||||
8 7 9 default:tree 0 0
|
||||
8 8 3 default:tree 0 0
|
||||
8 8 4 default:torch 0 3
|
||||
8 8 8 default:torch 0 3
|
||||
8 8 9 default:tree 0 0
|
||||
8 9 4 default:cobble 0 0
|
||||
8 9 5 default:glass 187 0
|
||||
8 9 6 default:glass 170 0
|
||||
8 9 7 default:glass 187 0
|
||||
8 9 8 default:cobble 0 0
|
||||
8 10 3 default:cobble 0 0
|
||||
8 10 4 default:torch 0 3
|
||||
8 10 5 default:glass 204 0
|
||||
8 10 6 default:glass 187 0
|
||||
8 10 7 default:glass 204 0
|
||||
8 10 8 default:torch 0 3
|
||||
8 10 9 default:cobble 0 0
|
||||
8 11 3 default:cobble 0 0
|
||||
8 11 5 default:glass 187 0
|
||||
8 11 6 default:glass 204 0
|
||||
8 11 7 default:glass 187 0
|
||||
8 11 9 default:cobble 0 0
|
||||
8 12 5 default:glass 187 0
|
||||
8 12 6 default:glass 204 0
|
||||
8 12 7 default:glass 187 0
|
||||
8 13 5 default:glass 187 0
|
||||
8 13 6 default:glass 204 0
|
||||
8 13 7 default:glass 187 0
|
||||
8 14 5 default:glass 187 0
|
||||
8 14 6 default:glass 204 0
|
||||
8 14 7 default:glass 187 0
|
||||
8 15 5 default:glass 187 0
|
||||
8 15 6 default:glass 204 0
|
||||
8 15 7 default:glass 187 0
|
||||
8 16 3 default:cobble 0 0
|
||||
8 16 4 default:cobble 0 0
|
||||
8 16 5 default:glass 188 0
|
||||
8 16 6 default:glass 189 0
|
||||
8 16 7 default:glass 188 0
|
||||
8 16 8 default:cobble 0 0
|
||||
8 16 9 default:cobble 0 0
|
||||
8 17 2 stairs:stair_wood 157 0
|
||||
8 17 3 default:wood 0 0
|
||||
8 17 4 default:torch 0 3
|
||||
8 17 8 default:torch 0 3
|
||||
8 17 9 default:wood 0 0
|
||||
8 17 10 stairs:stair_wood 157 2
|
||||
8 18 3 stairs:stair_wood 189 0
|
||||
8 18 9 stairs:stair_wood 189 2
|
||||
8 19 4 default:wood 0 0
|
||||
8 19 8 default:wood 0 0
|
||||
8 20 5 default:wood 0 0
|
||||
8 20 6 default:wood 0 0
|
||||
8 20 7 default:wood 0 0
|
||||
8 21 5 default:wood 0 0
|
||||
8 21 6 default:wood 0 0
|
||||
8 21 7 default:wood 0 0
|
||||
8 22 6 stairs:stair_wood 93 1
|
||||
9 1 3 default:cobble 0 0
|
||||
9 1 4 default:wood 0 0
|
||||
9 1 5 default:wood 0 0
|
||||
9 1 6 default:wood 0 0
|
||||
9 1 7 default:wood 0 0
|
||||
9 1 8 default:wood 0 0
|
||||
9 1 9 default:cobble 0 0
|
||||
9 2 3 default:cobble 0 0
|
||||
9 2 9 default:cobble 0 0
|
||||
9 3 3 default:cobble 0 0
|
||||
9 3 9 default:cobble 0 0
|
||||
9 4 3 default:cobble 0 0
|
||||
9 4 9 default:cobble 0 0
|
||||
9 5 3 default:cobble 0 0
|
||||
9 5 4 default:wood 0 0
|
||||
9 5 5 default:wood 0 0
|
||||
9 5 6 default:wood 0 0
|
||||
9 5 7 default:wood 0 0
|
||||
9 5 8 default:wood 0 0
|
||||
9 5 9 default:cobble 0 0
|
||||
9 6 3 default:cobble 0 0
|
||||
9 6 9 default:cobble 0 0
|
||||
9 7 3 default:cobble 0 0
|
||||
9 7 9 default:cobble 0 0
|
||||
9 8 3 default:cobble 0 0
|
||||
9 8 9 default:cobble 0 0
|
||||
9 9 3 default:cobble 0 0
|
||||
9 9 4 default:glass 187 0
|
||||
9 9 5 default:glass 170 0
|
||||
9 9 6 default:glass 187 0
|
||||
9 9 7 default:glass 170 0
|
||||
9 9 8 default:glass 187 0
|
||||
9 9 9 default:cobble 0 0
|
||||
9 10 3 default:cobble 0 0
|
||||
9 10 5 default:glass 187 0
|
||||
9 10 6 default:glass 204 0
|
||||
9 10 7 default:glass 187 0
|
||||
9 10 9 default:cobble 0 0
|
||||
9 11 5 default:glass 204 0
|
||||
9 11 6 default:lava_source 0 0
|
||||
9 11 7 default:glass 204 0
|
||||
9 12 5 default:glass 204 0
|
||||
9 12 6 default:lava_source 0 0
|
||||
9 12 7 default:glass 204 0
|
||||
9 13 5 default:glass 204 0
|
||||
9 13 6 default:lava_source 0 0
|
||||
9 13 7 default:glass 204 0
|
||||
9 14 5 default:glass 204 0
|
||||
9 14 6 default:lava_source 0 0
|
||||
9 14 7 default:glass 204 0
|
||||
9 15 5 default:glass 204 0
|
||||
9 15 6 default:lava_source 0 0
|
||||
9 15 7 default:glass 204 0
|
||||
9 16 5 default:glass 189 0
|
||||
9 16 6 default:glass 207 0
|
||||
9 16 7 default:glass 189 0
|
||||
9 17 2 stairs:stair_wood 141 0
|
||||
9 17 3 default:wood 0 0
|
||||
9 17 4 default:glass 204 0
|
||||
9 17 8 default:glass 204 0
|
||||
9 17 9 default:wood 0 0
|
||||
9 17 10 stairs:stair_wood 141 2
|
||||
9 18 3 stairs:stair_wood 173 0
|
||||
9 18 9 stairs:stair_wood 173 2
|
||||
9 19 4 default:wood 0 0
|
||||
9 19 8 default:wood 0 0
|
||||
9 20 4 stairs:stair_wood 125 0
|
||||
9 20 5 default:wood 0 0
|
||||
9 20 7 default:wood 0 0
|
||||
9 20 8 stairs:stair_wood 125 2
|
||||
9 21 5 default:wood 0 0
|
||||
9 21 7 default:wood 0 0
|
||||
9 22 5 stairs:stair_wood 93 0
|
||||
9 22 7 stairs:stair_wood 93 2
|
||||
9 23 6 default:wood 0 0
|
||||
10 1 3 default:tree 0 0
|
||||
10 1 4 default:wood 0 0
|
||||
10 1 5 default:wood 0 0
|
||||
10 1 6 default:wood 0 0
|
||||
10 1 7 default:wood 0 0
|
||||
10 1 8 default:wood 0 0
|
||||
10 1 9 default:tree 0 0
|
||||
10 2 3 default:tree 0 0
|
||||
10 2 9 default:tree 0 0
|
||||
10 3 3 default:tree 0 0
|
||||
10 3 9 default:tree 0 0
|
||||
10 4 3 default:tree 0 0
|
||||
10 4 4 default:torch 0 2
|
||||
10 4 8 default:torch 0 2
|
||||
10 4 9 default:tree 0 0
|
||||
10 5 3 default:tree 0 0
|
||||
10 5 4 default:wood 0 0
|
||||
10 5 5 default:wood 0 0
|
||||
10 5 6 default:wood 0 0
|
||||
10 5 7 default:wood 0 0
|
||||
10 5 8 default:wood 0 0
|
||||
10 5 9 default:tree 0 0
|
||||
10 6 3 default:tree 0 0
|
||||
10 6 9 default:tree 0 0
|
||||
10 7 3 default:tree 0 0
|
||||
10 7 9 default:tree 0 0
|
||||
10 8 3 default:tree 0 0
|
||||
10 8 4 default:torch 0 2
|
||||
10 8 8 default:torch 0 2
|
||||
10 8 9 default:tree 0 0
|
||||
10 9 4 default:cobble 0 0
|
||||
10 9 5 default:glass 187 0
|
||||
10 9 6 default:glass 170 0
|
||||
10 9 7 default:glass 187 0
|
||||
10 9 8 default:cobble 0 0
|
||||
10 10 3 default:cobble 0 0
|
||||
10 10 4 default:torch 0 2
|
||||
10 10 5 default:glass 204 0
|
||||
10 10 6 default:glass 187 0
|
||||
10 10 7 default:glass 204 0
|
||||
10 10 8 default:torch 0 2
|
||||
10 10 9 default:cobble 0 0
|
||||
10 11 3 default:cobble 0 0
|
||||
10 11 5 default:glass 187 0
|
||||
10 11 6 default:glass 204 0
|
||||
10 11 7 default:glass 187 0
|
||||
10 11 9 default:cobble 0 0
|
||||
10 12 5 default:glass 187 0
|
||||
10 12 6 default:glass 204 0
|
||||
10 12 7 default:glass 187 0
|
||||
10 13 5 default:glass 187 0
|
||||
10 13 6 default:glass 204 0
|
||||
10 13 7 default:glass 187 0
|
||||
10 14 5 default:glass 187 0
|
||||
10 14 6 default:glass 204 0
|
||||
10 14 7 default:glass 187 0
|
||||
10 15 5 default:glass 187 0
|
||||
10 15 6 default:glass 204 0
|
||||
10 15 7 default:glass 187 0
|
||||
10 16 3 default:cobble 0 0
|
||||
10 16 4 default:cobble 0 0
|
||||
10 16 5 default:glass 188 0
|
||||
10 16 6 default:glass 189 0
|
||||
10 16 7 default:glass 188 0
|
||||
10 16 8 default:cobble 0 0
|
||||
10 16 9 default:cobble 0 0
|
||||
10 17 2 stairs:stair_wood 157 0
|
||||
10 17 3 default:wood 0 0
|
||||
10 17 4 default:torch 0 2
|
||||
10 17 8 default:torch 0 2
|
||||
10 17 9 default:wood 0 0
|
||||
10 17 10 stairs:stair_wood 157 2
|
||||
10 18 3 stairs:stair_wood 189 0
|
||||
10 18 9 stairs:stair_wood 189 2
|
||||
10 19 4 default:wood 0 0
|
||||
10 19 8 default:wood 0 0
|
||||
10 20 5 default:wood 0 0
|
||||
10 20 6 default:wood 0 0
|
||||
10 20 7 default:wood 0 0
|
||||
10 21 5 default:wood 0 0
|
||||
10 21 6 default:wood 0 0
|
||||
10 21 7 default:wood 0 0
|
||||
10 22 6 stairs:stair_wood 93 3
|
||||
11 1 4 default:cobble 0 0
|
||||
11 1 5 default:wood 0 0
|
||||
11 1 6 default:wood 0 0
|
||||
11 1 7 default:wood 0 0
|
||||
11 1 8 default:cobble 0 0
|
||||
11 2 4 default:cobble 0 0
|
||||
11 2 8 default:cobble 0 0
|
||||
11 3 4 default:cobble 0 0
|
||||
11 3 8 default:cobble 0 0
|
||||
11 4 4 default:cobble 0 0
|
||||
11 4 5 default:torch 0 5
|
||||
11 4 7 default:torch 0 4
|
||||
11 4 8 default:cobble 0 0
|
||||
11 5 4 default:cobble 0 0
|
||||
11 5 5 default:wood 0 0
|
||||
11 5 6 default:wood 0 0
|
||||
11 5 7 default:wood 0 0
|
||||
11 5 8 default:cobble 0 0
|
||||
11 6 4 default:cobble 0 0
|
||||
11 6 8 default:cobble 0 0
|
||||
11 7 4 default:cobble 0 0
|
||||
11 7 8 default:cobble 0 0
|
||||
11 8 4 default:cobble 0 0
|
||||
11 8 5 default:torch 0 5
|
||||
11 8 7 default:torch 0 4
|
||||
11 8 8 default:cobble 0 0
|
||||
11 9 4 default:cobble 0 0
|
||||
11 9 5 default:cobble 0 0
|
||||
11 9 6 default:glass 187 0
|
||||
11 9 7 default:cobble 0 0
|
||||
11 9 8 default:cobble 0 0
|
||||
11 10 3 default:cobble 0 0
|
||||
11 10 4 default:tree 0 0
|
||||
11 10 5 default:torch 0 5
|
||||
11 10 7 default:torch 0 4
|
||||
11 10 8 default:tree 0 0
|
||||
11 10 9 default:cobble 0 0
|
||||
11 11 4 default:tree 0 0
|
||||
11 11 8 default:tree 0 0
|
||||
11 12 4 default:tree 0 0
|
||||
11 12 8 default:tree 0 0
|
||||
11 13 4 default:tree 0 0
|
||||
11 13 8 default:tree 0 0
|
||||
11 14 4 default:tree 0 0
|
||||
11 14 8 default:tree 0 0
|
||||
11 15 4 default:tree 0 0
|
||||
11 15 8 default:tree 0 0
|
||||
11 16 4 default:tree 0 0
|
||||
11 16 5 default:cobble 0 0
|
||||
11 16 7 default:cobble 0 0
|
||||
11 16 8 default:tree 0 0
|
||||
11 17 3 default:wood 0 0
|
||||
11 17 4 default:wood 0 0
|
||||
11 17 5 default:torch 0 5
|
||||
11 17 6 default:glass 204 0
|
||||
11 17 7 default:torch 0 4
|
||||
11 17 8 default:wood 0 0
|
||||
11 17 9 default:wood 0 0
|
||||
11 18 4 default:wood 0 0
|
||||
11 18 8 default:wood 0 0
|
||||
11 19 5 default:wood 0 0
|
||||
11 19 6 default:wood 0 0
|
||||
11 19 7 default:wood 0 0
|
||||
11 20 6 stairs:stair_wood 125 3
|
||||
12 1 5 default:tree 0 0
|
||||
12 1 6 stairs:stair_wood 140 3
|
||||
12 1 7 default:tree 0 0
|
||||
12 2 5 default:tree 0 0
|
||||
12 2 7 default:tree 0 0
|
||||
12 3 5 default:tree 0 0
|
||||
12 3 7 default:tree 0 0
|
||||
12 4 5 default:tree 0 0
|
||||
12 4 6 default:cobble 0 0
|
||||
12 4 7 default:tree 0 0
|
||||
12 5 5 default:tree 0 0
|
||||
12 5 6 default:cobble 0 0
|
||||
12 5 7 default:tree 0 0
|
||||
12 6 5 default:tree 0 0
|
||||
12 6 6 default:cobble 0 0
|
||||
12 6 7 default:tree 0 0
|
||||
12 7 5 default:tree 0 0
|
||||
12 7 6 default:cobble 0 0
|
||||
12 7 7 default:tree 0 0
|
||||
12 8 5 default:tree 0 0
|
||||
12 8 6 default:cobble 0 0
|
||||
12 8 7 default:tree 0 0
|
||||
12 9 6 default:cobble 0 0
|
||||
12 10 4 default:cobble 0 0
|
||||
12 10 5 default:cobble 0 0
|
||||
12 10 6 default:cobble 0 0
|
||||
12 10 7 default:cobble 0 0
|
||||
12 10 8 default:cobble 0 0
|
||||
12 11 5 default:cobble 0 0
|
||||
12 11 7 default:cobble 0 0
|
||||
12 16 5 default:cobble 0 0
|
||||
12 16 7 default:cobble 0 0
|
||||
12 17 4 default:wood 0 0
|
||||
12 17 5 default:wood 0 0
|
||||
12 17 6 default:wood 0 0
|
||||
12 17 7 default:wood 0 0
|
||||
12 17 8 default:wood 0 0
|
||||
12 18 5 stairs:stair_wood 189 3
|
||||
12 18 6 stairs:stair_wood 173 3
|
||||
12 18 7 stairs:stair_wood 189 3
|
||||
13 17 5 stairs:stair_wood 157 3
|
||||
13 17 6 stairs:stair_wood 141 3
|
||||
13 17 7 stairs:stair_wood 157 3
|
|
@ -0,0 +1,542 @@
|
|||
0 0 0 default:stone 0 0
|
||||
0 0 1 default:stone 0 0
|
||||
0 0 2 default:stone 0 0
|
||||
0 0 3 default:stone 0 0
|
||||
0 0 4 default:stone 0 0
|
||||
0 0 5 default:stone 0 0
|
||||
0 0 6 default:stone 0 0
|
||||
0 1 0 default:stone 0 0
|
||||
0 1 1 default:stone 0 0
|
||||
0 1 2 default:stone 0 0
|
||||
0 1 3 default:stone 0 0
|
||||
0 1 4 default:stone 0 0
|
||||
0 1 5 default:stone 0 0
|
||||
0 1 6 default:stone 0 0
|
||||
0 2 0 default:stone 0 0
|
||||
0 2 1 default:stone 0 0
|
||||
0 2 2 default:stone 0 0
|
||||
0 2 3 default:stone 0 0
|
||||
0 2 4 default:stone 0 0
|
||||
0 2 5 default:stone 0 0
|
||||
0 2 6 default:stone 0 0
|
||||
0 3 0 default:stone 0 0
|
||||
0 3 1 default:stone 0 0
|
||||
0 3 2 default:stone 0 0
|
||||
0 3 3 default:stone 0 0
|
||||
0 3 4 default:stone 0 0
|
||||
0 3 5 default:stone 0 0
|
||||
0 3 6 default:stone 0 0
|
||||
0 4 0 default:stone 0 0
|
||||
0 4 1 default:stone 0 0
|
||||
0 4 2 default:stone 0 0
|
||||
0 4 3 default:stone 0 0
|
||||
0 4 4 default:stone 0 0
|
||||
0 4 5 default:stone 0 0
|
||||
0 4 6 default:stone 0 0
|
||||
0 5 0 default:stone 0 0
|
||||
0 5 1 default:stone 0 0
|
||||
0 5 2 default:stone 0 0
|
||||
0 5 3 default:stone 0 0
|
||||
0 5 4 default:stone 0 0
|
||||
0 5 5 default:stone 0 0
|
||||
0 5 6 default:stone 0 0
|
||||
0 6 0 default:stone 0 0
|
||||
0 6 1 default:stone 0 0
|
||||
0 6 2 default:stone 0 0
|
||||
0 6 3 default:stone 0 0
|
||||
0 6 4 default:stone 0 0
|
||||
0 6 5 default:stone 0 0
|
||||
0 6 6 default:stone 0 0
|
||||
0 7 0 default:stone 0 0
|
||||
0 7 1 default:stone 0 0
|
||||
0 7 2 default:stone 0 0
|
||||
0 7 3 default:stone 0 0
|
||||
0 7 4 default:stone 0 0
|
||||
0 7 5 default:stone 0 0
|
||||
0 7 6 default:stone 0 0
|
||||
0 8 0 default:stone 0 0
|
||||
0 8 1 default:stone 0 0
|
||||
0 8 2 default:stone 0 0
|
||||
0 8 3 default:stone 0 0
|
||||
0 8 4 default:stone 0 0
|
||||
0 8 5 default:stone 0 0
|
||||
0 8 6 default:stone 0 0
|
||||
0 9 0 default:stone 0 0
|
||||
0 9 1 default:stone 0 0
|
||||
0 9 2 default:stone 0 0
|
||||
0 9 3 default:stone 0 0
|
||||
0 9 4 default:stone 0 0
|
||||
0 9 5 default:stone 0 0
|
||||
0 9 6 default:stone 0 0
|
||||
0 10 0 default:stone 0 0
|
||||
0 10 1 default:stone 0 0
|
||||
0 10 2 default:stone 0 0
|
||||
0 10 3 default:stone 0 0
|
||||
0 10 4 default:stone 0 0
|
||||
0 10 5 default:stone 0 0
|
||||
0 10 6 default:stone 0 0
|
||||
0 11 0 default:stone 0 0
|
||||
0 11 1 default:stone 0 0
|
||||
0 11 2 default:stone 0 0
|
||||
0 11 3 default:stone 0 0
|
||||
0 11 4 default:stone 0 0
|
||||
0 11 5 default:stone 0 0
|
||||
0 11 6 default:stone 0 0
|
||||
0 12 0 default:stone 0 0
|
||||
0 12 1 default:stone 0 0
|
||||
0 12 2 default:stone 0 0
|
||||
0 12 3 default:stone 0 0
|
||||
0 12 4 default:stone 0 0
|
||||
0 12 5 default:stone 0 0
|
||||
0 12 6 default:stone 0 0
|
||||
0 13 0 default:stone 0 0
|
||||
0 13 2 default:stone 0 0
|
||||
0 13 4 default:stone 0 0
|
||||
0 13 6 default:stone 0 0
|
||||
1 0 0 default:stone 0 0
|
||||
1 0 6 default:stone 0 0
|
||||
1 1 0 default:stone 0 0
|
||||
1 1 1 default:torch 0 2
|
||||
1 1 5 default:torch 0 5
|
||||
1 1 6 default:stone 0 0
|
||||
1 2 0 default:stone 0 0
|
||||
1 2 1 default:stone 0 0
|
||||
1 2 2 default:stone 0 0
|
||||
1 2 3 default:stone 0 0
|
||||
1 2 4 default:stone 0 0
|
||||
1 2 5 default:stone 0 0
|
||||
1 2 6 default:stone 0 0
|
||||
1 3 0 default:stone 0 0
|
||||
1 3 6 default:stone 0 0
|
||||
1 4 0 default:stone 0 0
|
||||
1 4 1 default:torch 0 4
|
||||
1 4 5 default:torch 0 5
|
||||
1 4 6 default:stone 0 0
|
||||
1 5 0 default:stone 0 0
|
||||
1 5 1 default:stone 0 0
|
||||
1 5 2 default:stone 0 0
|
||||
1 5 3 default:stone 0 0
|
||||
1 5 4 default:stone 0 0
|
||||
1 5 5 default:stone 0 0
|
||||
1 5 6 default:stone 0 0
|
||||
1 6 0 default:stone 0 0
|
||||
1 6 6 default:stone 0 0
|
||||
1 7 0 default:stone 0 0
|
||||
1 7 1 default:torch 0 2
|
||||
1 7 5 default:torch 0 5
|
||||
1 7 6 default:stone 0 0
|
||||
1 8 0 default:stone 0 0
|
||||
1 8 1 default:stone 0 0
|
||||
1 8 2 default:stone 0 0
|
||||
1 8 3 default:stone 0 0
|
||||
1 8 4 default:stone 0 0
|
||||
1 8 5 default:stone 0 0
|
||||
1 8 6 default:stone 0 0
|
||||
1 9 0 default:stone 0 0
|
||||
1 9 6 default:stone 0 0
|
||||
1 10 0 default:stone 0 0
|
||||
1 10 1 default:torch 0 4
|
||||
1 10 5 default:torch 0 5
|
||||
1 10 6 default:stone 0 0
|
||||
1 11 0 default:stone 0 0
|
||||
1 11 1 default:stone 0 0
|
||||
1 11 2 default:stone 0 0
|
||||
1 11 3 default:stone 0 0
|
||||
1 11 4 default:stone 0 0
|
||||
1 11 5 default:stone 0 0
|
||||
1 11 6 default:stone 0 0
|
||||
1 12 0 default:stone 0 0
|
||||
1 12 1 default:torch 15 2
|
||||
1 12 4 default:chest 0 1
|
||||
1 12 5 default:torch 15 5
|
||||
1 12 6 default:stone 0 0
|
||||
2 0 6 default:stone 0 0
|
||||
2 1 6 default:stone 0 0
|
||||
2 2 1 default:stone 0 0
|
||||
2 2 2 default:stone 0 0
|
||||
2 2 3 default:stone 0 0
|
||||
2 2 4 default:stone 0 0
|
||||
2 2 5 default:stone 0 0
|
||||
2 2 6 default:stone 0 0
|
||||
2 3 0 default:stone 0 0
|
||||
2 3 6 default:stone 0 0
|
||||
2 4 0 default:stone 0 0
|
||||
2 4 6 default:stone 0 0
|
||||
2 5 0 default:stone 0 0
|
||||
2 5 1 default:stone 0 0
|
||||
2 5 2 default:stone 0 0
|
||||
2 5 3 default:stone 0 0
|
||||
2 5 4 default:stone 0 0
|
||||
2 5 5 default:stone 0 0
|
||||
2 5 6 default:stone 0 0
|
||||
2 6 0 default:stone 0 0
|
||||
2 6 6 default:stone 0 0
|
||||
2 7 0 default:stone 0 0
|
||||
2 7 6 default:stone 0 0
|
||||
2 8 0 default:stone 0 0
|
||||
2 8 1 default:stone 0 0
|
||||
2 8 2 default:stone 0 0
|
||||
2 8 3 default:stone 0 0
|
||||
2 8 4 default:stone 0 0
|
||||
2 8 5 default:stone 0 0
|
||||
2 8 6 default:stone 0 0
|
||||
2 9 0 default:stone 0 0
|
||||
2 9 6 default:stone 0 0
|
||||
2 10 0 default:stone 0 0
|
||||
2 10 6 default:stone 0 0
|
||||
2 11 0 default:stone 0 0
|
||||
2 11 1 default:stone 0 0
|
||||
2 11 2 default:stone 0 0
|
||||
2 11 3 default:stone 0 0
|
||||
2 11 4 default:stone 0 0
|
||||
2 11 5 default:stone 0 0
|
||||
2 11 6 default:stone 0 0
|
||||
2 12 0 default:stone 0 0
|
||||
2 12 6 default:stone 0 0
|
||||
2 13 0 default:stone 0 0
|
||||
2 13 6 default:stone 0 0
|
||||
3 0 0 default:stone 0 0
|
||||
3 0 6 default:stone 0 0
|
||||
3 1 0 default:stone 0 0
|
||||
3 1 6 default:stone 0 0
|
||||
3 2 0 default:stone 0 0
|
||||
3 2 1 default:stone 0 0
|
||||
3 2 2 default:stone 0 0
|
||||
3 2 3 default:stone 0 0
|
||||
3 2 4 default:stone 0 0
|
||||
3 2 5 default:stone 0 0
|
||||
3 2 6 default:stone 0 0
|
||||
3 3 0 default:stone 0 0
|
||||
3 3 6 default:stone 0 0
|
||||
3 4 0 default:stone 0 0
|
||||
3 4 6 default:stone 0 0
|
||||
3 5 0 default:stone 0 0
|
||||
3 5 1 default:stone 0 0
|
||||
3 5 2 default:stone 0 0
|
||||
3 5 3 default:stone 0 0
|
||||
3 5 4 default:stone 0 0
|
||||
3 5 5 default:stone 0 0
|
||||
3 5 6 default:stone 0 0
|
||||
3 6 0 default:stone 0 0
|
||||
3 6 6 default:stone 0 0
|
||||
3 7 0 default:stone 0 0
|
||||
3 7 6 default:stone 0 0
|
||||
3 8 0 default:stone 0 0
|
||||
3 8 1 default:stone 0 0
|
||||
3 8 2 default:stone 0 0
|
||||
3 8 3 default:stone 0 0
|
||||
3 8 4 default:stone 0 0
|
||||
3 8 5 default:stone 0 0
|
||||
3 8 6 default:stone 0 0
|
||||
3 9 0 default:stone 0 0
|
||||
3 9 6 default:stone 0 0
|
||||
3 10 0 default:stone 0 0
|
||||
3 10 6 default:stone 0 0
|
||||
3 11 0 default:stone 0 0
|
||||
3 11 1 default:stone 0 0
|
||||
3 11 2 default:stone 0 0
|
||||
3 11 3 default:stone 0 0
|
||||
3 11 4 default:stone 0 0
|
||||
3 11 5 default:stone 0 0
|
||||
3 11 6 default:stone 0 0
|
||||
3 12 0 default:stone 0 0
|
||||
3 12 6 default:stone 0 0
|
||||
4 0 0 default:stone 0 0
|
||||
4 0 1 default:ladder 171 4
|
||||
4 0 6 default:stone 0 0
|
||||
4 1 0 default:stone 0 0
|
||||
4 1 1 default:ladder 187 4
|
||||
4 1 6 default:stone 0 0
|
||||
4 2 0 default:stone 0 0
|
||||
4 2 1 default:ladder 170 4
|
||||
4 2 2 default:stone 0 0
|
||||
4 2 3 default:stone 0 0
|
||||
4 2 4 default:stone 0 0
|
||||
4 2 5 default:stone 0 0
|
||||
4 2 6 default:stone 0 0
|
||||
4 3 0 default:stone 0 0
|
||||
4 3 5 default:ladder 170 5
|
||||
4 3 6 default:stone 0 0
|
||||
4 4 0 default:stone 0 0
|
||||
4 4 5 default:ladder 187 5
|
||||
4 4 6 default:stone 0 0
|
||||
4 5 0 default:stone 0 0
|
||||
4 5 1 default:stone 0 0
|
||||
4 5 2 default:stone 0 0
|
||||
4 5 3 default:stone 0 0
|
||||
4 5 4 default:stone 0 0
|
||||
4 5 5 default:ladder 170 5
|
||||
4 5 6 default:stone 0 0
|
||||
4 6 0 default:stone 0 0
|
||||
4 6 1 default:ladder 170 4
|
||||
4 6 6 default:stone 0 0
|
||||
4 7 0 default:stone 0 0
|
||||
4 7 1 default:ladder 187 4
|
||||
4 7 6 default:stone 0 0
|
||||
4 8 0 default:stone 0 0
|
||||
4 8 1 default:ladder 170 4
|
||||
4 8 2 default:stone 0 0
|
||||
4 8 3 default:stone 0 0
|
||||
4 8 4 default:stone 0 0
|
||||
4 8 5 default:stone 0 0
|
||||
4 8 6 default:stone 0 0
|
||||
4 9 0 default:stone 0 0
|
||||
4 9 5 default:ladder 171 5
|
||||
4 9 6 default:stone 0 0
|
||||
4 10 0 default:stone 0 0
|
||||
4 10 5 default:ladder 188 5
|
||||
4 10 6 default:stone 0 0
|
||||
4 11 0 default:stone 0 0
|
||||
4 11 1 default:stone 0 0
|
||||
4 11 2 default:stone 0 0
|
||||
4 11 3 default:stone 0 0
|
||||
4 11 4 default:stone 0 0
|
||||
4 11 5 default:ladder 173 5
|
||||
4 11 6 default:stone 0 0
|
||||
4 12 0 default:stone 0 0
|
||||
4 12 6 default:stone 0 0
|
||||
4 13 0 default:stone 0 0
|
||||
4 13 6 default:stone 0 0
|
||||
5 0 0 default:stone 0 0
|
||||
5 0 6 default:stone 0 0
|
||||
5 1 0 default:stone 0 0
|
||||
5 1 6 default:stone 0 0
|
||||
5 2 0 default:stone 0 0
|
||||
5 2 1 default:stone 0 0
|
||||
5 2 2 default:stone 0 0
|
||||
5 2 3 default:stone 0 0
|
||||
5 2 4 default:stone 0 0
|
||||
5 2 5 default:stone 0 0
|
||||
5 2 6 default:stone 0 0
|
||||
5 3 0 default:stone 0 0
|
||||
5 3 6 default:stone 0 0
|
||||
5 4 0 default:stone 0 0
|
||||
5 4 6 default:stone 0 0
|
||||
5 5 0 default:stone 0 0
|
||||
5 5 1 default:stone 0 0
|
||||
5 5 2 default:stone 0 0
|
||||
5 5 3 default:stone 0 0
|
||||
5 5 4 default:stone 0 0
|
||||
5 5 5 default:stone 0 0
|
||||
5 5 6 default:stone 0 0
|
||||
5 6 0 default:stone 0 0
|
||||
5 6 6 default:stone 0 0
|
||||
5 7 0 default:stone 0 0
|
||||
5 7 6 default:stone 0 0
|
||||
5 8 0 default:stone 0 0
|
||||
5 8 1 default:stone 0 0
|
||||
5 8 2 default:stone 0 0
|
||||
5 8 3 default:stone 0 0
|
||||
5 8 4 default:stone 0 0
|
||||
5 8 5 default:stone 0 0
|
||||
5 8 6 default:stone 0 0
|
||||
5 9 0 default:stone 0 0
|
||||
5 9 6 default:stone 0 0
|
||||
5 10 0 default:stone 0 0
|
||||
5 10 6 default:stone 0 0
|
||||
5 11 0 default:stone 0 0
|
||||
5 11 1 default:stone 0 0
|
||||
5 11 2 default:stone 0 0
|
||||
5 11 3 default:stone 0 0
|
||||
5 11 4 default:stone 0 0
|
||||
5 11 5 default:stone 0 0
|
||||
5 11 6 default:stone 0 0
|
||||
5 12 0 default:stone 0 0
|
||||
5 12 6 default:stone 0 0
|
||||
6 0 0 default:stone 0 0
|
||||
6 0 6 default:stone 0 0
|
||||
6 1 0 default:stone 0 0
|
||||
6 1 1 default:torch 0 4
|
||||
6 1 5 default:torch 0 5
|
||||
6 1 6 default:stone 0 0
|
||||
6 2 0 default:stone 0 0
|
||||
6 2 1 default:stone 0 0
|
||||
6 2 2 default:stone 0 0
|
||||
6 2 3 default:stone 0 0
|
||||
6 2 4 default:stone 0 0
|
||||
6 2 5 default:stone 0 0
|
||||
6 2 6 default:stone 0 0
|
||||
6 3 0 default:stone 0 0
|
||||
6 3 6 default:stone 0 0
|
||||
6 4 0 default:stone 0 0
|
||||
6 4 1 default:torch 0 4
|
||||
6 4 5 default:torch 0 5
|
||||
6 4 6 default:stone 0 0
|
||||
6 5 0 default:stone 0 0
|
||||
6 5 1 default:stone 0 0
|
||||
6 5 2 default:stone 0 0
|
||||
6 5 3 default:stone 0 0
|
||||
6 5 4 default:stone 0 0
|
||||
6 5 5 default:stone 0 0
|
||||
6 5 6 default:stone 0 0
|
||||
6 6 0 default:stone 0 0
|
||||
6 6 6 default:stone 0 0
|
||||
6 7 0 default:stone 0 0
|
||||
6 7 1 default:torch 0 4
|
||||
6 7 5 default:torch 0 5
|
||||
6 7 6 default:stone 0 0
|
||||
6 8 0 default:stone 0 0
|
||||
6 8 1 default:stone 0 0
|
||||
6 8 2 default:stone 0 0
|
||||
6 8 3 default:stone 0 0
|
||||
6 8 4 default:stone 0 0
|
||||
6 8 5 default:stone 0 0
|
||||
6 8 6 default:stone 0 0
|
||||
6 9 0 default:stone 0 0
|
||||
6 9 6 default:stone 0 0
|
||||
6 10 0 default:stone 0 0
|
||||
6 10 1 default:torch 0 4
|
||||
6 10 5 default:torch 0 5
|
||||
6 10 6 default:stone 0 0
|
||||
6 11 0 default:stone 0 0
|
||||
6 11 1 default:stone 0 0
|
||||
6 11 2 default:stone 0 0
|
||||
6 11 3 default:stone 0 0
|
||||
6 11 4 default:stone 0 0
|
||||
6 11 5 default:stone 0 0
|
||||
6 11 6 default:stone 0 0
|
||||
6 12 0 default:stone 0 0
|
||||
6 12 6 default:stone 0 0
|
||||
6 13 0 default:stone 0 0
|
||||
6 13 6 default:stone 0 0
|
||||
7 0 0 default:stone 0 0
|
||||
7 0 6 default:stone 0 0
|
||||
7 1 0 default:stone 0 0
|
||||
7 1 6 default:stone 0 0
|
||||
7 2 0 default:stone 0 0
|
||||
7 2 1 default:stone 0 0
|
||||
7 2 2 default:stone 0 0
|
||||
7 2 3 default:stone 0 0
|
||||
7 2 4 default:stone 0 0
|
||||
7 2 5 default:stone 0 0
|
||||
7 2 6 default:stone 0 0
|
||||
7 3 0 default:stone 0 0
|
||||
7 3 6 default:stone 0 0
|
||||
7 4 0 default:stone 0 0
|
||||
7 4 6 default:stone 0 0
|
||||
7 5 0 default:stone 0 0
|
||||
7 5 1 default:stone 0 0
|
||||
7 5 2 default:stone 0 0
|
||||
7 5 3 default:stone 0 0
|
||||
7 5 4 default:stone 0 0
|
||||
7 5 5 default:stone 0 0
|
||||
7 5 6 default:stone 0 0
|
||||
7 6 0 default:stone 0 0
|
||||
7 6 6 default:stone 0 0
|
||||
7 7 0 default:stone 0 0
|
||||
7 7 6 default:stone 0 0
|
||||
7 8 0 default:stone 0 0
|
||||
7 8 1 default:stone 0 0
|
||||
7 8 2 default:stone 0 0
|
||||
7 8 3 default:stone 0 0
|
||||
7 8 4 default:stone 0 0
|
||||
7 8 5 default:stone 0 0
|
||||
7 8 6 default:stone 0 0
|
||||
7 9 0 default:stone 0 0
|
||||
7 9 6 default:stone 0 0
|
||||
7 10 0 default:stone 0 0
|
||||
7 10 6 default:stone 0 0
|
||||
7 11 0 default:stone 0 0
|
||||
7 11 1 default:stone 0 0
|
||||
7 11 2 default:stone 0 0
|
||||
7 11 3 default:stone 0 0
|
||||
7 11 4 default:stone 0 0
|
||||
7 11 5 default:stone 0 0
|
||||
7 11 6 default:stone 0 0
|
||||
7 12 0 default:stone 0 0
|
||||
7 12 6 default:stone 0 0
|
||||
8 0 0 default:stone 0 0
|
||||
8 0 1 default:stone 0 0
|
||||
8 0 2 default:stone 0 0
|
||||
8 0 3 default:stone 0 0
|
||||
8 0 4 default:stone 0 0
|
||||
8 0 5 default:stone 0 0
|
||||
8 0 6 default:stone 0 0
|
||||
8 1 0 default:stone 0 0
|
||||
8 1 1 default:stone 0 0
|
||||
8 1 2 default:stone 0 0
|
||||
8 1 3 default:stone 0 0
|
||||
8 1 4 default:stone 0 0
|
||||
8 1 5 default:stone 0 0
|
||||
8 1 6 default:stone 0 0
|
||||
8 2 0 default:stone 0 0
|
||||
8 2 1 default:stone 0 0
|
||||
8 2 2 default:stone 0 0
|
||||
8 2 3 default:stone 0 0
|
||||
8 2 4 default:stone 0 0
|
||||
8 2 5 default:stone 0 0
|
||||
8 2 6 default:stone 0 0
|
||||
8 3 0 default:stone 0 0
|
||||
8 3 1 default:stone 0 0
|
||||
8 3 2 default:stone 0 0
|
||||
8 3 3 default:stone 0 0
|
||||
8 3 4 default:stone 0 0
|
||||
8 3 5 default:stone 0 0
|
||||
8 3 6 default:stone 0 0
|
||||
8 4 0 default:stone 0 0
|
||||
8 4 1 default:stone 0 0
|
||||
8 4 2 default:stone 0 0
|
||||
8 4 3 default:stone 0 0
|
||||
8 4 4 default:stone 0 0
|
||||
8 4 5 default:stone 0 0
|
||||
8 4 6 default:stone 0 0
|
||||
8 5 0 default:stone 0 0
|
||||
8 5 1 default:stone 0 0
|
||||
8 5 2 default:stone 0 0
|
||||
8 5 3 default:stone 0 0
|
||||
8 5 4 default:stone 0 0
|
||||
8 5 5 default:stone 0 0
|
||||
8 5 6 default:stone 0 0
|
||||
8 6 0 default:stone 0 0
|
||||
8 6 1 default:stone 0 0
|
||||
8 6 2 default:stone 0 0
|
||||
8 6 3 default:stone 0 0
|
||||
8 6 4 default:stone 0 0
|
||||
8 6 5 default:stone 0 0
|
||||
8 6 6 default:stone 0 0
|
||||
8 7 0 default:stone 0 0
|
||||
8 7 1 default:stone 0 0
|
||||
8 7 2 default:stone 0 0
|
||||
8 7 3 default:stone 0 0
|
||||
8 7 4 default:stone 0 0
|
||||
8 7 5 default:stone 0 0
|
||||
8 7 6 default:stone 0 0
|
||||
8 8 0 default:stone 0 0
|
||||
8 8 1 default:stone 0 0
|
||||
8 8 2 default:stone 0 0
|
||||
8 8 3 default:stone 0 0
|
||||
8 8 4 default:stone 0 0
|
||||
8 8 5 default:stone 0 0
|
||||
8 8 6 default:stone 0 0
|
||||
8 9 0 default:stone 0 0
|
||||
8 9 1 default:stone 0 0
|
||||
8 9 2 default:stone 0 0
|
||||
8 9 3 default:stone 0 0
|
||||
8 9 4 default:stone 0 0
|
||||
8 9 5 default:stone 0 0
|
||||
8 9 6 default:stone 0 0
|
||||
8 10 0 default:stone 0 0
|
||||
8 10 1 default:stone 0 0
|
||||
8 10 2 default:stone 0 0
|
||||
8 10 3 default:stone 0 0
|
||||
8 10 4 default:stone 0 0
|
||||
8 10 5 default:stone 0 0
|
||||
8 10 6 default:stone 0 0
|
||||
8 11 0 default:stone 0 0
|
||||
8 11 1 default:stone 0 0
|
||||
8 11 2 default:stone 0 0
|
||||
8 11 3 default:stone 0 0
|
||||
8 11 4 default:stone 0 0
|
||||
8 11 5 default:stone 0 0
|
||||
8 11 6 default:stone 0 0
|
||||
8 12 0 default:stone 0 0
|
||||
8 12 1 default:stone 0 0
|
||||
8 12 2 default:stone 0 0
|
||||
8 12 3 default:stone 0 0
|
||||
8 12 4 default:stone 0 0
|
||||
8 12 5 default:stone 0 0
|
||||
8 12 6 default:stone 0 0
|
||||
8 13 0 default:stone 0 0
|
||||
8 13 2 default:stone 0 0
|
||||
8 13 4 default:stone 0 0
|
||||
8 13 6 default:stone 0 0
|
|
@ -0,0 +1,829 @@
|
|||
0 0 0 default:wood 0 0
|
||||
0 0 1 default:wood 0 0
|
||||
0 0 2 default:wood 0 0
|
||||
0 0 3 default:wood 0 0
|
||||
0 0 4 default:wood 0 0
|
||||
0 0 5 default:wood 0 0
|
||||
0 0 6 default:wood 0 0
|
||||
0 0 7 default:wood 0 0
|
||||
0 0 8 default:wood 0 0
|
||||
0 0 9 default:wood 0 0
|
||||
0 0 10 default:wood 0 0
|
||||
0 0 11 default:wood 0 0
|
||||
0 0 12 default:wood 0 0
|
||||
0 0 13 default:wood 0 0
|
||||
0 0 14 default:wood 0 0
|
||||
0 1 0 default:wood 0 0
|
||||
0 1 1 default:wood 0 0
|
||||
0 1 2 default:wood 0 0
|
||||
0 1 3 default:wood 0 0
|
||||
0 1 4 default:wood 0 0
|
||||
0 1 5 default:wood 0 0
|
||||
0 1 9 default:wood 0 0
|
||||
0 1 10 default:wood 0 0
|
||||
0 1 11 default:wood 0 0
|
||||
0 1 12 default:wood 0 0
|
||||
0 1 13 default:wood 0 0
|
||||
0 1 14 default:wood 0 0
|
||||
0 2 0 default:wood 0 0
|
||||
0 2 1 default:wood 0 0
|
||||
0 2 2 default:glass 189 0
|
||||
0 2 3 default:glass 173 0
|
||||
0 2 4 default:wood 0 0
|
||||
0 2 5 default:wood 0 0
|
||||
0 2 9 default:wood 0 0
|
||||
0 2 10 default:wood 0 0
|
||||
0 2 11 default:glass 173 0
|
||||
0 2 12 default:glass 189 0
|
||||
0 2 13 default:wood 0 0
|
||||
0 2 14 default:wood 0 0
|
||||
0 3 0 default:wood 0 0
|
||||
0 3 1 default:wood 0 0
|
||||
0 3 2 default:wood 0 0
|
||||
0 3 3 default:wood 0 0
|
||||
0 3 4 default:wood 0 0
|
||||
0 3 5 default:wood 0 0
|
||||
0 3 9 default:wood 0 0
|
||||
0 3 10 default:wood 0 0
|
||||
0 3 11 default:wood 0 0
|
||||
0 3 12 default:wood 0 0
|
||||
0 3 13 default:wood 0 0
|
||||
0 3 14 default:wood 0 0
|
||||
0 4 0 default:wood 0 0
|
||||
0 4 1 default:wood 0 0
|
||||
0 4 2 default:wood 0 0
|
||||
0 4 3 default:wood 0 0
|
||||
0 4 4 default:wood 0 0
|
||||
0 4 5 default:wood 0 0
|
||||
0 4 9 default:wood 0 0
|
||||
0 4 10 default:wood 0 0
|
||||
0 4 11 default:wood 0 0
|
||||
0 4 12 default:wood 0 0
|
||||
0 4 13 default:wood 0 0
|
||||
0 4 14 default:wood 0 0
|
||||
0 5 0 default:wood 0 0
|
||||
0 5 1 default:wood 0 0
|
||||
0 5 2 default:glass 189 0
|
||||
0 5 3 default:glass 173 0
|
||||
0 5 4 default:wood 0 0
|
||||
0 5 5 default:wood 0 0
|
||||
0 5 9 default:wood 0 0
|
||||
0 5 10 default:glass 205 0
|
||||
0 5 11 default:glass 189 0
|
||||
0 5 12 default:glass 173 0
|
||||
0 5 13 default:glass 157 0
|
||||
0 5 14 default:wood 0 0
|
||||
0 6 0 stairs:stair_cobble 141 1
|
||||
0 6 1 stairs:stair_cobble 157 1
|
||||
0 6 2 stairs:stair_cobble 173 1
|
||||
0 6 3 stairs:stair_cobble 157 1
|
||||
0 6 4 stairs:stair_cobble 141 1
|
||||
0 6 5 stairs:stair_cobble 125 1
|
||||
0 6 9 stairs:stair_cobble 173 1
|
||||
0 6 10 stairs:stair_cobble 189 1
|
||||
0 6 11 stairs:stair_cobble 173 1
|
||||
0 6 12 stairs:stair_cobble 157 1
|
||||
0 6 13 stairs:stair_cobble 141 1
|
||||
0 6 14 stairs:stair_cobble 125 1
|
||||
1 0 0 default:wood 0 0
|
||||
1 0 1 default:wood 0 0
|
||||
1 0 2 default:wood 0 0
|
||||
1 0 3 default:wood 0 0
|
||||
1 0 4 default:wood 0 0
|
||||
1 0 5 default:wood 0 0
|
||||
1 0 6 default:wood 0 0
|
||||
1 0 7 default:wood 0 0
|
||||
1 0 8 default:wood 0 0
|
||||
1 0 9 default:wood 0 0
|
||||
1 0 10 default:wood 0 0
|
||||
1 0 11 default:wood 0 0
|
||||
1 0 12 default:wood 0 0
|
||||
1 0 13 default:wood 0 0
|
||||
1 0 14 default:wood 0 0
|
||||
1 1 0 default:wood 0 0
|
||||
1 1 2 stairs:stair_cobble 187 0
|
||||
1 1 3 default:wood 0 0
|
||||
1 1 4 default:wood 0 0
|
||||
1 1 5 default:wood 0 0
|
||||
1 1 9 default:wood 0 0
|
||||
1 1 10 default:wood 0 0
|
||||
1 1 11 default:wood 0 0
|
||||
1 1 12 stairs:stair_cobble 187 2
|
||||
1 1 14 default:wood 0 0
|
||||
1 2 0 default:wood 0 0
|
||||
1 2 1 default:torch 0 5
|
||||
1 2 3 stairs:stair_cobble 188 0
|
||||
1 2 4 default:wood 0 0
|
||||
1 2 5 default:wood 0 0
|
||||
1 2 9 default:wood 0 0
|
||||
1 2 10 default:wood 0 0
|
||||
1 2 11 stairs:stair_cobble 188 2
|
||||
1 2 13 default:torch 0 4
|
||||
1 2 14 default:wood 0 0
|
||||
1 3 0 default:wood 0 0
|
||||
1 3 5 default:wood 0 0
|
||||
1 3 9 default:wood 0 0
|
||||
1 3 14 default:wood 0 0
|
||||
1 4 0 default:wood 0 0
|
||||
1 4 5 default:wood 0 0
|
||||
1 4 9 default:wood 0 0
|
||||
1 4 14 default:wood 0 0
|
||||
1 5 0 default:wood 0 0
|
||||
1 5 1 default:torch 0 5
|
||||
1 5 5 default:wood 0 0
|
||||
1 5 9 default:wood 0 0
|
||||
1 5 10 default:torch 0 5
|
||||
1 5 14 default:wood 0 0
|
||||
1 6 0 default:cobble 0 0
|
||||
1 6 1 default:cobble 0 0
|
||||
1 6 2 default:cobble 0 0
|
||||
1 6 3 default:cobble 0 0
|
||||
1 6 4 default:cobble 0 0
|
||||
1 6 5 default:cobble 0 0
|
||||
1 6 9 default:cobble 0 0
|
||||
1 6 10 default:cobble 0 0
|
||||
1 6 11 default:cobble 0 0
|
||||
1 6 12 default:cobble 0 0
|
||||
1 6 13 default:cobble 0 0
|
||||
1 6 14 default:cobble 0 0
|
||||
1 7 0 stairs:stair_cobble 109 1
|
||||
1 7 1 stairs:stair_cobble 125 1
|
||||
1 7 2 stairs:stair_cobble 141 1
|
||||
1 7 3 stairs:stair_cobble 141 1
|
||||
1 7 4 stairs:stair_cobble 157 1
|
||||
1 7 5 stairs:stair_cobble 141 1
|
||||
1 7 9 stairs:stair_cobble 141 1
|
||||
1 7 10 stairs:stair_cobble 157 1
|
||||
1 7 11 stairs:stair_cobble 141 1
|
||||
1 7 12 stairs:stair_cobble 141 1
|
||||
1 7 13 stairs:stair_cobble 157 1
|
||||
1 7 14 stairs:stair_cobble 141 1
|
||||
2 0 0 default:wood 0 0
|
||||
2 0 1 default:wood 0 0
|
||||
2 0 2 default:wood 0 0
|
||||
2 0 3 default:wood 0 0
|
||||
2 0 4 default:wood 0 0
|
||||
2 0 5 default:wood 0 0
|
||||
2 0 6 default:wood 0 0
|
||||
2 0 7 default:wood 0 0
|
||||
2 0 8 default:wood 0 0
|
||||
2 0 9 default:wood 0 0
|
||||
2 0 10 default:wood 0 0
|
||||
2 0 11 default:wood 0 0
|
||||
2 0 12 default:wood 0 0
|
||||
2 0 13 default:wood 0 0
|
||||
2 0 14 default:wood 0 0
|
||||
2 1 0 default:wood 0 0
|
||||
2 1 5 default:wood 0 0
|
||||
2 1 6 default:wood 0 0
|
||||
2 1 8 default:wood 0 0
|
||||
2 1 9 default:wood 0 0
|
||||
2 1 14 default:wood 0 0
|
||||
2 2 0 default:wood 0 0
|
||||
2 2 5 default:wood 0 0
|
||||
2 2 6 default:wood 0 0
|
||||
2 2 8 default:wood 0 0
|
||||
2 2 9 default:wood 0 0
|
||||
2 2 14 default:wood 0 0
|
||||
2 3 0 default:wood 0 0
|
||||
2 3 1 default:wood 0 0
|
||||
2 3 2 default:wood 0 0
|
||||
2 3 3 default:wood 0 0
|
||||
2 3 4 default:wood 0 0
|
||||
2 3 5 default:wood 0 0
|
||||
2 3 6 default:wood 0 0
|
||||
2 3 7 default:wood 0 0
|
||||
2 3 8 default:wood 0 0
|
||||
2 3 9 default:wood 0 0
|
||||
2 3 10 default:wood 0 0
|
||||
2 3 11 default:wood 0 0
|
||||
2 3 12 default:wood 0 0
|
||||
2 3 13 default:wood 0 0
|
||||
2 3 14 default:wood 0 0
|
||||
2 4 0 default:wood 0 0
|
||||
2 4 5 default:wood 0 0
|
||||
2 4 6 stairs:stair_cobble 109 1
|
||||
2 4 7 stairs:stair_cobble 109 1
|
||||
2 4 8 stairs:stair_cobble 125 1
|
||||
2 4 9 default:wood 0 0
|
||||
2 4 14 default:wood 0 0
|
||||
2 5 0 default:wood 0 0
|
||||
2 5 5 default:wood 0 0
|
||||
2 5 9 default:wood 0 0
|
||||
2 5 14 default:wood 0 0
|
||||
2 6 0 default:cobble 0 0
|
||||
2 6 1 default:cobble 0 0
|
||||
2 6 2 default:cobble 0 0
|
||||
2 6 3 default:cobble 0 0
|
||||
2 6 4 default:cobble 0 0
|
||||
2 6 5 default:cobble 0 0
|
||||
2 6 9 default:cobble 0 0
|
||||
2 6 10 default:cobble 0 0
|
||||
2 6 11 default:cobble 0 0
|
||||
2 6 12 default:cobble 0 0
|
||||
2 6 13 default:cobble 0 0
|
||||
2 6 14 default:cobble 0 0
|
||||
2 7 0 default:cobble 0 0
|
||||
2 7 5 default:cobble 0 0
|
||||
2 7 9 default:cobble 0 0
|
||||
2 7 14 default:cobble 0 0
|
||||
2 8 0 stairs:stair_cobble 125 1
|
||||
2 8 1 stairs:stair_cobble 141 1
|
||||
2 8 2 stairs:stair_cobble 157 1
|
||||
2 8 3 stairs:stair_cobble 173 1
|
||||
2 8 4 stairs:stair_cobble 189 1
|
||||
2 8 5 stairs:stair_cobble 173 1
|
||||
2 8 9 stairs:stair_cobble 125 1
|
||||
2 8 10 stairs:stair_cobble 141 1
|
||||
2 8 11 stairs:stair_cobble 157 1
|
||||
2 8 12 stairs:stair_cobble 173 1
|
||||
2 8 13 stairs:stair_cobble 189 1
|
||||
2 8 14 stairs:stair_cobble 173 1
|
||||
3 0 0 default:wood 0 0
|
||||
3 0 1 default:wood 0 0
|
||||
3 0 2 default:wood 0 0
|
||||
3 0 3 default:wood 0 0
|
||||
3 0 4 default:wood 0 0
|
||||
3 0 5 default:wood 0 0
|
||||
3 0 6 default:wood 0 0
|
||||
3 0 7 default:wood 0 0
|
||||
3 0 8 default:wood 0 0
|
||||
3 0 9 default:wood 0 0
|
||||
3 0 10 default:wood 0 0
|
||||
3 0 11 default:wood 0 0
|
||||
3 0 12 default:wood 0 0
|
||||
3 0 13 default:wood 0 0
|
||||
3 0 14 default:wood 0 0
|
||||
3 1 0 default:wood 0 0
|
||||
3 1 14 default:wood 0 0
|
||||
3 2 0 default:glass 173 0
|
||||
3 2 14 default:glass 173 0
|
||||
3 3 0 default:wood 0 0
|
||||
3 3 1 default:wood 0 0
|
||||
3 3 2 default:wood 0 0
|
||||
3 3 3 default:wood 0 0
|
||||
3 3 4 default:wood 0 0
|
||||
3 3 5 default:wood 0 0
|
||||
3 3 6 default:wood 0 0
|
||||
3 3 7 default:wood 0 0
|
||||
3 3 8 default:wood 0 0
|
||||
3 3 9 default:wood 0 0
|
||||
3 3 10 default:wood 0 0
|
||||
3 3 11 default:wood 0 0
|
||||
3 3 12 default:wood 0 0
|
||||
3 3 13 default:wood 0 0
|
||||
3 3 14 default:wood 0 0
|
||||
3 4 0 default:wood 0 0
|
||||
3 4 1 default:ladder 170 5
|
||||
3 4 5 default:wood 0 0
|
||||
3 4 6 default:cobble 0 0
|
||||
3 4 7 default:cobble 0 0
|
||||
3 4 8 default:cobble 0 0
|
||||
3 4 9 default:wood 0 0
|
||||
3 4 13 default:ladder 153 4
|
||||
3 4 14 default:wood 0 0
|
||||
3 5 0 default:wood 0 0
|
||||
3 5 1 default:ladder 187 5
|
||||
3 5 5 default:glass 157 0
|
||||
3 5 9 default:glass 173 0
|
||||
3 5 13 default:ladder 170 4
|
||||
3 5 14 default:wood 0 0
|
||||
3 6 0 default:cobble 0 0
|
||||
3 6 1 default:ladder 170 5
|
||||
3 6 2 default:cobble 0 0
|
||||
3 6 3 default:cobble 0 0
|
||||
3 6 4 default:cobble 0 0
|
||||
3 6 5 default:cobble 0 0
|
||||
3 6 9 default:cobble 0 0
|
||||
3 6 10 default:cobble 0 0
|
||||
3 6 11 default:cobble 0 0
|
||||
3 6 12 default:cobble 0 0
|
||||
3 6 13 default:ladder 170 4
|
||||
3 6 14 default:cobble 0 0
|
||||
3 7 0 default:cobble 0 0
|
||||
3 7 5 default:cobble 0 0
|
||||
3 7 9 default:cobble 0 0
|
||||
3 7 14 default:cobble 0 0
|
||||
3 8 0 default:cobble 0 0
|
||||
3 8 5 default:cobble 0 0
|
||||
3 8 9 default:cobble 0 0
|
||||
3 8 14 default:cobble 0 0
|
||||
3 9 0 stairs:stair_cobble 125 1
|
||||
3 9 1 stairs:stair_cobble 141 1
|
||||
3 9 2 stairs:stair_cobble 157 1
|
||||
3 9 3 stairs:stair_cobble 173 1
|
||||
3 9 4 stairs:stair_cobble 189 1
|
||||
3 9 5 stairs:stair_cobble 173 1
|
||||
3 9 9 stairs:stair_cobble 125 1
|
||||
3 9 10 stairs:stair_cobble 141 1
|
||||
3 9 11 stairs:stair_cobble 157 1
|
||||
3 9 12 stairs:stair_cobble 173 1
|
||||
3 9 13 stairs:stair_cobble 189 1
|
||||
3 9 14 stairs:stair_cobble 173 1
|
||||
4 0 0 default:wood 0 0
|
||||
4 0 1 default:wood 0 0
|
||||
4 0 2 default:wood 0 0
|
||||
4 0 3 default:wood 0 0
|
||||
4 0 4 default:wood 0 0
|
||||
4 0 5 default:wood 0 0
|
||||
4 0 6 default:wood 0 0
|
||||
4 0 7 default:wood 0 0
|
||||
4 0 8 default:wood 0 0
|
||||
4 0 9 default:wood 0 0
|
||||
4 0 10 default:wood 0 0
|
||||
4 0 11 default:wood 0 0
|
||||
4 0 12 default:wood 0 0
|
||||
4 0 13 default:wood 0 0
|
||||
4 0 14 default:wood 0 0
|
||||
4 1 0 default:wood 0 0
|
||||
4 1 5 default:wood 0 0
|
||||
4 1 6 default:wood 0 0
|
||||
4 1 8 default:wood 0 0
|
||||
4 1 9 default:wood 0 0
|
||||
4 1 14 default:wood 0 0
|
||||
4 2 0 default:glass 173 0
|
||||
4 2 5 default:wood 0 0
|
||||
4 2 6 default:wood 0 0
|
||||
4 2 8 default:wood 0 0
|
||||
4 2 9 default:wood 0 0
|
||||
4 2 14 default:glass 157 0
|
||||
4 3 0 default:wood 0 0
|
||||
4 3 1 default:wood 0 0
|
||||
4 3 2 default:wood 0 0
|
||||
4 3 3 default:wood 0 0
|
||||
4 3 4 default:wood 0 0
|
||||
4 3 5 default:wood 0 0
|
||||
4 3 6 default:wood 0 0
|
||||
4 3 7 default:wood 0 0
|
||||
4 3 8 default:wood 0 0
|
||||
4 3 9 default:wood 0 0
|
||||
4 3 10 default:wood 0 0
|
||||
4 3 11 default:wood 0 0
|
||||
4 3 12 default:wood 0 0
|
||||
4 3 13 default:wood 0 0
|
||||
4 3 14 default:wood 0 0
|
||||
4 4 0 default:wood 0 0
|
||||
4 4 5 default:wood 0 0
|
||||
4 4 6 stairs:stair_cobble 173 3
|
||||
4 4 7 stairs:stair_cobble 157 3
|
||||
4 4 8 stairs:stair_cobble 173 3
|
||||
4 4 9 default:wood 0 0
|
||||
4 4 14 default:wood 0 0
|
||||
4 5 0 default:wood 0 0
|
||||
4 5 5 default:glass 173 0
|
||||
4 5 9 default:glass 157 0
|
||||
4 5 14 default:wood 0 0
|
||||
4 6 0 default:cobble 0 0
|
||||
4 6 1 default:cobble 0 0
|
||||
4 6 2 default:cobble 0 0
|
||||
4 6 3 default:cobble 0 0
|
||||
4 6 4 default:cobble 0 0
|
||||
4 6 5 default:cobble 0 0
|
||||
4 6 9 default:cobble 0 0
|
||||
4 6 10 default:cobble 0 0
|
||||
4 6 11 default:cobble 0 0
|
||||
4 6 12 default:cobble 0 0
|
||||
4 6 13 default:cobble 0 0
|
||||
4 6 14 default:cobble 0 0
|
||||
4 7 0 default:cobble 0 0
|
||||
4 7 5 default:cobble 0 0
|
||||
4 7 9 default:cobble 0 0
|
||||
4 7 14 default:cobble 0 0
|
||||
4 8 0 default:cobble 0 0
|
||||
4 8 4 default:torch 0 2
|
||||
4 8 5 default:cobble 0 0
|
||||
4 8 9 default:cobble 0 0
|
||||
4 8 13 default:torch 0 2
|
||||
4 8 14 default:cobble 0 0
|
||||
4 9 0 stairs:stair_cobble 141 3
|
||||
4 9 1 stairs:stair_cobble 157 3
|
||||
4 9 2 stairs:stair_cobble 173 1
|
||||
4 9 3 stairs:stair_cobble 189 1
|
||||
4 9 4 stairs:stair_cobble 205 3
|
||||
4 9 5 stairs:stair_cobble 189 3
|
||||
4 9 9 stairs:stair_cobble 141 3
|
||||
4 9 10 stairs:stair_cobble 157 3
|
||||
4 9 11 stairs:stair_cobble 173 1
|
||||
4 9 12 stairs:stair_cobble 189 1
|
||||
4 9 13 stairs:stair_cobble 205 3
|
||||
4 9 14 stairs:stair_cobble 189 3
|
||||
5 0 0 default:wood 0 0
|
||||
5 0 1 default:wood 0 0
|
||||
5 0 2 default:wood 0 0
|
||||
5 0 3 default:wood 0 0
|
||||
5 0 4 default:wood 0 0
|
||||
5 0 5 default:wood 0 0
|
||||
5 0 6 default:wood 0 0
|
||||
5 0 7 default:wood 0 0
|
||||
5 0 8 default:wood 0 0
|
||||
5 0 9 default:wood 0 0
|
||||
5 0 10 default:wood 0 0
|
||||
5 0 11 default:wood 0 0
|
||||
5 0 12 default:wood 0 0
|
||||
5 0 13 default:wood 0 0
|
||||
5 0 14 default:wood 0 0
|
||||
5 1 0 default:wood 0 0
|
||||
5 1 5 default:wood 0 0
|
||||
5 1 6 default:fence_wood 205 0
|
||||
5 1 8 default:fence_wood 205 0
|
||||
5 1 9 default:wood 0 0
|
||||
5 1 14 default:wood 0 0
|
||||
5 2 0 default:wood 0 0
|
||||
5 2 5 default:glass 205 0
|
||||
5 2 6 default:torch 15 3
|
||||
5 2 8 default:torch 15 3
|
||||
5 2 9 default:glass 205 0
|
||||
5 2 14 default:wood 0 0
|
||||
5 3 0 default:wood 0 0
|
||||
5 3 1 default:wood 0 0
|
||||
5 3 2 default:wood 0 0
|
||||
5 3 3 default:wood 0 0
|
||||
5 3 4 default:wood 0 0
|
||||
5 3 5 default:wood 0 0
|
||||
5 3 9 default:wood 0 0
|
||||
5 3 10 default:wood 0 0
|
||||
5 3 11 default:wood 0 0
|
||||
5 3 12 default:wood 0 0
|
||||
5 3 13 default:wood 0 0
|
||||
5 3 14 default:wood 0 0
|
||||
5 4 0 default:wood 0 0
|
||||
5 4 5 default:wood 0 0
|
||||
5 4 9 default:wood 0 0
|
||||
5 4 14 default:wood 0 0
|
||||
5 5 0 default:wood 0 0
|
||||
5 5 5 default:wood 0 0
|
||||
5 5 9 default:wood 0 0
|
||||
5 5 14 default:wood 0 0
|
||||
5 6 0 default:cobble 0 0
|
||||
5 6 1 default:cobble 0 0
|
||||
5 6 2 default:cobble 0 0
|
||||
5 6 3 default:cobble 0 0
|
||||
5 6 4 default:cobble 0 0
|
||||
5 6 5 default:cobble 0 0
|
||||
5 6 9 default:cobble 0 0
|
||||
5 6 10 default:cobble 0 0
|
||||
5 6 11 default:cobble 0 0
|
||||
5 6 12 default:cobble 0 0
|
||||
5 6 13 default:cobble 0 0
|
||||
5 6 14 default:cobble 0 0
|
||||
5 7 0 default:cobble 0 0
|
||||
5 7 2 default:cobble 0 0
|
||||
5 7 3 default:cobble 0 0
|
||||
5 7 5 default:cobble 0 0
|
||||
5 7 9 default:cobble 0 0
|
||||
5 7 10 default:cobble 0 0
|
||||
5 7 11 default:cobble 0 0
|
||||
5 7 12 default:cobble 0 0
|
||||
5 7 13 default:cobble 0 0
|
||||
5 7 14 default:cobble 0 0
|
||||
5 8 0 stairs:stair_cobble 141 3
|
||||
5 8 1 stairs:stair_cobble 157 3
|
||||
5 8 2 default:glass 173 0
|
||||
5 8 3 default:glass 189 0
|
||||
5 8 4 stairs:stair_cobble 205 3
|
||||
5 8 5 stairs:stair_cobble 189 3
|
||||
5 8 9 stairs:stair_cobble 141 3
|
||||
5 8 10 stairs:stair_cobble 157 3
|
||||
5 8 11 default:glass 173 0
|
||||
5 8 12 default:glass 189 0
|
||||
5 8 13 stairs:stair_cobble 205 3
|
||||
5 8 14 stairs:stair_cobble 189 3
|
||||
5 9 2 stairs:stair_cobble 157 0
|
||||
5 9 3 stairs:stair_cobble 173 2
|
||||
5 9 11 stairs:stair_cobble 157 0
|
||||
5 9 12 stairs:stair_cobble 173 2
|
||||
6 0 0 default:wood 0 0
|
||||
6 0 1 default:wood 0 0
|
||||
6 0 2 default:wood 0 0
|
||||
6 0 3 default:wood 0 0
|
||||
6 0 4 default:wood 0 0
|
||||
6 0 5 default:wood 0 0
|
||||
6 0 6 default:wood 0 0
|
||||
6 0 7 default:wood 0 0
|
||||
6 0 8 default:wood 0 0
|
||||
6 0 9 default:wood 0 0
|
||||
6 0 10 default:wood 0 0
|
||||
6 0 11 default:wood 0 0
|
||||
6 0 12 default:wood 0 0
|
||||
6 0 13 default:wood 0 0
|
||||
6 0 14 default:wood 0 0
|
||||
6 1 0 default:wood 0 0
|
||||
6 1 5 default:wood 0 0
|
||||
6 1 6 default:fence_wood 189 0
|
||||
6 1 8 default:fence_wood 189 0
|
||||
6 1 9 default:wood 0 0
|
||||
6 1 14 default:wood 0 0
|
||||
6 2 0 default:wood 0 0
|
||||
6 2 1 default:torch 0 5
|
||||
6 2 5 default:wood 0 0
|
||||
6 2 9 default:wood 0 0
|
||||
6 2 14 default:wood 0 0
|
||||
6 3 0 default:wood 0 0
|
||||
6 3 1 default:wood 0 0
|
||||
6 3 2 default:wood 0 0
|
||||
6 3 3 default:wood 0 0
|
||||
6 3 4 default:wood 0 0
|
||||
6 3 5 default:wood 0 0
|
||||
6 3 9 default:wood 0 0
|
||||
6 3 10 default:wood 0 0
|
||||
6 3 11 default:wood 0 0
|
||||
6 3 12 default:wood 0 0
|
||||
6 3 13 default:wood 0 0
|
||||
6 3 14 default:wood 0 0
|
||||
6 4 0 default:wood 0 0
|
||||
6 4 5 default:wood 0 0
|
||||
6 4 9 default:wood 0 0
|
||||
6 4 14 default:wood 0 0
|
||||
6 5 0 default:wood 0 0
|
||||
6 5 4 default:torch 0 4
|
||||
6 5 5 default:wood 0 0
|
||||
6 5 9 default:wood 0 0
|
||||
6 5 13 default:torch 0 4
|
||||
6 5 14 default:wood 0 0
|
||||
6 6 0 default:cobble 0 0
|
||||
6 6 1 default:cobble 0 0
|
||||
6 6 2 default:cobble 0 0
|
||||
6 6 3 default:cobble 0 0
|
||||
6 6 4 default:cobble 0 0
|
||||
6 6 5 default:cobble 0 0
|
||||
6 6 9 default:cobble 0 0
|
||||
6 6 10 default:cobble 0 0
|
||||
6 6 11 default:cobble 0 0
|
||||
6 6 12 default:cobble 0 0
|
||||
6 6 13 default:cobble 0 0
|
||||
6 6 14 default:cobble 0 0
|
||||
6 7 0 stairs:stair_cobble 109 3
|
||||
6 7 1 stairs:stair_cobble 125 3
|
||||
6 7 2 stairs:stair_cobble 141 3
|
||||
6 7 3 stairs:stair_cobble 157 3
|
||||
6 7 4 stairs:stair_cobble 173 3
|
||||
6 7 5 stairs:stair_cobble 157 3
|
||||
6 7 9 stairs:stair_cobble 109 3
|
||||
6 7 10 stairs:stair_cobble 125 3
|
||||
6 7 11 stairs:stair_cobble 141 3
|
||||
6 7 12 stairs:stair_cobble 157 3
|
||||
6 7 13 stairs:stair_cobble 173 3
|
||||
6 7 14 stairs:stair_cobble 157 3
|
||||
7 0 0 default:wood 0 0
|
||||
7 0 1 default:wood 0 0
|
||||
7 0 2 default:wood 0 0
|
||||
7 0 3 default:wood 0 0
|
||||
7 0 4 default:wood 0 0
|
||||
7 0 5 default:wood 0 0
|
||||
7 0 6 default:wood 0 0
|
||||
7 0 7 default:wood 0 0
|
||||
7 0 8 default:wood 0 0
|
||||
7 0 9 default:wood 0 0
|
||||
7 0 10 default:wood 0 0
|
||||
7 0 11 default:wood 0 0
|
||||
7 0 12 default:wood 0 0
|
||||
7 0 13 default:wood 0 0
|
||||
7 0 14 default:wood 0 0
|
||||
7 1 0 default:wood 0 0
|
||||
7 1 1 default:wood 0 0
|
||||
7 1 2 default:wood 0 0
|
||||
7 1 3 default:wood 0 0
|
||||
7 1 4 default:wood 0 0
|
||||
7 1 5 default:wood 0 0
|
||||
7 1 6 default:fence_wood 173 0
|
||||
7 1 8 default:fence_wood 173 0
|
||||
7 1 9 default:wood 0 0
|
||||
7 1 10 default:wood 0 0
|
||||
7 1 11 default:wood 0 0
|
||||
7 1 12 default:wood 0 0
|
||||
7 1 13 default:wood 0 0
|
||||
7 1 14 default:wood 0 0
|
||||
7 2 0 default:wood 0 0
|
||||
7 2 1 default:glass 205 0
|
||||
7 2 2 default:glass 189 0
|
||||
7 2 3 default:glass 173 0
|
||||
7 2 4 default:glass 157 0
|
||||
7 2 5 default:wood 0 0
|
||||
7 2 9 default:wood 0 0
|
||||
7 2 10 default:glass 157 0
|
||||
7 2 11 default:glass 141 0
|
||||
7 2 12 default:glass 125 0
|
||||
7 2 13 default:glass 125 0
|
||||
7 2 14 default:wood 0 0
|
||||
7 3 0 default:wood 0 0
|
||||
7 3 1 default:wood 0 0
|
||||
7 3 2 default:wood 0 0
|
||||
7 3 3 default:wood 0 0
|
||||
7 3 4 default:wood 0 0
|
||||
7 3 5 default:wood 0 0
|
||||
7 3 9 default:wood 0 0
|
||||
7 3 10 default:wood 0 0
|
||||
7 3 11 default:wood 0 0
|
||||
7 3 12 default:wood 0 0
|
||||
7 3 13 default:wood 0 0
|
||||
7 3 14 default:wood 0 0
|
||||
7 4 0 default:wood 0 0
|
||||
7 4 1 default:wood 0 0
|
||||
7 4 2 default:wood 0 0
|
||||
7 4 3 default:wood 0 0
|
||||
7 4 4 default:wood 0 0
|
||||
7 4 5 default:wood 0 0
|
||||
7 4 9 default:wood 0 0
|
||||
7 4 10 default:wood 0 0
|
||||
7 4 11 default:wood 0 0
|
||||
7 4 12 default:wood 0 0
|
||||
7 4 13 default:wood 0 0
|
||||
7 4 14 default:wood 0 0
|
||||
7 5 0 default:wood 0 0
|
||||
7 5 1 default:glass 157 0
|
||||
7 5 2 default:glass 173 0
|
||||
7 5 3 default:glass 189 0
|
||||
7 5 4 default:glass 205 0
|
||||
7 5 5 default:wood 0 0
|
||||
7 5 9 default:wood 0 0
|
||||
7 5 10 default:glass 157 0
|
||||
7 5 11 default:glass 173 0
|
||||
7 5 12 default:glass 189 0
|
||||
7 5 13 default:glass 205 0
|
||||
7 5 14 default:wood 0 0
|
||||
7 6 0 stairs:stair_cobble 125 3
|
||||
7 6 1 stairs:stair_cobble 141 3
|
||||
7 6 2 stairs:stair_cobble 157 3
|
||||
7 6 3 stairs:stair_cobble 173 3
|
||||
7 6 4 stairs:stair_cobble 189 3
|
||||
7 6 5 stairs:stair_cobble 173 3
|
||||
7 6 9 stairs:stair_cobble 125 3
|
||||
7 6 10 stairs:stair_cobble 141 3
|
||||
7 6 11 stairs:stair_cobble 157 3
|
||||
7 6 12 stairs:stair_cobble 173 3
|
||||
7 6 13 stairs:stair_cobble 189 3
|
||||
7 6 14 stairs:stair_cobble 173 3
|
||||
8 0 0 default:dirt_with_grass 0 0
|
||||
8 0 1 default:dirt_with_grass 0 0
|
||||
8 0 2 default:dirt_with_grass 0 0
|
||||
8 0 3 default:dirt_with_grass 0 0
|
||||
8 0 4 default:dirt_with_grass 0 0
|
||||
8 0 5 default:dirt_with_grass 0 0
|
||||
8 0 6 default:brick 0 0
|
||||
8 0 7 default:gravel 0 0
|
||||
8 0 8 default:brick 0 0
|
||||
8 0 9 default:dirt_with_grass 0 0
|
||||
8 0 10 default:dirt_with_grass 0 0
|
||||
8 0 11 default:dirt_with_grass 0 0
|
||||
8 0 12 default:dirt_with_grass 0 0
|
||||
8 0 13 default:dirt_with_grass 0 0
|
||||
8 0 14 default:dirt_with_grass 0 0
|
||||
8 1 5 default:ladder 141 3
|
||||
8 1 6 default:fence_wood 157 0
|
||||
8 1 8 default:fence_wood 157 0
|
||||
8 1 9 default:ladder 141 3
|
||||
8 2 5 default:ladder 157 3
|
||||
8 2 9 default:ladder 157 3
|
||||
8 3 5 default:ladder 141 3
|
||||
8 3 9 default:ladder 141 3
|
||||
8 4 5 default:ladder 157 3
|
||||
8 4 9 default:ladder 125 3
|
||||
8 5 5 default:ladder 173 3
|
||||
8 5 9 default:ladder 125 3
|
||||
9 0 0 default:dirt_with_grass 0 0
|
||||
9 0 1 default:dirt_with_grass 0 0
|
||||
9 0 2 default:dirt_with_grass 0 0
|
||||
9 0 3 default:dirt_with_grass 0 0
|
||||
9 0 4 default:brick 0 0
|
||||
9 0 5 default:brick 0 0
|
||||
9 0 6 default:brick 0 0
|
||||
9 0 7 default:gravel 0 0
|
||||
9 0 8 default:brick 0 0
|
||||
9 0 9 default:brick 0 0
|
||||
9 0 10 default:brick 0 0
|
||||
9 0 11 default:dirt_with_grass 0 0
|
||||
9 0 12 default:dirt_with_grass 0 0
|
||||
9 0 13 default:dirt_with_grass 0 0
|
||||
9 0 14 default:dirt_with_grass 0 0
|
||||
9 1 4 default:fence_wood 109 0
|
||||
9 1 5 default:fence_wood 125 0
|
||||
9 1 6 default:fence_wood 141 0
|
||||
9 1 8 default:fence_wood 141 0
|
||||
9 1 9 default:fence_wood 125 0
|
||||
9 1 10 default:fence_wood 109 0
|
||||
10 0 0 default:dirt_with_grass 0 0
|
||||
10 0 1 default:dirt_with_grass 0 0
|
||||
10 0 2 default:dirt_with_grass 0 0
|
||||
10 0 3 default:dirt_with_grass 0 0
|
||||
10 0 4 default:brick 0 0
|
||||
10 0 5 default:gravel 0 0
|
||||
10 0 6 default:gravel 0 0
|
||||
10 0 7 default:gravel 0 0
|
||||
10 0 8 default:gravel 0 0
|
||||
10 0 9 default:gravel 0 0
|
||||
10 0 10 default:brick 0 0
|
||||
10 0 11 default:dirt_with_grass 0 0
|
||||
10 0 12 default:dirt_with_grass 0 0
|
||||
10 0 13 default:dirt_with_grass 0 0
|
||||
10 0 14 default:dirt_with_grass 0 0
|
||||
10 1 4 default:fence_wood 93 0
|
||||
10 1 10 default:fence_wood 93 0
|
||||
11 0 0 default:dirt_with_grass 0 0
|
||||
11 0 1 default:dirt_with_grass 0 0
|
||||
11 0 2 default:dirt_with_grass 0 0
|
||||
11 0 3 default:dirt_with_grass 0 0
|
||||
11 0 4 default:brick 0 0
|
||||
11 0 5 default:brick 0 0
|
||||
11 0 6 default:brick 0 0
|
||||
11 0 7 default:gravel 0 0
|
||||
11 0 8 default:brick 0 0
|
||||
11 0 9 default:brick 0 0
|
||||
11 0 10 default:brick 0 0
|
||||
11 0 11 default:dirt_with_grass 0 0
|
||||
11 0 12 default:dirt_with_grass 0 0
|
||||
11 0 13 default:dirt_with_grass 0 0
|
||||
11 0 14 default:dirt_with_grass 0 0
|
||||
11 1 4 default:fence_wood 77 0
|
||||
11 1 5 default:fence_wood 93 0
|
||||
11 1 6 default:fence_wood 109 0
|
||||
11 1 8 default:fence_wood 109 0
|
||||
11 1 9 default:fence_wood 93 0
|
||||
11 1 10 default:fence_wood 77 0
|
||||
12 0 0 default:dirt_with_grass 0 0
|
||||
12 0 1 default:dirt_with_grass 0 0
|
||||
12 0 2 default:dirt_with_grass 0 0
|
||||
12 0 3 default:dirt_with_grass 0 0
|
||||
12 0 4 default:dirt_with_grass 0 0
|
||||
12 0 5 default:dirt_with_grass 0 0
|
||||
12 0 6 default:brick 0 0
|
||||
12 0 7 default:gravel 0 0
|
||||
12 0 8 default:brick 0 0
|
||||
12 0 9 default:dirt_with_grass 0 0
|
||||
12 0 10 default:dirt_with_grass 0 0
|
||||
12 0 11 default:dirt_with_grass 0 0
|
||||
12 0 12 default:dirt_with_grass 0 0
|
||||
12 0 13 default:dirt_with_grass 0 0
|
||||
12 0 14 default:dirt_with_grass 0 0
|
||||
12 1 6 default:fence_wood 93 0
|
||||
12 1 8 default:fence_wood 93 0
|
||||
13 0 0 default:dirt_with_grass 0 0
|
||||
13 0 1 default:dirt_with_grass 0 0
|
||||
13 0 2 default:dirt_with_grass 0 0
|
||||
13 0 3 default:dirt_with_grass 0 0
|
||||
13 0 4 default:dirt_with_grass 0 0
|
||||
13 0 5 default:dirt_with_grass 0 0
|
||||
13 0 6 default:brick 0 0
|
||||
13 0 7 default:gravel 0 0
|
||||
13 0 8 default:brick 0 0
|
||||
13 0 9 default:dirt_with_grass 0 0
|
||||
13 0 10 default:dirt_with_grass 0 0
|
||||
13 0 11 default:dirt_with_grass 0 0
|
||||
13 0 12 default:dirt_with_grass 0 0
|
||||
13 0 13 default:dirt_with_grass 0 0
|
||||
13 0 14 default:dirt_with_grass 0 0
|
||||
13 1 6 default:fence_wood 77 0
|
||||
13 1 8 default:fence_wood 77 0
|
||||
14 0 0 default:dirt_with_grass 0 0
|
||||
14 0 1 default:dirt_with_grass 0 0
|
||||
14 0 2 default:dirt_with_grass 0 0
|
||||
14 0 3 default:dirt_with_grass 0 0
|
||||
14 0 4 default:dirt_with_grass 0 0
|
||||
14 0 5 default:dirt_with_grass 0 0
|
||||
14 0 6 default:brick 0 0
|
||||
14 0 7 default:gravel 0 0
|
||||
14 0 8 default:brick 0 0
|
||||
14 0 9 default:dirt_with_grass 0 0
|
||||
14 0 10 default:dirt_with_grass 0 0
|
||||
14 0 11 default:dirt_with_grass 0 0
|
||||
14 0 12 default:dirt_with_grass 0 0
|
||||
14 0 13 default:dirt_with_grass 0 0
|
||||
14 0 14 default:dirt_with_grass 0 0
|
||||
14 1 6 default:fence_wood 61 0
|
||||
14 1 8 default:fence_wood 61 0
|
||||
15 0 0 default:dirt_with_grass 0 0
|
||||
15 0 1 default:dirt_with_grass 0 0
|
||||
15 0 2 default:dirt_with_grass 0 0
|
||||
15 0 3 default:dirt_with_grass 0 0
|
||||
15 0 4 default:dirt_with_grass 0 0
|
||||
15 0 5 default:dirt_with_grass 0 0
|
||||
15 0 6 default:brick 0 0
|
||||
15 0 7 default:gravel 0 0
|
||||
15 0 8 default:brick 0 0
|
||||
15 0 9 default:dirt_with_grass 0 0
|
||||
15 0 10 default:dirt_with_grass 0 0
|
||||
15 0 11 default:dirt_with_grass 0 0
|
||||
15 0 12 default:dirt_with_grass 0 0
|
||||
15 0 13 default:dirt_with_grass 0 0
|
||||
15 0 14 default:dirt_with_grass 0 0
|
||||
15 1 6 default:fence_wood 45 0
|
||||
15 1 8 default:fence_wood 45 0
|
||||
16 0 0 default:dirt_with_grass 0 0
|
||||
16 0 1 default:dirt_with_grass 0 0
|
||||
16 0 2 default:dirt_with_grass 0 0
|
||||
16 0 3 default:dirt_with_grass 0 0
|
||||
16 0 4 default:dirt_with_grass 0 0
|
||||
16 0 5 default:dirt_with_grass 0 0
|
||||
16 0 6 default:brick 0 0
|
||||
16 0 7 default:gravel 0 0
|
||||
16 0 8 default:brick 0 0
|
||||
16 0 9 default:dirt_with_grass 0 0
|
||||
16 0 10 default:dirt_with_grass 0 0
|
||||
16 0 11 default:dirt_with_grass 0 0
|
||||
16 0 12 default:dirt_with_grass 0 0
|
||||
16 0 13 default:dirt_with_grass 0 0
|
||||
16 0 14 default:dirt_with_grass 0 0
|
||||
16 1 6 default:fence_wood 29 0
|
||||
16 1 8 default:fence_wood 29 0
|
||||
17 0 6 stairs:stair_brick 13 3
|
||||
17 0 7 stairs:stair_stone 13 3
|
||||
17 0 8 stairs:stair_brick 13 3
|
|
@ -0,0 +1,367 @@
|
|||
0 5 0 default:cobble 0 0
|
||||
0 5 8 default:cobble 0 0
|
||||
0 6 1 default:cobble 0 0
|
||||
0 6 7 default:cobble 0 0
|
||||
0 7 2 default:cobble 0 0
|
||||
0 7 6 default:cobble 0 0
|
||||
0 8 3 default:cobble 0 0
|
||||
0 8 4 default:cobble 0 0
|
||||
0 8 5 default:cobble 0 0
|
||||
1 0 0 default:fence_wood 13 0
|
||||
1 0 1 default:cobble 0 0
|
||||
1 0 2 default:cobble 0 0
|
||||
1 0 3 default:cobble 0 0
|
||||
1 0 4 default:cobble 0 0
|
||||
1 0 5 default:cobble 0 0
|
||||
1 0 6 default:cobble 0 0
|
||||
1 0 7 default:cobble 0 0
|
||||
1 1 0 default:fence_wood 13 0
|
||||
1 1 1 default:tree 0 0
|
||||
1 1 2 default:wood 0 0
|
||||
1 1 3 default:wood 0 0
|
||||
1 1 4 default:wood 0 0
|
||||
1 1 5 default:wood 0 0
|
||||
1 1 6 default:wood 0 0
|
||||
1 1 7 default:tree 0 0
|
||||
1 2 1 default:tree 0 0
|
||||
1 2 2 default:wood 0 0
|
||||
1 2 3 default:wood 0 0
|
||||
1 2 4 default:wood 0 0
|
||||
1 2 5 default:wood 0 0
|
||||
1 2 6 default:wood 0 0
|
||||
1 2 7 default:tree 0 0
|
||||
1 3 1 default:tree 0 0
|
||||
1 3 2 default:wood 0 0
|
||||
1 3 3 default:wood 0 0
|
||||
1 3 4 default:wood 0 0
|
||||
1 3 5 default:wood 0 0
|
||||
1 3 6 default:wood 0 0
|
||||
1 3 7 default:tree 0 0
|
||||
1 4 1 default:tree 0 0
|
||||
1 4 2 default:tree 0 0
|
||||
1 4 3 default:tree 0 0
|
||||
1 4 4 default:tree 0 0
|
||||
1 4 5 default:tree 0 0
|
||||
1 4 6 default:tree 0 0
|
||||
1 4 7 default:tree 0 0
|
||||
1 5 0 default:cobble 0 0
|
||||
1 5 1 default:tree 0 0
|
||||
1 5 2 default:wood 0 0
|
||||
1 5 3 default:wood 0 0
|
||||
1 5 4 default:wood 0 0
|
||||
1 5 5 default:wood 0 0
|
||||
1 5 6 default:wood 0 0
|
||||
1 5 7 default:tree 0 0
|
||||
1 5 8 default:cobble 0 0
|
||||
1 6 1 default:cobble 0 0
|
||||
1 6 2 default:tree 0 0
|
||||
1 6 3 default:wood 0 0
|
||||
1 6 4 default:glass 172 0
|
||||
1 6 5 default:wood 0 0
|
||||
1 6 6 default:tree 0 0
|
||||
1 6 7 default:cobble 0 0
|
||||
1 7 2 default:cobble 0 0
|
||||
1 7 3 default:tree 0 0
|
||||
1 7 4 default:tree 0 0
|
||||
1 7 5 default:tree 0 0
|
||||
1 7 6 default:cobble 0 0
|
||||
1 8 3 default:cobble 0 0
|
||||
1 8 4 default:cobble 0 0
|
||||
1 8 5 default:cobble 0 0
|
||||
2 0 0 default:chest 0 0
|
||||
2 0 1 default:cobble 0 0
|
||||
2 0 2 default:cobble 0 0
|
||||
2 0 3 default:cobble 0 0
|
||||
2 0 4 default:cobble 0 0
|
||||
2 0 5 default:cobble 0 0
|
||||
2 0 6 default:cobble 0 0
|
||||
2 0 7 default:cobble 0 0
|
||||
2 1 1 default:wood 0 0
|
||||
2 1 4 default:ladder 170 3
|
||||
2 1 7 default:wood 0 0
|
||||
2 2 1 default:wood 0 0
|
||||
2 2 2 default:torch 0 5
|
||||
2 2 4 default:ladder 187 3
|
||||
2 2 6 default:torch 0 4
|
||||
2 2 7 default:wood 0 0
|
||||
2 3 1 default:wood 0 0
|
||||
2 3 4 default:ladder 170 3
|
||||
2 3 7 default:wood 0 0
|
||||
2 4 1 default:tree 0 0
|
||||
2 4 2 default:wood 0 0
|
||||
2 4 3 default:wood 0 0
|
||||
2 4 4 default:ladder 153 3
|
||||
2 4 5 default:wood 0 0
|
||||
2 4 6 default:wood 0 0
|
||||
2 4 7 default:tree 0 0
|
||||
2 5 0 default:cobble 0 0
|
||||
2 5 1 default:wood 0 0
|
||||
2 5 7 default:wood 0 0
|
||||
2 5 8 default:cobble 0 0
|
||||
2 6 1 default:cobble 0 0
|
||||
2 6 2 default:torch 0 3
|
||||
2 6 6 default:torch 0 3
|
||||
2 6 7 default:cobble 0 0
|
||||
2 7 2 default:cobble 0 0
|
||||
2 7 6 default:cobble 0 0
|
||||
2 8 3 default:cobble 0 0
|
||||
2 8 4 default:cobble 0 0
|
||||
2 8 5 default:cobble 0 0
|
||||
3 0 0 default:chest 0 0
|
||||
3 0 1 default:cobble 0 0
|
||||
3 0 2 default:cobble 0 0
|
||||
3 0 3 default:cobble 0 0
|
||||
3 0 4 default:cobble 0 0
|
||||
3 0 5 default:cobble 0 0
|
||||
3 0 6 default:cobble 0 0
|
||||
3 0 7 default:cobble 0 0
|
||||
3 1 1 default:wood 0 0
|
||||
3 1 7 default:wood 0 0
|
||||
3 2 1 default:wood 0 0
|
||||
3 2 7 default:wood 0 0
|
||||
3 3 1 default:wood 0 0
|
||||
3 3 7 default:wood 0 0
|
||||
3 4 1 default:tree 0 0
|
||||
3 4 2 default:wood 0 0
|
||||
3 4 3 default:wood 0 0
|
||||
3 4 4 default:wood 0 0
|
||||
3 4 5 default:wood 0 0
|
||||
3 4 6 default:wood 0 0
|
||||
3 4 7 default:tree 0 0
|
||||
3 5 0 default:cobble 0 0
|
||||
3 5 1 default:wood 0 0
|
||||
3 5 7 default:wood 0 0
|
||||
3 5 8 default:cobble 0 0
|
||||
3 6 1 default:cobble 0 0
|
||||
3 6 7 default:cobble 0 0
|
||||
3 7 2 default:cobble 0 0
|
||||
3 7 6 default:cobble 0 0
|
||||
3 8 3 default:cobble 0 0
|
||||
3 8 4 default:cobble 0 0
|
||||
3 8 5 default:cobble 0 0
|
||||
4 0 0 default:chest 0 0
|
||||
4 0 1 default:cobble 0 0
|
||||
4 0 2 default:cobble 0 0
|
||||
4 0 3 default:cobble 0 0
|
||||
4 0 4 default:cobble 0 0
|
||||
4 0 5 default:cobble 0 0
|
||||
4 0 6 default:cobble 0 0
|
||||
4 0 7 default:cobble 0 0
|
||||
4 1 1 default:wood 0 0
|
||||
4 1 7 default:tree 0 0
|
||||
4 2 1 default:wood 0 0
|
||||
4 2 7 default:tree 0 0
|
||||
4 3 1 default:wood 0 0
|
||||
4 3 7 default:tree 0 0
|
||||
4 4 1 default:tree 0 0
|
||||
4 4 2 default:wood 0 0
|
||||
4 4 3 default:wood 0 0
|
||||
4 4 4 default:wood 0 0
|
||||
4 4 5 default:wood 0 0
|
||||
4 4 6 default:wood 0 0
|
||||
4 4 7 default:tree 0 0
|
||||
4 5 0 default:cobble 0 0
|
||||
4 5 1 default:wood 0 0
|
||||
4 5 7 default:wood 0 0
|
||||
4 5 8 default:cobble 0 0
|
||||
4 6 1 default:cobble 0 0
|
||||
4 6 7 default:cobble 0 0
|
||||
4 7 2 default:cobble 0 0
|
||||
4 7 6 default:cobble 0 0
|
||||
4 8 3 default:cobble 0 0
|
||||
4 8 4 default:cobble 0 0
|
||||
4 8 5 default:cobble 0 0
|
||||
5 0 0 default:fence_wood 13 0
|
||||
5 0 1 default:cobble 0 0
|
||||
5 0 2 default:cobble 0 0
|
||||
5 0 3 default:cobble 0 0
|
||||
5 0 4 default:cobble 0 0
|
||||
5 0 5 default:cobble 0 0
|
||||
5 0 6 default:cobble 0 0
|
||||
5 0 7 default:cobble 0 0
|
||||
5 1 0 default:fence_wood 13 0
|
||||
5 1 1 default:wood 0 0
|
||||
5 2 1 default:wood 0 0
|
||||
5 3 1 default:wood 0 0
|
||||
5 3 7 default:wood 0 0
|
||||
5 4 1 default:tree 0 0
|
||||
5 4 2 default:wood 0 0
|
||||
5 4 3 default:wood 0 0
|
||||
5 4 4 default:wood 0 0
|
||||
5 4 5 default:wood 0 0
|
||||
5 4 6 default:wood 0 0
|
||||
5 4 7 default:tree 0 0
|
||||
5 5 0 default:cobble 0 0
|
||||
5 5 1 default:wood 0 0
|
||||
5 5 7 default:wood 0 0
|
||||
5 5 8 default:cobble 0 0
|
||||
5 6 1 default:cobble 0 0
|
||||
5 6 7 default:cobble 0 0
|
||||
5 7 2 default:cobble 0 0
|
||||
5 7 6 default:cobble 0 0
|
||||
5 8 3 default:cobble 0 0
|
||||
5 8 4 default:cobble 0 0
|
||||
5 8 5 default:cobble 0 0
|
||||
6 0 1 default:cobble 0 0
|
||||
6 0 2 default:cobble 0 0
|
||||
6 0 3 default:cobble 0 0
|
||||
6 0 4 default:cobble 0 0
|
||||
6 0 5 default:cobble 0 0
|
||||
6 0 6 default:cobble 0 0
|
||||
6 0 7 default:cobble 0 0
|
||||
6 1 1 default:wood 0 0
|
||||
6 1 7 default:tree 0 0
|
||||
6 2 1 default:wood 0 0
|
||||
6 2 7 default:tree 0 0
|
||||
6 3 1 default:wood 0 0
|
||||
6 3 7 default:tree 0 0
|
||||
6 4 1 default:tree 0 0
|
||||
6 4 2 default:wood 0 0
|
||||
6 4 3 default:wood 0 0
|
||||
6 4 4 default:wood 0 0
|
||||
6 4 5 default:wood 0 0
|
||||
6 4 6 default:wood 0 0
|
||||
6 4 7 default:tree 0 0
|
||||
6 5 0 default:cobble 0 0
|
||||
6 5 1 default:wood 0 0
|
||||
6 5 7 default:wood 0 0
|
||||
6 5 8 default:cobble 0 0
|
||||
6 6 1 default:cobble 0 0
|
||||
6 6 7 default:cobble 0 0
|
||||
6 7 2 default:cobble 0 0
|
||||
6 7 6 default:cobble 0 0
|
||||
6 8 3 default:cobble 0 0
|
||||
6 8 4 default:cobble 0 0
|
||||
6 8 5 default:cobble 0 0
|
||||
7 0 1 default:cobble 0 0
|
||||
7 0 2 default:cobble 0 0
|
||||
7 0 3 default:cobble 0 0
|
||||
7 0 4 default:cobble 0 0
|
||||
7 0 5 default:cobble 0 0
|
||||
7 0 6 default:cobble 0 0
|
||||
7 0 7 default:cobble 0 0
|
||||
7 1 1 default:wood 0 0
|
||||
7 1 7 default:wood 0 0
|
||||
7 2 1 default:wood 0 0
|
||||
7 2 7 default:wood 0 0
|
||||
7 3 1 default:wood 0 0
|
||||
7 3 7 default:wood 0 0
|
||||
7 4 1 default:tree 0 0
|
||||
7 4 2 default:wood 0 0
|
||||
7 4 3 default:wood 0 0
|
||||
7 4 4 default:wood 0 0
|
||||
7 4 5 default:wood 0 0
|
||||
7 4 6 default:wood 0 0
|
||||
7 4 7 default:tree 0 0
|
||||
7 5 0 default:cobble 0 0
|
||||
7 5 1 default:wood 0 0
|
||||
7 5 7 default:wood 0 0
|
||||
7 5 8 default:cobble 0 0
|
||||
7 6 1 default:cobble 0 0
|
||||
7 6 7 default:cobble 0 0
|
||||
7 7 2 default:cobble 0 0
|
||||
7 7 6 default:cobble 0 0
|
||||
7 8 3 default:cobble 0 0
|
||||
7 8 4 default:cobble 0 0
|
||||
7 8 5 default:cobble 0 0
|
||||
8 0 1 default:cobble 0 0
|
||||
8 0 2 default:cobble 0 0
|
||||
8 0 3 default:cobble 0 0
|
||||
8 0 4 default:cobble 0 0
|
||||
8 0 5 default:cobble 0 0
|
||||
8 0 6 default:cobble 0 0
|
||||
8 0 7 default:cobble 0 0
|
||||
8 1 1 default:wood 0 0
|
||||
8 1 7 default:wood 0 0
|
||||
8 2 1 default:wood 0 0
|
||||
8 2 2 default:torch 0 5
|
||||
8 2 6 default:torch 0 4
|
||||
8 2 7 default:wood 0 0
|
||||
8 3 1 default:wood 0 0
|
||||
8 3 7 default:wood 0 0
|
||||
8 4 1 default:tree 0 0
|
||||
8 4 2 default:wood 0 0
|
||||
8 4 3 default:wood 0 0
|
||||
8 4 4 default:wood 0 0
|
||||
8 4 5 default:wood 0 0
|
||||
8 4 6 default:wood 0 0
|
||||
8 4 7 default:tree 0 0
|
||||
8 5 0 default:cobble 0 0
|
||||
8 5 1 default:wood 0 0
|
||||
8 5 7 default:wood 0 0
|
||||
8 5 8 default:cobble 0 0
|
||||
8 6 1 default:cobble 0 0
|
||||
8 6 2 default:torch 0 2
|
||||
8 6 6 default:torch 0 2
|
||||
8 6 7 default:cobble 0 0
|
||||
8 7 2 default:cobble 0 0
|
||||
8 7 6 default:cobble 0 0
|
||||
8 8 3 default:cobble 0 0
|
||||
8 8 4 default:cobble 0 0
|
||||
8 8 5 default:cobble 0 0
|
||||
9 0 1 default:cobble 0 0
|
||||
9 0 2 default:cobble 0 0
|
||||
9 0 3 default:cobble 0 0
|
||||
9 0 4 default:cobble 0 0
|
||||
9 0 5 default:cobble 0 0
|
||||
9 0 6 default:cobble 0 0
|
||||
9 0 7 default:cobble 0 0
|
||||
9 1 1 default:tree 0 0
|
||||
9 1 2 default:wood 0 0
|
||||
9 1 3 default:tree 0 0
|
||||
9 1 5 default:tree 0 0
|
||||
9 1 6 default:wood 0 0
|
||||
9 1 7 default:tree 0 0
|
||||
9 2 1 default:tree 0 0
|
||||
9 2 2 default:wood 0 0
|
||||
9 2 3 default:tree 0 0
|
||||
9 2 5 default:tree 0 0
|
||||
9 2 6 default:wood 0 0
|
||||
9 2 7 default:tree 0 0
|
||||
9 3 1 default:tree 0 0
|
||||
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|
||||
9 3 3 default:tree 0 0
|
||||
9 3 4 default:wood 0 0
|
||||
9 3 5 default:tree 0 0
|
||||
9 3 6 default:wood 0 0
|
||||
9 3 7 default:tree 0 0
|
||||
9 4 1 default:tree 0 0
|
||||
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|
||||
9 4 3 default:tree 0 0
|
||||
9 4 4 default:tree 0 0
|
||||
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|
||||
9 4 6 default:tree 0 0
|
||||
9 4 7 default:tree 0 0
|
||||
9 5 0 default:cobble 0 0
|
||||
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|
||||
9 5 2 default:wood 0 0
|
||||
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|
||||
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|
||||
9 5 5 default:wood 0 0
|
||||
9 5 6 default:wood 0 0
|
||||
9 5 7 default:tree 0 0
|
||||
9 5 8 default:cobble 0 0
|
||||
9 6 1 default:cobble 0 0
|
||||
9 6 2 default:tree 0 0
|
||||
9 6 3 default:wood 0 0
|
||||
9 6 4 default:glass 172 0
|
||||
9 6 5 default:wood 0 0
|
||||
9 6 6 default:tree 0 0
|
||||
9 6 7 default:cobble 0 0
|
||||
9 7 2 default:cobble 0 0
|
||||
9 7 3 default:tree 0 0
|
||||
9 7 4 default:tree 0 0
|
||||
9 7 5 default:tree 0 0
|
||||
9 7 6 default:cobble 0 0
|
||||
9 8 3 default:cobble 0 0
|
||||
9 8 4 default:cobble 0 0
|
||||
9 8 5 default:cobble 0 0
|
||||
10 5 0 default:cobble 0 0
|
||||
10 5 8 default:cobble 0 0
|
||||
10 6 1 default:cobble 0 0
|
||||
10 6 7 default:cobble 0 0
|
||||
10 7 2 default:cobble 0 0
|
||||
10 7 6 default:cobble 0 0
|
||||
10 8 3 default:cobble 0 0
|
||||
10 8 4 default:cobble 0 0
|
||||
10 8 5 default:cobble 0 0
|
|
@ -0,0 +1,576 @@
|
|||
0 4 0 default:cobble 0 0
|
||||
0 4 10 default:cobble 0 0
|
||||
0 5 0 default:cobble 0 0
|
||||
0 5 10 default:cobble 0 0
|
||||
0 6 1 default:cobble 0 0
|
||||
0 6 9 default:cobble 0 0
|
||||
0 7 2 default:cobble 0 0
|
||||
0 7 8 default:cobble 0 0
|
||||
0 8 3 default:cobble 0 0
|
||||
0 8 7 default:cobble 0 0
|
||||
0 9 4 default:cobble 0 0
|
||||
0 9 5 default:cobble 0 0
|
||||
0 9 6 default:cobble 0 0
|
||||
1 0 1 default:tree 0 0
|
||||
1 0 2 default:wood 0 0
|
||||
1 0 3 default:wood 0 0
|
||||
1 0 4 default:wood 0 0
|
||||
1 0 5 default:wood 0 0
|
||||
1 0 6 default:wood 0 0
|
||||
1 0 7 default:wood 0 0
|
||||
1 0 8 default:wood 0 0
|
||||
1 0 9 default:tree 0 0
|
||||
1 1 1 default:tree 0 0
|
||||
1 1 2 default:wood 0 0
|
||||
1 1 3 default:wood 0 0
|
||||
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|
||||
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|
||||
1 1 6 default:wood 0 0
|
||||
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|
||||
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|
||||
1 1 9 default:tree 0 0
|
||||
1 2 1 default:tree 0 0
|
||||
1 2 2 default:wood 0 0
|
||||
1 2 3 default:wood 0 0
|
||||
1 2 4 default:wood 0 0
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
1 2 9 default:tree 0 0
|
||||
1 3 1 default:tree 0 0
|
||||
1 3 2 default:wood 0 0
|
||||
1 3 3 default:wood 0 0
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
1 3 9 default:tree 0 0
|
||||
1 4 0 default:cobble 0 0
|
||||
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|
||||
1 4 2 default:tree 0 0
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
1 4 10 default:cobble 0 0
|
||||
1 5 0 default:cobble 0 0
|
||||
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|
||||
1 5 2 default:wood 0 0
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
1 5 9 default:tree 0 0
|
||||
1 5 10 default:cobble 0 0
|
||||
1 6 1 default:cobble 0 0
|
||||
1 6 2 default:wood 0 0
|
||||
1 6 3 default:wood 0 0
|
||||
1 6 4 default:wood 0 0
|
||||
1 6 5 default:fence_wood 173 0
|
||||
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|
||||
1 6 7 default:wood 0 0
|
||||
1 6 8 default:wood 0 0
|
||||
1 6 9 default:cobble 0 0
|
||||
1 7 2 default:cobble 0 0
|
||||
1 7 3 default:wood 0 0
|
||||
1 7 4 default:wood 0 0
|
||||
1 7 5 default:fence_wood 157 0
|
||||
1 7 6 default:wood 0 0
|
||||
1 7 7 default:wood 0 0
|
||||
1 7 8 default:cobble 0 0
|
||||
1 8 3 default:cobble 0 0
|
||||
1 8 4 default:wood 0 0
|
||||
1 8 5 default:wood 0 0
|
||||
1 8 6 default:wood 0 0
|
||||
1 8 7 default:cobble 0 0
|
||||
1 9 4 default:cobble 0 0
|
||||
1 9 5 default:cobble 0 0
|
||||
1 9 6 default:cobble 0 0
|
||||
2 0 1 default:wood 0 0
|
||||
2 0 2 default:wood 0 0
|
||||
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|
||||
2 0 4 default:wood 0 0
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
2 0 9 default:wood 0 0
|
||||
2 1 1 default:wood 0 0
|
||||
2 1 9 default:wood 0 0
|
||||
2 2 1 default:wood 0 0
|
||||
2 2 5 default:torch 0 3
|
||||
2 2 9 default:wood 0 0
|
||||
2 3 1 default:wood 0 0
|
||||
2 3 2 default:wood 0 0
|
||||
2 3 3 default:wood 0 0
|
||||
2 3 4 default:wood 0 0
|
||||
2 3 5 default:wood 0 0
|
||||
2 3 6 default:wood 0 0
|
||||
2 3 7 default:wood 0 0
|
||||
2 3 8 default:wood 0 0
|
||||
2 3 9 default:wood 0 0
|
||||
2 4 0 default:cobble 0 0
|
||||
2 4 1 default:torch 0 1
|
||||
2 4 4 default:chest 0 3
|
||||
2 4 5 default:torch 0 1
|
||||
2 4 7 default:chest 0 3
|
||||
2 4 9 default:torch 0 1
|
||||
2 4 10 default:cobble 0 0
|
||||
2 5 0 default:cobble 0 0
|
||||
2 5 10 default:cobble 0 0
|
||||
2 6 1 default:cobble 0 0
|
||||
2 6 9 default:cobble 0 0
|
||||
2 7 2 default:cobble 0 0
|
||||
2 7 8 default:cobble 0 0
|
||||
2 8 3 default:cobble 0 0
|
||||
2 8 7 default:cobble 0 0
|
||||
2 9 4 default:cobble 0 0
|
||||
2 9 5 default:cobble 0 0
|
||||
2 9 6 default:cobble 0 0
|
||||
3 0 1 default:wood 0 0
|
||||
3 0 2 default:wood 0 0
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
3 0 8 default:wood 0 0
|
||||
3 0 9 default:wood 0 0
|
||||
3 1 1 default:wood 0 0
|
||||
3 1 2 default:ladder 187 5
|
||||
3 1 9 default:wood 0 0
|
||||
3 2 1 default:wood 0 0
|
||||
3 2 2 default:ladder 204 5
|
||||
3 2 9 default:wood 0 0
|
||||
3 3 1 default:wood 0 0
|
||||
3 3 2 default:ladder 187 5
|
||||
3 3 3 default:wood 0 0
|
||||
3 3 4 default:wood 0 0
|
||||
3 3 5 default:wood 0 0
|
||||
3 3 6 default:wood 0 0
|
||||
3 3 7 default:wood 0 0
|
||||
3 3 8 default:wood 0 0
|
||||
3 3 9 default:wood 0 0
|
||||
3 4 0 default:cobble 0 0
|
||||
3 4 10 default:cobble 0 0
|
||||
3 5 0 default:cobble 0 0
|
||||
3 5 10 default:cobble 0 0
|
||||
3 6 1 default:cobble 0 0
|
||||
3 6 9 default:cobble 0 0
|
||||
3 7 2 default:cobble 0 0
|
||||
3 7 8 default:cobble 0 0
|
||||
3 8 3 default:cobble 0 0
|
||||
3 8 7 default:cobble 0 0
|
||||
3 9 4 default:cobble 0 0
|
||||
3 9 5 default:cobble 0 0
|
||||
3 9 6 default:cobble 0 0
|
||||
4 0 1 default:wood 0 0
|
||||
4 0 2 default:wood 0 0
|
||||
4 0 3 default:wood 0 0
|
||||
4 0 4 default:wood 0 0
|
||||
4 0 5 default:wood 0 0
|
||||
4 0 6 default:wood 0 0
|
||||
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|
||||
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|
||||
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|
||||
4 1 1 default:wood 0 0
|
||||
4 1 9 default:wood 0 0
|
||||
4 2 1 default:wood 0 0
|
||||
4 2 2 default:torch 0 5
|
||||
4 2 8 default:torch 0 4
|
||||
4 2 9 default:wood 0 0
|
||||
4 3 1 default:wood 0 0
|
||||
4 3 2 default:wood 0 0
|
||||
4 3 3 default:wood 0 0
|
||||
4 3 4 default:wood 0 0
|
||||
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|
||||
4 3 6 default:wood 0 0
|
||||
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|
||||
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|
||||
4 3 9 default:wood 0 0
|
||||
4 4 0 default:cobble 0 0
|
||||
4 4 10 default:cobble 0 0
|
||||
4 5 0 default:cobble 0 0
|
||||
4 5 10 default:cobble 0 0
|
||||
4 6 1 default:cobble 0 0
|
||||
4 6 9 default:cobble 0 0
|
||||
4 7 2 default:cobble 0 0
|
||||
4 7 8 default:cobble 0 0
|
||||
4 8 3 default:cobble 0 0
|
||||
4 8 7 default:cobble 0 0
|
||||
4 9 4 default:cobble 0 0
|
||||
4 9 5 default:cobble 0 0
|
||||
4 9 6 default:cobble 0 0
|
||||
5 0 1 default:tree 0 0
|
||||
5 0 2 default:wood 0 0
|
||||
5 0 3 default:wood 0 0
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
5 0 9 default:tree 0 0
|
||||
5 1 1 default:tree 0 0
|
||||
5 1 2 default:fence_wood 187 0
|
||||
5 1 5 default:fence_wood 153 0
|
||||
5 1 8 default:fence_wood 187 0
|
||||
5 1 9 default:tree 0 0
|
||||
5 2 0 default:torch 0 4
|
||||
5 2 1 default:tree 0 0
|
||||
5 2 2 default:fence_wood 204 0
|
||||
5 2 5 default:fence_wood 170 0
|
||||
5 2 8 default:fence_wood 204 0
|
||||
5 2 9 default:tree 0 0
|
||||
5 2 10 default:torch 0 5
|
||||
5 3 1 default:wood 0 0
|
||||
5 3 2 default:wood 0 0
|
||||
5 3 3 default:wood 0 0
|
||||
5 3 4 default:wood 0 0
|
||||
5 3 5 default:wood 0 0
|
||||
5 3 6 default:wood 0 0
|
||||
5 3 7 default:wood 0 0
|
||||
5 3 8 default:wood 0 0
|
||||
5 3 9 default:wood 0 0
|
||||
5 4 0 default:cobble 0 0
|
||||
5 4 10 default:cobble 0 0
|
||||
5 5 0 default:cobble 0 0
|
||||
5 5 10 default:cobble 0 0
|
||||
5 6 1 default:cobble 0 0
|
||||
5 6 9 default:cobble 0 0
|
||||
5 7 2 default:cobble 0 0
|
||||
5 7 8 default:cobble 0 0
|
||||
5 8 3 default:cobble 0 0
|
||||
5 8 7 default:cobble 0 0
|
||||
5 9 4 default:cobble 0 0
|
||||
5 9 5 default:cobble 0 0
|
||||
5 9 6 default:cobble 0 0
|
||||
6 0 1 default:wood 0 0
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
6 3 1 default:tree 0 0
|
||||
6 3 9 default:tree 0 0
|
||||
6 4 0 default:cobble 0 0
|
||||
6 4 10 default:cobble 0 0
|
||||
6 5 0 default:cobble 0 0
|
||||
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|
||||
6 6 1 default:cobble 0 0
|
||||
6 6 9 default:cobble 0 0
|
||||
6 7 2 default:cobble 0 0
|
||||
6 7 8 default:cobble 0 0
|
||||
6 8 3 default:cobble 0 0
|
||||
6 8 7 default:cobble 0 0
|
||||
6 9 4 default:cobble 0 0
|
||||
6 9 5 default:cobble 0 0
|
||||
6 9 6 default:cobble 0 0
|
||||
7 0 1 default:wood 0 0
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
7 0 9 default:wood 0 0
|
||||
7 3 1 default:tree 0 0
|
||||
7 3 9 default:tree 0 0
|
||||
7 4 0 default:cobble 0 0
|
||||
7 4 1 default:torch 0 1
|
||||
7 4 9 default:torch 0 1
|
||||
7 4 10 default:cobble 0 0
|
||||
7 5 0 default:cobble 0 0
|
||||
7 5 10 default:cobble 0 0
|
||||
7 6 1 default:cobble 0 0
|
||||
7 6 9 default:cobble 0 0
|
||||
7 7 2 default:cobble 0 0
|
||||
7 7 8 default:cobble 0 0
|
||||
7 8 3 default:cobble 0 0
|
||||
7 8 7 default:cobble 0 0
|
||||
7 9 4 default:cobble 0 0
|
||||
7 9 5 default:cobble 0 0
|
||||
7 9 6 default:cobble 0 0
|
||||
8 0 1 default:wood 0 0
|
||||
8 0 2 default:wood 0 0
|
||||
8 0 3 default:wood 0 0
|
||||
8 0 4 default:wood 0 0
|
||||
8 0 5 default:wood 0 0
|
||||
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|
||||
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|
||||
8 0 8 default:wood 0 0
|
||||
8 0 9 default:wood 0 0
|
||||
8 3 1 default:tree 0 0
|
||||
8 3 9 default:tree 0 0
|
||||
8 4 0 default:cobble 0 0
|
||||
8 4 10 default:cobble 0 0
|
||||
8 5 0 default:cobble 0 0
|
||||
8 5 10 default:cobble 0 0
|
||||
8 6 1 default:cobble 0 0
|
||||
8 6 9 default:cobble 0 0
|
||||
8 7 2 default:cobble 0 0
|
||||
8 7 8 default:cobble 0 0
|
||||
8 8 3 default:cobble 0 0
|
||||
8 8 7 default:cobble 0 0
|
||||
8 9 4 default:cobble 0 0
|
||||
8 9 5 default:cobble 0 0
|
||||
8 9 6 default:cobble 0 0
|
||||
9 0 1 default:tree 0 0
|
||||
9 0 2 default:wood 0 0
|
||||
9 0 3 default:wood 0 0
|
||||
9 0 4 default:wood 0 0
|
||||
9 0 5 default:wood 0 0
|
||||
9 0 6 default:wood 0 0
|
||||
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|
||||
9 0 8 default:wood 0 0
|
||||
9 0 9 default:tree 0 0
|
||||
9 1 1 default:tree 0 0
|
||||
9 1 2 default:fence_wood 138 0
|
||||
9 1 5 default:fence_wood 153 0
|
||||
9 1 8 default:fence_wood 138 0
|
||||
9 1 9 default:tree 0 0
|
||||
9 2 0 default:torch 0 4
|
||||
9 2 1 default:tree 0 0
|
||||
9 2 2 default:fence_wood 154 0
|
||||
9 2 5 default:fence_wood 170 0
|
||||
9 2 8 default:fence_wood 154 0
|
||||
9 2 9 default:tree 0 0
|
||||
9 2 10 default:torch 0 5
|
||||
9 3 1 default:wood 0 0
|
||||
9 3 2 default:wood 0 0
|
||||
9 3 3 default:wood 0 0
|
||||
9 3 4 default:wood 0 0
|
||||
9 3 5 default:wood 0 0
|
||||
9 3 6 default:wood 0 0
|
||||
9 3 7 default:wood 0 0
|
||||
9 3 8 default:wood 0 0
|
||||
9 3 9 default:wood 0 0
|
||||
9 4 0 default:cobble 0 0
|
||||
9 4 10 default:cobble 0 0
|
||||
9 5 0 default:cobble 0 0
|
||||
9 5 10 default:cobble 0 0
|
||||
9 6 1 default:cobble 0 0
|
||||
9 6 9 default:cobble 0 0
|
||||
9 7 2 default:cobble 0 0
|
||||
9 7 8 default:cobble 0 0
|
||||
9 8 3 default:cobble 0 0
|
||||
9 8 7 default:cobble 0 0
|
||||
9 9 4 default:cobble 0 0
|
||||
9 9 5 default:cobble 0 0
|
||||
9 9 6 default:cobble 0 0
|
||||
10 0 1 default:wood 0 0
|
||||
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|
||||
10 0 3 default:wood 0 0
|
||||
10 0 4 default:wood 0 0
|
||||
10 0 5 default:wood 0 0
|
||||
10 0 6 default:wood 0 0
|
||||
10 0 7 default:wood 0 0
|
||||
10 0 8 default:wood 0 0
|
||||
10 0 9 default:wood 0 0
|
||||
10 1 1 default:wood 0 0
|
||||
10 1 9 default:wood 0 0
|
||||
10 2 1 default:wood 0 0
|
||||
10 2 9 default:wood 0 0
|
||||
10 3 1 default:wood 0 0
|
||||
10 3 2 default:wood 0 0
|
||||
10 3 3 default:wood 0 0
|
||||
10 3 4 default:wood 0 0
|
||||
10 3 5 default:wood 0 0
|
||||
10 3 6 default:wood 0 0
|
||||
10 3 7 default:wood 0 0
|
||||
10 3 8 default:wood 0 0
|
||||
10 3 9 default:wood 0 0
|
||||
10 4 0 default:cobble 0 0
|
||||
10 4 10 default:cobble 0 0
|
||||
10 5 0 default:cobble 0 0
|
||||
10 5 10 default:cobble 0 0
|
||||
10 6 1 default:cobble 0 0
|
||||
10 6 9 default:cobble 0 0
|
||||
10 7 2 default:cobble 0 0
|
||||
10 7 8 default:cobble 0 0
|
||||
10 8 3 default:cobble 0 0
|
||||
10 8 7 default:cobble 0 0
|
||||
10 9 4 default:cobble 0 0
|
||||
10 9 5 default:cobble 0 0
|
||||
10 9 6 default:cobble 0 0
|
||||
11 0 1 default:wood 0 0
|
||||
11 0 2 default:wood 0 0
|
||||
11 0 3 default:wood 0 0
|
||||
11 0 4 default:wood 0 0
|
||||
11 0 5 default:wood 0 0
|
||||
11 0 6 default:wood 0 0
|
||||
11 0 7 default:wood 0 0
|
||||
11 0 8 default:wood 0 0
|
||||
11 0 9 default:wood 0 0
|
||||
11 1 1 default:wood 0 0
|
||||
11 1 8 default:ladder 136 4
|
||||
11 1 9 default:wood 0 0
|
||||
11 2 1 default:wood 0 0
|
||||
11 2 8 default:ladder 153 4
|
||||
11 2 9 default:wood 0 0
|
||||
11 3 1 default:wood 0 0
|
||||
11 3 2 default:wood 0 0
|
||||
11 3 3 default:wood 0 0
|
||||
11 3 4 default:wood 0 0
|
||||
11 3 5 default:wood 0 0
|
||||
11 3 6 default:wood 0 0
|
||||
11 3 7 default:wood 0 0
|
||||
11 3 8 default:ladder 170 4
|
||||
11 3 9 default:wood 0 0
|
||||
11 4 0 default:cobble 0 0
|
||||
11 4 10 default:cobble 0 0
|
||||
11 5 0 default:cobble 0 0
|
||||
11 5 10 default:cobble 0 0
|
||||
11 6 1 default:cobble 0 0
|
||||
11 6 9 default:cobble 0 0
|
||||
11 7 2 default:cobble 0 0
|
||||
11 7 8 default:cobble 0 0
|
||||
11 8 3 default:cobble 0 0
|
||||
11 8 7 default:cobble 0 0
|
||||
11 9 4 default:cobble 0 0
|
||||
11 9 5 default:cobble 0 0
|
||||
11 9 6 default:cobble 0 0
|
||||
12 0 1 default:wood 0 0
|
||||
12 0 2 default:wood 0 0
|
||||
12 0 3 default:wood 0 0
|
||||
12 0 4 default:wood 0 0
|
||||
12 0 5 default:wood 0 0
|
||||
12 0 6 default:wood 0 0
|
||||
12 0 7 default:wood 0 0
|
||||
12 0 8 default:wood 0 0
|
||||
12 0 9 default:wood 0 0
|
||||
12 1 1 default:wood 0 0
|
||||
12 1 9 default:wood 0 0
|
||||
12 2 1 default:wood 0 0
|
||||
12 2 5 default:torch 0 2
|
||||
12 2 9 default:wood 0 0
|
||||
12 3 1 default:wood 0 0
|
||||
12 3 2 default:wood 0 0
|
||||
12 3 3 default:wood 0 0
|
||||
12 3 4 default:wood 0 0
|
||||
12 3 5 default:wood 0 0
|
||||
12 3 6 default:wood 0 0
|
||||
12 3 7 default:wood 0 0
|
||||
12 3 8 default:wood 0 0
|
||||
12 3 9 default:wood 0 0
|
||||
12 4 0 default:cobble 0 0
|
||||
12 4 1 default:torch 0 1
|
||||
12 4 5 default:torch 0 1
|
||||
12 4 9 default:torch 0 1
|
||||
12 4 10 default:cobble 0 0
|
||||
12 5 0 default:cobble 0 0
|
||||
12 5 10 default:cobble 0 0
|
||||
12 6 1 default:cobble 0 0
|
||||
12 6 9 default:cobble 0 0
|
||||
12 7 2 default:cobble 0 0
|
||||
12 7 8 default:cobble 0 0
|
||||
12 8 3 default:cobble 0 0
|
||||
12 8 7 default:cobble 0 0
|
||||
12 9 4 default:cobble 0 0
|
||||
12 9 5 default:cobble 0 0
|
||||
12 9 6 default:cobble 0 0
|
||||
13 0 1 default:tree 0 0
|
||||
13 0 2 default:wood 0 0
|
||||
13 0 3 default:wood 0 0
|
||||
13 0 4 default:wood 0 0
|
||||
13 0 5 default:wood 0 0
|
||||
13 0 6 default:wood 0 0
|
||||
13 0 7 default:wood 0 0
|
||||
13 0 8 default:wood 0 0
|
||||
13 0 9 default:tree 0 0
|
||||
13 1 1 default:tree 0 0
|
||||
13 1 2 default:wood 0 0
|
||||
13 1 3 default:wood 0 0
|
||||
13 1 4 default:wood 0 0
|
||||
13 1 5 default:wood 0 0
|
||||
13 1 6 default:wood 0 0
|
||||
13 1 7 default:wood 0 0
|
||||
13 1 8 default:wood 0 0
|
||||
13 1 9 default:tree 0 0
|
||||
13 2 1 default:tree 0 0
|
||||
13 2 2 default:wood 0 0
|
||||
13 2 3 default:wood 0 0
|
||||
13 2 4 default:wood 0 0
|
||||
13 2 5 default:wood 0 0
|
||||
13 2 6 default:wood 0 0
|
||||
13 2 7 default:wood 0 0
|
||||
13 2 8 default:wood 0 0
|
||||
13 2 9 default:tree 0 0
|
||||
13 3 1 default:tree 0 0
|
||||
13 3 2 default:wood 0 0
|
||||
13 3 3 default:wood 0 0
|
||||
13 3 4 default:wood 0 0
|
||||
13 3 5 default:wood 0 0
|
||||
13 3 6 default:wood 0 0
|
||||
13 3 7 default:wood 0 0
|
||||
13 3 8 default:wood 0 0
|
||||
13 3 9 default:tree 0 0
|
||||
13 4 0 default:cobble 0 0
|
||||
13 4 1 default:tree 0 0
|
||||
13 4 2 default:tree 0 0
|
||||
13 4 3 default:tree 0 0
|
||||
13 4 4 default:tree 0 0
|
||||
13 4 5 default:tree 0 0
|
||||
13 4 6 default:tree 0 0
|
||||
13 4 7 default:tree 0 0
|
||||
13 4 8 default:tree 0 0
|
||||
13 4 9 default:tree 0 0
|
||||
13 4 10 default:cobble 0 0
|
||||
13 5 0 default:cobble 0 0
|
||||
13 5 1 default:tree 0 0
|
||||
13 5 2 default:wood 0 0
|
||||
13 5 3 default:wood 0 0
|
||||
13 5 4 default:wood 0 0
|
||||
13 5 5 default:wood 0 0
|
||||
13 5 6 default:wood 0 0
|
||||
13 5 7 default:wood 0 0
|
||||
13 5 8 default:wood 0 0
|
||||
13 5 9 default:tree 0 0
|
||||
13 5 10 default:cobble 0 0
|
||||
13 6 1 default:cobble 0 0
|
||||
13 6 2 default:wood 0 0
|
||||
13 6 3 default:wood 0 0
|
||||
13 6 4 default:wood 0 0
|
||||
13 6 5 default:fence_wood 172 0
|
||||
13 6 6 default:wood 0 0
|
||||
13 6 7 default:wood 0 0
|
||||
13 6 8 default:wood 0 0
|
||||
13 6 9 default:cobble 0 0
|
||||
13 7 2 default:cobble 0 0
|
||||
13 7 3 default:wood 0 0
|
||||
13 7 4 default:wood 0 0
|
||||
13 7 5 default:fence_wood 156 0
|
||||
13 7 6 default:wood 0 0
|
||||
13 7 7 default:wood 0 0
|
||||
13 7 8 default:cobble 0 0
|
||||
13 8 3 default:cobble 0 0
|
||||
13 8 4 default:wood 0 0
|
||||
13 8 5 default:wood 0 0
|
||||
13 8 6 default:wood 0 0
|
||||
13 8 7 default:cobble 0 0
|
||||
13 9 4 default:cobble 0 0
|
||||
13 9 5 default:cobble 0 0
|
||||
13 9 6 default:cobble 0 0
|
||||
14 4 0 default:cobble 0 0
|
||||
14 4 10 default:cobble 0 0
|
||||
14 5 0 default:cobble 0 0
|
||||
14 5 10 default:cobble 0 0
|
||||
14 6 1 default:cobble 0 0
|
||||
14 6 9 default:cobble 0 0
|
||||
14 7 2 default:cobble 0 0
|
||||
14 7 8 default:cobble 0 0
|
||||
14 8 3 default:cobble 0 0
|
||||
14 8 7 default:cobble 0 0
|
||||
14 9 4 default:cobble 0 0
|
||||
14 9 5 default:cobble 0 0
|
||||
14 9 6 default:cobble 0 0
|
|
@ -0,0 +1,722 @@
|
|||
0 0 0 default:stone 0 0
|
||||
0 0 1 default:stone 0 0
|
||||
0 0 2 default:stone 0 0
|
||||
0 0 3 default:stone 0 0
|
||||
0 0 4 default:stone 0 0
|
||||
0 0 5 default:stone 0 0
|
||||
0 0 6 default:stone 0 0
|
||||
0 0 7 default:stone 0 0
|
||||
0 0 8 default:stone 0 0
|
||||
0 0 9 default:stone 0 0
|
||||
0 0 10 default:stone 0 0
|
||||
0 0 11 default:stone 0 0
|
||||
0 0 12 default:stone 0 0
|
||||
0 0 13 default:stone 0 0
|
||||
0 4 0 default:stone 0 0
|
||||
0 4 1 default:stone 0 0
|
||||
0 4 2 default:stone 0 0
|
||||
0 4 3 default:stone 0 0
|
||||
0 4 4 default:stone 0 0
|
||||
0 4 5 default:stone 0 0
|
||||
0 4 6 default:stone 0 0
|
||||
0 4 7 default:stone 0 0
|
||||
0 4 8 default:stone 0 0
|
||||
0 4 9 default:stone 0 0
|
||||
0 4 10 default:stone 0 0
|
||||
0 4 11 default:stone 0 0
|
||||
0 4 12 default:stone 0 0
|
||||
0 4 13 default:stone 0 0
|
||||
1 0 0 default:stone 0 0
|
||||
1 0 1 default:stone 0 0
|
||||
1 0 2 default:stone 0 0
|
||||
1 0 3 default:stone 0 0
|
||||
1 0 4 default:stone 0 0
|
||||
1 0 5 default:stone 0 0
|
||||
1 0 6 default:stone 0 0
|
||||
1 0 7 default:stone 0 0
|
||||
1 0 8 default:stone 0 0
|
||||
1 0 9 default:stone 0 0
|
||||
1 0 10 default:stone 0 0
|
||||
1 0 11 default:stone 0 0
|
||||
1 0 12 default:stone 0 0
|
||||
1 0 13 default:stone 0 0
|
||||
1 1 1 default:cobble 0 0
|
||||
1 1 2 default:cobble 0 0
|
||||
1 1 3 default:cobble 0 0
|
||||
1 1 4 default:cobble 0 0
|
||||
1 1 5 default:cobble 0 0
|
||||
1 1 6 default:cobble 0 0
|
||||
1 1 7 default:cobble 0 0
|
||||
1 1 8 default:cobble 0 0
|
||||
1 1 9 default:cobble 0 0
|
||||
1 1 10 default:cobble 0 0
|
||||
1 1 11 default:cobble 0 0
|
||||
1 1 12 default:cobble 0 0
|
||||
1 2 1 default:cobble 0 0
|
||||
1 2 2 default:cobble 0 0
|
||||
1 2 3 default:cobble 0 0
|
||||
1 2 4 default:cobble 0 0
|
||||
1 2 5 default:cobble 0 0
|
||||
1 2 6 default:cobble 0 0
|
||||
1 2 7 default:cobble 0 0
|
||||
1 2 8 default:cobble 0 0
|
||||
1 2 9 default:cobble 0 0
|
||||
1 2 10 default:cobble 0 0
|
||||
1 2 11 default:cobble 0 0
|
||||
1 2 12 default:cobble 0 0
|
||||
1 3 1 default:cobble 0 0
|
||||
1 3 2 default:cobble 0 0
|
||||
1 3 3 default:cobble 0 0
|
||||
1 3 4 default:cobble 0 0
|
||||
1 3 5 default:cobble 0 0
|
||||
1 3 6 default:cobble 0 0
|
||||
1 3 7 default:cobble 0 0
|
||||
1 3 8 default:cobble 0 0
|
||||
1 3 9 default:cobble 0 0
|
||||
1 3 10 default:cobble 0 0
|
||||
1 3 11 default:cobble 0 0
|
||||
1 3 12 default:cobble 0 0
|
||||
1 4 1 default:cobble 0 0
|
||||
1 4 2 default:cobble 0 0
|
||||
1 4 3 default:cobble 0 0
|
||||
1 4 4 default:cobble 0 0
|
||||
1 4 5 default:cobble 0 0
|
||||
1 4 6 default:cobble 0 0
|
||||
1 4 7 default:cobble 0 0
|
||||
1 4 8 default:cobble 0 0
|
||||
1 4 9 default:cobble 0 0
|
||||
1 4 10 default:cobble 0 0
|
||||
1 4 11 default:cobble 0 0
|
||||
1 4 12 default:cobble 0 0
|
||||
1 5 0 default:stone 0 0
|
||||
1 5 1 default:stone 0 0
|
||||
1 5 2 default:stone 0 0
|
||||
1 5 3 default:stone 0 0
|
||||
1 5 4 default:stone 0 0
|
||||
1 5 5 default:stone 0 0
|
||||
1 5 6 default:stone 0 0
|
||||
1 5 7 default:stone 0 0
|
||||
1 5 8 default:stone 0 0
|
||||
1 5 9 default:stone 0 0
|
||||
1 5 10 default:stone 0 0
|
||||
1 5 11 default:stone 0 0
|
||||
1 5 12 default:stone 0 0
|
||||
1 5 13 default:stone 0 0
|
||||
2 0 0 default:stone 0 0
|
||||
2 0 1 default:stone 0 0
|
||||
2 0 2 default:stone 0 0
|
||||
2 0 3 default:stone 0 0
|
||||
2 0 4 default:stone 0 0
|
||||
2 0 5 default:stone 0 0
|
||||
2 0 6 default:stone 0 0
|
||||
2 0 7 default:stone 0 0
|
||||
2 0 8 default:stone 0 0
|
||||
2 0 9 default:stone 0 0
|
||||
2 0 10 default:stone 0 0
|
||||
2 0 11 default:stone 0 0
|
||||
2 0 12 default:stone 0 0
|
||||
2 0 13 default:stone 0 0
|
||||
2 1 0 default:cobble 0 0
|
||||
2 1 1 default:cobble 0 0
|
||||
2 1 2 default:sandstone 0 0
|
||||
2 1 6 default:torch 0 1
|
||||
2 1 9 default:chest 0 3
|
||||
2 1 10 default:sandstone 0 0
|
||||
2 1 11 default:chest 0 3
|
||||
2 1 12 default:cobble 0 0
|
||||
2 2 0 default:cobble 0 0
|
||||
2 2 1 default:cobble 0 0
|
||||
2 2 2 default:sandstone 0 0
|
||||
2 2 10 default:torch 0 3
|
||||
2 2 12 default:cobble 0 0
|
||||
2 3 0 default:cobble 0 0
|
||||
2 3 1 default:cobble 0 0
|
||||
2 3 2 default:sandstone 0 0
|
||||
2 3 12 default:cobble 0 0
|
||||
2 4 1 default:cobble 0 0
|
||||
2 4 12 default:cobble 0 0
|
||||
2 5 1 default:cobble 0 0
|
||||
2 5 12 default:cobble 0 0
|
||||
2 6 0 default:stone 0 0
|
||||
2 6 1 default:stone 0 0
|
||||
2 6 2 default:stone 0 0
|
||||
2 6 3 default:stone 0 0
|
||||
2 6 4 default:stone 0 0
|
||||
2 6 5 default:stone 0 0
|
||||
2 6 6 default:stone 0 0
|
||||
2 6 7 default:stone 0 0
|
||||
2 6 8 default:stone 0 0
|
||||
2 6 9 default:stone 0 0
|
||||
2 6 10 default:stone 0 0
|
||||
2 6 11 default:stone 0 0
|
||||
2 6 12 default:stone 0 0
|
||||
2 6 13 default:stone 0 0
|
||||
3 0 0 default:stone 0 0
|
||||
3 0 1 default:stone 0 0
|
||||
3 0 2 default:stone 0 0
|
||||
3 0 3 default:stone 0 0
|
||||
3 0 4 default:stone 0 0
|
||||
3 0 5 default:stone 0 0
|
||||
3 0 6 default:stone 0 0
|
||||
3 0 7 default:stone 0 0
|
||||
3 0 8 default:stone 0 0
|
||||
3 0 9 default:stone 0 0
|
||||
3 0 10 default:stone 0 0
|
||||
3 0 11 default:stone 0 0
|
||||
3 0 12 default:stone 0 0
|
||||
3 0 13 default:stone 0 0
|
||||
3 1 0 default:cobble 0 0
|
||||
3 1 1 default:cobble 0 0
|
||||
3 1 2 default:sandstone 0 0
|
||||
3 1 10 default:sign_wall 187 3
|
||||
3 1 12 default:cobble 0 0
|
||||
3 2 0 default:cobble 0 0
|
||||
3 2 1 default:lava_source 0 0
|
||||
3 2 2 default:cobble 0 0
|
||||
3 2 12 default:cobble 0 0
|
||||
3 3 0 default:cobble 0 0
|
||||
3 3 1 default:cobble 0 0
|
||||
3 3 2 default:sandstone 0 0
|
||||
3 3 3 default:sandstone 0 0
|
||||
3 3 12 default:cobble 0 0
|
||||
3 4 1 default:cobble 0 0
|
||||
3 4 12 default:cobble 0 0
|
||||
3 5 1 default:cobble 0 0
|
||||
3 5 2 default:torch 0 5
|
||||
3 5 11 default:torch 0 4
|
||||
3 5 12 default:cobble 0 0
|
||||
3 6 1 default:cobble 0 0
|
||||
3 6 12 default:cobble 0 0
|
||||
3 7 0 default:stone 0 0
|
||||
3 7 1 default:stone 0 0
|
||||
3 7 2 default:stone 0 0
|
||||
3 7 3 default:stone 0 0
|
||||
3 7 4 default:stone 0 0
|
||||
3 7 5 default:stone 0 0
|
||||
3 7 6 default:stone 0 0
|
||||
3 7 7 default:stone 0 0
|
||||
3 7 8 default:stone 0 0
|
||||
3 7 9 default:stone 0 0
|
||||
3 7 10 default:stone 0 0
|
||||
3 7 11 default:stone 0 0
|
||||
3 7 12 default:stone 0 0
|
||||
3 7 13 default:stone 0 0
|
||||
4 0 0 default:stone 0 0
|
||||
4 0 1 default:stone 0 0
|
||||
4 0 2 default:stone 0 0
|
||||
4 0 3 default:stone 0 0
|
||||
4 0 4 default:stone 0 0
|
||||
4 0 5 default:stone 0 0
|
||||
4 0 6 default:stone 0 0
|
||||
4 0 7 default:stone 0 0
|
||||
4 0 8 default:stone 0 0
|
||||
4 0 9 default:stone 0 0
|
||||
4 0 10 default:stone 0 0
|
||||
4 0 11 default:stone 0 0
|
||||
4 0 12 default:stone 0 0
|
||||
4 0 13 default:stone 0 0
|
||||
4 1 0 default:cobble 0 0
|
||||
4 1 1 default:cobble 0 0
|
||||
4 1 2 default:sandstone 0 0
|
||||
4 2 0 default:cobble 0 0
|
||||
4 2 1 default:lava_flowing 0 7
|
||||
4 2 2 default:sandstone 0 0
|
||||
4 3 0 default:cobble 0 0
|
||||
4 3 1 default:cobble 0 0
|
||||
4 3 2 default:sandstone 0 0
|
||||
4 3 4 default:sandstone 0 0
|
||||
4 3 5 default:torch 0 5
|
||||
4 3 12 default:cobble 0 0
|
||||
4 4 1 default:cobble 0 0
|
||||
4 4 12 default:cobble 0 0
|
||||
4 5 1 default:cobble 0 0
|
||||
4 5 12 default:cobble 0 0
|
||||
4 6 1 default:cobble 0 0
|
||||
4 6 12 default:cobble 0 0
|
||||
4 7 1 default:cobble 0 0
|
||||
4 7 12 default:cobble 0 0
|
||||
4 8 0 default:stone 0 0
|
||||
4 8 1 default:stone 0 0
|
||||
4 8 2 default:stone 0 0
|
||||
4 8 3 default:stone 0 0
|
||||
4 8 4 default:stone 0 0
|
||||
4 8 5 default:stone 0 0
|
||||
4 8 6 default:stone 0 0
|
||||
4 8 7 default:stone 0 0
|
||||
4 8 8 default:stone 0 0
|
||||
4 8 9 default:stone 0 0
|
||||
4 8 10 default:stone 0 0
|
||||
4 8 11 default:stone 0 0
|
||||
4 8 12 default:stone 0 0
|
||||
4 8 13 default:stone 0 0
|
||||
5 0 0 default:stone 0 0
|
||||
5 0 1 default:stone 0 0
|
||||
5 0 2 default:stone 0 0
|
||||
5 0 3 default:stone 0 0
|
||||
5 0 4 default:stone 0 0
|
||||
5 0 5 default:stone 0 0
|
||||
5 0 6 default:stone 0 0
|
||||
5 0 7 default:stone 0 0
|
||||
5 0 8 default:stone 0 0
|
||||
5 0 9 default:stone 0 0
|
||||
5 0 10 default:stone 0 0
|
||||
5 0 11 default:stone 0 0
|
||||
5 0 12 default:stone 0 0
|
||||
5 0 13 default:stone 0 0
|
||||
5 1 1 default:cobble 0 0
|
||||
5 1 2 default:cobble 0 0
|
||||
5 1 4 default:sandstone 0 0
|
||||
5 2 0 default:cobble 0 0
|
||||
5 2 1 default:cobble 0 0
|
||||
5 2 2 default:sandstone 0 0
|
||||
5 2 4 default:sandstone 0 0
|
||||
5 2 5 default:sign_wall 187 5
|
||||
5 3 1 default:cobble 0 0
|
||||
5 3 2 default:sandstone 0 0
|
||||
5 3 4 default:sandstone 0 0
|
||||
5 3 5 default:sign_wall 204 5
|
||||
5 3 12 default:cobble 0 0
|
||||
5 3 13 default:sign_wall 109 5
|
||||
5 4 1 default:cobble 0 0
|
||||
5 4 12 default:cobble 0 0
|
||||
5 5 1 default:cobble 0 0
|
||||
5 5 12 default:cobble 0 0
|
||||
5 6 1 default:cobble 0 0
|
||||
5 6 12 default:cobble 0 0
|
||||
5 7 1 default:glass 140 0
|
||||
5 7 12 default:glass 140 0
|
||||
5 8 0 default:stone 0 0
|
||||
5 8 1 default:stone 0 0
|
||||
5 8 2 default:stone 0 0
|
||||
5 8 3 default:stone 0 0
|
||||
5 8 4 default:stone 0 0
|
||||
5 8 5 default:stone 0 0
|
||||
5 8 6 default:stone 0 0
|
||||
5 8 7 default:stone 0 0
|
||||
5 8 8 default:stone 0 0
|
||||
5 8 9 default:stone 0 0
|
||||
5 8 10 default:stone 0 0
|
||||
5 8 11 default:stone 0 0
|
||||
5 8 12 default:stone 0 0
|
||||
5 8 13 default:stone 0 0
|
||||
6 0 0 default:stone 0 0
|
||||
6 0 1 default:stone 0 0
|
||||
6 0 2 default:stone 0 0
|
||||
6 0 3 default:stone 0 0
|
||||
6 0 4 default:stone 0 0
|
||||
6 0 5 default:stone 0 0
|
||||
6 0 6 default:stone 0 0
|
||||
6 0 7 default:stone 0 0
|
||||
6 0 8 default:stone 0 0
|
||||
6 0 9 default:stone 0 0
|
||||
6 0 10 default:stone 0 0
|
||||
6 0 11 default:stone 0 0
|
||||
6 0 12 default:stone 0 0
|
||||
6 0 13 default:stone 0 0
|
||||
6 1 0 default:cobble 0 0
|
||||
6 1 1 default:cobble 0 0
|
||||
6 1 2 default:sandstone 0 0
|
||||
6 2 0 default:cobble 0 0
|
||||
6 2 1 default:cobble 0 0
|
||||
6 2 2 default:sandstone 0 0
|
||||
6 3 0 default:cobble 0 0
|
||||
6 3 1 default:cobble 0 0
|
||||
6 3 2 default:sandstone 0 0
|
||||
6 3 4 default:sandstone 0 0
|
||||
6 3 5 default:torch 0 5
|
||||
6 3 12 default:cobble 0 0
|
||||
6 4 1 default:cobble 0 0
|
||||
6 4 12 default:cobble 0 0
|
||||
6 5 1 default:cobble 0 0
|
||||
6 5 12 default:cobble 0 0
|
||||
6 6 1 default:cobble 0 0
|
||||
6 6 12 default:cobble 0 0
|
||||
6 7 1 default:cobble 0 0
|
||||
6 7 12 default:cobble 0 0
|
||||
6 8 0 default:stone 0 0
|
||||
6 8 1 default:stone 0 0
|
||||
6 8 2 default:stone 0 0
|
||||
6 8 3 default:stone 0 0
|
||||
6 8 4 default:stone 0 0
|
||||
6 8 5 default:stone 0 0
|
||||
6 8 6 default:stone 0 0
|
||||
6 8 7 default:stone 0 0
|
||||
6 8 8 default:stone 0 0
|
||||
6 8 9 default:stone 0 0
|
||||
6 8 10 default:stone 0 0
|
||||
6 8 11 default:stone 0 0
|
||||
6 8 12 default:stone 0 0
|
||||
6 8 13 default:stone 0 0
|
||||
7 0 0 default:stone 0 0
|
||||
7 0 1 default:stone 0 0
|
||||
7 0 2 default:stone 0 0
|
||||
7 0 3 default:stone 0 0
|
||||
7 0 4 default:stone 0 0
|
||||
7 0 5 default:stone 0 0
|
||||
7 0 6 default:stone 0 0
|
||||
7 0 7 default:stone 0 0
|
||||
7 0 8 default:stone 0 0
|
||||
7 0 9 default:stone 0 0
|
||||
7 0 10 default:stone 0 0
|
||||
7 0 11 default:stone 0 0
|
||||
7 0 12 default:stone 0 0
|
||||
7 0 13 default:stone 0 0
|
||||
7 1 0 default:cobble 0 0
|
||||
7 1 1 default:cobble 0 0
|
||||
7 1 2 default:sandstone 0 0
|
||||
7 1 10 default:sign_wall 187 2
|
||||
7 1 12 default:cobble 0 0
|
||||
7 2 0 default:cobble 0 0
|
||||
7 2 1 default:lava_source 0 0
|
||||
7 2 2 default:cobble 0 0
|
||||
7 2 12 default:cobble 0 0
|
||||
7 3 0 default:cobble 0 0
|
||||
7 3 1 default:cobble 0 0
|
||||
7 3 2 default:sandstone 0 0
|
||||
7 3 3 default:sandstone 0 0
|
||||
7 3 12 default:cobble 0 0
|
||||
7 4 1 default:cobble 0 0
|
||||
7 4 12 default:cobble 0 0
|
||||
7 5 1 default:cobble 0 0
|
||||
7 5 2 default:torch 0 5
|
||||
7 5 11 default:torch 0 4
|
||||
7 5 12 default:cobble 0 0
|
||||
7 6 1 default:cobble 0 0
|
||||
7 6 12 default:cobble 0 0
|
||||
7 7 0 default:stone 0 0
|
||||
7 7 1 default:stone 0 0
|
||||
7 7 2 default:stone 0 0
|
||||
7 7 3 default:stone 0 0
|
||||
7 7 4 default:stone 0 0
|
||||
7 7 5 default:stone 0 0
|
||||
7 7 6 default:stone 0 0
|
||||
7 7 7 default:stone 0 0
|
||||
7 7 8 default:stone 0 0
|
||||
7 7 9 default:stone 0 0
|
||||
7 7 10 default:stone 0 0
|
||||
7 7 11 default:stone 0 0
|
||||
7 7 12 default:stone 0 0
|
||||
7 7 13 default:stone 0 0
|
||||
8 0 0 default:stone 0 0
|
||||
8 0 1 default:stone 0 0
|
||||
8 0 2 default:stone 0 0
|
||||
8 0 3 default:stone 0 0
|
||||
8 0 4 default:stone 0 0
|
||||
8 0 5 default:stone 0 0
|
||||
8 0 6 default:stone 0 0
|
||||
8 0 7 default:stone 0 0
|
||||
8 0 8 default:stone 0 0
|
||||
8 0 9 default:stone 0 0
|
||||
8 0 10 default:stone 0 0
|
||||
8 0 11 default:stone 0 0
|
||||
8 0 12 default:stone 0 0
|
||||
8 0 13 default:stone 0 0
|
||||
8 1 0 default:cobble 0 0
|
||||
8 1 1 default:cobble 0 0
|
||||
8 1 2 default:sandstone 0 0
|
||||
8 1 6 default:torch 0 1
|
||||
8 1 9 default:chest 0 1
|
||||
8 1 10 default:sandstone 0 0
|
||||
8 1 11 default:chest 0 0
|
||||
8 1 12 default:cobble 0 0
|
||||
8 2 0 default:cobble 0 0
|
||||
8 2 1 default:cobble 0 0
|
||||
8 2 2 default:sandstone 0 0
|
||||
8 2 10 default:torch 0 2
|
||||
8 2 12 default:cobble 0 0
|
||||
8 3 0 default:cobble 0 0
|
||||
8 3 1 default:cobble 0 0
|
||||
8 3 2 default:sandstone 0 0
|
||||
8 3 12 default:cobble 0 0
|
||||
8 4 1 default:cobble 0 0
|
||||
8 4 12 default:cobble 0 0
|
||||
8 5 1 default:cobble 0 0
|
||||
8 5 12 default:cobble 0 0
|
||||
8 6 0 default:stone 0 0
|
||||
8 6 1 default:stone 0 0
|
||||
8 6 2 default:stone 0 0
|
||||
8 6 3 default:stone 0 0
|
||||
8 6 4 default:stone 0 0
|
||||
8 6 5 default:stone 0 0
|
||||
8 6 6 default:stone 0 0
|
||||
8 6 7 default:stone 0 0
|
||||
8 6 8 default:stone 0 0
|
||||
8 6 9 default:stone 0 0
|
||||
8 6 10 default:stone 0 0
|
||||
8 6 11 default:stone 0 0
|
||||
8 6 12 default:stone 0 0
|
||||
8 6 13 default:stone 0 0
|
||||
9 0 0 default:stone 0 0
|
||||
9 0 1 default:stone 0 0
|
||||
9 0 2 default:stone 0 0
|
||||
9 0 3 default:stone 0 0
|
||||
9 0 4 default:stone 0 0
|
||||
9 0 5 default:stone 0 0
|
||||
9 0 6 default:stone 0 0
|
||||
9 0 7 default:stone 0 0
|
||||
9 0 8 default:stone 0 0
|
||||
9 0 9 default:stone 0 0
|
||||
9 0 10 default:stone 0 0
|
||||
9 0 11 default:stone 0 0
|
||||
9 0 12 default:stone 0 0
|
||||
9 0 13 default:stone 0 0
|
||||
9 1 1 default:cobble 0 0
|
||||
9 1 2 default:cobble 0 0
|
||||
9 1 3 default:cobble 0 0
|
||||
9 1 4 default:cobble 0 0
|
||||
9 1 5 default:cobble 0 0
|
||||
9 1 6 default:cobble 0 0
|
||||
9 1 9 default:cobble 0 0
|
||||
9 1 10 default:cobble 0 0
|
||||
9 1 11 default:cobble 0 0
|
||||
9 1 12 default:cobble 0 0
|
||||
9 2 1 default:cobble 0 0
|
||||
9 2 2 default:cobble 0 0
|
||||
9 2 3 default:cobble 0 0
|
||||
9 2 4 default:cobble 0 0
|
||||
9 2 5 default:cobble 0 0
|
||||
9 2 6 default:cobble 0 0
|
||||
9 2 9 default:cobble 0 0
|
||||
9 2 10 default:cobble 0 0
|
||||
9 2 11 default:cobble 0 0
|
||||
9 2 12 default:cobble 0 0
|
||||
9 3 1 default:cobble 0 0
|
||||
9 3 2 default:cobble 0 0
|
||||
9 3 3 default:cobble 0 0
|
||||
9 3 4 default:cobble 0 0
|
||||
9 3 5 default:cobble 0 0
|
||||
9 3 6 default:cobble 0 0
|
||||
9 3 7 default:cobble 0 0
|
||||
9 3 8 default:cobble 0 0
|
||||
9 3 9 default:cobble 0 0
|
||||
9 3 10 default:cobble 0 0
|
||||
9 3 11 default:cobble 0 0
|
||||
9 3 12 default:cobble 0 0
|
||||
9 4 1 default:cobble 0 0
|
||||
9 4 2 default:cobble 0 0
|
||||
9 4 3 default:cobble 0 0
|
||||
9 4 4 default:cobble 0 0
|
||||
9 4 5 default:cobble 0 0
|
||||
9 4 6 default:cobble 0 0
|
||||
9 4 7 default:cobble 0 0
|
||||
9 4 8 default:cobble 0 0
|
||||
9 4 9 default:cobble 0 0
|
||||
9 4 10 default:cobble 0 0
|
||||
9 4 11 default:cobble 0 0
|
||||
9 4 12 default:cobble 0 0
|
||||
9 5 0 default:stone 0 0
|
||||
9 5 1 default:stone 0 0
|
||||
9 5 2 default:stone 0 0
|
||||
9 5 3 default:stone 0 0
|
||||
9 5 4 default:stone 0 0
|
||||
9 5 5 default:stone 0 0
|
||||
9 5 6 default:stone 0 0
|
||||
9 5 7 default:stone 0 0
|
||||
9 5 8 default:stone 0 0
|
||||
9 5 9 default:stone 0 0
|
||||
9 5 10 default:stone 0 0
|
||||
9 5 11 default:stone 0 0
|
||||
9 5 12 default:stone 0 0
|
||||
9 5 13 default:stone 0 0
|
||||
9 6 7 default:stone 0 0
|
||||
9 6 8 default:stone 0 0
|
||||
9 6 9 default:stone 0 0
|
||||
10 0 0 default:stone 0 0
|
||||
10 0 1 default:stone 0 0
|
||||
10 0 2 default:stone 0 0
|
||||
10 0 3 default:stone 0 0
|
||||
10 0 4 default:stone 0 0
|
||||
10 0 5 default:stone 0 0
|
||||
10 0 6 default:stone 0 0
|
||||
10 0 7 default:stone 0 0
|
||||
10 0 8 default:stone 0 0
|
||||
10 0 9 default:stone 0 0
|
||||
10 0 10 default:stone 0 0
|
||||
10 0 11 default:stone 0 0
|
||||
10 0 12 default:stone 0 0
|
||||
10 0 13 default:stone 0 0
|
||||
10 1 5 default:cobble 0 0
|
||||
10 1 11 default:cobble 0 0
|
||||
10 2 5 default:cobble 0 0
|
||||
10 2 11 default:cobble 0 0
|
||||
10 3 5 default:cobble 0 0
|
||||
10 3 11 default:cobble 0 0
|
||||
10 4 0 default:stone 0 0
|
||||
10 4 1 default:stone 0 0
|
||||
10 4 2 default:stone 0 0
|
||||
10 4 3 default:stone 0 0
|
||||
10 4 4 default:stone 0 0
|
||||
10 4 5 default:stone 0 0
|
||||
10 4 11 default:stone 0 0
|
||||
10 4 12 default:stone 0 0
|
||||
10 4 13 default:stone 0 0
|
||||
10 5 6 default:stone 0 0
|
||||
10 5 10 default:stone 0 0
|
||||
10 6 7 default:stone 0 0
|
||||
10 6 8 default:stone 0 0
|
||||
10 6 9 default:stone 0 0
|
||||
11 0 0 default:stone 0 0
|
||||
11 0 1 default:stone 0 0
|
||||
11 0 2 default:stone 0 0
|
||||
11 0 3 default:stone 0 0
|
||||
11 0 4 default:stone 0 0
|
||||
11 0 5 default:stone 0 0
|
||||
11 0 6 default:stone 0 0
|
||||
11 0 7 default:stone 0 0
|
||||
11 0 8 default:stone 0 0
|
||||
11 0 9 default:stone 0 0
|
||||
11 0 10 default:stone 0 0
|
||||
11 0 11 default:stone 0 0
|
||||
11 0 12 default:stone 0 0
|
||||
11 0 13 default:stone 0 0
|
||||
11 1 5 default:cobble 0 0
|
||||
11 1 11 default:cobble 0 0
|
||||
11 2 5 default:cobble 0 0
|
||||
11 2 11 default:cobble 0 0
|
||||
11 3 5 default:cobble 0 0
|
||||
11 3 11 default:cobble 0 0
|
||||
11 4 5 default:stone 0 0
|
||||
11 4 11 default:stone 0 0
|
||||
11 5 6 default:stone 0 0
|
||||
11 5 10 default:stone 0 0
|
||||
11 6 7 default:stone 0 0
|
||||
11 6 8 default:stone 0 0
|
||||
11 6 9 default:stone 0 0
|
||||
12 0 0 default:stone 0 0
|
||||
12 0 1 default:stone 0 0
|
||||
12 0 2 default:stone 0 0
|
||||
12 0 3 default:stone 0 0
|
||||
12 0 4 default:stone 0 0
|
||||
12 0 5 default:stone 0 0
|
||||
12 0 6 default:stone 0 0
|
||||
12 0 7 default:stone 0 0
|
||||
12 0 8 default:stone 0 0
|
||||
12 0 9 default:stone 0 0
|
||||
12 0 10 default:stone 0 0
|
||||
12 0 11 default:stone 0 0
|
||||
12 0 12 default:stone 0 0
|
||||
12 0 13 default:stone 0 0
|
||||
12 1 5 default:cobble 0 0
|
||||
12 1 11 default:cobble 0 0
|
||||
12 2 5 default:cobble 0 0
|
||||
12 2 11 default:cobble 0 0
|
||||
12 3 5 default:cobble 0 0
|
||||
12 3 11 default:cobble 0 0
|
||||
12 4 5 default:stone 0 0
|
||||
12 4 11 default:stone 0 0
|
||||
12 5 6 default:stone 0 0
|
||||
12 5 10 default:stone 0 0
|
||||
12 6 7 default:stone 0 0
|
||||
12 6 8 default:stone 0 0
|
||||
12 6 9 default:stone 0 0
|
||||
13 0 0 default:stone 0 0
|
||||
13 0 1 default:stone 0 0
|
||||
13 0 2 default:stone 0 0
|
||||
13 0 3 default:stone 0 0
|
||||
13 0 4 default:stone 0 0
|
||||
13 0 5 default:stone 0 0
|
||||
13 0 6 default:stone 0 0
|
||||
13 0 7 default:stone 0 0
|
||||
13 0 8 default:stone 0 0
|
||||
13 0 9 default:stone 0 0
|
||||
13 0 10 default:stone 0 0
|
||||
13 0 11 default:stone 0 0
|
||||
13 0 12 default:stone 0 0
|
||||
13 0 13 default:stone 0 0
|
||||
13 1 5 default:cobble 0 0
|
||||
13 1 6 default:cobble 0 0
|
||||
13 1 7 default:cobble 0 0
|
||||
13 1 9 default:cobble 0 0
|
||||
13 1 10 default:cobble 0 0
|
||||
13 1 11 default:cobble 0 0
|
||||
13 2 5 default:cobble 0 0
|
||||
13 2 6 default:cobble 0 0
|
||||
13 2 7 default:furnace 0 1
|
||||
13 2 9 default:furnace 0 1
|
||||
13 2 10 default:cobble 0 0
|
||||
13 2 11 default:cobble 0 0
|
||||
13 3 5 default:cobble 0 0
|
||||
13 3 6 default:fence_wood 71 0
|
||||
13 3 7 default:fence_wood 88 0
|
||||
13 3 8 default:fence_wood 89 0
|
||||
13 3 9 default:fence_wood 72 0
|
||||
13 3 10 default:fence_wood 55 0
|
||||
13 3 11 default:cobble 0 0
|
||||
13 4 5 default:stone 0 0
|
||||
13 4 11 default:stone 0 0
|
||||
13 5 6 default:stone 0 0
|
||||
13 5 10 default:stone 0 0
|
||||
13 6 7 default:stone 0 0
|
||||
13 6 8 default:stone 0 0
|
||||
13 6 9 default:stone 0 0
|
||||
14 0 0 default:stone 0 0
|
||||
14 0 1 default:stone 0 0
|
||||
14 0 2 default:stone 0 0
|
||||
14 0 3 default:stone 0 0
|
||||
14 0 4 default:stone 0 0
|
||||
14 0 5 default:stone 0 0
|
||||
14 0 6 default:stone 0 0
|
||||
14 0 7 default:stone 0 0
|
||||
14 0 8 default:stone 0 0
|
||||
14 0 9 default:stone 0 0
|
||||
14 0 10 default:stone 0 0
|
||||
14 0 11 default:stone 0 0
|
||||
14 0 12 default:stone 0 0
|
||||
14 0 13 default:stone 0 0
|
||||
14 1 5 default:cobble 0 0
|
||||
14 1 6 default:cobble 0 0
|
||||
14 1 7 default:cobble 0 0
|
||||
14 1 8 default:cobble 0 0
|
||||
14 1 9 default:cobble 0 0
|
||||
14 1 10 default:cobble 0 0
|
||||
14 1 11 default:cobble 0 0
|
||||
14 2 5 default:cobble 0 0
|
||||
14 2 6 default:cobble 0 0
|
||||
14 2 7 default:cobble 0 0
|
||||
14 2 8 default:cobble 0 0
|
||||
14 2 9 default:cobble 0 0
|
||||
14 2 10 default:cobble 0 0
|
||||
14 2 11 default:cobble 0 0
|
||||
14 3 5 default:cobble 0 0
|
||||
14 3 6 default:cobble 0 0
|
||||
14 3 7 default:cobble 0 0
|
||||
14 3 8 default:cobble 0 0
|
||||
14 3 9 default:cobble 0 0
|
||||
14 3 10 default:cobble 0 0
|
||||
14 3 11 default:cobble 0 0
|
||||
14 4 5 default:stone 0 0
|
||||
14 4 6 default:cobble 0 0
|
||||
14 4 7 default:cobble 0 0
|
||||
14 4 8 default:cobble 0 0
|
||||
14 4 9 default:cobble 0 0
|
||||
14 4 10 default:cobble 0 0
|
||||
14 4 11 default:stone 0 0
|
||||
14 5 6 default:stone 0 0
|
||||
14 5 7 default:cobble 0 0
|
||||
14 5 8 default:glass 44 0
|
||||
14 5 9 default:cobble 0 0
|
||||
14 5 10 default:stone 0 0
|
||||
14 6 7 default:stone 0 0
|
||||
14 6 8 default:stone 0 0
|
||||
14 6 9 default:stone 0 0
|
||||
15 0 0 default:stone 0 0
|
||||
15 0 1 default:stone 0 0
|
||||
15 0 2 default:stone 0 0
|
||||
15 0 3 default:stone 0 0
|
||||
15 0 4 default:stone 0 0
|
||||
15 0 5 default:stone 0 0
|
||||
15 0 6 default:stone 0 0
|
||||
15 0 7 default:stone 0 0
|
||||
15 0 8 default:stone 0 0
|
||||
15 0 9 default:stone 0 0
|
||||
15 0 10 default:stone 0 0
|
||||
15 0 11 default:stone 0 0
|
||||
15 0 12 default:stone 0 0
|
||||
15 0 13 default:stone 0 0
|
||||
15 4 5 default:stone 0 0
|
||||
15 4 11 default:stone 0 0
|
||||
15 5 6 default:stone 0 0
|
||||
15 5 10 default:stone 0 0
|
||||
15 6 7 default:stone 0 0
|
||||
15 6 8 default:stone 0 0
|
||||
15 6 9 default:stone 0 0
|
|
@ -0,0 +1,502 @@
|
|||
0 0 0 default:dirt_with_grass 0 0
|
||||
0 0 1 default:dirt_with_grass 0 0
|
||||
0 0 2 default:dirt_with_grass 0 0
|
||||
0 0 3 default:dirt_with_grass 0 0
|
||||
0 0 4 default:dirt_with_grass 0 0
|
||||
0 0 5 default:dirt_with_grass 0 0
|
||||
0 0 6 default:dirt_with_grass 0 0
|
||||
0 0 7 default:dirt_with_grass 0 0
|
||||
0 0 8 default:dirt_with_grass 0 0
|
||||
0 0 9 default:dirt_with_grass 0 0
|
||||
0 0 10 default:dirt_with_grass 0 0
|
||||
0 0 11 default:dirt_with_grass 0 0
|
||||
0 0 12 default:dirt_with_grass 0 0
|
||||
0 0 13 default:dirt_with_grass 0 0
|
||||
0 0 14 default:dirt_with_grass 0 0
|
||||
0 5 0 default:cobble 0 0
|
||||
0 5 8 default:cobble 0 0
|
||||
0 6 1 default:cobble 0 0
|
||||
0 6 7 default:cobble 0 0
|
||||
0 7 2 default:cobble 0 0
|
||||
0 7 6 default:cobble 0 0
|
||||
0 8 3 default:cobble 0 0
|
||||
0 8 5 default:cobble 0 0
|
||||
0 9 4 default:cobble 0 0
|
||||
1 0 0 default:dirt_with_grass 0 0
|
||||
1 0 1 default:wood 0 0
|
||||
1 0 2 default:wood 0 0
|
||||
1 0 3 default:wood 0 0
|
||||
1 0 4 default:wood 0 0
|
||||
1 0 5 default:wood 0 0
|
||||
1 0 6 default:wood 0 0
|
||||
1 0 7 default:wood 0 0
|
||||
1 0 8 default:dirt_with_grass 0 0
|
||||
1 0 9 default:dirt_with_grass 0 0
|
||||
1 0 10 default:dirt_with_grass 0 0
|
||||
1 0 11 default:dirt_with_grass 0 0
|
||||
1 0 12 default:dirt_with_grass 0 0
|
||||
1 0 13 default:dirt_with_grass 0 0
|
||||
1 0 14 default:dirt_with_grass 0 0
|
||||
1 1 1 default:wood 0 0
|
||||
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|
||||
1 1 3 default:wood 0 0
|
||||
1 1 4 default:wood 0 0
|
||||
1 1 5 default:wood 0 0
|
||||
1 1 6 default:wood 0 0
|
||||
1 1 7 default:wood 0 0
|
||||
1 1 8 default:fence_wood 204 0
|
||||
1 1 9 default:fence_wood 189 0
|
||||
1 1 10 default:fence_wood 173 0
|
||||
1 1 11 default:fence_wood 157 0
|
||||
1 1 12 default:fence_wood 173 0
|
||||
1 1 13 default:fence_wood 189 0
|
||||
1 1 14 default:fence_wood 205 0
|
||||
1 2 1 default:wood 0 0
|
||||
1 2 2 default:sandstone 0 0
|
||||
1 2 3 default:sandstone 0 0
|
||||
1 2 4 default:wood 0 0
|
||||
1 2 5 default:sandstone 0 0
|
||||
1 2 6 default:sandstone 0 0
|
||||
1 2 7 default:wood 0 0
|
||||
1 2 8 default:torch 0 1
|
||||
1 2 14 default:torch 15 1
|
||||
1 3 1 default:wood 0 0
|
||||
1 3 2 default:sandstone 0 0
|
||||
1 3 3 default:sandstone 0 0
|
||||
1 3 4 default:wood 0 0
|
||||
1 3 5 default:sandstone 0 0
|
||||
1 3 6 default:sandstone 0 0
|
||||
1 3 7 default:wood 0 0
|
||||
1 4 1 default:wood 0 0
|
||||
1 4 2 default:wood 0 0
|
||||
1 4 3 default:wood 0 0
|
||||
1 4 4 default:wood 0 0
|
||||
1 4 5 default:wood 0 0
|
||||
1 4 6 default:wood 0 0
|
||||
1 4 7 default:wood 0 0
|
||||
1 5 0 default:cobble 0 0
|
||||
1 5 1 default:wood 0 0
|
||||
1 5 2 default:sandstone 0 0
|
||||
1 5 3 default:sandstone 0 0
|
||||
1 5 4 default:sandstone 0 0
|
||||
1 5 5 default:sandstone 0 0
|
||||
1 5 6 default:sandstone 0 0
|
||||
1 5 7 default:wood 0 0
|
||||
1 5 8 default:cobble 0 0
|
||||
1 6 1 default:cobble 0 0
|
||||
1 6 2 default:wood 0 0
|
||||
1 6 3 default:sandstone 0 0
|
||||
1 6 4 default:glass 172 0
|
||||
1 6 5 default:sandstone 0 0
|
||||
1 6 6 default:wood 0 0
|
||||
1 6 7 default:cobble 0 0
|
||||
1 7 2 default:cobble 0 0
|
||||
1 7 3 default:wood 0 0
|
||||
1 7 4 default:glass 156 0
|
||||
1 7 5 default:wood 0 0
|
||||
1 7 6 default:cobble 0 0
|
||||
1 8 3 default:cobble 0 0
|
||||
1 8 4 default:wood 0 0
|
||||
1 8 5 default:cobble 0 0
|
||||
1 9 4 default:cobble 0 0
|
||||
2 0 0 default:dirt_with_grass 0 0
|
||||
2 0 1 default:wood 0 0
|
||||
2 0 2 default:wood 0 0
|
||||
2 0 3 default:wood 0 0
|
||||
2 0 4 default:wood 0 0
|
||||
2 0 5 default:wood 0 0
|
||||
2 0 6 default:wood 0 0
|
||||
2 0 7 default:wood 0 0
|
||||
2 0 8 default:dirt_with_grass 0 0
|
||||
2 0 9 default:dirt_with_grass 0 0
|
||||
2 0 10 default:dirt_with_grass 0 0
|
||||
2 0 11 default:dirt_with_grass 0 0
|
||||
2 0 12 default:dirt_with_grass 0 0
|
||||
2 0 13 default:dirt_with_grass 0 0
|
||||
2 0 14 default:dirt_with_grass 0 0
|
||||
2 1 1 default:wood 0 0
|
||||
2 1 2 default:chest 0 3
|
||||
2 1 7 default:wood 0 0
|
||||
2 1 8 default:junglegrass 189 0
|
||||
2 1 10 default:junglegrass 157 0
|
||||
2 1 11 default:junglegrass 141 0
|
||||
2 1 13 default:junglegrass 173 0
|
||||
2 1 14 default:fence_wood 189 0
|
||||
2 2 1 default:sandstone 0 0
|
||||
2 2 4 default:torch 0 3
|
||||
2 2 7 default:sandstone 0 0
|
||||
2 3 1 default:sandstone 0 0
|
||||
2 3 7 default:sandstone 0 0
|
||||
2 4 1 default:wood 0 0
|
||||
2 4 2 default:wood 0 0
|
||||
2 4 3 default:wood 0 0
|
||||
2 4 4 default:wood 0 0
|
||||
2 4 5 default:wood 0 0
|
||||
2 4 6 default:wood 0 0
|
||||
2 4 7 default:wood 0 0
|
||||
2 5 0 default:cobble 0 0
|
||||
2 5 8 default:cobble 0 0
|
||||
2 6 1 default:cobble 0 0
|
||||
2 6 2 default:torch 0 3
|
||||
2 6 6 default:torch 0 3
|
||||
2 6 7 default:cobble 0 0
|
||||
2 7 2 default:cobble 0 0
|
||||
2 7 6 default:cobble 0 0
|
||||
2 8 3 default:cobble 0 0
|
||||
2 8 5 default:cobble 0 0
|
||||
2 9 4 default:cobble 0 0
|
||||
3 0 0 default:dirt_with_grass 0 0
|
||||
3 0 1 default:wood 0 0
|
||||
3 0 2 default:wood 0 0
|
||||
3 0 3 default:wood 0 0
|
||||
3 0 4 default:wood 0 0
|
||||
3 0 5 default:wood 0 0
|
||||
3 0 6 default:wood 0 0
|
||||
3 0 7 default:wood 0 0
|
||||
3 0 8 default:dirt_with_grass 0 0
|
||||
3 0 9 default:dirt_with_grass 0 0
|
||||
3 0 10 default:dirt_with_grass 0 0
|
||||
3 0 11 default:dirt_with_grass 0 0
|
||||
3 0 12 default:dirt_with_grass 0 0
|
||||
3 0 13 default:dirt_with_grass 0 0
|
||||
3 0 14 default:dirt_with_grass 0 0
|
||||
3 1 1 default:wood 0 0
|
||||
3 1 7 default:wood 0 0
|
||||
3 1 8 default:junglegrass 173 0
|
||||
3 1 10 default:junglegrass 141 0
|
||||
3 1 11 default:junglegrass 141 0
|
||||
3 1 13 default:junglegrass 173 0
|
||||
3 1 14 default:fence_wood 189 0
|
||||
3 2 1 default:glass 156 0
|
||||
3 2 7 default:sandstone 0 0
|
||||
3 3 1 default:glass 140 0
|
||||
3 3 7 default:sandstone 0 0
|
||||
3 4 1 default:wood 0 0
|
||||
3 4 2 default:wood 0 0
|
||||
3 4 3 default:wood 0 0
|
||||
3 4 4 default:wood 0 0
|
||||
3 4 5 default:wood 0 0
|
||||
3 4 6 default:wood 0 0
|
||||
3 4 7 default:wood 0 0
|
||||
3 5 0 default:cobble 0 0
|
||||
3 5 8 default:cobble 0 0
|
||||
3 6 1 default:cobble 0 0
|
||||
3 6 7 default:cobble 0 0
|
||||
3 7 2 default:cobble 0 0
|
||||
3 7 6 default:cobble 0 0
|
||||
3 8 3 default:cobble 0 0
|
||||
3 8 5 default:cobble 0 0
|
||||
3 9 4 default:cobble 0 0
|
||||
4 0 0 default:dirt_with_grass 0 0
|
||||
4 0 1 default:wood 0 0
|
||||
4 0 2 default:wood 0 0
|
||||
4 0 3 default:wood 0 0
|
||||
4 0 4 default:wood 0 0
|
||||
4 0 5 default:wood 0 0
|
||||
4 0 6 default:wood 0 0
|
||||
4 0 7 default:wood 0 0
|
||||
4 0 8 default:dirt_with_grass 0 0
|
||||
4 0 9 default:dirt_with_grass 0 0
|
||||
4 0 10 default:dirt_with_grass 0 0
|
||||
4 0 11 default:dirt_with_grass 0 0
|
||||
4 0 12 default:dirt_with_grass 0 0
|
||||
4 0 13 default:dirt_with_grass 0 0
|
||||
4 0 14 default:dirt_with_grass 0 0
|
||||
4 1 1 default:wood 0 0
|
||||
4 1 7 default:wood 0 0
|
||||
4 1 8 default:junglegrass 157 0
|
||||
4 1 10 default:junglegrass 141 0
|
||||
4 1 11 default:junglegrass 157 0
|
||||
4 1 13 default:junglegrass 189 0
|
||||
4 1 14 default:fence_wood 205 0
|
||||
4 2 1 default:sandstone 0 0
|
||||
4 2 7 default:wood 0 0
|
||||
4 2 14 default:torch 15 1
|
||||
4 3 1 default:sandstone 0 0
|
||||
4 3 7 default:wood 0 0
|
||||
4 4 1 default:wood 0 0
|
||||
4 4 2 default:wood 0 0
|
||||
4 4 3 default:wood 0 0
|
||||
4 4 4 default:wood 0 0
|
||||
4 4 5 default:wood 0 0
|
||||
4 4 6 default:wood 0 0
|
||||
4 4 7 default:wood 0 0
|
||||
4 5 0 default:cobble 0 0
|
||||
4 5 8 default:cobble 0 0
|
||||
4 6 1 default:cobble 0 0
|
||||
4 6 7 default:cobble 0 0
|
||||
4 7 2 default:cobble 0 0
|
||||
4 7 6 default:cobble 0 0
|
||||
4 8 3 default:cobble 0 0
|
||||
4 8 5 default:cobble 0 0
|
||||
4 9 4 default:cobble 0 0
|
||||
5 0 0 default:dirt_with_grass 0 0
|
||||
5 0 1 default:wood 0 0
|
||||
5 0 2 default:wood 0 0
|
||||
5 0 3 default:wood 0 0
|
||||
5 0 4 default:wood 0 0
|
||||
5 0 5 default:wood 0 0
|
||||
5 0 6 default:wood 0 0
|
||||
5 0 7 default:wood 0 0
|
||||
5 0 8 default:dirt_with_grass 0 0
|
||||
5 0 9 default:dirt_with_grass 0 0
|
||||
5 0 10 default:dirt_with_grass 0 0
|
||||
5 0 11 default:dirt_with_grass 0 0
|
||||
5 0 12 default:dirt_with_grass 0 0
|
||||
5 0 13 default:dirt_with_grass 0 0
|
||||
5 0 14 default:dirt_with_grass 0 0
|
||||
5 1 1 default:wood 0 0
|
||||
5 2 1 default:wood 0 0
|
||||
5 2 2 default:ladder 137 5
|
||||
5 3 1 default:wood 0 0
|
||||
5 3 2 default:ladder 121 5
|
||||
5 3 7 default:sandstone 0 0
|
||||
5 4 1 default:wood 0 0
|
||||
5 4 2 default:ladder 136 5
|
||||
5 4 3 default:wood 0 0
|
||||
5 4 4 default:wood 0 0
|
||||
5 4 5 default:wood 0 0
|
||||
5 4 6 default:wood 0 0
|
||||
5 4 7 default:wood 0 0
|
||||
5 5 0 default:cobble 0 0
|
||||
5 5 8 default:cobble 0 0
|
||||
5 6 1 default:cobble 0 0
|
||||
5 6 7 default:cobble 0 0
|
||||
5 7 2 default:cobble 0 0
|
||||
5 7 6 default:cobble 0 0
|
||||
5 8 3 default:cobble 0 0
|
||||
5 8 5 default:cobble 0 0
|
||||
5 9 4 default:cobble 0 0
|
||||
6 0 0 default:dirt_with_grass 0 0
|
||||
6 0 1 default:wood 0 0
|
||||
6 0 2 default:wood 0 0
|
||||
6 0 3 default:wood 0 0
|
||||
6 0 4 default:wood 0 0
|
||||
6 0 5 default:wood 0 0
|
||||
6 0 6 default:wood 0 0
|
||||
6 0 7 default:wood 0 0
|
||||
6 0 8 default:dirt_with_grass 0 0
|
||||
6 0 9 default:dirt_with_grass 0 0
|
||||
6 0 10 default:dirt_with_grass 0 0
|
||||
6 0 11 default:dirt_with_grass 0 0
|
||||
6 0 12 default:dirt_with_grass 0 0
|
||||
6 0 13 default:dirt_with_grass 0 0
|
||||
6 0 14 default:dirt_with_grass 0 0
|
||||
6 1 1 default:wood 0 0
|
||||
6 1 7 default:wood 0 0
|
||||
6 1 8 default:junglegrass 157 0
|
||||
6 1 10 default:junglegrass 141 0
|
||||
6 1 11 default:junglegrass 157 0
|
||||
6 1 13 default:junglegrass 189 0
|
||||
6 1 14 default:fence_wood 205 0
|
||||
6 2 1 default:sandstone 0 0
|
||||
6 2 7 default:wood 0 0
|
||||
6 2 14 default:torch 15 1
|
||||
6 3 1 default:sandstone 0 0
|
||||
6 3 7 default:wood 0 0
|
||||
6 4 1 default:wood 0 0
|
||||
6 4 2 default:wood 0 0
|
||||
6 4 3 default:wood 0 0
|
||||
6 4 4 default:wood 0 0
|
||||
6 4 5 default:wood 0 0
|
||||
6 4 6 default:wood 0 0
|
||||
6 4 7 default:wood 0 0
|
||||
6 5 0 default:cobble 0 0
|
||||
6 5 8 default:cobble 0 0
|
||||
6 6 1 default:cobble 0 0
|
||||
6 6 7 default:cobble 0 0
|
||||
6 7 2 default:cobble 0 0
|
||||
6 7 6 default:cobble 0 0
|
||||
6 8 3 default:cobble 0 0
|
||||
6 8 5 default:cobble 0 0
|
||||
6 9 4 default:cobble 0 0
|
||||
7 0 0 default:dirt_with_grass 0 0
|
||||
7 0 1 default:wood 0 0
|
||||
7 0 2 default:wood 0 0
|
||||
7 0 3 default:wood 0 0
|
||||
7 0 4 default:wood 0 0
|
||||
7 0 5 default:wood 0 0
|
||||
7 0 6 default:wood 0 0
|
||||
7 0 7 default:wood 0 0
|
||||
7 0 8 default:dirt_with_grass 0 0
|
||||
7 0 9 default:dirt_with_grass 0 0
|
||||
7 0 10 default:dirt_with_grass 0 0
|
||||
7 0 11 default:dirt_with_grass 0 0
|
||||
7 0 12 default:dirt_with_grass 0 0
|
||||
7 0 13 default:dirt_with_grass 0 0
|
||||
7 0 14 default:dirt_with_grass 0 0
|
||||
7 1 1 default:wood 0 0
|
||||
7 1 7 default:wood 0 0
|
||||
7 1 8 default:junglegrass 173 0
|
||||
7 1 10 default:junglegrass 141 0
|
||||
7 1 11 default:junglegrass 141 0
|
||||
7 1 13 default:junglegrass 173 0
|
||||
7 1 14 default:fence_wood 189 0
|
||||
7 2 1 default:glass 156 0
|
||||
7 2 7 default:sandstone 0 0
|
||||
7 3 1 default:glass 140 0
|
||||
7 3 7 default:sandstone 0 0
|
||||
7 4 1 default:wood 0 0
|
||||
7 4 2 default:wood 0 0
|
||||
7 4 3 default:wood 0 0
|
||||
7 4 4 default:wood 0 0
|
||||
7 4 5 default:wood 0 0
|
||||
7 4 6 default:wood 0 0
|
||||
7 4 7 default:wood 0 0
|
||||
7 5 0 default:cobble 0 0
|
||||
7 5 8 default:cobble 0 0
|
||||
7 6 1 default:cobble 0 0
|
||||
7 6 7 default:cobble 0 0
|
||||
7 7 2 default:cobble 0 0
|
||||
7 7 6 default:cobble 0 0
|
||||
7 8 3 default:cobble 0 0
|
||||
7 8 5 default:cobble 0 0
|
||||
7 9 4 default:cobble 0 0
|
||||
8 0 0 default:dirt_with_grass 0 0
|
||||
8 0 1 default:wood 0 0
|
||||
8 0 2 default:wood 0 0
|
||||
8 0 3 default:wood 0 0
|
||||
8 0 4 default:wood 0 0
|
||||
8 0 5 default:wood 0 0
|
||||
8 0 6 default:wood 0 0
|
||||
8 0 7 default:wood 0 0
|
||||
8 0 8 default:dirt_with_grass 0 0
|
||||
8 0 9 default:dirt_with_grass 0 0
|
||||
8 0 10 default:dirt_with_grass 0 0
|
||||
8 0 11 default:dirt_with_grass 0 0
|
||||
8 0 12 default:dirt_with_grass 0 0
|
||||
8 0 13 default:dirt_with_grass 0 0
|
||||
8 0 14 default:dirt_with_grass 0 0
|
||||
8 1 1 default:wood 0 0
|
||||
8 1 2 default:chest 0 2
|
||||
8 1 7 default:wood 0 0
|
||||
8 1 8 default:junglegrass 189 0
|
||||
8 1 10 default:junglegrass 157 0
|
||||
8 1 11 default:junglegrass 141 0
|
||||
8 1 13 default:junglegrass 173 0
|
||||
8 1 14 default:fence_wood 189 0
|
||||
8 2 1 default:sandstone 0 0
|
||||
8 2 4 default:torch 0 2
|
||||
8 2 7 default:sandstone 0 0
|
||||
8 2 8 default:junglegrass 205 0
|
||||
8 3 1 default:sandstone 0 0
|
||||
8 3 7 default:sandstone 0 0
|
||||
8 4 1 default:wood 0 0
|
||||
8 4 2 default:wood 0 0
|
||||
8 4 3 default:wood 0 0
|
||||
8 4 4 default:wood 0 0
|
||||
8 4 5 default:wood 0 0
|
||||
8 4 6 default:wood 0 0
|
||||
8 4 7 default:wood 0 0
|
||||
8 5 0 default:cobble 0 0
|
||||
8 5 8 default:cobble 0 0
|
||||
8 6 1 default:cobble 0 0
|
||||
8 6 2 default:torch 0 2
|
||||
8 6 6 default:torch 0 2
|
||||
8 6 7 default:cobble 0 0
|
||||
8 7 2 default:cobble 0 0
|
||||
8 7 6 default:cobble 0 0
|
||||
8 8 3 default:cobble 0 0
|
||||
8 8 5 default:cobble 0 0
|
||||
8 9 4 default:cobble 0 0
|
||||
9 0 0 default:dirt_with_grass 0 0
|
||||
9 0 1 default:wood 0 0
|
||||
9 0 2 default:wood 0 0
|
||||
9 0 3 default:wood 0 0
|
||||
9 0 4 default:wood 0 0
|
||||
9 0 5 default:wood 0 0
|
||||
9 0 6 default:wood 0 0
|
||||
9 0 7 default:wood 0 0
|
||||
9 0 8 default:dirt_with_grass 0 0
|
||||
9 0 9 default:dirt_with_grass 0 0
|
||||
9 0 10 default:dirt_with_grass 0 0
|
||||
9 0 11 default:dirt_with_grass 0 0
|
||||
9 0 12 default:dirt_with_grass 0 0
|
||||
9 0 13 default:dirt_with_grass 0 0
|
||||
9 0 14 default:dirt_with_grass 0 0
|
||||
9 1 1 default:wood 0 0
|
||||
9 1 2 default:wood 0 0
|
||||
9 1 3 default:wood 0 0
|
||||
9 1 4 default:wood 0 0
|
||||
9 1 5 default:wood 0 0
|
||||
9 1 6 default:wood 0 0
|
||||
9 1 7 default:wood 0 0
|
||||
9 1 8 default:fence_wood 204 0
|
||||
9 1 9 default:fence_wood 189 0
|
||||
9 1 10 default:fence_wood 173 0
|
||||
9 1 11 default:fence_wood 157 0
|
||||
9 1 12 default:fence_wood 173 0
|
||||
9 1 13 default:fence_wood 189 0
|
||||
9 1 14 default:fence_wood 205 0
|
||||
9 2 1 default:wood 0 0
|
||||
9 2 2 default:sandstone 0 0
|
||||
9 2 3 default:sandstone 0 0
|
||||
9 2 4 default:wood 0 0
|
||||
9 2 5 default:sandstone 0 0
|
||||
9 2 6 default:sandstone 0 0
|
||||
9 2 7 default:wood 0 0
|
||||
9 2 8 default:torch 0 1
|
||||
9 2 14 default:torch 15 1
|
||||
9 3 1 default:wood 0 0
|
||||
9 3 2 default:sandstone 0 0
|
||||
9 3 3 default:sandstone 0 0
|
||||
9 3 4 default:wood 0 0
|
||||
9 3 5 default:sandstone 0 0
|
||||
9 3 6 default:sandstone 0 0
|
||||
9 3 7 default:wood 0 0
|
||||
9 4 1 default:wood 0 0
|
||||
9 4 2 default:wood 0 0
|
||||
9 4 3 default:wood 0 0
|
||||
9 4 4 default:wood 0 0
|
||||
9 4 5 default:wood 0 0
|
||||
9 4 6 default:wood 0 0
|
||||
9 4 7 default:wood 0 0
|
||||
9 5 0 default:cobble 0 0
|
||||
9 5 1 default:wood 0 0
|
||||
9 5 2 default:sandstone 0 0
|
||||
9 5 3 default:sandstone 0 0
|
||||
9 5 4 default:sandstone 0 0
|
||||
9 5 5 default:sandstone 0 0
|
||||
9 5 6 default:sandstone 0 0
|
||||
9 5 7 default:wood 0 0
|
||||
9 5 8 default:cobble 0 0
|
||||
9 6 1 default:cobble 0 0
|
||||
9 6 2 default:wood 0 0
|
||||
9 6 3 default:sandstone 0 0
|
||||
9 6 4 default:glass 172 0
|
||||
9 6 5 default:sandstone 0 0
|
||||
9 6 6 default:wood 0 0
|
||||
9 6 7 default:cobble 0 0
|
||||
9 7 2 default:cobble 0 0
|
||||
9 7 3 default:wood 0 0
|
||||
9 7 4 default:glass 156 0
|
||||
9 7 5 default:wood 0 0
|
||||
9 7 6 default:cobble 0 0
|
||||
9 8 3 default:cobble 0 0
|
||||
9 8 4 default:wood 0 0
|
||||
9 8 5 default:cobble 0 0
|
||||
9 9 4 default:cobble 0 0
|
||||
10 0 0 default:dirt_with_grass 0 0
|
||||
10 0 1 default:dirt_with_grass 0 0
|
||||
10 0 2 default:dirt_with_grass 0 0
|
||||
10 0 3 default:dirt_with_grass 0 0
|
||||
10 0 4 default:dirt_with_grass 0 0
|
||||
10 0 5 default:dirt_with_grass 0 0
|
||||
10 0 6 default:dirt_with_grass 0 0
|
||||
10 0 7 default:dirt_with_grass 0 0
|
||||
10 0 8 default:dirt_with_grass 0 0
|
||||
10 0 9 default:dirt_with_grass 0 0
|
||||
10 0 10 default:dirt_with_grass 0 0
|
||||
10 0 11 default:dirt_with_grass 0 0
|
||||
10 0 12 default:dirt_with_grass 0 0
|
||||
10 0 13 default:dirt_with_grass 0 0
|
||||
10 0 14 default:dirt_with_grass 0 0
|
||||
10 5 0 default:cobble 0 0
|
||||
10 5 8 default:cobble 0 0
|
||||
10 6 1 default:cobble 0 0
|
||||
10 6 7 default:cobble 0 0
|
||||
10 7 2 default:cobble 0 0
|
||||
10 7 6 default:cobble 0 0
|
||||
10 8 3 default:cobble 0 0
|
||||
10 8 5 default:cobble 0 0
|
||||
10 9 4 default:cobble 0 0
|
|
@ -0,0 +1,804 @@
|
|||
0 0 0 default:dirt 0 0
|
||||
0 0 1 default:dirt_with_grass 0 0
|
||||
0 0 2 default:dirt_with_grass 0 0
|
||||
0 0 3 default:dirt_with_grass 0 0
|
||||
0 0 4 default:dirt_with_grass 0 0
|
||||
0 0 5 default:dirt_with_grass 0 0
|
||||
0 0 6 default:dirt_with_grass 0 0
|
||||
0 0 7 default:dirt_with_grass 0 0
|
||||
0 0 8 default:dirt_with_grass 0 0
|
||||
0 0 9 default:dirt_with_grass 0 0
|
||||
0 0 10 default:dirt_with_grass 0 0
|
||||
0 0 11 default:dirt_with_grass 0 0
|
||||
0 0 12 default:dirt_with_grass 0 0
|
||||
0 0 13 default:dirt_with_grass 0 0
|
||||
0 0 14 default:dirt_with_grass 0 0
|
||||
0 0 15 default:dirt_with_grass 0 0
|
||||
0 0 16 default:dirt_with_grass 0 0
|
||||
0 0 17 default:dirt_with_grass 0 0
|
||||
0 0 18 default:dirt_with_grass 0 0
|
||||
0 6 0 default:cobble 0 0
|
||||
0 6 8 default:cobble 0 0
|
||||
0 7 1 default:cobble 0 0
|
||||
0 7 7 default:cobble 0 0
|
||||
0 8 2 default:cobble 0 0
|
||||
0 8 6 default:cobble 0 0
|
||||
0 9 3 default:cobble 0 0
|
||||
0 9 4 default:cobble 0 0
|
||||
0 9 5 default:cobble 0 0
|
||||
1 0 0 default:dirt_with_grass 0 0
|
||||
1 0 1 default:dirt 0 0
|
||||
1 0 2 default:dirt 0 0
|
||||
1 0 3 default:wood 0 0
|
||||
1 0 4 default:wood 0 0
|
||||
1 0 5 default:wood 0 0
|
||||
1 0 6 default:dirt 0 0
|
||||
1 0 7 default:dirt 0 0
|
||||
1 0 8 default:dirt_with_grass 0 0
|
||||
1 0 9 default:dirt_with_grass 0 0
|
||||
1 0 10 default:dirt_with_grass 0 0
|
||||
1 0 11 default:dirt_with_grass 0 0
|
||||
1 0 12 default:dirt_with_grass 0 0
|
||||
1 0 13 default:dirt_with_grass 0 0
|
||||
1 0 14 default:dirt_with_grass 0 0
|
||||
1 0 15 default:dirt_with_grass 0 0
|
||||
1 0 16 default:dirt_with_grass 0 0
|
||||
1 0 17 default:dirt_with_grass 0 0
|
||||
1 0 18 default:dirt_with_grass 0 0
|
||||
1 1 1 default:wood 0 0
|
||||
1 1 2 default:wood 0 0
|
||||
1 1 3 default:wood 0 0
|
||||
1 1 4 default:wood 0 0
|
||||
1 1 5 default:wood 0 0
|
||||
1 1 6 default:wood 0 0
|
||||
1 1 7 default:wood 0 0
|
||||
1 1 8 default:fence_wood 204 0
|
||||
1 1 9 default:fence_wood 189 0
|
||||
1 1 10 default:fence_wood 189 0
|
||||
1 1 11 default:fence_wood 205 0
|
||||
1 1 12 default:fence_wood 189 0
|
||||
1 1 13 default:fence_wood 189 0
|
||||
1 1 14 default:fence_wood 205 0
|
||||
1 1 15 default:fence_wood 189 0
|
||||
1 1 16 default:fence_wood 173 0
|
||||
1 1 17 default:fence_wood 189 0
|
||||
1 1 18 default:fence_wood 205 0
|
||||
1 2 1 default:wood 0 0
|
||||
1 2 2 default:sandstone 0 0
|
||||
1 2 3 default:sandstone 0 0
|
||||
1 2 4 default:wood 0 0
|
||||
1 2 5 default:sandstone 0 0
|
||||
1 2 6 default:sandstone 0 0
|
||||
1 2 7 default:wood 0 0
|
||||
1 2 8 default:torch 0 1
|
||||
1 2 11 default:torch 0 1
|
||||
1 2 14 default:torch 0 1
|
||||
1 2 18 default:torch 15 1
|
||||
1 3 1 default:wood 0 0
|
||||
1 3 2 default:sandstone 0 0
|
||||
1 3 3 default:sandstone 0 0
|
||||
1 3 4 default:wood 0 0
|
||||
1 3 5 default:sandstone 0 0
|
||||
1 3 6 default:sandstone 0 0
|
||||
1 3 7 default:wood 0 0
|
||||
1 3 14 default:leaves 205 0
|
||||
1 3 15 default:leaves 189 0
|
||||
1 4 1 default:wood 0 0
|
||||
1 4 2 default:wood 0 0
|
||||
1 4 3 default:wood 0 0
|
||||
1 4 4 default:wood 0 0
|
||||
1 4 5 default:wood 0 0
|
||||
1 4 6 default:wood 0 0
|
||||
1 4 7 default:wood 0 0
|
||||
1 4 8 default:leaves 188 0
|
||||
1 4 9 default:leaves 173 0
|
||||
1 4 14 default:leaves 189 0
|
||||
1 4 15 default:leaves 173 0
|
||||
1 5 1 default:wood 0 0
|
||||
1 5 2 default:wood 0 0
|
||||
1 5 3 default:wood 0 0
|
||||
1 5 4 default:wood 0 0
|
||||
1 5 5 default:wood 0 0
|
||||
1 5 6 default:wood 0 0
|
||||
1 5 7 default:wood 0 0
|
||||
1 5 8 default:leaves 172 0
|
||||
1 5 9 default:leaves 157 0
|
||||
1 5 11 default:leaves 173 0
|
||||
1 5 12 default:leaves 157 0
|
||||
1 6 0 default:cobble 0 0
|
||||
1 6 1 default:wood 0 0
|
||||
1 6 2 default:sandstone 0 0
|
||||
1 6 3 default:sandstone 0 0
|
||||
1 6 4 default:glass 156 0
|
||||
1 6 5 default:sandstone 0 0
|
||||
1 6 6 default:sandstone 0 0
|
||||
1 6 7 default:wood 0 0
|
||||
1 6 8 default:cobble 0 0
|
||||
1 6 11 default:leaves 157 0
|
||||
1 6 12 default:leaves 141 0
|
||||
1 7 1 default:cobble 0 0
|
||||
1 7 2 default:wood 0 0
|
||||
1 7 3 default:sandstone 0 0
|
||||
1 7 4 default:glass 140 0
|
||||
1 7 5 default:sandstone 0 0
|
||||
1 7 6 default:wood 0 0
|
||||
1 7 7 default:cobble 0 0
|
||||
1 8 2 default:cobble 0 0
|
||||
1 8 3 default:wood 0 0
|
||||
1 8 4 default:wood 0 0
|
||||
1 8 5 default:wood 0 0
|
||||
1 8 6 default:cobble 0 0
|
||||
1 9 3 default:cobble 0 0
|
||||
1 9 4 default:cobble 0 0
|
||||
1 9 5 default:cobble 0 0
|
||||
2 0 0 default:dirt_with_grass 0 0
|
||||
2 0 1 default:dirt 0 0
|
||||
2 0 2 default:cobble 0 0
|
||||
2 0 3 default:wood 0 0
|
||||
2 0 4 default:wood 0 0
|
||||
2 0 5 default:wood 0 0
|
||||
2 0 6 default:cobble 0 0
|
||||
2 0 7 default:dirt 0 0
|
||||
2 0 8 default:dirt_with_grass 0 0
|
||||
2 0 9 default:dirt_with_grass 0 0
|
||||
2 0 10 default:dirt_with_grass 0 0
|
||||
2 0 11 default:dirt_with_grass 0 0
|
||||
2 0 12 default:dirt_with_grass 0 0
|
||||
2 0 13 default:dirt_with_grass 0 0
|
||||
2 0 14 default:dirt_with_grass 0 0
|
||||
2 0 15 default:dirt_with_grass 0 0
|
||||
2 0 16 default:dirt_with_grass 0 0
|
||||
2 0 17 default:dirt_with_grass 0 0
|
||||
2 0 18 default:dirt_with_grass 0 0
|
||||
2 1 1 default:wood 0 0
|
||||
2 1 7 default:wood 0 0
|
||||
2 1 18 default:fence_wood 189 0
|
||||
2 2 1 default:sandstone 0 0
|
||||
2 2 2 default:torch 0 3
|
||||
2 2 6 default:torch 0 3
|
||||
2 2 7 default:sandstone 0 0
|
||||
2 3 1 default:sandstone 0 0
|
||||
2 3 7 default:sandstone 0 0
|
||||
2 3 9 default:leaves 172 0
|
||||
2 3 10 default:leaves 173 0
|
||||
2 3 11 default:leaves 188 0
|
||||
2 3 14 default:leaves 189 0
|
||||
2 3 15 default:leaves 172 0
|
||||
2 3 16 default:leaves 157 0
|
||||
2 4 1 default:wood 0 0
|
||||
2 4 2 default:wood 0 0
|
||||
2 4 3 default:wood 0 0
|
||||
2 4 4 default:wood 0 0
|
||||
2 4 5 default:wood 0 0
|
||||
2 4 6 default:wood 0 0
|
||||
2 4 7 default:wood 0 0
|
||||
2 4 8 default:leaves 171 0
|
||||
2 4 9 default:leaves 156 0
|
||||
2 4 10 default:leaves 157 0
|
||||
2 4 11 default:leaves 172 0
|
||||
2 4 14 default:leaves 173 0
|
||||
2 4 15 default:leaves 156 0
|
||||
2 4 16 default:leaves 141 0
|
||||
2 5 1 default:wood 0 0
|
||||
2 5 7 default:wood 0 0
|
||||
2 5 8 default:leaves 156 0
|
||||
2 5 9 default:leaves 141 0
|
||||
2 5 10 default:leaves 141 0
|
||||
2 5 11 default:leaves 156 0
|
||||
2 5 12 default:leaves 141 0
|
||||
2 5 14 default:leaves 157 0
|
||||
2 5 15 default:leaves 141 0
|
||||
2 5 16 default:leaves 125 0
|
||||
2 6 0 default:cobble 0 0
|
||||
2 6 1 default:torch 0 1
|
||||
2 6 7 default:torch 0 1
|
||||
2 6 8 default:cobble 0 0
|
||||
2 6 11 default:leaves 141 0
|
||||
2 6 12 default:leaves 125 0
|
||||
2 7 1 default:cobble 0 0
|
||||
2 7 7 default:cobble 0 0
|
||||
2 8 2 default:cobble 0 0
|
||||
2 8 6 default:cobble 0 0
|
||||
2 9 3 default:cobble 0 0
|
||||
2 9 4 default:cobble 0 0
|
||||
2 9 5 default:cobble 0 0
|
||||
3 0 0 default:dirt_with_grass 0 0
|
||||
3 0 1 default:dirt 0 0
|
||||
3 0 2 default:cobble 0 0
|
||||
3 0 3 default:cobble 0 0
|
||||
3 0 4 default:cobble 0 0
|
||||
3 0 5 default:cobble 0 0
|
||||
3 0 6 default:cobble 0 0
|
||||
3 0 7 default:dirt 0 0
|
||||
3 0 8 default:dirt_with_grass 0 0
|
||||
3 0 9 default:dirt_with_grass 0 0
|
||||
3 0 10 default:dirt 0 0
|
||||
3 0 11 default:dirt_with_grass 0 0
|
||||
3 0 12 default:dirt_with_grass 0 0
|
||||
3 0 13 default:dirt_with_grass 0 0
|
||||
3 0 14 default:dirt_with_grass 0 0
|
||||
3 0 15 default:dirt 0 0
|
||||
3 0 16 default:dirt_with_grass 0 0
|
||||
3 0 17 default:dirt_with_grass 0 0
|
||||
3 0 18 default:dirt_with_grass 0 0
|
||||
3 1 1 default:wood 0 0
|
||||
3 1 7 default:wood 0 0
|
||||
3 1 10 default:tree 0 0
|
||||
3 1 15 default:tree 0 0
|
||||
3 1 18 default:fence_wood 189 0
|
||||
3 2 1 default:glass 188 0
|
||||
3 2 7 default:sandstone 0 0
|
||||
3 2 10 default:tree 0 0
|
||||
3 2 15 default:tree 0 0
|
||||
3 3 1 default:glass 172 0
|
||||
3 3 7 default:sandstone 0 0
|
||||
3 3 8 default:leaves 187 0
|
||||
3 3 9 default:leaves 172 0
|
||||
3 3 10 default:tree 0 0
|
||||
3 3 11 default:leaves 173 0
|
||||
3 3 13 default:leaves 157 0
|
||||
3 3 14 default:leaves 172 0
|
||||
3 3 15 default:tree 0 0
|
||||
3 4 1 default:wood 0 0
|
||||
3 4 2 default:wood 0 0
|
||||
3 4 3 default:wood 0 0
|
||||
3 4 4 default:wood 0 0
|
||||
3 4 5 default:wood 0 0
|
||||
3 4 6 default:wood 0 0
|
||||
3 4 7 default:wood 0 0
|
||||
3 4 8 default:leaves 171 0
|
||||
3 4 9 default:leaves 156 0
|
||||
3 4 10 default:tree 0 0
|
||||
3 4 11 default:leaves 157 0
|
||||
3 4 13 default:leaves 141 0
|
||||
3 4 14 default:leaves 156 0
|
||||
3 4 15 default:tree 0 0
|
||||
3 4 17 default:leaves 157 0
|
||||
3 5 1 default:wood 0 0
|
||||
3 5 7 default:wood 0 0
|
||||
3 5 8 default:leaves 156 0
|
||||
3 5 9 default:leaves 141 0
|
||||
3 5 10 default:leaves 125 0
|
||||
3 5 11 default:leaves 141 0
|
||||
3 5 14 default:leaves 141 0
|
||||
3 5 15 default:leaves 125 0
|
||||
3 5 16 default:leaves 124 0
|
||||
3 5 17 default:leaves 141 0
|
||||
3 6 0 default:cobble 0 0
|
||||
3 6 8 default:cobble 0 0
|
||||
3 6 16 default:leaves 109 0
|
||||
3 6 17 default:leaves 125 0
|
||||
3 7 1 default:cobble 0 0
|
||||
3 7 7 default:cobble 0 0
|
||||
3 8 2 default:cobble 0 0
|
||||
3 8 6 default:cobble 0 0
|
||||
3 9 3 default:cobble 0 0
|
||||
3 9 4 default:cobble 0 0
|
||||
3 9 5 default:cobble 0 0
|
||||
4 0 0 default:dirt_with_grass 0 0
|
||||
4 0 1 default:dirt 0 0
|
||||
4 0 2 default:cobble 0 0
|
||||
4 0 3 default:cobble 0 0
|
||||
4 0 4 default:cobble 0 0
|
||||
4 0 5 default:cobble 0 0
|
||||
4 0 6 default:cobble 0 0
|
||||
4 0 7 default:dirt 0 0
|
||||
4 0 8 default:dirt 0 0
|
||||
4 0 9 default:dirt_with_grass 0 0
|
||||
4 0 10 default:dirt_with_grass 0 0
|
||||
4 0 11 default:dirt_with_grass 0 0
|
||||
4 0 12 default:dirt_with_grass 0 0
|
||||
4 0 13 default:dirt_with_grass 0 0
|
||||
4 0 14 default:dirt_with_grass 0 0
|
||||
4 0 15 default:dirt_with_grass 0 0
|
||||
4 0 16 default:dirt_with_grass 0 0
|
||||
4 0 17 default:dirt_with_grass 0 0
|
||||
4 0 18 default:dirt_with_grass 0 0
|
||||
4 1 1 default:wood 0 0
|
||||
4 1 7 default:wood 0 0
|
||||
4 1 8 default:wood 0 0
|
||||
4 1 18 default:fence_wood 205 0
|
||||
4 2 1 default:sandstone 0 0
|
||||
4 2 7 default:wood 0 0
|
||||
4 2 8 default:torch 0 1
|
||||
4 2 18 default:torch 15 1
|
||||
4 3 1 default:sandstone 0 0
|
||||
4 3 7 default:wood 0 0
|
||||
4 3 8 default:leaves 204 0
|
||||
4 3 9 default:leaves 189 0
|
||||
4 3 10 default:leaves 172 0
|
||||
4 3 11 default:leaves 156 0
|
||||
4 3 13 default:leaves 141 0
|
||||
4 3 14 default:leaves 157 0
|
||||
4 3 15 default:leaves 156 0
|
||||
4 3 16 default:leaves 172 0
|
||||
4 3 17 default:leaves 189 0
|
||||
4 4 1 default:wood 0 0
|
||||
4 4 2 default:wood 0 0
|
||||
4 4 3 default:wood 0 0
|
||||
4 4 4 default:wood 0 0
|
||||
4 4 5 default:wood 0 0
|
||||
4 4 6 default:wood 0 0
|
||||
4 4 7 default:wood 0 0
|
||||
4 4 8 default:leaves 188 0
|
||||
4 4 9 default:leaves 173 0
|
||||
4 4 10 default:leaves 156 0
|
||||
4 4 11 default:leaves 140 0
|
||||
4 4 12 default:leaves 125 0
|
||||
4 4 13 default:apple 127 0
|
||||
4 4 14 default:leaves 141 0
|
||||
4 4 15 default:leaves 140 0
|
||||
4 4 16 default:leaves 156 0
|
||||
4 4 17 default:leaves 173 0
|
||||
4 5 1 default:wood 0 0
|
||||
4 5 7 default:wood 0 0
|
||||
4 5 9 default:leaves 157 0
|
||||
4 5 10 default:leaves 140 0
|
||||
4 5 11 default:leaves 124 0
|
||||
4 5 12 default:leaves 109 0
|
||||
4 5 14 default:leaves 125 0
|
||||
4 5 15 default:leaves 124 0
|
||||
4 5 16 default:apple 140 0
|
||||
4 5 17 default:leaves 157 0
|
||||
4 6 0 default:cobble 0 0
|
||||
4 6 8 default:cobble 0 0
|
||||
4 6 10 default:leaves 125 0
|
||||
4 6 11 default:leaves 109 0
|
||||
4 6 15 default:leaves 109 0
|
||||
4 6 16 default:leaves 125 0
|
||||
4 6 17 default:apple 143 0
|
||||
4 7 1 default:cobble 0 0
|
||||
4 7 7 default:cobble 0 0
|
||||
4 8 2 default:cobble 0 0
|
||||
4 8 6 default:cobble 0 0
|
||||
4 9 3 default:cobble 0 0
|
||||
4 9 4 default:cobble 0 0
|
||||
4 9 5 default:cobble 0 0
|
||||
5 0 0 default:dirt_with_grass 0 0
|
||||
5 0 1 default:cobble 0 0
|
||||
5 0 2 default:cobble 0 0
|
||||
5 0 3 default:cobble 0 0
|
||||
5 0 4 default:cobble 0 0
|
||||
5 0 5 default:cobble 0 0
|
||||
5 0 6 default:cobble 0 0
|
||||
5 0 7 default:cobble 0 0
|
||||
5 0 8 default:cobble 0 0
|
||||
5 0 9 default:dirt_with_grass 0 0
|
||||
5 0 10 default:gravel 0 0
|
||||
5 0 11 default:dirt_with_grass 0 0
|
||||
5 0 12 default:gravel 0 0
|
||||
5 0 13 default:dirt_with_grass 0 0
|
||||
5 0 14 default:gravel 0 0
|
||||
5 0 15 default:dirt_with_grass 0 0
|
||||
5 0 16 default:gravel 0 0
|
||||
5 0 17 default:dirt_with_grass 0 0
|
||||
5 0 18 default:gravel 0 0
|
||||
5 1 1 default:wood 0 0
|
||||
5 1 2 default:ladder 153 5
|
||||
5 2 1 default:wood 0 0
|
||||
5 2 2 default:ladder 170 5
|
||||
5 3 1 default:wood 0 0
|
||||
5 3 2 default:ladder 153 5
|
||||
5 3 7 default:sandstone 0 0
|
||||
5 3 8 default:sign_wall 189 5
|
||||
5 3 15 default:leaves 141 0
|
||||
5 3 16 default:leaves 156 0
|
||||
5 3 17 default:leaves 173 0
|
||||
5 4 1 default:wood 0 0
|
||||
5 4 2 default:ladder 136 5
|
||||
5 4 3 default:wood 0 0
|
||||
5 4 4 default:wood 0 0
|
||||
5 4 5 default:wood 0 0
|
||||
5 4 6 default:wood 0 0
|
||||
5 4 7 default:wood 0 0
|
||||
5 4 11 default:leaves 124 0
|
||||
5 4 12 default:leaves 109 0
|
||||
5 4 15 default:leaves 125 0
|
||||
5 4 16 default:leaves 140 0
|
||||
5 4 17 default:leaves 157 0
|
||||
5 5 1 default:wood 0 0
|
||||
5 5 7 default:wood 0 0
|
||||
5 5 10 default:leaves 125 0
|
||||
5 5 11 default:leaves 108 0
|
||||
5 5 12 default:leaves 93 0
|
||||
5 5 15 default:leaves 109 0
|
||||
5 5 16 default:leaves 125 0
|
||||
5 6 0 default:cobble 0 0
|
||||
5 6 8 default:cobble 0 0
|
||||
5 6 10 default:leaves 109 0
|
||||
5 6 11 default:leaves 93 0
|
||||
5 6 15 default:leaves 93 0
|
||||
5 6 16 default:leaves 109 0
|
||||
5 7 1 default:cobble 0 0
|
||||
5 7 7 default:cobble 0 0
|
||||
5 8 2 default:cobble 0 0
|
||||
5 8 6 default:cobble 0 0
|
||||
5 9 3 default:cobble 0 0
|
||||
5 9 4 default:cobble 0 0
|
||||
5 9 5 default:cobble 0 0
|
||||
6 0 0 default:dirt_with_grass 0 0
|
||||
6 0 1 default:cobble 0 0
|
||||
6 0 2 default:cobble 0 0
|
||||
6 0 3 default:cobble 0 0
|
||||
6 0 4 default:cobble 0 0
|
||||
6 0 5 default:cobble 0 0
|
||||
6 0 6 default:cobble 0 0
|
||||
6 0 7 default:wood 0 0
|
||||
6 0 8 default:wood 0 0
|
||||
6 0 9 default:dirt_with_grass 0 0
|
||||
6 0 10 default:dirt_with_grass 0 0
|
||||
6 0 11 default:dirt_with_grass 0 0
|
||||
6 0 12 default:dirt_with_grass 0 0
|
||||
6 0 13 default:dirt_with_grass 0 0
|
||||
6 0 14 default:dirt_with_grass 0 0
|
||||
6 0 15 default:dirt_with_grass 0 0
|
||||
6 0 16 default:dirt_with_grass 0 0
|
||||
6 0 17 default:dirt_with_grass 0 0
|
||||
6 0 18 default:dirt_with_grass 0 0
|
||||
6 1 1 default:wood 0 0
|
||||
6 1 7 default:wood 0 0
|
||||
6 1 8 default:wood 0 0
|
||||
6 1 12 default:apple 140 0
|
||||
6 2 1 default:sandstone 0 0
|
||||
6 2 7 default:wood 0 0
|
||||
6 2 8 default:torch 0 1
|
||||
6 3 1 default:sandstone 0 0
|
||||
6 3 7 default:wood 0 0
|
||||
6 3 11 default:leaves 156 0
|
||||
6 3 13 default:leaves 125 0
|
||||
6 3 14 default:leaves 141 0
|
||||
6 3 15 default:leaves 140 0
|
||||
6 4 1 default:wood 0 0
|
||||
6 4 2 default:wood 0 0
|
||||
6 4 3 default:wood 0 0
|
||||
6 4 4 default:wood 0 0
|
||||
6 4 5 default:wood 0 0
|
||||
6 4 6 default:wood 0 0
|
||||
6 4 7 default:wood 0 0
|
||||
6 4 10 default:leaves 157 0
|
||||
6 4 11 default:leaves 140 0
|
||||
6 4 12 default:leaves 124 0
|
||||
6 4 13 default:leaves 109 0
|
||||
6 4 14 default:leaves 125 0
|
||||
6 4 15 default:leaves 124 0
|
||||
6 4 16 default:leaves 140 0
|
||||
6 4 17 default:leaves 157 0
|
||||
6 5 1 default:wood 0 0
|
||||
6 5 7 default:wood 0 0
|
||||
6 5 10 default:leaves 141 0
|
||||
6 5 11 default:leaves 125 0
|
||||
6 5 12 default:leaves 109 0
|
||||
6 5 13 default:leaves 93 0
|
||||
6 5 14 default:leaves 109 0
|
||||
6 5 15 default:leaves 108 0
|
||||
6 5 16 default:leaves 124 0
|
||||
6 5 17 default:leaves 141 0
|
||||
6 6 0 default:cobble 0 0
|
||||
6 6 8 default:cobble 0 0
|
||||
6 6 13 default:leaves 77 0
|
||||
6 6 14 default:leaves 93 0
|
||||
6 6 15 default:leaves 93 0
|
||||
6 6 16 default:leaves 108 0
|
||||
6 6 17 default:leaves 125 0
|
||||
6 7 1 default:cobble 0 0
|
||||
6 7 7 default:cobble 0 0
|
||||
6 7 14 default:leaves 77 0
|
||||
6 7 15 default:leaves 77 0
|
||||
6 7 16 default:leaves 93 0
|
||||
6 7 17 default:leaves 109 0
|
||||
6 8 2 default:cobble 0 0
|
||||
6 8 6 default:cobble 0 0
|
||||
6 9 3 default:cobble 0 0
|
||||
6 9 4 default:cobble 0 0
|
||||
6 9 5 default:cobble 0 0
|
||||
7 0 0 default:dirt_with_grass 0 0
|
||||
7 0 1 default:cobble 0 0
|
||||
7 0 2 default:cobble 0 0
|
||||
7 0 3 default:cobble 0 0
|
||||
7 0 4 default:cobble 0 0
|
||||
7 0 5 default:cobble 0 0
|
||||
7 0 6 default:cobble 0 0
|
||||
7 0 7 default:dirt 0 0
|
||||
7 0 8 default:dirt_with_grass 0 0
|
||||
7 0 9 default:dirt_with_grass 0 0
|
||||
7 0 10 default:dirt_with_grass 0 0
|
||||
7 0 11 default:dirt_with_grass 0 0
|
||||
7 0 12 default:dirt_with_grass 0 0
|
||||
7 0 13 default:dirt_with_grass 0 0
|
||||
7 0 14 default:dirt_with_grass 0 0
|
||||
7 0 15 default:dirt_with_grass 0 0
|
||||
7 0 16 default:dirt_with_grass 0 0
|
||||
7 0 17 default:dirt_with_grass 0 0
|
||||
7 0 18 default:dirt_with_grass 0 0
|
||||
7 1 1 default:wood 0 0
|
||||
7 1 7 default:wood 0 0
|
||||
7 1 18 default:fence_wood 205 0
|
||||
7 2 1 default:glass 188 0
|
||||
7 2 7 default:sandstone 0 0
|
||||
7 2 18 default:torch 15 1
|
||||
7 3 1 default:glass 172 0
|
||||
7 3 7 default:sandstone 0 0
|
||||
7 3 9 default:leaves 173 0
|
||||
7 3 10 default:leaves 156 0
|
||||
7 3 11 default:leaves 156 0
|
||||
7 3 12 default:leaves 141 0
|
||||
7 3 13 default:leaves 140 0
|
||||
7 3 14 default:leaves 156 0
|
||||
7 3 15 default:leaves 155 0
|
||||
7 3 16 default:leaves 172 0
|
||||
7 4 1 default:wood 0 0
|
||||
7 4 2 default:wood 0 0
|
||||
7 4 3 default:wood 0 0
|
||||
7 4 4 default:wood 0 0
|
||||
7 4 5 default:wood 0 0
|
||||
7 4 6 default:wood 0 0
|
||||
7 4 7 default:wood 0 0
|
||||
7 4 9 default:leaves 157 0
|
||||
7 4 10 default:leaves 140 0
|
||||
7 4 11 default:leaves 140 0
|
||||
7 4 12 default:leaves 125 0
|
||||
7 4 13 default:leaves 124 0
|
||||
7 4 14 default:leaves 140 0
|
||||
7 4 15 default:leaves 140 0
|
||||
7 4 16 default:leaves 156 0
|
||||
7 5 1 default:wood 0 0
|
||||
7 5 7 default:wood 0 0
|
||||
7 5 9 default:leaves 141 0
|
||||
7 5 10 default:leaves 125 0
|
||||
7 5 11 default:leaves 125 0
|
||||
7 5 12 default:leaves 109 0
|
||||
7 5 13 default:leaves 109 0
|
||||
7 5 14 default:leaves 124 0
|
||||
7 5 15 default:leaves 125 0
|
||||
7 5 16 default:leaves 140 0
|
||||
7 5 17 default:leaves 157 0
|
||||
7 6 0 default:cobble 0 0
|
||||
7 6 8 default:cobble 0 0
|
||||
7 6 13 default:leaves 93 0
|
||||
7 6 14 default:leaves 109 0
|
||||
7 6 16 default:leaves 125 0
|
||||
7 6 17 default:leaves 141 0
|
||||
7 7 1 default:cobble 0 0
|
||||
7 7 7 default:cobble 0 0
|
||||
7 8 2 default:cobble 0 0
|
||||
7 8 6 default:cobble 0 0
|
||||
7 9 3 default:cobble 0 0
|
||||
7 9 4 default:cobble 0 0
|
||||
7 9 5 default:cobble 0 0
|
||||
8 0 0 default:dirt 0 0
|
||||
8 0 1 default:dirt 0 0
|
||||
8 0 2 default:cobble 0 0
|
||||
8 0 3 default:cobble 0 0
|
||||
8 0 4 default:ladder 154 2
|
||||
8 0 5 default:cobble 0 0
|
||||
8 0 6 default:cobble 0 0
|
||||
8 0 7 default:dirt 0 0
|
||||
8 0 8 default:dirt_with_grass 0 0
|
||||
8 0 9 default:dirt_with_grass 0 0
|
||||
8 0 10 default:dirt 0 0
|
||||
8 0 11 default:dirt_with_grass 0 0
|
||||
8 0 12 default:dirt_with_grass 0 0
|
||||
8 0 13 default:dirt_with_grass 0 0
|
||||
8 0 14 default:dirt_with_grass 0 0
|
||||
8 0 15 default:dirt 0 0
|
||||
8 0 16 default:dirt_with_grass 0 0
|
||||
8 0 17 default:dirt_with_grass 0 0
|
||||
8 0 18 default:dirt_with_grass 0 0
|
||||
8 1 1 default:wood 0 0
|
||||
8 1 7 default:wood 0 0
|
||||
8 1 10 default:tree 0 0
|
||||
8 1 15 default:tree 0 0
|
||||
8 1 18 default:fence_wood 189 0
|
||||
8 2 1 default:sandstone 0 0
|
||||
8 2 2 default:torch 0 2
|
||||
8 2 6 default:torch 0 2
|
||||
8 2 7 default:sandstone 0 0
|
||||
8 2 10 default:tree 0 0
|
||||
8 2 15 default:tree 0 0
|
||||
8 3 1 default:sandstone 0 0
|
||||
8 3 7 default:sandstone 0 0
|
||||
8 3 9 default:leaves 156 0
|
||||
8 3 10 default:tree 0 0
|
||||
8 3 11 default:leaves 173 0
|
||||
8 3 13 default:leaves 157 0
|
||||
8 3 14 default:leaves 172 0
|
||||
8 3 15 default:tree 0 0
|
||||
8 3 16 default:leaves 156 0
|
||||
8 4 1 default:wood 0 0
|
||||
8 4 2 default:wood 0 0
|
||||
8 4 3 default:wood 0 0
|
||||
8 4 4 default:wood 0 0
|
||||
8 4 5 default:wood 0 0
|
||||
8 4 6 default:wood 0 0
|
||||
8 4 7 default:wood 0 0
|
||||
8 4 9 default:apple 140 0
|
||||
8 4 10 default:tree 0 0
|
||||
8 4 11 default:leaves 157 0
|
||||
8 4 13 default:leaves 141 0
|
||||
8 4 14 default:leaves 156 0
|
||||
8 4 15 default:tree 0 0
|
||||
8 4 16 default:leaves 140 0
|
||||
8 5 1 default:wood 0 0
|
||||
8 5 7 default:wood 0 0
|
||||
8 5 9 default:leaves 125 0
|
||||
8 5 10 default:leaves 125 0
|
||||
8 5 11 default:leaves 141 0
|
||||
8 5 14 default:leaves 141 0
|
||||
8 5 15 default:leaves 125 0
|
||||
8 5 16 default:leaves 124 0
|
||||
8 5 17 default:leaves 141 0
|
||||
8 6 0 default:cobble 0 0
|
||||
8 6 1 default:torch 0 1
|
||||
8 6 7 default:torch 0 1
|
||||
8 6 8 default:cobble 0 0
|
||||
8 6 16 default:leaves 109 0
|
||||
8 6 17 default:leaves 125 0
|
||||
8 7 1 default:cobble 0 0
|
||||
8 7 7 default:cobble 0 0
|
||||
8 8 2 default:cobble 0 0
|
||||
8 8 6 default:cobble 0 0
|
||||
8 9 3 default:cobble 0 0
|
||||
8 9 4 default:cobble 0 0
|
||||
8 9 5 default:cobble 0 0
|
||||
9 0 0 default:dirt 0 0
|
||||
9 0 1 default:dirt 0 0
|
||||
9 0 2 default:dirt 0 0
|
||||
9 0 3 default:dirt 0 0
|
||||
9 0 4 default:cobble 0 0
|
||||
9 0 5 default:dirt 0 0
|
||||
9 0 6 default:dirt 0 0
|
||||
9 0 7 default:dirt 0 0
|
||||
9 0 8 default:dirt_with_grass 0 0
|
||||
9 0 9 default:dirt_with_grass 0 0
|
||||
9 0 10 default:dirt_with_grass 0 0
|
||||
9 0 11 default:dirt_with_grass 0 0
|
||||
9 0 12 default:dirt_with_grass 0 0
|
||||
9 0 13 default:dirt_with_grass 0 0
|
||||
9 0 14 default:dirt_with_grass 0 0
|
||||
9 0 15 default:dirt_with_grass 0 0
|
||||
9 0 16 default:dirt_with_grass 0 0
|
||||
9 0 17 default:dirt_with_grass 0 0
|
||||
9 0 18 default:dirt_with_grass 0 0
|
||||
9 1 1 default:wood 0 0
|
||||
9 1 2 default:wood 0 0
|
||||
9 1 3 default:wood 0 0
|
||||
9 1 4 default:wood 0 0
|
||||
9 1 5 default:wood 0 0
|
||||
9 1 6 default:wood 0 0
|
||||
9 1 7 default:wood 0 0
|
||||
9 1 11 default:apple 188 0
|
||||
9 1 18 default:fence_wood 189 0
|
||||
9 2 1 default:wood 0 0
|
||||
9 2 2 default:sandstone 0 0
|
||||
9 2 3 default:sandstone 0 0
|
||||
9 2 4 default:wood 0 0
|
||||
9 2 5 default:sandstone 0 0
|
||||
9 2 6 default:sandstone 0 0
|
||||
9 2 7 default:wood 0 0
|
||||
9 3 1 default:wood 0 0
|
||||
9 3 2 default:sandstone 0 0
|
||||
9 3 3 default:sandstone 0 0
|
||||
9 3 4 default:wood 0 0
|
||||
9 3 5 default:sandstone 0 0
|
||||
9 3 6 default:sandstone 0 0
|
||||
9 3 7 default:wood 0 0
|
||||
9 3 9 default:leaves 172 0
|
||||
9 3 10 default:leaves 172 0
|
||||
9 3 13 default:leaves 172 0
|
||||
9 3 14 default:leaves 188 0
|
||||
9 3 15 default:leaves 172 0
|
||||
9 3 16 default:leaves 157 0
|
||||
9 4 1 default:wood 0 0
|
||||
9 4 2 default:wood 0 0
|
||||
9 4 3 default:wood 0 0
|
||||
9 4 4 default:wood 0 0
|
||||
9 4 5 default:wood 0 0
|
||||
9 4 6 default:wood 0 0
|
||||
9 4 7 default:wood 0 0
|
||||
9 4 9 default:apple 156 0
|
||||
9 4 10 default:leaves 156 0
|
||||
9 4 11 default:leaves 172 0
|
||||
9 4 12 default:leaves 157 0
|
||||
9 4 13 default:leaves 156 0
|
||||
9 4 14 default:leaves 172 0
|
||||
9 4 15 default:leaves 156 0
|
||||
9 4 16 default:leaves 141 0
|
||||
9 5 1 default:wood 0 0
|
||||
9 5 2 default:wood 0 0
|
||||
9 5 3 default:wood 0 0
|
||||
9 5 4 default:wood 0 0
|
||||
9 5 5 default:wood 0 0
|
||||
9 5 6 default:wood 0 0
|
||||
9 5 7 default:wood 0 0
|
||||
9 5 9 default:leaves 141 0
|
||||
9 5 10 default:leaves 141 0
|
||||
9 5 11 default:leaves 157 0
|
||||
9 5 12 default:leaves 141 0
|
||||
9 5 14 default:leaves 157 0
|
||||
9 5 15 default:leaves 141 0
|
||||
9 5 16 default:leaves 125 0
|
||||
9 6 0 default:cobble 0 0
|
||||
9 6 1 default:wood 0 0
|
||||
9 6 2 default:sandstone 0 0
|
||||
9 6 3 default:sandstone 0 0
|
||||
9 6 4 default:glass 156 0
|
||||
9 6 5 default:sandstone 0 0
|
||||
9 6 6 default:sandstone 0 0
|
||||
9 6 7 default:wood 0 0
|
||||
9 6 8 default:cobble 0 0
|
||||
9 6 13 default:leaves 125 0
|
||||
9 7 1 default:cobble 0 0
|
||||
9 7 2 default:wood 0 0
|
||||
9 7 3 default:sandstone 0 0
|
||||
9 7 4 default:glass 140 0
|
||||
9 7 5 default:sandstone 0 0
|
||||
9 7 6 default:wood 0 0
|
||||
9 7 7 default:cobble 0 0
|
||||
9 7 13 default:leaves 109 0
|
||||
9 8 2 default:cobble 0 0
|
||||
9 8 3 default:wood 0 0
|
||||
9 8 4 default:wood 0 0
|
||||
9 8 5 default:wood 0 0
|
||||
9 8 6 default:cobble 0 0
|
||||
9 9 3 default:cobble 0 0
|
||||
9 9 4 default:cobble 0 0
|
||||
9 9 5 default:cobble 0 0
|
||||
10 0 0 default:dirt 0 0
|
||||
10 0 1 default:dirt 0 0
|
||||
10 0 2 default:dirt 0 0
|
||||
10 0 3 default:dirt_with_grass 0 0
|
||||
10 0 4 default:dirt_with_grass 0 0
|
||||
10 0 5 default:dirt_with_grass 0 0
|
||||
10 0 6 default:dirt_with_grass 0 0
|
||||
10 0 7 default:dirt_with_grass 0 0
|
||||
10 0 8 default:dirt_with_grass 0 0
|
||||
10 0 9 default:dirt_with_grass 0 0
|
||||
10 0 10 default:dirt_with_grass 0 0
|
||||
10 0 11 default:dirt_with_grass 0 0
|
||||
10 0 12 default:dirt_with_grass 0 0
|
||||
10 0 13 default:dirt_with_grass 0 0
|
||||
10 0 14 default:dirt_with_grass 0 0
|
||||
10 0 15 default:dirt_with_grass 0 0
|
||||
10 0 16 default:dirt_with_grass 0 0
|
||||
10 0 17 default:dirt_with_grass 0 0
|
||||
10 0 18 default:dirt_with_grass 0 0
|
||||
10 1 8 default:fence_wood 205 0
|
||||
10 1 9 default:fence_wood 189 0
|
||||
10 1 10 default:fence_wood 189 0
|
||||
10 1 11 default:fence_wood 205 0
|
||||
10 1 12 default:fence_wood 189 0
|
||||
10 1 13 default:fence_wood 189 0
|
||||
10 1 14 default:fence_wood 205 0
|
||||
10 1 15 default:fence_wood 189 0
|
||||
10 1 16 default:fence_wood 173 0
|
||||
10 1 17 default:fence_wood 189 0
|
||||
10 1 18 default:fence_wood 205 0
|
||||
10 2 8 default:torch 0 1
|
||||
10 2 11 default:torch 0 1
|
||||
10 2 14 default:torch 0 1
|
||||
10 2 18 default:torch 15 1
|
||||
10 3 9 default:leaves 189 0
|
||||
10 3 10 default:leaves 189 0
|
||||
10 3 14 default:leaves 205 0
|
||||
10 3 15 default:leaves 189 0
|
||||
10 4 9 default:leaves 173 0
|
||||
10 4 10 default:leaves 173 0
|
||||
10 4 11 default:leaves 189 0
|
||||
10 4 12 default:leaves 173 0
|
||||
10 4 14 default:leaves 189 0
|
||||
10 4 15 default:leaves 173 0
|
||||
10 5 11 default:leaves 173 0
|
||||
10 5 12 default:leaves 157 0
|
||||
10 5 14 default:leaves 173 0
|
||||
10 5 15 default:leaves 157 0
|
||||
10 6 0 default:cobble 0 0
|
||||
10 6 8 default:cobble 0 0
|
||||
10 6 13 default:leaves 141 0
|
||||
10 7 1 default:cobble 0 0
|
||||
10 7 7 default:cobble 0 0
|
||||
10 7 13 default:leaves 125 0
|
||||
10 8 2 default:cobble 0 0
|
||||
10 8 6 default:cobble 0 0
|
||||
10 9 3 default:cobble 0 0
|
||||
10 9 4 default:cobble 0 0
|
||||
10 9 5 default:cobble 0 0
|
|
@ -0,0 +1,104 @@
|
|||
1 0 2 stairs:stair_cobble 13 1
|
||||
1 0 3 stairs:stair_cobble 13 1
|
||||
1 4 0 stairs:slab_wood 13 0
|
||||
1 4 1 stairs:stair_wood 13 1
|
||||
1 4 2 stairs:stair_wood 13 1
|
||||
1 4 3 stairs:stair_wood 13 1
|
||||
1 4 4 stairs:stair_wood 13 1
|
||||
1 4 5 stairs:slab_wood 13 0
|
||||
2 0 1 default:cobble 0 0
|
||||
2 0 2 default:cobble 0 0
|
||||
2 0 3 default:cobble 0 0
|
||||
2 0 4 default:cobble 0 0
|
||||
2 1 1 default:fence_wood 12 0
|
||||
2 1 2 default:cobble 0 0
|
||||
2 1 3 default:cobble 0 0
|
||||
2 1 4 default:fence_wood 12 0
|
||||
2 2 1 default:fence_wood 12 0
|
||||
2 2 4 default:fence_wood 12 0
|
||||
2 3 1 default:fence_wood 12 0
|
||||
2 3 4 default:fence_wood 12 0
|
||||
2 4 0 stairs:stair_wood 13 0
|
||||
2 4 1 stairs:slab_cobble 12 0
|
||||
2 4 2 stairs:slab_cobble 12 0
|
||||
2 4 3 stairs:slab_cobble 12 0
|
||||
2 4 4 stairs:slab_cobble 12 0
|
||||
2 4 5 stairs:stair_wood 13 2
|
||||
2 5 1 stairs:slab_wood 13 0
|
||||
2 5 2 stairs:stair_wood 13 1
|
||||
2 5 3 stairs:stair_wood 13 1
|
||||
2 5 4 stairs:slab_wood 13 0
|
||||
3 0 0 stairs:stair_cobble 13 0
|
||||
3 0 1 default:cobble 0 0
|
||||
3 0 2 wool:black 0 0
|
||||
3 0 3 wool:black 0 0
|
||||
3 0 4 default:cobble 0 0
|
||||
3 0 5 stairs:stair_cobble 13 2
|
||||
3 1 1 default:cobble 0 0
|
||||
3 1 2 default:water_source 10 240
|
||||
3 1 3 default:water_source 10 240
|
||||
3 1 4 default:cobble 0 0
|
||||
3 4 0 stairs:stair_wood 13 0
|
||||
3 4 1 stairs:slab_cobble 12 0
|
||||
3 4 2 default:wood 0 0
|
||||
3 4 3 default:wood 0 0
|
||||
3 4 4 stairs:slab_cobble 12 0
|
||||
3 4 5 stairs:stair_wood 13 2
|
||||
3 5 1 stairs:stair_wood 13 0
|
||||
3 5 2 default:fence_wood 12 0
|
||||
3 5 3 default:fence_wood 12 0
|
||||
3 5 4 stairs:stair_wood 13 2
|
||||
3 6 2 stairs:slab_wood 13 0
|
||||
3 6 3 stairs:slab_wood 13 0
|
||||
4 0 0 stairs:stair_cobble 13 0
|
||||
4 0 1 default:cobble 0 0
|
||||
4 0 2 wool:black 0 0
|
||||
4 0 3 wool:black 0 0
|
||||
4 0 4 default:cobble 0 0
|
||||
4 0 5 stairs:stair_cobble 13 2
|
||||
4 1 1 default:cobble 0 0
|
||||
4 1 2 default:water_source 10 240
|
||||
4 1 3 default:water_source 10 240
|
||||
4 1 4 default:cobble 0 0
|
||||
4 4 0 stairs:stair_wood 13 0
|
||||
4 4 1 stairs:slab_cobble 12 0
|
||||
4 4 2 default:wood 0 0
|
||||
4 4 3 default:wood 0 0
|
||||
4 4 4 stairs:slab_cobble 12 0
|
||||
4 4 5 stairs:stair_wood 13 2
|
||||
4 5 1 stairs:stair_wood 13 0
|
||||
4 5 2 default:fence_wood 12 0
|
||||
4 5 3 default:fence_wood 12 0
|
||||
4 5 4 stairs:stair_wood 13 2
|
||||
4 6 2 stairs:slab_wood 13 0
|
||||
4 6 3 stairs:slab_wood 13 0
|
||||
5 0 1 default:cobble 0 0
|
||||
5 0 2 default:cobble 0 0
|
||||
5 0 3 default:cobble 0 0
|
||||
5 0 4 default:cobble 0 0
|
||||
5 1 1 default:fence_wood 12 0
|
||||
5 1 2 default:cobble 0 0
|
||||
5 1 3 default:cobble 0 0
|
||||
5 1 4 default:fence_wood 12 0
|
||||
5 2 1 default:fence_wood 12 0
|
||||
5 2 4 default:fence_wood 12 0
|
||||
5 3 1 default:fence_wood 12 0
|
||||
5 3 4 default:fence_wood 12 0
|
||||
5 4 0 stairs:stair_wood 13 0
|
||||
5 4 1 stairs:slab_cobble 12 0
|
||||
5 4 2 stairs:slab_cobble 12 0
|
||||
5 4 3 stairs:slab_cobble 12 0
|
||||
5 4 4 stairs:slab_cobble 12 0
|
||||
5 4 5 stairs:stair_wood 13 2
|
||||
5 5 1 stairs:slab_wood 13 0
|
||||
5 5 2 stairs:stair_wood 13 3
|
||||
5 5 3 stairs:stair_wood 13 3
|
||||
5 5 4 stairs:slab_wood 13 0
|
||||
6 0 2 stairs:stair_cobble 13 3
|
||||
6 0 3 stairs:stair_cobble 13 3
|
||||
6 4 0 stairs:slab_wood 13 0
|
||||
6 4 1 stairs:stair_wood 13 3
|
||||
6 4 2 stairs:stair_wood 13 3
|
||||
6 4 3 stairs:stair_wood 13 3
|
||||
6 4 4 stairs:stair_wood 13 3
|
||||
6 4 5 stairs:slab_wood 13 0
|
|
@ -0,0 +1,32 @@
|
|||
-1 0 -1 default:wood 0 0
|
||||
-1 0 0 default:wood 0 0
|
||||
-1 0 1 default:wood 0 0
|
||||
0 0 -1 default:wood 0 0
|
||||
0 0 0 default:wood 0 0
|
||||
0 0 1 default:wood 0 0
|
||||
1 0 -1 default:wood 0 0
|
||||
1 0 0 default:wood 0 0
|
||||
1 0 1 default:wood 0 0
|
||||
-1 1 -1 default:wood 0 0
|
||||
-1 1 1 default:wood 0 0
|
||||
0 1 -1 default:wood 0 0
|
||||
0 1 1 default:wood 0 0
|
||||
1 1 -1 default:wood 0 0
|
||||
1 1 0 default:wood 0 0
|
||||
1 1 1 default:wood 0 0
|
||||
-1 2 -1 default:wood 0 0
|
||||
-1 2 1 default:wood 0 0
|
||||
0 2 -1 default:glass 0 0
|
||||
0 2 1 default:glass 0 0
|
||||
1 2 -1 default:wood 0 0
|
||||
1 2 0 default:wood 0 0
|
||||
1 2 1 default:wood 0 0
|
||||
-1 3 -1 default:stone 0 0
|
||||
-1 3 0 default:stone 0 0
|
||||
-1 3 1 default:stone 0 0
|
||||
0 3 -1 default:stone 0 0
|
||||
0 3 0 default:stone 0 0
|
||||
0 3 1 default:stone 0 0
|
||||
1 3 -1 default:stone 0 0
|
||||
1 3 0 default:stone 0 0
|
||||
1 3 1 default:stone 0 0
|
|
@ -0,0 +1,33 @@
|
|||
-1 0 -1 default:wood 0 0
|
||||
-1 0 0 default:wood 0 0
|
||||
-1 0 1 default:wood 0 0
|
||||
0 0 -1 default:wood 0 0
|
||||
0 0 0 default:wood 0 0
|
||||
0 0 1 default:wood 0 0
|
||||
1 0 -1 default:wood 0 0
|
||||
1 0 0 default:wood 0 0
|
||||
1 0 1 default:wood 0 0
|
||||
-1 1 -1 default:wood 0 0
|
||||
-1 1 0 default:wood 0 0
|
||||
-1 1 1 default:wood 0 0
|
||||
0 1 1 default:wood 0 0
|
||||
1 1 -1 default:wood 0 0
|
||||
1 1 0 default:wood 0 0
|
||||
1 1 1 default:wood 0 0
|
||||
-1 2 -1 default:wood 0 0
|
||||
-1 2 0 default:glass 0 0
|
||||
-1 2 1 default:wood 0 0
|
||||
0 2 1 default:wood 0 0
|
||||
1 2 -1 default:wood 0 0
|
||||
1 2 0 default:glass 0 0
|
||||
1 2 1 default:wood 0 0
|
||||
-1 3 -1 default:stone 0 0
|
||||
-1 3 0 default:stone 0 0
|
||||
-1 3 1 default:stone 0 0
|
||||
0 3 -1 default:stone 0 0
|
||||
0 3 0 default:stone 0 0
|
||||
0 3 1 default:stone 0 0
|
||||
1 3 -1 default:stone 0 0
|
||||
1 3 0 default:stone 0 0
|
||||
1 3 1 default:stone 0 0
|
||||
0 4 0 default:stone 0 0
|
|
@ -0,0 +1,36 @@
|
|||
-1 0 -1 default:wood 0 0
|
||||
-1 0 0 default:wood 0 0
|
||||
-1 0 1 default:wood 0 0
|
||||
0 0 -1 default:wood 0 0
|
||||
0 0 0 default:wood 0 0
|
||||
0 0 1 default:wood 0 0
|
||||
1 0 -1 default:wood 0 0
|
||||
1 0 0 default:wood 0 0
|
||||
1 0 1 default:wood 0 0
|
||||
-1 1 -1 default:wood 0 0
|
||||
-1 1 0 default:wood 0 0
|
||||
-1 1 1 default:wood 0 0
|
||||
0 1 -1 default:wood 0 0
|
||||
0 1 1 default:wood 0 0
|
||||
1 1 -1 default:wood 0 0
|
||||
1 1 1 default:wood 0 0
|
||||
-1 2 -1 default:wood 0 0
|
||||
-1 2 0 default:wood 0 0
|
||||
-1 2 1 default:wood 0 0
|
||||
0 2 -1 default:glass 0 0
|
||||
0 2 1 default:glass 0 0
|
||||
1 2 -1 default:wood 0 0
|
||||
1 2 1 default:wood 0 0
|
||||
-1 3 -1 default:stone 0 0
|
||||
-1 3 0 default:stone 0 0
|
||||
-1 3 1 default:stone 0 0
|
||||
0 3 -1 default:stone 0 0
|
||||
0 3 0 default:stone 0 0
|
||||
0 3 1 default:stone 0 0
|
||||
1 3 -1 default:stone 0 0
|
||||
1 3 0 default:stone 0 0
|
||||
1 3 1 default:stone 0 0
|
||||
-1 4 -1 default:stone 0 0
|
||||
-1 4 1 default:stone 0 0
|
||||
1 4 -1 default:stone 0 0
|
||||
1 4 1 default:stone 0 0
|
|
@ -0,0 +1,106 @@
|
|||
0 0 0 default:wood 0 0
|
||||
0 0 1 default:wood 0 0
|
||||
0 0 2 default:wood 0 0
|
||||
0 0 3 default:wood 0 0
|
||||
0 0 4 default:wood 0 0
|
||||
0 0 5 default:wood 0 0
|
||||
0 0 6 default:wood 0 0
|
||||
0 1 0 default:fence_wood 188 0
|
||||
0 1 1 default:fence_wood 173 0
|
||||
0 1 2 default:fence_wood 157 0
|
||||
0 1 4 default:fence_wood 157 0
|
||||
0 1 5 default:fence_wood 173 0
|
||||
0 1 6 default:fence_wood 189 0
|
||||
1 0 0 default:wood 0 0
|
||||
1 0 1 default:wood 0 0
|
||||
1 0 2 default:wood 0 0
|
||||
1 0 3 default:wood 0 0
|
||||
1 0 4 default:wood 0 0
|
||||
1 0 5 default:wood 0 0
|
||||
1 0 6 default:wood 0 0
|
||||
1 1 0 default:fence_wood 205 0
|
||||
1 1 1 default:fence_wood 188 0
|
||||
1 1 5 default:fence_wood 188 0
|
||||
1 1 6 default:fence_wood 205 0
|
||||
1 2 0 default:torch 15 1
|
||||
1 2 1 default:fence_wood 205 0
|
||||
1 2 5 default:fence_wood 205 0
|
||||
1 2 6 default:torch 15 1
|
||||
1 3 1 default:wood 0 0
|
||||
1 3 2 default:wood 0 0
|
||||
1 3 3 default:wood 0 0
|
||||
1 3 4 default:wood 0 0
|
||||
1 3 5 default:wood 0 0
|
||||
2 0 0 default:wood 0 0
|
||||
2 0 1 default:wood 0 0
|
||||
2 0 2 default:wood 0 0
|
||||
2 0 3 default:wood 0 0
|
||||
2 0 4 default:wood 0 0
|
||||
2 0 5 default:wood 0 0
|
||||
2 0 6 default:wood 0 0
|
||||
2 1 0 default:fence_wood 189 0
|
||||
2 1 1 default:chest 0 2
|
||||
2 1 6 default:fence_wood 189 0
|
||||
2 3 1 default:wood 0 0
|
||||
2 3 5 default:wood 0 0
|
||||
2 4 2 default:wood 0 0
|
||||
2 4 3 default:wood 0 0
|
||||
2 4 4 default:wood 0 0
|
||||
3 0 0 default:wood 0 0
|
||||
3 0 1 default:wood 0 0
|
||||
3 0 2 default:wood 0 0
|
||||
3 0 3 default:wood 0 0
|
||||
3 0 4 default:wood 0 0
|
||||
3 0 5 default:wood 0 0
|
||||
3 0 6 default:wood 0 0
|
||||
3 1 0 default:fence_wood 173 0
|
||||
3 1 1 default:chest 0 2
|
||||
3 1 6 default:fence_wood 173 0
|
||||
3 3 1 default:wood 0 0
|
||||
3 3 5 default:wood 0 0
|
||||
3 4 2 default:wood 0 0
|
||||
3 4 3 default:wood 0 0
|
||||
3 4 4 default:wood 0 0
|
||||
4 0 0 default:wood 0 0
|
||||
4 0 1 default:wood 0 0
|
||||
4 0 2 default:wood 0 0
|
||||
4 0 3 default:wood 0 0
|
||||
4 0 4 default:wood 0 0
|
||||
4 0 5 default:wood 0 0
|
||||
4 0 6 default:wood 0 0
|
||||
4 1 0 default:fence_wood 189 0
|
||||
4 1 1 default:chest 0 2
|
||||
4 1 6 default:fence_wood 189 0
|
||||
4 3 1 default:wood 0 0
|
||||
4 3 5 default:wood 0 0
|
||||
4 4 2 default:wood 0 0
|
||||
4 4 3 default:wood 0 0
|
||||
4 4 4 default:wood 0 0
|
||||
5 0 0 default:wood 0 0
|
||||
5 0 1 default:wood 0 0
|
||||
5 0 2 default:wood 0 0
|
||||
5 0 3 default:wood 0 0
|
||||
5 0 4 default:wood 0 0
|
||||
5 0 5 default:wood 0 0
|
||||
5 0 6 default:wood 0 0
|
||||
5 1 0 default:fence_wood 205 0
|
||||
5 1 1 default:fence_wood 188 0
|
||||
5 1 5 default:fence_wood 188 0
|
||||
5 1 6 default:fence_wood 205 0
|
||||
5 2 0 default:torch 15 1
|
||||
5 2 1 default:fence_wood 205 0
|
||||
5 2 5 default:fence_wood 205 0
|
||||
5 2 6 default:torch 15 1
|
||||
5 3 1 default:wood 0 0
|
||||
5 3 2 default:wood 0 0
|
||||
5 3 3 default:wood 0 0
|
||||
5 3 4 default:wood 0 0
|
||||
5 3 5 default:wood 0 0
|
||||
6 0 0 default:wood 0 0
|
||||
6 0 1 default:wood 0 0
|
||||
6 0 5 default:wood 0 0
|
||||
6 0 6 default:wood 0 0
|
||||
6 1 0 default:fence_wood 189 0
|
||||
6 1 1 default:fence_wood 173 0
|
||||
6 1 5 default:fence_wood 173 0
|
||||
6 1 6 default:fence_wood 189 0
|
|
@ -0,0 +1,199 @@
|
|||
0 0 4 default:wood 0 0
|
||||
0 0 5 default:wood 0 0
|
||||
0 0 6 default:wood 0 0
|
||||
0 1 4 default:wood 0 0
|
||||
0 1 5 default:wood 0 0
|
||||
0 1 6 default:wood 0 0
|
||||
0 2 4 default:wood 0 0
|
||||
0 2 5 default:wood 0 0
|
||||
0 2 6 default:wood 0 0
|
||||
0 7 0 default:ladder 77 4
|
||||
0 7 1 default:fence_wood 93 0
|
||||
0 7 4 default:cobble 0 0
|
||||
0 7 5 default:cobble 0 0
|
||||
0 7 6 default:cobble 0 0
|
||||
0 8 4 default:cobble 0 0
|
||||
0 8 5 default:cobble 0 0
|
||||
0 8 6 default:cobble 0 0
|
||||
1 0 3 default:wood 0 0
|
||||
1 0 7 default:wood 0 0
|
||||
1 1 3 default:wood 0 0
|
||||
1 1 7 default:wood 0 0
|
||||
1 2 3 default:wood 0 0
|
||||
1 2 7 default:wood 0 0
|
||||
1 3 3 default:wood 0 0
|
||||
1 3 4 default:wood 0 0
|
||||
1 3 5 default:wood 0 0
|
||||
1 3 6 default:wood 0 0
|
||||
1 3 7 default:wood 0 0
|
||||
1 4 4 default:wood 0 0
|
||||
1 4 5 default:wood 0 0
|
||||
1 4 6 default:wood 0 0
|
||||
1 5 4 default:wood 0 0
|
||||
1 5 5 default:wood 0 0
|
||||
1 5 6 default:wood 0 0
|
||||
1 6 4 default:wood 0 0
|
||||
1 6 5 default:wood 0 0
|
||||
1 6 6 default:wood 0 0
|
||||
1 7 0 default:ladder 93 4
|
||||
1 7 1 default:fence_wood 109 0
|
||||
1 7 3 default:cobble 0 0
|
||||
1 7 4 default:wood 0 0
|
||||
1 7 5 default:wood 0 0
|
||||
1 7 6 default:wood 0 0
|
||||
1 7 7 default:cobble 0 0
|
||||
1 8 3 default:cobble 0 0
|
||||
1 8 4 default:wood 0 0
|
||||
1 8 5 default:wood 0 0
|
||||
1 8 6 default:wood 0 0
|
||||
1 8 7 default:cobble 0 0
|
||||
1 9 4 default:cobble 0 0
|
||||
1 9 5 default:cobble 0 0
|
||||
1 9 6 default:cobble 0 0
|
||||
2 0 2 default:wood 0 0
|
||||
2 0 8 default:wood 0 0
|
||||
2 1 1 default:torch 0 4
|
||||
2 1 2 default:wood 0 0
|
||||
2 1 8 default:wood 0 0
|
||||
2 2 2 default:wood 0 0
|
||||
2 2 8 default:wood 0 0
|
||||
2 3 3 default:wood 0 0
|
||||
2 3 7 default:wood 0 0
|
||||
2 4 3 default:wood 0 0
|
||||
2 4 7 default:wood 0 0
|
||||
2 5 3 default:wood 0 0
|
||||
2 5 7 default:wood 0 0
|
||||
2 6 3 default:wood 0 0
|
||||
2 6 7 default:wood 0 0
|
||||
2 7 1 default:fence_wood 125 0
|
||||
2 7 2 default:cobble 0 0
|
||||
2 7 3 default:wood 0 0
|
||||
2 7 7 default:wood 0 0
|
||||
2 7 8 default:cobble 0 0
|
||||
2 8 2 default:cobble 0 0
|
||||
2 8 3 default:wood 0 0
|
||||
2 8 7 default:wood 0 0
|
||||
2 8 8 default:cobble 0 0
|
||||
2 9 3 default:cobble 0 0
|
||||
2 9 7 default:cobble 0 0
|
||||
2 10 4 default:cobble 0 0
|
||||
2 10 5 default:cobble 0 0
|
||||
2 10 6 default:cobble 0 0
|
||||
3 0 8 default:wood 0 0
|
||||
3 1 8 default:wood 0 0
|
||||
3 2 2 default:wood 0 0
|
||||
3 2 8 default:wood 0 0
|
||||
3 3 3 default:wood 0 0
|
||||
3 3 7 default:wood 0 0
|
||||
3 4 0 default:ladder 141 4
|
||||
3 4 1 default:fence_wood 156 0
|
||||
3 4 3 default:wood 0 0
|
||||
3 4 7 default:wood 0 0
|
||||
3 5 0 default:ladder 125 4
|
||||
3 5 1 default:fence_wood 140 0
|
||||
3 5 3 default:wood 0 0
|
||||
3 5 7 default:wood 0 0
|
||||
3 6 1 default:fence_wood 124 0
|
||||
3 6 3 default:wood 0 0
|
||||
3 6 7 default:wood 0 0
|
||||
3 7 1 default:fence_wood 108 0
|
||||
3 7 2 default:fence_wood 123 0
|
||||
3 7 3 default:fence_wood 138 0
|
||||
3 7 7 default:wood 0 0
|
||||
3 7 8 default:cobble 0 0
|
||||
3 8 1 default:fence_wood 93 0
|
||||
3 8 2 default:cobble 0 0
|
||||
3 8 3 default:wood 0 0
|
||||
3 8 7 default:wood 0 0
|
||||
3 8 8 default:cobble 0 0
|
||||
3 9 0 default:ladder 61 4
|
||||
3 9 1 default:fence_wood 77 0
|
||||
3 9 3 default:cobble 0 0
|
||||
3 9 7 default:cobble 0 0
|
||||
3 10 0 default:ladder 45 4
|
||||
3 10 1 default:fence_wood 61 0
|
||||
3 10 4 default:cobble 0 0
|
||||
3 10 5 default:cobble 0 0
|
||||
3 10 6 default:cobble 0 0
|
||||
4 0 2 default:wood 0 0
|
||||
4 0 8 default:wood 0 0
|
||||
4 1 1 default:torch 0 4
|
||||
4 1 2 default:wood 0 0
|
||||
4 1 8 default:wood 0 0
|
||||
4 2 2 default:wood 0 0
|
||||
4 2 8 default:wood 0 0
|
||||
4 3 3 default:wood 0 0
|
||||
4 3 7 default:wood 0 0
|
||||
4 4 3 default:wood 0 0
|
||||
4 4 7 default:wood 0 0
|
||||
4 5 3 default:wood 0 0
|
||||
4 5 5 default:torch 0 2
|
||||
4 5 7 default:wood 0 0
|
||||
4 6 3 default:wood 0 0
|
||||
4 6 7 default:wood 0 0
|
||||
4 7 1 default:fence_wood 125 0
|
||||
4 7 2 default:cobble 0 0
|
||||
4 7 3 default:wood 0 0
|
||||
4 7 7 default:wood 0 0
|
||||
4 7 8 default:cobble 0 0
|
||||
4 8 2 default:cobble 0 0
|
||||
4 8 3 default:wood 0 0
|
||||
4 8 7 default:wood 0 0
|
||||
4 8 8 default:cobble 0 0
|
||||
4 9 3 default:cobble 0 0
|
||||
4 9 7 default:cobble 0 0
|
||||
4 10 4 default:cobble 0 0
|
||||
4 10 5 default:cobble 0 0
|
||||
4 10 6 default:cobble 0 0
|
||||
5 0 3 default:wood 0 0
|
||||
5 0 7 default:wood 0 0
|
||||
5 1 3 default:wood 0 0
|
||||
5 1 7 default:wood 0 0
|
||||
5 2 3 default:wood 0 0
|
||||
5 2 7 default:wood 0 0
|
||||
5 3 3 default:wood 0 0
|
||||
5 3 4 default:wood 0 0
|
||||
5 3 5 default:wood 0 0
|
||||
5 3 6 default:wood 0 0
|
||||
5 3 7 default:wood 0 0
|
||||
5 4 4 default:wood 0 0
|
||||
5 4 5 default:wood 0 0
|
||||
5 4 6 default:wood 0 0
|
||||
5 5 4 default:wood 0 0
|
||||
5 5 5 default:wood 0 0
|
||||
5 5 6 default:wood 0 0
|
||||
5 6 4 default:wood 0 0
|
||||
5 6 5 default:wood 0 0
|
||||
5 6 6 default:wood 0 0
|
||||
5 7 0 default:ladder 93 4
|
||||
5 7 1 default:fence_wood 109 0
|
||||
5 7 3 default:cobble 0 0
|
||||
5 7 4 default:wood 0 0
|
||||
5 7 5 default:wood 0 0
|
||||
5 7 6 default:wood 0 0
|
||||
5 7 7 default:cobble 0 0
|
||||
5 8 3 default:cobble 0 0
|
||||
5 8 4 default:wood 0 0
|
||||
5 8 5 default:wood 0 0
|
||||
5 8 6 default:wood 0 0
|
||||
5 8 7 default:cobble 0 0
|
||||
5 9 4 default:cobble 0 0
|
||||
5 9 5 default:cobble 0 0
|
||||
5 9 6 default:cobble 0 0
|
||||
6 0 4 default:wood 0 0
|
||||
6 0 5 default:wood 0 0
|
||||
6 0 6 default:wood 0 0
|
||||
6 1 4 default:wood 0 0
|
||||
6 1 5 default:wood 0 0
|
||||
6 1 6 default:wood 0 0
|
||||
6 2 4 default:wood 0 0
|
||||
6 2 5 default:wood 0 0
|
||||
6 2 6 default:wood 0 0
|
||||
6 7 0 default:ladder 77 4
|
||||
6 7 1 default:fence_wood 93 0
|
||||
6 7 4 default:cobble 0 0
|
||||
6 7 5 default:cobble 0 0
|
||||
6 7 6 default:cobble 0 0
|
||||
6 8 4 default:cobble 0 0
|
||||
6 8 5 default:cobble 0 0
|
||||
6 8 6 default:cobble 0 0
|
|
@ -0,0 +1 @@
|
|||
deploy_nodes
|
|
@ -0,0 +1,248 @@
|
|||
--[[
|
||||
|
||||
Deploy Nodes for Minetest
|
||||
|
||||
Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
|
||||
Source Code: https://github.com/cornernote/minetest-deploy_nodes
|
||||
License: GPLv3
|
||||
|
||||
Shape based on livehouse mod by neko259: http://minetest.net/forum/viewtopic.php?id=1675
|
||||
|
||||
BUILDING
|
||||
|
||||
]]--
|
||||
|
||||
|
||||
-- expose api
|
||||
deploy_building = {}
|
||||
|
||||
|
||||
-- get_files
|
||||
deploy_building.get_files = function(size)
|
||||
local modpath = minetest.get_modpath("deploy_building")
|
||||
local output
|
||||
if os.getenv('HOME')~=nil then
|
||||
os.execute('\ls -a "'..modpath..'/buildings/'..size..'/" | grep .we > "'..modpath..'/buildings/'..size..'/_buildings"') -- linux/mac
|
||||
local file, err = io.open(modpath..'/buildings/'..size..'/_buildings', "rb")
|
||||
if err ~= nil then
|
||||
return
|
||||
end
|
||||
output = file:lines()
|
||||
else
|
||||
output = io.popen('dir "'..modpath..'\\buildings\\'..size..'\\*.we" /b'):lines() -- windows
|
||||
end
|
||||
local i, t = 0, {}
|
||||
for filename in output do
|
||||
i = i + 1
|
||||
t[i] = filename
|
||||
end
|
||||
return t
|
||||
end
|
||||
|
||||
|
||||
-- deploy
|
||||
deploy_building.deploy = function(originpos, placer, size)
|
||||
|
||||
-- load building data
|
||||
local files = deploy_building.get_files(size)
|
||||
local filepath = minetest.get_modpath("deploy_building").."/buildings/"..size.."/"..files[math.random(#files)]
|
||||
local file, err = io.open(filepath, "rb")
|
||||
if err ~= nil then
|
||||
minetest.chat_send_player(placer:get_player_name(), "[deploy_building] error: could not open file \"" .. filepath .. "\"")
|
||||
return
|
||||
end
|
||||
local contents = file:read("*a")
|
||||
file:close()
|
||||
|
||||
-- check for space
|
||||
if deploy_nodes.check_for_space==true then
|
||||
local minpos = {x=0,y=0,z=0}
|
||||
local maxpos = {x=0,y=0,z=0}
|
||||
for x, y, z, name, param1, param2 in contents:gmatch("([+-]?%d+)%s+([+-]?%d+)%s+([+-]?%d+)%s+([^%s]+)%s+(%d+)%s+(%d+)[^\r\n]*[\r\n]*") do
|
||||
x = tonumber(x)
|
||||
y = tonumber(y)
|
||||
z = tonumber(z)
|
||||
if x < minpos.x then minpos.x = x end
|
||||
if y < minpos.y then minpos.y = y end
|
||||
if z < minpos.z then minpos.z = z end
|
||||
if x > maxpos.x then maxpos.x = x end
|
||||
if y > maxpos.y then maxpos.y = y end
|
||||
if z > maxpos.z then maxpos.z = z end
|
||||
end
|
||||
for x=minpos.x,maxpos.x do
|
||||
for y=minpos.y,maxpos.y do
|
||||
for z=minpos.z,maxpos.z do
|
||||
if x~=0 or y~=0 or z~=0 then
|
||||
local checkpos = {x=originpos.x+x,y=originpos.y+y,z=originpos.z+z}
|
||||
local checknode = minetest.env:get_node(checkpos).name
|
||||
if checknode~="air" then
|
||||
minetest.chat_send_player(placer:get_player_name(), "[deploy_building] no room to build because "..checknode.." is in the way at "..dump(checkpos).."")
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- remove building node
|
||||
minetest.env:remove_node(originpos)
|
||||
|
||||
-- create building
|
||||
local pos = {x=0, y=0, z=0}
|
||||
local node = {name="", param1=0, param2=0}
|
||||
for x, y, z, name, param1, param2 in contents:gmatch("([+-]?%d+)%s+([+-]?%d+)%s+([+-]?%d+)%s+([^%s]+)%s+(%d+)%s+(%d+)[^\r\n]*[\r\n]*") do
|
||||
pos.x = originpos.x + tonumber(x)
|
||||
pos.y = originpos.y + tonumber(y)
|
||||
pos.z = originpos.z + tonumber(z)
|
||||
node.name = name
|
||||
node.param1 = param1
|
||||
node.param2 = param2
|
||||
minetest.env:add_node(pos, node)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
-- small
|
||||
minetest.register_node("deploy_building:small", {
|
||||
description = "Small Building",
|
||||
tiles = {"default_wood.png^deploy_building_small.png"},
|
||||
groups = {dig_immediate=3},
|
||||
after_place_node = function(pos,placer)
|
||||
deploy_building.deploy(pos,placer,"small")
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_building:small",
|
||||
recipe = {
|
||||
{"deploy_building:blueprint", "default:wood", "default:stone"},
|
||||
},
|
||||
})
|
||||
|
||||
-- medium
|
||||
minetest.register_node("deploy_building:medium", {
|
||||
description = "Medium Building",
|
||||
tiles = {"default_wood.png^deploy_building_medium.png"},
|
||||
groups = {dig_immediate=3},
|
||||
after_place_node = function(pos,placer)
|
||||
deploy_building.deploy(pos,placer,"medium")
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_building:medium",
|
||||
recipe = {
|
||||
{"deploy_building:blueprint", "deploy_building:small", "deploy_building:small"},
|
||||
},
|
||||
})
|
||||
|
||||
-- large
|
||||
minetest.register_node("deploy_building:large", {
|
||||
description = "Large Building",
|
||||
tiles = {"default_wood.png^deploy_building_large.png"},
|
||||
groups = {dig_immediate=3},
|
||||
after_place_node = function(pos,placer)
|
||||
deploy_building.deploy(pos,placer,"large")
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_building:large",
|
||||
recipe = {
|
||||
{"deploy_building:blueprint", "deploy_building:medium", "deploy_building:medium"},
|
||||
},
|
||||
})
|
||||
|
||||
-- arrow
|
||||
table.insert(arrows,{"deploy_building:arrow", "deploy_building:arrow_entity"})
|
||||
minetest.register_craftitem("deploy_building:arrow", {
|
||||
description = "Building Arrow",
|
||||
inventory_image = "deploy_building_arrow.png",
|
||||
})
|
||||
minetest.register_node("deploy_building:arrow_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"deploy_building_arrow.png", "deploy_building_arrow.png", "deploy_building_arrow_back.png", "deploy_building_arrow_front.png", "deploy_building_arrow_2.png", "deploy_building_arrow.png"},
|
||||
})
|
||||
minetest.register_entity("deploy_building:arrow_entity", {
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"deploy_building:arrow_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
player = "",
|
||||
on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.env:get_node(pos)
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "deploy_building:arrow_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_building:arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_building:arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
deploy_building.deploy(self.lastpos,self.player,"small")
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_building:arrow",
|
||||
recipe = {
|
||||
{"default:stick", "default:stick", "deploy_building:small"},
|
||||
}
|
||||
})
|
||||
|
||||
-- blueprint
|
||||
minetest.register_craftitem("deploy_building:blueprint", {
|
||||
description = "Building Blueprint",
|
||||
inventory_image = "deploy_nodes_blueprint.png^deploy_building_blueprint.png",
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_building:blueprint",
|
||||
recipe = {
|
||||
{"deploy_nodes:blueprint", "", "deploy_nodes:blueprint"},
|
||||
{"deploy_nodes:blueprint", "deploy_nodes:blueprint", "deploy_nodes:blueprint"},
|
||||
{"deploy_nodes:blueprint", "deploy_nodes:blueprint", "deploy_nodes:blueprint"},
|
||||
},
|
||||
})
|
||||
|
||||
-- log that we started
|
||||
minetest.log("action", "[MOD]"..minetest.get_current_modname().." -- loaded from "..minetest.get_modpath(minetest.get_current_modname()))
|
After Width: | Height: | Size: 213 B |
After Width: | Height: | Size: 213 B |
After Width: | Height: | Size: 225 B |
After Width: | Height: | Size: 189 B |
After Width: | Height: | Size: 202 B |
After Width: | Height: | Size: 199 B |
After Width: | Height: | Size: 203 B |
After Width: | Height: | Size: 200 B |
|
@ -0,0 +1 @@
|
|||
deploy_nodes
|
|
@ -0,0 +1,221 @@
|
|||
--[[
|
||||
|
||||
Deploy Nodes for Minetest
|
||||
|
||||
Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
|
||||
Source Code: https://github.com/cornernote/minetest-deploy_nodes
|
||||
License: GPLv3
|
||||
|
||||
Shape based on Multinode mod by mauvebic: http://minetest.net/forum/viewtopic.php?id=2398
|
||||
|
||||
CYLINDER Y
|
||||
|
||||
]]--
|
||||
|
||||
|
||||
-- expose api
|
||||
deploy_cylinder_y = {}
|
||||
|
||||
|
||||
-- deploy
|
||||
deploy_cylinder_y.deploy = function(pos,placer,nodename,radius,height)
|
||||
|
||||
-- set the pos to the center of the node
|
||||
pos.x = math.floor(pos.x+0.5)
|
||||
pos.y = math.floor(pos.y+0.5)
|
||||
pos.z = math.floor(pos.z+0.5)
|
||||
|
||||
-- check for space
|
||||
if deploy_nodes.check_for_space==true then
|
||||
for y=0,height do
|
||||
for x=-radius,radius do
|
||||
for z=-radius,radius do
|
||||
if x*x+z*z <= radius * radius + radius then
|
||||
if x~=0 or y~=0 or z~=0 then
|
||||
local checkpos={x=pos.x+x,y=pos.y+y,z=pos.z+z}
|
||||
local checknode = minetest.env:get_node(checkpos).name
|
||||
if checknode~="air" then
|
||||
minetest.chat_send_player(placer:get_player_name(), "[deploy_cylinder_y] no room to build because "..checknode.." is in the way at "..dump(checkpos).."")
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- remove cylinder node
|
||||
minetest.env:remove_node(pos)
|
||||
|
||||
-- build the cylinder
|
||||
local hollow = 1
|
||||
for y=0,height do
|
||||
for x=-radius,radius do
|
||||
for z=-radius,radius do
|
||||
if x*x+z*z >= (radius-hollow) * (radius-hollow) + (radius-hollow) and x*x+z*z <= radius * radius + radius then
|
||||
minetest.env:add_node({x=pos.x+x,y=pos.y+y,z=pos.z+z},{type="node",name=nodename})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
-- register
|
||||
deploy_cylinder_y.register = function(label,name,material,texture)
|
||||
|
||||
-- small
|
||||
minetest.register_node("deploy_cylinder_y:"..name.."_small", {
|
||||
description = "Small "..label.." Cylinder",
|
||||
tiles = {texture.."^deploy_cylinder_y_small.png"},
|
||||
groups = {dig_immediate=3},
|
||||
after_place_node = function(pos,placer)
|
||||
deploy_cylinder_y.deploy(pos,placer,material,3,6)
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_cylinder_y:"..name.."_small",
|
||||
recipe = {
|
||||
{"deploy_cylinder_y:blueprint", material, material},
|
||||
},
|
||||
})
|
||||
|
||||
-- medium
|
||||
minetest.register_node("deploy_cylinder_y:"..name.."_medium", {
|
||||
description = "Medium "..label.." Cylinder",
|
||||
tiles = {texture.."^deploy_cylinder_y_medium.png"},
|
||||
groups = {dig_immediate=3},
|
||||
after_place_node = function(pos,placer)
|
||||
deploy_cylinder_y.deploy(pos,placer,material,6,12)
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_cylinder_y:"..name.."_medium",
|
||||
recipe = {
|
||||
{"deploy_cylinder_y:blueprint", "deploy_cylinder_y:"..name.."_small", "deploy_cylinder_y:"..name.."_small"},
|
||||
},
|
||||
})
|
||||
|
||||
-- large
|
||||
minetest.register_node("deploy_cylinder_y:"..name.."_large", {
|
||||
description = "Large "..label.." Cylinder",
|
||||
tiles = {texture.."^deploy_cylinder_y_large.png"},
|
||||
groups = {dig_immediate=3},
|
||||
after_place_node = function(pos,placer)
|
||||
deploy_cylinder_y.deploy(pos,placer,material,12,24)
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_cylinder_y:"..name.."_large",
|
||||
recipe = {
|
||||
{"deploy_cylinder_y:blueprint", "deploy_cylinder_y:"..name.."_medium", "deploy_cylinder_y:"..name.."_medium"},
|
||||
},
|
||||
})
|
||||
|
||||
-- arrow
|
||||
table.insert(arrows,{"deploy_cylinder_y:"..name.."_arrow", "deploy_cylinder_y:"..name.."_arrow_entity"})
|
||||
minetest.register_craftitem("deploy_cylinder_y:"..name.."_arrow", {
|
||||
description = label.." Cylinder Y Arrow",
|
||||
inventory_image = "deploy_cylinder_y_arrow.png",
|
||||
})
|
||||
minetest.register_node("deploy_cylinder_y:"..name.."_arrow_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"deploy_cylinder_y_arrow.png", "deploy_cylinder_y_arrow.png", "deploy_cylinder_y_arrow_back.png", "deploy_cylinder_y_arrow_front.png", "deploy_cylinder_y_arrow_2.png", "deploy_cylinder_y_arrow.png"},
|
||||
})
|
||||
minetest.register_entity("deploy_cylinder_y:"..name.."_arrow_entity", {
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"deploy_cylinder_y:"..name.."_arrow_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
player = "",
|
||||
on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.env:get_node(pos)
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "deploy_cylinder_y:"..name.."_arrow_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_cylinder_y:"..name.."_arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_cylinder_y:"..name.."_arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
deploy_cylinder_y.deploy(self.lastpos,self.player,material,3,6)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_cylinder_y:"..name.."_arrow",
|
||||
recipe = {
|
||||
{"default:stick", "default:stick", "deploy_cylinder_y:"..name.."_small"},
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
|
||||
-- register cylinders
|
||||
deploy_cylinder_y.register("Dirt","dirt","default:dirt","default_dirt.png")
|
||||
deploy_cylinder_y.register("Wood","wood","default:wood","default_wood.png")
|
||||
deploy_cylinder_y.register("Brick","brick","default:brick","default_brick.png")
|
||||
deploy_cylinder_y.register("Cobble","cobble","default:cobble","default_cobble.png")
|
||||
deploy_cylinder_y.register("Stone","stone","default:stone","default_stone.png")
|
||||
deploy_cylinder_y.register("Glass","glass","default:glass","default_glass.png")
|
||||
|
||||
-- blueprint
|
||||
minetest.register_craftitem("deploy_cylinder_y:blueprint", {
|
||||
description = "Cylinder Y Blueprint",
|
||||
inventory_image = "deploy_nodes_blueprint.png^deploy_cylinder_y_blueprint.png",
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_cylinder_y:blueprint",
|
||||
recipe = {
|
||||
{"", "deploy_nodes:blueprint", ""},
|
||||
{"deploy_nodes:blueprint", "", "deploy_nodes:blueprint"},
|
||||
{"", "deploy_nodes:blueprint", ""},
|
||||
},
|
||||
})
|
||||
|
||||
-- log that we started
|
||||
minetest.log("action", "[MOD]"..minetest.get_current_modname().." -- loaded from "..minetest.get_modpath(minetest.get_current_modname()))
|
After Width: | Height: | Size: 213 B |
After Width: | Height: | Size: 213 B |
After Width: | Height: | Size: 225 B |
After Width: | Height: | Size: 189 B |
After Width: | Height: | Size: 215 B |
After Width: | Height: | Size: 215 B |
After Width: | Height: | Size: 220 B |
After Width: | Height: | Size: 216 B |
|
@ -0,0 +1 @@
|
|||
deploy_nodes
|
|
@ -0,0 +1,519 @@
|
|||
--[[
|
||||
|
||||
Deploy Nodes for Minetest
|
||||
|
||||
Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
|
||||
Source Code: https://github.com/cornernote/minetest-deploy_nodes
|
||||
License: GPLv3
|
||||
|
||||
Shape based on Maze mod by Echo: http://minetest.net/forum/viewtopic.php?id=2814
|
||||
|
||||
MAZE
|
||||
|
||||
]]--
|
||||
|
||||
|
||||
-- expose api
|
||||
deploy_maze = {}
|
||||
|
||||
|
||||
-- deploy
|
||||
deploy_maze.deploy = function(originpos, placer, material, size, floors)
|
||||
|
||||
-- set the pos to the center of the node
|
||||
originpos.x = math.floor(originpos.x+0.5)
|
||||
originpos.y = math.floor(originpos.y+0.5)
|
||||
originpos.z = math.floor(originpos.z+0.5)
|
||||
|
||||
-- setup some variables
|
||||
--math.randomseed(os.time())
|
||||
local min_size = 11
|
||||
local maze_size_x = tonumber(size)
|
||||
if maze_size_x == nil then maze_size_x = 20 end
|
||||
if maze_size_x < min_size then maze_size_x = min_size end
|
||||
local maze_size_z = tonumber(size)
|
||||
if maze_size_z == nil then maze_size_z = 20 end
|
||||
if maze_size_z < min_size then maze_size_z = min_size end
|
||||
local maze_size_l = tonumber(floors)
|
||||
if maze_size_l == nil then maze_size_l = 3 end
|
||||
if maze_size_l < 1 then maze_size_l = 1 end
|
||||
|
||||
-- get transform factors to place the maze in "look_dir" of player
|
||||
local player_dir = placer:get_look_dir()
|
||||
local cosine = 1
|
||||
local sine = 0
|
||||
if math.abs(player_dir.x) > math.abs(player_dir.z) then
|
||||
if player_dir.x > 0 then
|
||||
cosine = 1
|
||||
sine = 0
|
||||
else
|
||||
cosine = -1
|
||||
sine = 0
|
||||
end
|
||||
else
|
||||
if player_dir.z < 0 then
|
||||
cosine = 0
|
||||
sine = -1
|
||||
else
|
||||
cosine = 0
|
||||
sine = 1
|
||||
end
|
||||
end
|
||||
|
||||
-- check for space
|
||||
if deploy_nodes.check_for_space==true then
|
||||
for z = 0, maze_size_l*3+1 do
|
||||
for y = 0, maze_size_z - 1, 1 do
|
||||
for x = 0, maze_size_x - 1, 1 do
|
||||
if x~=0 or y~=0 or z~=0 then
|
||||
local checkpos = {}
|
||||
checkpos.x = cosine * x - sine * (y - math.floor(maze_size_z / 2)) + originpos.x
|
||||
checkpos.z = sine * x + cosine * (y - math.floor(maze_size_z / 2)) + originpos.z
|
||||
checkpos.y = originpos.y + y
|
||||
local checknode = minetest.env:get_node(checkpos).name
|
||||
if checknode~="air" then
|
||||
minetest.chat_send_player(placer:get_player_name(), "[deploy_cylinder_y] no room to build because "..checknode.." is in the way at "..dump(checkpos).."")
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- remove maze node
|
||||
minetest.env:remove_node(originpos)
|
||||
|
||||
-- tweak the pos
|
||||
originpos.y = originpos.y+1
|
||||
|
||||
-- fill the table with walls
|
||||
local maze = {}
|
||||
for l = 0, maze_size_l-1, 1 do
|
||||
maze[l] = {}
|
||||
for x = 0, maze_size_x-1, 1 do
|
||||
maze[l][x] = {}
|
||||
for y = 0, maze_size_z-1, 1 do
|
||||
maze[l][x][y] = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- create maze map
|
||||
local start_x = 0
|
||||
local start_y = math.floor(maze_size_z/2)
|
||||
local start_l = 0
|
||||
local pos_x = start_x
|
||||
local pos_y = start_y
|
||||
local pos_l = start_l
|
||||
maze[pos_l][pos_x][pos_y] = false -- the entrance
|
||||
local moves = {}
|
||||
local updowns = {}
|
||||
local possible_ways = {}
|
||||
local direction = ""
|
||||
local pos = {x = 0, y = 0, l = 0}
|
||||
local forward = true
|
||||
local dead_end = {}
|
||||
table.insert(moves, {x = pos_x, y = pos_y, l = pos_l})
|
||||
repeat
|
||||
possible_ways = {}
|
||||
-- is D possible?
|
||||
if
|
||||
pos_x > 1 and pos_x < maze_size_x - 1 and pos_y > 1 and pos_y < maze_size_z - 1 and
|
||||
pos_l < maze_size_l - 1 and
|
||||
maze[pos_l + 1][pos_x - 1][pos_y - 1] and
|
||||
maze[pos_l + 1][pos_x - 1][pos_y] and
|
||||
maze[pos_l + 1][pos_x - 1][pos_y + 1] and
|
||||
maze[pos_l + 1][pos_x][pos_y - 1] and
|
||||
maze[pos_l + 1][pos_x][pos_y] and
|
||||
maze[pos_l + 1][pos_x][pos_y + 2] and
|
||||
maze[pos_l + 1][pos_x + 1][pos_y - 1] and
|
||||
maze[pos_l + 1][pos_x + 1][pos_y] and
|
||||
maze[pos_l + 1][pos_x + 1][pos_y + 1]
|
||||
then
|
||||
table.insert(possible_ways, "D")
|
||||
end
|
||||
-- is U possible?
|
||||
if
|
||||
pos_x > 1 and pos_x < maze_size_x - 1 and pos_y > 1 and pos_y < maze_size_z - 1 and
|
||||
pos_l > 0 and
|
||||
maze[pos_l - 1][pos_x - 1][pos_y - 1] and
|
||||
maze[pos_l - 1][pos_x - 1][pos_y] and
|
||||
maze[pos_l - 1][pos_x - 1][pos_y + 1] and
|
||||
maze[pos_l - 1][pos_x][pos_y - 1] and
|
||||
maze[pos_l - 1][pos_x][pos_y] and
|
||||
maze[pos_l - 1][pos_x][pos_y + 2] and
|
||||
maze[pos_l - 1][pos_x + 1][pos_y - 1] and
|
||||
maze[pos_l - 1][pos_x + 1][pos_y] and
|
||||
maze[pos_l - 1][pos_x + 1][pos_y + 1]
|
||||
then
|
||||
table.insert(possible_ways, "U")
|
||||
end
|
||||
-- is N possible?
|
||||
if
|
||||
pos_y - 2 >= 0 and pos_x - 1 >= 0 and pos_x + 1 < maze_size_x and
|
||||
maze[pos_l][pos_x][pos_y - 1] and -- N is wall
|
||||
maze[pos_l][pos_x][pos_y - 2] and -- N from N is wall
|
||||
maze[pos_l][pos_x - 1][pos_y - 2] and -- NW from N is wall
|
||||
maze[pos_l][pos_x + 1][pos_y - 2] and -- NE from N is wall
|
||||
maze[pos_l][pos_x - 1][pos_y - 1] and -- W from N is wall
|
||||
maze[pos_l][pos_x + 1][pos_y - 1] -- E from N is wall
|
||||
then
|
||||
table.insert(possible_ways, "N")
|
||||
table.insert(possible_ways, "N") -- twice as possible as U and D
|
||||
end
|
||||
-- is E possible?
|
||||
if
|
||||
pos_x + 2 < maze_size_x and pos_y - 1 >= 0 and pos_y + 1 < maze_size_z and
|
||||
maze[pos_l][pos_x + 1][pos_y] and -- E is wall
|
||||
maze[pos_l][pos_x + 2][pos_y] and -- E from E is wall
|
||||
maze[pos_l][pos_x + 2][pos_y - 1] and -- NE from E is wall
|
||||
maze[pos_l][pos_x + 2][pos_y + 1] and -- SE from E is wall
|
||||
maze[pos_l][pos_x + 1][pos_y - 1] and -- N from E is wall
|
||||
maze[pos_l][pos_x + 1][pos_y + 1] -- S from E is wall
|
||||
then
|
||||
table.insert(possible_ways, "E")
|
||||
table.insert(possible_ways, "E") -- twice as possible as U and D
|
||||
end
|
||||
-- is S possible?
|
||||
if
|
||||
pos_y + 2 < maze_size_z and pos_x - 1 >= 0 and pos_x + 1 < maze_size_x and
|
||||
maze[pos_l][pos_x][pos_y + 1] and -- S is wall
|
||||
maze[pos_l][pos_x][pos_y + 2] and -- S from S is wall
|
||||
maze[pos_l][pos_x - 1][pos_y + 2] and -- SW from S is wall
|
||||
maze[pos_l][pos_x + 1][pos_y + 2] and -- SE from S is wall
|
||||
maze[pos_l][pos_x - 1][pos_y + 1] and -- W from S is wall
|
||||
maze[pos_l][pos_x + 1][pos_y + 1] -- E from S is wall
|
||||
then
|
||||
table.insert(possible_ways, "S")
|
||||
table.insert(possible_ways, "S") -- twice as possible as U and D
|
||||
end
|
||||
-- is W possible?
|
||||
if
|
||||
pos_x - 2 >= 0 and pos_y - 1 >= 0 and pos_y + 1 < maze_size_z and
|
||||
maze[pos_l][pos_x - 1][pos_y] and -- W is wall
|
||||
maze[pos_l][pos_x - 2][pos_y] and -- W from W is wall
|
||||
maze[pos_l][pos_x - 2][pos_y - 1] and -- NW from W is wall
|
||||
maze[pos_l][pos_x - 2][pos_y + 1] and -- SW from W is wall
|
||||
maze[pos_l][pos_x - 1][pos_y - 1] and -- N from W is wall
|
||||
maze[pos_l][pos_x - 1][pos_y + 1] -- S from W is wall
|
||||
then
|
||||
table.insert(possible_ways, "W")
|
||||
table.insert(possible_ways, "W") -- twice as possible as U and D
|
||||
end
|
||||
if #possible_ways > 0 then
|
||||
forward = true
|
||||
direction = possible_ways[math.random(# possible_ways)]
|
||||
if direction == "N" then
|
||||
pos_y = pos_y - 1
|
||||
elseif direction == "E" then
|
||||
pos_x = pos_x + 1
|
||||
elseif direction == "S" then
|
||||
pos_y = pos_y + 1
|
||||
elseif direction == "W" then
|
||||
pos_x = pos_x - 1
|
||||
elseif direction == "D" then
|
||||
table.insert(updowns, {x = pos_x, y = pos_y, l = pos_l}) -- mark way down
|
||||
pos_l = pos_l + 1
|
||||
elseif direction == "U" then
|
||||
pos_l = pos_l - 1
|
||||
table.insert(updowns, {x = pos_x, y = pos_y, l = pos_l}) -- mark way up = down from level above
|
||||
end
|
||||
table.insert(moves, {x = pos_x, y = pos_y, l = pos_l})
|
||||
maze[pos_l][pos_x][pos_y] = false
|
||||
else -- there is no possible way forward
|
||||
if forward then -- the last step was forward, now back, so we're in a dead end
|
||||
-- mark dead end for possible braid
|
||||
if not maze[pos_l][pos_x - 1][pos_y] then -- dead end to E, only way is W
|
||||
table.insert(dead_end, {x = pos_x, y = pos_y, l = pos_l, dx = 1, dy = 0})
|
||||
elseif not maze[pos_l][pos_x + 1][pos_y] then -- dead end to W, only way is E
|
||||
table.insert(dead_end, {x = pos_x, y = pos_y, l = pos_l, dx = -1, dy = 0})
|
||||
elseif not maze[pos_l][pos_x][pos_y - 1] then -- dead end to S, only way is N
|
||||
table.insert(dead_end, {x = pos_x, y = pos_y, l = pos_l, dx = 0, dy = 1})
|
||||
elseif not maze[pos_l][pos_x][pos_y + 1] then -- dead end to N, only way is S
|
||||
table.insert(dead_end, {x = pos_x, y = pos_y, l = pos_l, dx = 0, dy = -1})
|
||||
end
|
||||
forward = false
|
||||
end
|
||||
pos = table.remove(moves)
|
||||
pos_x = pos.x
|
||||
pos_y = pos.y
|
||||
pos_l = pos.l
|
||||
end
|
||||
until pos_x == start_x and pos_y == start_y
|
||||
|
||||
-- create partial braid maze, about 20%
|
||||
if size > 15 then
|
||||
for _, braid_pos in pairs(dead_end) do
|
||||
-- print(braid_pos.x.."/"..braid_pos.y.."/"..braid_pos.l.." "..braid_pos.dx.."/"..braid_pos.dy)
|
||||
x = braid_pos.x + braid_pos.dx * 2
|
||||
y = braid_pos.y + braid_pos.dy * 2
|
||||
if math.random(5) == 1 and x > 0 and x < maze_size_x - 1 and y > 0 and y < maze_size_z - 1 and not maze[braid_pos.l][x][y] then
|
||||
-- remove wall if behind is corridor with 20% chance
|
||||
maze[braid_pos.l][braid_pos.x + braid_pos.dx][braid_pos.y + braid_pos.dy] = false
|
||||
-- print("removed "..braid_pos.l.."/"..braid_pos.x + braid_pos.dx.."/"..braid_pos.y + braid_pos.dy)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- create exit on opposite end of maze and make sure it is reachable
|
||||
local exit_x = maze_size_x - 1 -- exit always on opposite side of maze
|
||||
local exit_y = math.random(maze_size_z - 3) + 1
|
||||
local exit_l = math.random(maze_size_l) - 1
|
||||
local exit_reachable = false
|
||||
repeat
|
||||
maze[exit_l][exit_x][exit_y] = false
|
||||
exit_reachable = not maze[exit_l][exit_x - 1][exit_y] or not maze[exit_l][exit_x][exit_y - 1] or not maze[exit_l][exit_x][exit_y + 1]
|
||||
exit_x = exit_x - 1
|
||||
until exit_reachable
|
||||
|
||||
-- build maze in minetest-world
|
||||
local offset_x = 1
|
||||
local offset_y = 1
|
||||
local line = ""
|
||||
local pos = {x = 0, y = 0, z = 0}
|
||||
local change_level_down = false
|
||||
local change_level_up = false
|
||||
local ladder_direction = 2
|
||||
for l = maze_size_l - 1, 0, -1 do
|
||||
for y = 0, maze_size_z - 1, 1 do
|
||||
if l == 0 and y == math.floor(maze_size_z / 2) then line = "<-" else line = " " end
|
||||
for x = 0, maze_size_x - 1, 1 do
|
||||
-- rotate the maze in players view-direction and move it to his position
|
||||
pos.x = cosine * x - sine * (y - math.floor(maze_size_z / 2)) + originpos.x
|
||||
pos.z = sine * x + cosine * (y - math.floor(maze_size_z / 2)) + originpos.z
|
||||
pos.y = originpos.y - 1 - 3 * l + (maze_size_l*3-2)
|
||||
|
||||
change_level_down = false
|
||||
change_level_up = false
|
||||
for i, v in ipairs(updowns) do
|
||||
if v.x == x and v.y == y and v.l == l then
|
||||
change_level_down = true
|
||||
-- find direction for the ladders
|
||||
ladder_direction = 2
|
||||
if maze[l][x - 1][y] and maze[l + 1][x - 1][y] then ladder_direction = 3 end
|
||||
if maze[l][x + 1][y] and maze[l + 1][x + 1][y] then ladder_direction = 2 end
|
||||
if maze[l][x][y - 1] and maze[l + 1][x][y - 1] then ladder_direction = 5 end
|
||||
if maze[l][x][y + 1] and maze[l + 1][x][y + 1] then ladder_direction = 4 end
|
||||
end
|
||||
if v.x == x and v.y == y and v.l == l - 1 then
|
||||
change_level_up = true
|
||||
-- find direction for the ladders
|
||||
ladder_direction = 2
|
||||
-- if maze[l - 1][x - 1][y] and maze[l][x - 1][y] then ladder_direction = 3 end
|
||||
-- if maze[l - 1][x + 1][y] and maze[l][x + 1][y] then ladder_direction = 2 end
|
||||
-- if maze[l - 1][x][y - 1] and maze[l][x][y - 1] then ladder_direction = 5 end
|
||||
-- if maze[l - 1][x][y + 1] and maze[l][x][y + 1] then ladder_direction = 4 end
|
||||
if maze[l][x - 1][y] then ladder_direction = 3 end
|
||||
if maze[l][x + 1][y] then ladder_direction = 2 end
|
||||
if maze[l][x][y - 1] then ladder_direction = 5 end
|
||||
if maze[l][x][y + 1] then ladder_direction = 4 end
|
||||
end
|
||||
end
|
||||
-- rotate direction for the ladders
|
||||
if cosine == -1 then
|
||||
if ladder_direction == 2 then ladder_direction = 3
|
||||
elseif ladder_direction == 3 then ladder_direction = 2
|
||||
elseif ladder_direction == 4 then ladder_direction = 5
|
||||
elseif ladder_direction == 5 then ladder_direction = 4 end
|
||||
end
|
||||
if sine == -1 then
|
||||
if ladder_direction == 2 then ladder_direction = 5
|
||||
elseif ladder_direction == 3 then ladder_direction = 4
|
||||
elseif ladder_direction == 4 then ladder_direction = 2
|
||||
elseif ladder_direction == 5 then ladder_direction = 3 end
|
||||
end
|
||||
if sine == 1 then
|
||||
if ladder_direction == 2 then ladder_direction = 4
|
||||
elseif ladder_direction == 3 then ladder_direction = 5
|
||||
elseif ladder_direction == 4 then ladder_direction = 3
|
||||
elseif ladder_direction == 5 then ladder_direction = 2 end
|
||||
end
|
||||
if not change_level_down then
|
||||
minetest.env:add_node(pos, {type = "node", name = material})
|
||||
end
|
||||
if maze[l][x][y] then
|
||||
line = "X" .. line
|
||||
pos.y = pos.y + 1
|
||||
minetest.env:add_node(pos, {type = "node", name = material})
|
||||
pos.y = pos.y + 1
|
||||
minetest.env:add_node(pos, {type = "node", name = material})
|
||||
else
|
||||
line = " " .. line
|
||||
pos.y = pos.y + 1
|
||||
minetest.env:add_node(pos, {type = "node", name = "air"})
|
||||
if change_level_up then minetest.env:add_node(pos, {type = "node", name = "default:ladder", param2 = ladder_direction}) end
|
||||
pos.y = pos.y + 1
|
||||
minetest.env:add_node(pos, {type = "node", name = "air"})
|
||||
if change_level_up then minetest.env:add_node(pos, {type = "node", name = "default:ladder", param2 = ladder_direction}) end
|
||||
end
|
||||
pos.y = pos.y + 1
|
||||
if change_level_up then
|
||||
minetest.env:add_node(pos, {type = "node", name = "air"})
|
||||
minetest.env:add_node(pos, {type = "node", name = "default:ladder", param2 = ladder_direction})
|
||||
else
|
||||
minetest.env:add_node(pos, {type = "node", name = material})
|
||||
end
|
||||
end
|
||||
if l==exit_l and y==exit_y then line = "<-" .. line else line = " " .. line end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- register
|
||||
deploy_maze.register = function(label,name,material,texture)
|
||||
|
||||
-- small
|
||||
minetest.register_node("deploy_maze:"..name.."_small", {
|
||||
description = "Small "..label.." Maze",
|
||||
tiles = {texture.."^deploy_maze_small.png"},
|
||||
groups = {dig_immediate=3},
|
||||
after_place_node = function(pos,placer)
|
||||
deploy_maze.deploy(pos,placer,material,11,1)
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_maze:"..name.."_small",
|
||||
recipe = {
|
||||
{"deploy_maze:blueprint", material, material},
|
||||
},
|
||||
})
|
||||
|
||||
-- medium
|
||||
minetest.register_node("deploy_maze:"..name.."_medium", {
|
||||
description = "Medium "..label.." Maze",
|
||||
tiles = {texture.."^deploy_maze_medium.png"},
|
||||
groups = {dig_immediate=3},
|
||||
after_place_node = function(pos,placer)
|
||||
deploy_maze.deploy(pos,placer,material,22,2)
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_maze:"..name.."_medium",
|
||||
recipe = {
|
||||
{"deploy_maze:blueprint", "deploy_maze:"..name.."_small", "deploy_maze:"..name.."_small"},
|
||||
},
|
||||
})
|
||||
|
||||
-- large
|
||||
minetest.register_node("deploy_maze:"..name.."_large", {
|
||||
description = "Large "..label.." Maze",
|
||||
tiles = {texture.."^deploy_maze_large.png"},
|
||||
groups = {dig_immediate=3},
|
||||
after_place_node = function(pos,placer)
|
||||
deploy_maze.deploy(pos,placer,material,44,4)
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_maze:"..name.."_large",
|
||||
recipe = {
|
||||
{"deploy_maze:blueprint", "deploy_maze:"..name.."_medium", "deploy_maze:"..name.."_medium"},
|
||||
},
|
||||
})
|
||||
|
||||
-- arrow
|
||||
table.insert(arrows,{"deploy_maze:"..name.."_arrow", "deploy_maze:"..name.."_arrow_entity"})
|
||||
minetest.register_craftitem("deploy_maze:"..name.."_arrow", {
|
||||
description = label.." Maze Arrow",
|
||||
inventory_image = "deploy_maze_arrow.png",
|
||||
})
|
||||
minetest.register_node("deploy_maze:"..name.."_arrow_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"deploy_maze_arrow.png", "deploy_maze_arrow.png", "deploy_maze_arrow_back.png", "deploy_maze_arrow_front.png", "deploy_maze_arrow_2.png", "deploy_maze_arrow.png"},
|
||||
})
|
||||
minetest.register_entity("deploy_maze:"..name.."_arrow_entity", {
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"deploy_maze:"..name.."_arrow_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
player = "",
|
||||
on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.env:get_node(pos)
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "deploy_maze:"..name.."_arrow_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_maze:"..name.."_arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_maze:"..name.."_arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
deploy_maze.deploy(self.lastpos,self.player,material,11,1)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_maze:"..name.."_arrow",
|
||||
recipe = {
|
||||
{"default:stick", "default:stick", "deploy_maze:"..name.."_small"},
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
|
||||
-- register mazes
|
||||
deploy_maze.register("Dirt","dirt","default:dirt","default_dirt.png")
|
||||
deploy_maze.register("Wood","wood","default:wood","default_wood.png")
|
||||
deploy_maze.register("Brick","brick","default:brick","default_brick.png")
|
||||
deploy_maze.register("Cobble","cobble","default:cobble","default_cobble.png")
|
||||
deploy_maze.register("Stone","stone","default:stone","default_stone.png")
|
||||
deploy_maze.register("Glass","glass","default:glass","default_glass.png")
|
||||
|
||||
-- blueprint
|
||||
minetest.register_craftitem("deploy_maze:blueprint", {
|
||||
description = "Maze Blueprint",
|
||||
inventory_image = "deploy_nodes_blueprint.png^deploy_maze_blueprint.png",
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_maze:blueprint",
|
||||
recipe = {
|
||||
{"deploy_nodes:blueprint", "deploy_nodes:blueprint", "deploy_nodes:blueprint"},
|
||||
{"", "deploy_nodes:blueprint", "deploy_nodes:blueprint"},
|
||||
{"deploy_nodes:blueprint", "deploy_nodes:blueprint", ""},
|
||||
},
|
||||
})
|
||||
|
||||
-- log that we started
|
||||
minetest.log("action", "[MOD]"..minetest.get_current_modname().." -- loaded from "..minetest.get_modpath(minetest.get_current_modname()))
|
After Width: | Height: | Size: 213 B |
After Width: | Height: | Size: 213 B |
After Width: | Height: | Size: 225 B |
After Width: | Height: | Size: 189 B |
After Width: | Height: | Size: 228 B |
After Width: | Height: | Size: 227 B |
After Width: | Height: | Size: 226 B |
After Width: | Height: | Size: 228 B |
|
@ -0,0 +1,2 @@
|
|||
default
|
||||
throwing
|
|
@ -0,0 +1,30 @@
|
|||
--[[
|
||||
|
||||
Deploy Nodes for Minetest
|
||||
|
||||
Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
|
||||
Source Code: https://github.com/cornernote/minetest-deploy_nodes
|
||||
License: GPLv3
|
||||
|
||||
MAIN LOADER
|
||||
|
||||
]]--
|
||||
|
||||
-- expose api
|
||||
deploy_nodes = {}
|
||||
|
||||
-- check for non-air blocks before deploying structure
|
||||
deploy_nodes.check_for_space = false
|
||||
|
||||
-- blueprint
|
||||
minetest.register_craftitem("deploy_nodes:blueprint", {
|
||||
description = "Empty Blueprint",
|
||||
inventory_image = "deploy_nodes_blueprint.png^deploy_nodes_blueprint.png",
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_nodes:blueprint",
|
||||
recipe = {{"default:paper", "default:coal_lump", "default:stick"}},
|
||||
})
|
||||
|
||||
-- log that we started
|
||||
minetest.log("action", "[MOD]"..minetest.get_current_modname().." -- loaded from "..minetest.get_modpath(minetest.get_current_modname()))
|
After Width: | Height: | Size: 582 B |
|
@ -0,0 +1 @@
|
|||
deploy_nodes
|
|
@ -0,0 +1,222 @@
|
|||
--[[
|
||||
|
||||
Deploy Nodes for Minetest
|
||||
|
||||
Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
|
||||
Source Code: https://github.com/cornernote/minetest-deploy_nodes
|
||||
License: GPLv3
|
||||
|
||||
Shape based on WorldEdit mod by Temperest: http://minetest.net/forum/viewtopic.php?id=2398
|
||||
|
||||
PYRAMID
|
||||
|
||||
]]--
|
||||
|
||||
|
||||
-- expose api
|
||||
deploy_pyramid = {}
|
||||
|
||||
|
||||
-- deploy
|
||||
deploy_pyramid.deploy = function(pos,placer,nodename,height)
|
||||
|
||||
-- check for space
|
||||
if deploy_nodes.check_for_space==true then
|
||||
for x=-height*0.5,height*0.5 do
|
||||
for y=0,height do
|
||||
for z=-height*0.5,height*0.5 do
|
||||
if x~=0 or y~=0 or z~=0 then
|
||||
local checkpos = {x=pos.x+x,y=pos.y+y,z=pos.z+z}
|
||||
local checknode = minetest.env:get_node(checkpos).name
|
||||
if checknode~="air" then
|
||||
minetest.chat_send_player(placer:get_player_name(), "[deploy_pyramid] no room to build because "..checknode.." is in the way at "..dump(checkpos).."")
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- remove pyramid node
|
||||
minetest.env:remove_node(pos)
|
||||
|
||||
-- build the pyramid
|
||||
local pos1 = {x=pos.x-height, y=pos.y, z=pos.z-height}
|
||||
local pos2 = {x=pos.x+height, y=pos.y+height, z=pos.z+height}
|
||||
local np = {x=0, y=pos1.y, z=0}
|
||||
local node = {name=nodename}
|
||||
while np.y <= pos2.y do --each vertical level of the pyramid
|
||||
np.x = pos1.x
|
||||
while np.x <= pos2.x do
|
||||
np.z = pos1.z
|
||||
while np.z <= pos2.z do
|
||||
minetest.env:add_node({x=np.x-height*0.5,y=np.y,z=np.z-height*0.5}, node)
|
||||
np.z = np.z + 1
|
||||
end
|
||||
np.x = np.x + 1
|
||||
end
|
||||
np.y = np.y + 1
|
||||
pos1.x, pos2.x = pos1.x + 1, pos2.x - 1
|
||||
pos1.z, pos2.z = pos1.z + 1, pos2.z - 1
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
-- register
|
||||
deploy_pyramid.register = function(label,name,material,texture)
|
||||
|
||||
-- small
|
||||
minetest.register_node("deploy_pyramid:"..name.."_small", {
|
||||
description = "Small "..label.." Pyramid",
|
||||
tiles = {texture.."^deploy_pyramid_small.png"},
|
||||
groups = {dig_immediate=3},
|
||||
after_place_node = function(pos,placer)
|
||||
deploy_pyramid.deploy(pos,placer,material,3,1,1)
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_pyramid:"..name.."_small",
|
||||
recipe = {
|
||||
{"deploy_pyramid:blueprint", material, material},
|
||||
},
|
||||
})
|
||||
|
||||
-- medium
|
||||
minetest.register_node("deploy_pyramid:"..name.."_medium", {
|
||||
description = "Medium "..label.." Pyramid",
|
||||
tiles = {texture.."^deploy_pyramid_medium.png"},
|
||||
groups = {dig_immediate=3},
|
||||
after_place_node = function(pos,placer)
|
||||
deploy_pyramid.deploy(pos,placer,material,6,2,2)
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_pyramid:"..name.."_medium",
|
||||
recipe = {
|
||||
{"deploy_pyramid:blueprint", "deploy_pyramid:"..name.."_small", "deploy_pyramid:"..name.."_small"},
|
||||
},
|
||||
})
|
||||
|
||||
-- large
|
||||
minetest.register_node("deploy_pyramid:"..name.."_large", {
|
||||
description = "Large "..label.." Pyramid",
|
||||
tiles = {texture.."^deploy_pyramid_large.png"},
|
||||
groups = {dig_immediate=3},
|
||||
after_place_node = function(pos,placer)
|
||||
deploy_pyramid.deploy(pos,placer,material,12,4,3)
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_pyramid:"..name.."_large",
|
||||
recipe = {
|
||||
{"deploy_pyramid:blueprint", "deploy_pyramid:"..name.."_medium", "deploy_pyramid:"..name.."_medium"},
|
||||
},
|
||||
})
|
||||
|
||||
-- arrow
|
||||
table.insert(arrows,{"deploy_pyramid:"..name.."_arrow", "deploy_pyramid:"..name.."_arrow_entity"})
|
||||
minetest.register_craftitem("deploy_pyramid:"..name.."_arrow", {
|
||||
description = label.." Pyramid Arrow",
|
||||
inventory_image = "deploy_pyramid_arrow.png",
|
||||
})
|
||||
minetest.register_node("deploy_pyramid:"..name.."_arrow_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"deploy_pyramid_arrow.png", "deploy_pyramid_arrow.png", "deploy_pyramid_arrow_back.png", "deploy_pyramid_arrow_front.png", "deploy_pyramid_arrow_2.png", "deploy_pyramid_arrow.png"},
|
||||
})
|
||||
minetest.register_entity("deploy_pyramid:"..name.."_arrow_entity", {
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"deploy_pyramid:"..name.."_arrow_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
player = "",
|
||||
on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.env:get_node(pos)
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "deploy_pyramid:"..name.."_arrow_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_pyramid:"..name.."_arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_pyramid:"..name.."_arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
deploy_pyramid.deploy(self.lastpos,self.player,material,3,1,1)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_pyramid:"..name.."_arrow",
|
||||
recipe = {
|
||||
{"default:stick", "default:stick", "deploy_pyramid:"..name.."_small"},
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
|
||||
-- register pyramids
|
||||
deploy_pyramid.register("Dirt","dirt","default:dirt","default_dirt.png")
|
||||
deploy_pyramid.register("Wood","wood","default:wood","default_wood.png")
|
||||
deploy_pyramid.register("Brick","brick","default:brick","default_brick.png")
|
||||
deploy_pyramid.register("Cobble","cobble","default:cobble","default_cobble.png")
|
||||
deploy_pyramid.register("Stone","stone","default:stone","default_stone.png")
|
||||
deploy_pyramid.register("Glass","glass","default:glass","default_glass.png")
|
||||
|
||||
|
||||
-- blueprint
|
||||
minetest.register_craftitem("deploy_pyramid:blueprint", {
|
||||
description = "Pyramid Blueprint",
|
||||
inventory_image = "deploy_nodes_blueprint.png^deploy_pyramid_blueprint.png",
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_pyramid:blueprint",
|
||||
recipe = {
|
||||
{"", "deploy_nodes:blueprint", ""},
|
||||
{"deploy_nodes:blueprint", "deploy_nodes:blueprint", "deploy_nodes:blueprint"},
|
||||
},
|
||||
})
|
||||
|
||||
-- log that we started
|
||||
minetest.log("action", "[MOD]"..minetest.get_current_modname().." -- loaded from "..minetest.get_modpath(minetest.get_current_modname()))
|
After Width: | Height: | Size: 213 B |
After Width: | Height: | Size: 213 B |
After Width: | Height: | Size: 225 B |
After Width: | Height: | Size: 189 B |
After Width: | Height: | Size: 195 B |
After Width: | Height: | Size: 196 B |
After Width: | Height: | Size: 197 B |
After Width: | Height: | Size: 197 B |
|
@ -0,0 +1 @@
|
|||
deploy_nodes
|
|
@ -0,0 +1,222 @@
|
|||
--[[
|
||||
|
||||
Deploy Nodes for Minetest
|
||||
|
||||
Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
|
||||
Source Code: https://github.com/cornernote/minetest-deploy_nodes
|
||||
License: GPLv3
|
||||
|
||||
Shape based on Multinode mod by mauvebic: http://minetest.net/forum/viewtopic.php?id=2398
|
||||
|
||||
SPHERE
|
||||
|
||||
]]--
|
||||
|
||||
|
||||
-- expose api
|
||||
deploy_sphere = {}
|
||||
|
||||
|
||||
-- deploy
|
||||
deploy_sphere.deploy = function(pos,placer,nodename,radius)
|
||||
|
||||
-- set the pos to the center of the node
|
||||
pos.x = math.floor(pos.x+0.5)
|
||||
pos.y = math.floor(pos.y+0.5)
|
||||
pos.z = math.floor(pos.z+0.5)
|
||||
|
||||
-- check for space
|
||||
if deploy_nodes.check_for_space==true then
|
||||
for x=-radius,radius do
|
||||
for y=-radius,radius do
|
||||
for z=-radius,radius do
|
||||
if x*x+y*y+z*z <= radius * radius + radius then
|
||||
if x~=0 or y~=radius*-1 or z~=0 then
|
||||
local checkpos = {x=pos.x+x,y=pos.y+y+radius,z=pos.z+z}
|
||||
local checknode = minetest.env:get_node(checkpos).name
|
||||
if checknode~="air" then
|
||||
minetest.chat_send_player(placer:get_player_name(), "[deploy_sphere] no room to build because "..checknode.." is in the way at "..dump(checkpos).."")
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- remove sphere node
|
||||
minetest.env:remove_node(pos)
|
||||
|
||||
-- build the sphere
|
||||
local hollow = 1
|
||||
for x=-radius,radius do
|
||||
for y=-radius,radius do
|
||||
for z=-radius,radius do
|
||||
if x*x+y*y+z*z >= (radius-hollow) * (radius-hollow) + (radius-hollow) and x*x+y*y+z*z <= radius * radius + radius then
|
||||
minetest.env:add_node({x=pos.x+x,y=pos.y+y+radius,z=pos.z+z},{name=nodename})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
-- register
|
||||
deploy_sphere.register = function(label,name,material,texture)
|
||||
|
||||
-- small
|
||||
minetest.register_node("deploy_sphere:"..name.."_small", {
|
||||
description = "Small "..label.." Sphere",
|
||||
tiles = {texture.."^deploy_sphere_small.png"},
|
||||
groups = {dig_immediate=3},
|
||||
after_place_node = function(pos,placer)
|
||||
deploy_sphere.deploy(pos,placer,material,3)
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_sphere:"..name.."_small",
|
||||
recipe = {
|
||||
{"deploy_sphere:blueprint", material, material},
|
||||
},
|
||||
})
|
||||
|
||||
-- medium
|
||||
minetest.register_node("deploy_sphere:"..name.."_medium", {
|
||||
description = "Medium "..label.." Sphere",
|
||||
tiles = {texture.."^deploy_sphere_medium.png"},
|
||||
groups = {dig_immediate=3},
|
||||
after_place_node = function(pos,placer)
|
||||
deploy_sphere.deploy(pos,placer,material,6)
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_sphere:"..name.."_medium",
|
||||
recipe = {
|
||||
{"deploy_sphere:blueprint", "deploy_sphere:"..name.."_small", "deploy_sphere:"..name.."_small"},
|
||||
},
|
||||
})
|
||||
|
||||
-- large
|
||||
minetest.register_node("deploy_sphere:"..name.."_large", {
|
||||
description = "Large "..label.." Sphere",
|
||||
tiles = {texture.."^deploy_sphere_large.png"},
|
||||
groups = {dig_immediate=3},
|
||||
after_place_node = function(pos,placer)
|
||||
deploy_sphere.deploy(pos,placer,material,12)
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_sphere:"..name.."_large",
|
||||
recipe = {
|
||||
{"deploy_sphere:blueprint", "deploy_sphere:"..name.."_medium", "deploy_sphere:"..name.."_medium"},
|
||||
},
|
||||
})
|
||||
|
||||
-- arrow
|
||||
table.insert(arrows,{"deploy_sphere:"..name.."_arrow", "deploy_sphere:"..name.."_arrow_entity"})
|
||||
minetest.register_craftitem("deploy_sphere:"..name.."_arrow", {
|
||||
description = label.." Sphere Arrow",
|
||||
inventory_image = "deploy_sphere_arrow.png",
|
||||
})
|
||||
minetest.register_node("deploy_sphere:"..name.."_arrow_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"deploy_sphere_arrow.png", "deploy_sphere_arrow.png", "deploy_sphere_arrow_back.png", "deploy_sphere_arrow_front.png", "deploy_sphere_arrow_2.png", "deploy_sphere_arrow.png"},
|
||||
})
|
||||
minetest.register_entity("deploy_sphere:"..name.."_arrow_entity", {
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"deploy_sphere:"..name.."_arrow_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
player = "",
|
||||
on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.env:get_node(pos)
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "deploy_sphere:"..name.."_arrow_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_sphere:"..name.."_arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_sphere:"..name.."_arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
deploy_sphere.deploy(self.lastpos,self.player,material,3)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_sphere:"..name.."_arrow",
|
||||
recipe = {
|
||||
{"default:stick", "default:stick", "deploy_sphere:"..name.."_small"},
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
|
||||
-- register spheres
|
||||
deploy_sphere.register("Dirt","dirt","default:dirt","default_dirt.png")
|
||||
deploy_sphere.register("Wood","wood","default:wood","default_wood.png")
|
||||
deploy_sphere.register("Brick","brick","default:brick","default_brick.png")
|
||||
deploy_sphere.register("Cobble","cobble","default:cobble","default_cobble.png")
|
||||
deploy_sphere.register("Stone","stone","default:stone","default_stone.png")
|
||||
deploy_sphere.register("Glass","glass","default:glass","default_glass.png")
|
||||
|
||||
|
||||
-- blueprint
|
||||
minetest.register_craftitem("deploy_sphere:blueprint", {
|
||||
description = "Sphere Blueprint",
|
||||
inventory_image = "deploy_nodes_blueprint.png^deploy_sphere_blueprint.png",
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_sphere:blueprint",
|
||||
recipe = {
|
||||
{"", "deploy_nodes:blueprint", ""},
|
||||
{"deploy_nodes:blueprint", "deploy_nodes:blueprint", "deploy_nodes:blueprint"},
|
||||
{"", "deploy_nodes:blueprint", ""},
|
||||
},
|
||||
})
|
||||
|
||||
-- log that we started
|
||||
minetest.log("action", "[MOD]"..minetest.get_current_modname().." -- loaded from "..minetest.get_modpath(minetest.get_current_modname()))
|
After Width: | Height: | Size: 213 B |
After Width: | Height: | Size: 213 B |
After Width: | Height: | Size: 225 B |
After Width: | Height: | Size: 189 B |
After Width: | Height: | Size: 200 B |
After Width: | Height: | Size: 199 B |
After Width: | Height: | Size: 203 B |
After Width: | Height: | Size: 200 B |
|
@ -0,0 +1 @@
|
|||
deploy_nodes
|
|
@ -0,0 +1,269 @@
|
|||
--[[
|
||||
|
||||
Deploy Nodes for Minetest
|
||||
|
||||
Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
|
||||
Source Code: https://github.com/cornernote/minetest-deploy_nodes
|
||||
License: GPLv3
|
||||
|
||||
SPIRAL
|
||||
|
||||
]]--
|
||||
|
||||
|
||||
-- expose api
|
||||
deploy_spiral = {}
|
||||
|
||||
|
||||
-- deploy
|
||||
deploy_spiral.deploy = function(pos,placer,nodename,width,height,spacer)
|
||||
|
||||
-- set the pos to the center of the node
|
||||
pos.x = math.floor(pos.x+0.5)
|
||||
pos.y = math.floor(pos.y+0.5)
|
||||
pos.z = math.floor(pos.z+0.5)
|
||||
|
||||
height = tonumber(height)-1
|
||||
if height < 0 then height = 0 end
|
||||
spacer = tonumber(spacer)+1
|
||||
if spacer < 1 then spacer = 1 end
|
||||
|
||||
-- check for space
|
||||
if deploy_nodes.check_for_space==true then
|
||||
for x=width*spacer*-0.5,width*spacer*0.5 do
|
||||
for y=0,height-1 do
|
||||
for z=width*spacer*-0.5,width*spacer*0.5 do
|
||||
if x~=0 or y~=0 or z~=0 then
|
||||
local checkpos = {x=pos.x+x,y=pos.y+y,z=pos.z+z}
|
||||
local checknode = minetest.env:get_node(checkpos).name
|
||||
if checknode~="air" then
|
||||
minetest.chat_send_player(placer:get_player_name(), "[deploy_spiral] no room to build because "..checknode.." is in the way at "..dump(checkpos).."")
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- remove spiral node
|
||||
minetest.env:remove_node(pos)
|
||||
|
||||
-- build the spiral
|
||||
-- spiral matrix - http://rosettacode.org/wiki/Spiral_matrix#Lua
|
||||
av, sn = math.abs, function(s) return s~=0 and s/av(s) or 0 end
|
||||
local function sindex(z, x) -- returns the value at (x, z) in a spiral that starts at 1 and goes outwards
|
||||
if z == -x and z >= x then return (2*z+1)^2 end
|
||||
local l = math.max(av(z), av(x))
|
||||
return (2*l-1)^2+4*l+2*l*sn(x+z)+sn(z^2-x^2)*(l-(av(z)==l and sn(z)*x or sn(x)*z)) -- OH GOD WHAT
|
||||
end
|
||||
local function spiralt(side)
|
||||
local ret, id, start, stop = {}, 0, math.floor((-side+1)/2), math.floor((side-1)/2)
|
||||
for i = 1, side do
|
||||
for j = 1, side do
|
||||
local id = side^2 - sindex(stop - i + 1,start + j - 1)
|
||||
ret[id] = {x=i,z=j}
|
||||
end
|
||||
end
|
||||
return ret
|
||||
end
|
||||
-- connect the joined parts
|
||||
local spiral = spiralt(width)
|
||||
local node = {name=nodename}
|
||||
local np,lp
|
||||
for y=0,height do
|
||||
lp = nil
|
||||
for _,v in ipairs(spiral) do
|
||||
np = {
|
||||
x=pos.x+v.x*spacer-spacer-width*spacer*0.5,
|
||||
y=pos.y+y,
|
||||
z=pos.z+v.z*spacer-spacer-width*spacer*0.5,
|
||||
}
|
||||
if lp~=nil then
|
||||
if lp.x~=np.x then
|
||||
if lp.x<np.x then
|
||||
for i=lp.x+1,np.x do
|
||||
minetest.env:add_node({x=i, y=np.y, z=np.z}, node)
|
||||
end
|
||||
else
|
||||
for i=np.x,lp.x-1 do
|
||||
minetest.env:add_node({x=i, y=np.y, z=np.z}, node)
|
||||
end
|
||||
end
|
||||
end
|
||||
if lp.z~=np.z then
|
||||
if lp.z<np.z then
|
||||
for i=lp.z+1,np.z do
|
||||
minetest.env:add_node({x=np.x, y=np.y, z=i}, node)
|
||||
end
|
||||
else
|
||||
for i=np.z,lp.z-1 do
|
||||
minetest.env:add_node({x=np.x, y=np.y, z=i}, node)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
lp = np
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
-- register
|
||||
deploy_spiral.register = function(label,name,material,texture)
|
||||
|
||||
-- small
|
||||
minetest.register_node("deploy_spiral:"..name.."_small", {
|
||||
description = "Small "..label.." Spiral",
|
||||
tiles = {texture.."^deploy_spiral_small.png"},
|
||||
groups = {dig_immediate=3},
|
||||
after_place_node = function(pos,placer)
|
||||
deploy_spiral.deploy(pos,placer,material,3,1,1)
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_spiral:"..name.."_small",
|
||||
recipe = {
|
||||
{"deploy_spiral:blueprint", material, material},
|
||||
},
|
||||
})
|
||||
|
||||
-- medium
|
||||
minetest.register_node("deploy_spiral:"..name.."_medium", {
|
||||
description = "Medium "..label.." Spiral",
|
||||
tiles = {texture.."^deploy_spiral_medium.png"},
|
||||
groups = {dig_immediate=3},
|
||||
after_place_node = function(pos,placer)
|
||||
deploy_spiral.deploy(pos,placer,material,6,2,2)
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_spiral:"..name.."_medium",
|
||||
recipe = {
|
||||
{"deploy_spiral:blueprint", "deploy_spiral:"..name.."_small", "deploy_spiral:"..name.."_small"},
|
||||
},
|
||||
})
|
||||
|
||||
-- large
|
||||
minetest.register_node("deploy_spiral:"..name.."_large", {
|
||||
description = "Large "..label.." Spiral",
|
||||
tiles = {texture.."^deploy_spiral_large.png"},
|
||||
groups = {dig_immediate=3},
|
||||
after_place_node = function(pos,placer)
|
||||
deploy_spiral.deploy(pos,placer,material,12,4,3)
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_spiral:"..name.."_large",
|
||||
recipe = {
|
||||
{"deploy_spiral:blueprint", "deploy_spiral:"..name.."_medium", "deploy_spiral:"..name.."_medium"},
|
||||
},
|
||||
})
|
||||
|
||||
-- arrow
|
||||
table.insert(arrows,{"deploy_spiral:"..name.."_arrow", "deploy_spiral:"..name.."_arrow_entity"})
|
||||
minetest.register_craftitem("deploy_spiral:"..name.."_arrow", {
|
||||
description = label.." Spiral Arrow",
|
||||
inventory_image = "deploy_spiral_arrow.png",
|
||||
})
|
||||
minetest.register_node("deploy_spiral:"..name.."_arrow_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"deploy_spiral_arrow.png", "deploy_spiral_arrow.png", "deploy_spiral_arrow_back.png", "deploy_spiral_arrow_front.png", "deploy_spiral_arrow_2.png", "deploy_spiral_arrow.png"},
|
||||
})
|
||||
minetest.register_entity("deploy_spiral:"..name.."_arrow_entity", {
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"deploy_spiral:"..name.."_arrow_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
player = "",
|
||||
on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.env:get_node(pos)
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "deploy_spiral:"..name.."_arrow_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_spiral:"..name.."_arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
if self.player ~= "" then
|
||||
self.player:setpos(pos)
|
||||
self.player:get_inventory():add_item("main", ItemStack("deploy_spiral:"..name.."_arrow"))
|
||||
end
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
deploy_spiral.deploy(self.lastpos,self.player,material,3,1,1)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_spiral:"..name.."_arrow",
|
||||
recipe = {
|
||||
{"default:stick", "default:stick", "deploy_spiral:"..name.."_small"},
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
|
||||
-- register spirals
|
||||
deploy_spiral.register("Dirt","dirt","default:dirt","default_dirt.png")
|
||||
deploy_spiral.register("Wood","wood","default:wood","default_wood.png")
|
||||
deploy_spiral.register("Brick","brick","default:brick","default_brick.png")
|
||||
deploy_spiral.register("Cobble","cobble","default:cobble","default_cobble.png")
|
||||
deploy_spiral.register("Stone","stone","default:stone","default_stone.png")
|
||||
deploy_spiral.register("Glass","glass","default:glass","default_glass.png")
|
||||
|
||||
|
||||
-- blueprint
|
||||
minetest.register_craftitem("deploy_spiral:blueprint", {
|
||||
description = "Spiral Blueprint",
|
||||
inventory_image = "deploy_nodes_blueprint.png^deploy_spiral_blueprint.png",
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "deploy_spiral:blueprint",
|
||||
recipe = {
|
||||
{"deploy_nodes:blueprint", "deploy_nodes:blueprint", "deploy_nodes:blueprint"},
|
||||
{"deploy_nodes:blueprint", "deploy_nodes:blueprint", ""},
|
||||
{"deploy_nodes:blueprint", "deploy_nodes:blueprint", ""},
|
||||
},
|
||||
})
|
||||
|
||||
-- log that we started
|
||||
minetest.log("action", "[MOD]"..minetest.get_current_modname().." -- loaded from "..minetest.get_modpath(minetest.get_current_modname()))
|
After Width: | Height: | Size: 213 B |
After Width: | Height: | Size: 213 B |
After Width: | Height: | Size: 225 B |
After Width: | Height: | Size: 189 B |
After Width: | Height: | Size: 220 B |
After Width: | Height: | Size: 214 B |
After Width: | Height: | Size: 216 B |
After Width: | Height: | Size: 223 B |