Add "mobs_goblins" mod.
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@ -35,6 +35,7 @@ The following mods are also included:
|
||||||
* sheep ([Creatures MOB-Engine][cme])
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* sheep ([Creatures MOB-Engine][cme])
|
||||||
* hostils/
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* hostils/
|
||||||
* ghost ([Creatures MOB-Engine][cme])
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* ghost ([Creatures MOB-Engine][cme])
|
||||||
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* [mobs_goblins][] ([CC-BY-SA / CC-BY / CC0](mobs/hostils/mobs_goblins/README.md))
|
||||||
* oerrki ([Creatures MOB-Engine][cme])
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* oerrki ([Creatures MOB-Engine][cme])
|
||||||
* zombie ([Creatures MOB-Engine][cme])
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* zombie ([Creatures MOB-Engine][cme])
|
||||||
* lib/
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* lib/
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||||||
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@ -99,6 +100,7 @@ The following mods are also included:
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||||||
[lightning]: https://forum.minetest.net/viewtopic.php?t=13886
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[lightning]: https://forum.minetest.net/viewtopic.php?t=13886
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||||||
[mesecons]: https://forum.minetest.net/viewtopic.php?t=628
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[mesecons]: https://forum.minetest.net/viewtopic.php?t=628
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||||||
[mobf]: https://github.com/sapier/mobf_core
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[mobf]: https://github.com/sapier/mobf_core
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||||||
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[mobs_goblins]: https://forum.minetest.net/viewtopic.php?t=13004
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||||||
[moreblocks]: https://forum.minetest.net/viewtopic.php?t=509
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[moreblocks]: https://forum.minetest.net/viewtopic.php?t=509
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||||||
[moreores]: https://forum.minetest.net/viewtopic.php?t=549
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[moreores]: https://forum.minetest.net/viewtopic.php?t=549
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||||||
[moretrees]: https://forum.minetest.net/viewtopic.php?t=4394
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[moretrees]: https://forum.minetest.net/viewtopic.php?t=4394
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||||||
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@ -0,0 +1,38 @@
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||||||
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|
||||||
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|
||||||
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# mobs_goblins Goblins mod for Minetest
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||||||
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## by Francisco "FreeLikeGNU" Athens
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||||||
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https://forum.minetest.net/viewtopic.php?f=9&t=13004
|
||||||
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https://github.com/FreeLikeGNU/mobs_goblins
|
||||||
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|
||||||
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* code based on MOBS-MOD by PilzAdam, KrupnovPavel, Zeg9, TenPlus1
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||||||
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https://forum.minetest.net/viewtopic.php?f=9&t=9917
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||||||
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|
||||||
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This mod adds several Goblins to Minetest that should spawn near ore deposits or lairs underground.
|
||||||
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|
||||||
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* Goblins dig caves, destroy torches, create lairs, set traps and some are aggressive.
|
||||||
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|
||||||
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License of Media Files:
|
||||||
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---------------------------------------
|
||||||
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* goblins_goblin.b3d and goblins_goblin.blend
|
||||||
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Copyright 2015 by Francisco "FreeLikeGNU" Athens Creative Commons Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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||||||
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http://creativecommons.org/licenses/by-sa/3.0/
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||||||
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|
||||||
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* above meshes based on character from minetest_game
|
||||||
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by MirceaKitsune (WTFPL)
|
||||||
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https://github.com/minetest/minetest_game/blob/master/mods/default/README.txt#L71
|
||||||
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|
||||||
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* goblins_goblins*.png files and goblins_goblin.xcf files
|
||||||
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Copyright 2015 by Francisco "FreeLikeGNU" Athens Creative Commons Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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||||||
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http://creativecommons.org/licenses/by-sa/3.0/
|
||||||
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|
||||||
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* Sound files by:
|
||||||
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* artisticdude http://opengameart.org/content/goblins-sound-pack CC0-license
|
||||||
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* Ogrebane http://opengameart.org/content/monster-sound-pack-volume-1 CC0-license
|
||||||
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* spookymodem http://opengameart.org/content/mining-pick CC-BY 3.0
|
||||||
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|
||||||
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* Thanks to Napiophelios for the goblin king skin
|
||||||
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https://forum.minetest.net/viewtopic.php?f=9&t=13004#p186921
|
||||||
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goblins_goblin_king.png
|
||||||
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License: Creative Commons CC-BY-SA-3.0 SummerFeilds TP
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||||||
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* --Thanks to duane-r for his work on making traps nastier!: https://github.com/duane-r/mobs_goblins/blob/work/goblin_traps.lua
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@ -0,0 +1,15 @@
|
||||||
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{
|
||||||
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"name": "mobs_goblins",
|
||||||
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"description": "goblins for minetest",
|
||||||
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"keywords": [
|
||||||
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"mobs_goblins"
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||||||
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],
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||||||
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"homepage": "https://github.com/FreeLikeGNU/mobs_goblins",
|
||||||
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"screenshots": [
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||||||
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"https://cloud.githubusercontent.com/assets/51875/9214313/50cbf752-40db-11e5-8661-ce8be773bc92.png"
|
||||||
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],
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||||||
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"authors": [
|
||||||
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"FreeLikeGNU"
|
||||||
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],
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"license": "CC-BY-SA-3.0"
|
||||||
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}
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@ -0,0 +1 @@
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default
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@ -0,0 +1,356 @@
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||||||
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--[[some nasty things goblins can do]]
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||||||
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--Super thanks to duane-r for his work: https://github.com/duane-r/mobs_goblins/blob/work/goblin_traps.lua
|
||||||
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|
||||||
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|
||||||
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minetest.register_node("mobs_goblins:mossycobble_trap", {
|
||||||
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description = "Messy Gobblestone",
|
||||||
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tiles = {"default_mossycobble.png"},
|
||||||
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is_ground_content = false,
|
||||||
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groups = {cracky = 2, stone = 1},
|
||||||
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sounds = default.node_sound_stone_defaults(),
|
||||||
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paramtype = "light",
|
||||||
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light_source = 4,
|
||||||
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})
|
||||||
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|
||||||
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minetest.register_node("mobs_goblins:stone_with_coal_trap", {
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||||||
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description = "Coal Trap",
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||||||
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tiles = {"default_cobble.png^default_mineral_coal.png"},
|
||||||
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groups = {cracky = 1, level = 2},
|
||||||
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drop = 'default:coal_lump',
|
||||||
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is_ground_content = false,
|
||||||
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sounds = default.node_sound_stone_defaults(),
|
||||||
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on_punch = function(pos, node, puncher)
|
||||||
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if puncher:is_player() then
|
||||||
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if math.random(0,100) < 10 then -- chance player will get hurt mining this
|
||||||
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if puncher:get_hp() > 0 then
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||||||
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puncher:set_hp(puncher:get_hp()-1)
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||||||
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minetest.sound_play("goblins_goblin_pick", {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||||
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end
|
||||||
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end
|
||||||
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end
|
||||||
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end,
|
||||||
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|
||||||
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})
|
||||||
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|
||||||
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minetest.register_node("mobs_goblins:stone_with_iron_trap", {
|
||||||
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description = "Iron Gore",
|
||||||
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tiles = {"default_cobble.png^default_mineral_iron.png"},
|
||||||
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groups = {cracky = 1, level = 2},
|
||||||
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drop = 'default:iron_lump',
|
||||||
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is_ground_content = false,
|
||||||
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sounds = default.node_sound_stone_defaults(),
|
||||||
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on_punch = function(pos, node, puncher)
|
||||||
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if puncher:is_player() then
|
||||||
|
if math.random(0,100) < 25 then -- chance player will get hurt mining this
|
||||||
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if puncher:get_hp() > 0 then
|
||||||
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puncher:set_hp(puncher:get_hp()-1)
|
||||||
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minetest.sound_play("goblins_goblin_pick", {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||||
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end
|
||||||
|
end
|
||||||
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|
||||||
|
end
|
||||||
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end,
|
||||||
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})
|
||||||
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minetest.register_node("mobs_goblins:stone_with_copper_trap", {
|
||||||
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description = "Copper Gore",
|
||||||
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tiles = {"default_cobble.png^default_mineral_copper.png"},
|
||||||
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groups = {cracky = 1, level = 2},
|
||||||
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drop = 'default:copper_lump',
|
||||||
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is_ground_content = false,
|
||||||
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sounds = default.node_sound_stone_defaults(),
|
||||||
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on_punch = function(pos, node, puncher)
|
||||||
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if puncher:is_player() then
|
||||||
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if math.random(0,100) < 50 then -- chance player will get hurt mining this
|
||||||
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if puncher:get_hp() > 0 then
|
||||||
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puncher:set_hp(puncher:get_hp()-1)
|
||||||
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minetest.sound_play("goblins_goblin_pick", {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||||
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end
|
||||||
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end
|
||||||
|
end
|
||||||
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end,
|
||||||
|
})
|
||||||
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minetest.register_node("mobs_goblins:stone_with_gold_trap", {
|
||||||
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description = "Gold Gore",
|
||||||
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tiles = {"default_cobble.png^default_mineral_gold.png"},
|
||||||
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groups = {cracky = 1,level = 2},
|
||||||
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drop = 'default:gold_lump',
|
||||||
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is_ground_content = false,
|
||||||
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sounds = default.node_sound_stone_defaults(),
|
||||||
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on_punch = function(pos, node, puncher)
|
||||||
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if puncher:is_player() then
|
||||||
|
if math.random(0,100) < 50 then -- chance player will get hurt mining this
|
||||||
|
if puncher:get_hp() > 0 then
|
||||||
|
puncher:set_hp(puncher:get_hp()-1)
|
||||||
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minetest.sound_play("goblins_goblin_pick", {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
})
|
||||||
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minetest.register_node("mobs_goblins:stone_with_diamond_trap", {
|
||||||
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description = "Diamond Gore",
|
||||||
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tiles = {"default_cobble.png^default_mineral_diamond.png"},
|
||||||
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groups = {cracky = 1, level = 3},
|
||||||
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drop = 'default:diamond',
|
||||||
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is_ground_content = false,
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
on_punch = function(pos, node, puncher)
|
||||||
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if puncher:is_player() then
|
||||||
|
if math.random(0,100) < 75 then -- chance player will get hurt mining this
|
||||||
|
if puncher:get_hp() > 0 then
|
||||||
|
puncher:set_hp(puncher:get_hp()-1)
|
||||||
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minetest.sound_play("goblins_goblin_pick", {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
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minetest.register_node("mobs_goblins:molten_gold_source", {
|
||||||
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description = "Molten Gold Source",
|
||||||
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inventory_image = minetest.inventorycube("default_lava.png"),
|
||||||
|
drawtype = "liquid",
|
||||||
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tiles = {
|
||||||
|
{
|
||||||
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name = "goblins_molten_gold_source_animated.png",
|
||||||
|
animation = {
|
||||||
|
type = "vertical_frames",
|
||||||
|
aspect_w = 16,
|
||||||
|
aspect_h = 16,
|
||||||
|
length = 3.0,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
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special_tiles = {
|
||||||
|
-- New-style lava source material (mostly unused)
|
||||||
|
{
|
||||||
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name = "goblins_molten_gold_source_animated.png",
|
||||||
|
animation = {
|
||||||
|
type = "vertical_frames",
|
||||||
|
aspect_w = 16,
|
||||||
|
aspect_h = 16,
|
||||||
|
length = 3.0,
|
||||||
|
},
|
||||||
|
backface_culling = false,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
paramtype = "light",
|
||||||
|
light_source = default.LIGHT_MAX - 1,
|
||||||
|
walkable = false,
|
||||||
|
pointable = false,
|
||||||
|
diggable = false,
|
||||||
|
buildable_to = true,
|
||||||
|
is_ground_content = false,
|
||||||
|
drop = "",
|
||||||
|
drowning = 1,
|
||||||
|
liquidtype = "source",
|
||||||
|
liquid_alternative_flowing = "mobs_goblins:molten_gold_flowing",
|
||||||
|
liquid_alternative_source = "mobs_goblins:molten_gold_source",
|
||||||
|
liquid_viscosity = 7,
|
||||||
|
liquid_renewable = false,
|
||||||
|
liquid_range = 3,
|
||||||
|
damage_per_second = 4 * 2,
|
||||||
|
post_effect_color = {a=192, r=255, g=64, b=0},
|
||||||
|
groups = {lava=3, liquid=2, hot=3, igniter=1},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node("mobs_goblins:molten_gold_flowing", {
|
||||||
|
description = "Flowing Molten Gold",
|
||||||
|
inventory_image = minetest.inventorycube("default_lava.png"),
|
||||||
|
drawtype = "flowingliquid",
|
||||||
|
tiles = {"default_lava.png"},
|
||||||
|
special_tiles = {
|
||||||
|
{
|
||||||
|
name = "goblins_molten_gold_flowing_animated.png",
|
||||||
|
backface_culling = false,
|
||||||
|
animation = {
|
||||||
|
type = "vertical_frames",
|
||||||
|
aspect_w = 16,
|
||||||
|
aspect_h = 16,
|
||||||
|
length = 3.3,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name = "goblins_molten_gold_flowing_animated.png",
|
||||||
|
backface_culling = true,
|
||||||
|
animation = {
|
||||||
|
type = "vertical_frames",
|
||||||
|
aspect_w = 16,
|
||||||
|
aspect_h = 16,
|
||||||
|
length = 3.3,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "flowingliquid",
|
||||||
|
light_source = default.LIGHT_MAX - 1,
|
||||||
|
walkable = false,
|
||||||
|
pointable = false,
|
||||||
|
diggable = false,
|
||||||
|
buildable_to = true,
|
||||||
|
is_ground_content = false,
|
||||||
|
drop = "",
|
||||||
|
drowning = 1,
|
||||||
|
liquidtype = "flowing",
|
||||||
|
liquid_alternative_flowing = "mobs_goblins:molten_gold_flowing",
|
||||||
|
liquid_alternative_source = "mobs_goblins:molten_gold_source",
|
||||||
|
liquid_viscosity = 7,
|
||||||
|
liquid_renewable = false,
|
||||||
|
liquid_range = 3,
|
||||||
|
damage_per_second = 4 * 2,
|
||||||
|
post_effect_color = {a=192, r=255, g=64, b=0},
|
||||||
|
groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
--[[ too bad we can't keep track of what physics are set too by other mods...]]
|
||||||
|
minetest.register_abm({
|
||||||
|
nodenames = {"mobs_goblins:mossycobble_trap"},
|
||||||
|
interval = 1,
|
||||||
|
chance = 1,
|
||||||
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||||
|
for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 0.95)) do -- IDKWTF this is but it works
|
||||||
|
if object:is_player() then
|
||||||
|
object:set_physics_override({speed = 0.1})
|
||||||
|
minetest.after(1, function() -- this effect is temporary
|
||||||
|
object:set_physics_override({speed = 1}) -- we'll just set it to 1 and be done.
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end})
|
||||||
|
|
||||||
|
minetest.register_abm({
|
||||||
|
nodenames = {"mobs_goblins:stone_with_coal_trap"},
|
||||||
|
interval = 1,
|
||||||
|
chance = 1,
|
||||||
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||||
|
for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 3)) do
|
||||||
|
if object:is_player() then
|
||||||
|
minetest.set_node(pos, {name="fire:basic_flame"})
|
||||||
|
if object:get_hp() > 0 then
|
||||||
|
object:set_hp(object:get_hp()-2)
|
||||||
|
minetest.sound_play("default_dig_crumbly", {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||||
|
minetest.after(6, function() --this hell ends after a few seconds
|
||||||
|
minetest.set_node(pos, {name = "air"})
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end})
|
||||||
|
|
||||||
|
|
||||||
|
-- summon a metallic goblin?
|
||||||
|
-- pit of iron razors?
|
||||||
|
minetest.register_abm({
|
||||||
|
nodenames = {"mobs_goblins:stone_with_iron_trap"},
|
||||||
|
interval = 2,
|
||||||
|
chance = 2, --this may be a dud
|
||||||
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||||
|
for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do
|
||||||
|
if object:is_player() then
|
||||||
|
if object:get_hp() > 0 then
|
||||||
|
object:set_hp(object:get_hp()-1)
|
||||||
|
minetest.sound_play("goblins_goblin_pick", {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end})
|
||||||
|
|
||||||
|
local function lightning_effects(pos, radius)
|
||||||
|
minetest.add_particlespawner({
|
||||||
|
amount = 30,
|
||||||
|
time = 1,
|
||||||
|
minpos = vector.subtract(pos, radius / 2),
|
||||||
|
maxpos = vector.add(pos, radius / 2),
|
||||||
|
minvel = {x=-10, y=-10, z=-10},
|
||||||
|
maxvel = {x=10, y=10, z=10},
|
||||||
|
minacc = vector.new(),
|
||||||
|
maxacc = vector.new(),
|
||||||
|
minexptime = 1,
|
||||||
|
maxexptime = 3,
|
||||||
|
minsize = 16,
|
||||||
|
maxsize = 32,
|
||||||
|
texture = "goblins_lightning.png",
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[ based on dwarves cactus]]
|
||||||
|
minetest.register_abm({
|
||||||
|
nodenames = {"mobs_goblins:stone_with_copper_trap"},
|
||||||
|
interval = 1,
|
||||||
|
chance = 2,
|
||||||
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||||
|
for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 3)) do
|
||||||
|
if object:is_player() then
|
||||||
|
if object:get_hp() > 0 then
|
||||||
|
object:set_hp(object:get_hp()-1)
|
||||||
|
-- sprite
|
||||||
|
lightning_effects(pos, 3)
|
||||||
|
minetest.sound_play("goblins_goblin_pick", {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end})
|
||||||
|
|
||||||
|
minetest.register_abm({
|
||||||
|
nodenames = {"mobs_goblins:stone_with_gold_trap"},
|
||||||
|
interval = 1,
|
||||||
|
chance = 2,
|
||||||
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||||
|
for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do
|
||||||
|
if object:is_player() then
|
||||||
|
minetest.set_node(pos, {name="mobs_goblins:molten_gold_source"})
|
||||||
|
if object:get_hp() > 0 then
|
||||||
|
object:set_hp(object:get_hp()-2)
|
||||||
|
minetest.sound_play("default_dig_crumbly", {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||||
|
minetest.after(6, function() --this hell ends after a few seconds
|
||||||
|
minetest.set_node(pos, {name = "air"})
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end})
|
||||||
|
|
||||||
|
local setting = minetest.setting_getbool("enable_tnt")
|
||||||
|
if setting == true then
|
||||||
|
print("enable_tnt = true")
|
||||||
|
else
|
||||||
|
print("enable_tnt ~= true")
|
||||||
|
end
|
||||||
|
if (not singleplayer and setting ~= true) or (singleplayer and setting == false) then
|
||||||
|
-- wimpier trap for non-tnt settings
|
||||||
|
minetest.register_abm({
|
||||||
|
nodenames = {"mobs_goblins:stone_with_diamond_trap"},
|
||||||
|
interval = 1,
|
||||||
|
chance = 1,
|
||||||
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||||
|
for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 3)) do
|
||||||
|
if object:is_player() then
|
||||||
|
minetest.set_node(pos, {name="default:lava_source"})
|
||||||
|
if object:get_hp() > 0 then
|
||||||
|
object:set_hp(object:get_hp()-2)
|
||||||
|
minetest.sound_play("default_dig_crumbly", {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||||
|
minetest.after(6, function() --this hell ends after a few seconds
|
||||||
|
minetest.set_node(pos, {name = "air"})
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end})
|
||||||
|
else
|
||||||
|
-- 5... 4... 3... 2... 1...
|
||||||
|
minetest.register_abm({
|
||||||
|
nodenames = {"mobs_goblins:stone_with_diamond_trap"},
|
||||||
|
interval = 1,
|
||||||
|
chance = 1,
|
||||||
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||||
|
for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 3)) do
|
||||||
|
if object:is_player() then
|
||||||
|
minetest.set_node(pos, {name="tnt:tnt_burning"})
|
||||||
|
minetest.get_node_timer(pos):start(5)
|
||||||
|
minetest.sound_play("tnt_ignite", {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end})
|
||||||
|
end
|
|
@ -0,0 +1,11 @@
|
||||||
|
local path = minetest.get_modpath("mobs_goblins")
|
||||||
|
|
||||||
|
-- Mob Api
|
||||||
|
|
||||||
|
dofile(path.."/api.lua")
|
||||||
|
dofile(path.."/goblins.lua") -- TenPlus1 and FreeLikeGNU
|
||||||
|
dofile(path.."/goblin_traps.lua")
|
||||||
|
dofile(path.."/nodes.lua")
|
||||||
|
--if minetest.setting_get("log_mods") then
|
||||||
|
minetest.log("action", "GOBLINS is lowdids!")
|
||||||
|
--end
|
|
@ -0,0 +1,9 @@
|
||||||
|
minetest.register_node(":default:mossycobble", {
|
||||||
|
description = "Mossy Cobblestone",
|
||||||
|
tiles = {"default_mossycobble.png"},
|
||||||
|
is_ground_content = false,
|
||||||
|
groups = {cracky = 3, stone = 1},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
paramtype = "light",
|
||||||
|
light_source = 4,
|
||||||
|
})
|
After Width: | Height: | Size: 259 B |
After Width: | Height: | Size: 2.2 KiB |
After Width: | Height: | Size: 2.2 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 2.4 KiB |
After Width: | Height: | Size: 2.2 KiB |
After Width: | Height: | Size: 2.2 KiB |
After Width: | Height: | Size: 2.1 KiB |
After Width: | Height: | Size: 2.1 KiB |
After Width: | Height: | Size: 2.2 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 2.4 KiB |
After Width: | Height: | Size: 2.1 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 2.0 KiB |
After Width: | Height: | Size: 3.1 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 2.2 KiB |
|
@ -0,0 +1,2 @@
|
||||||
|
goblins_lightning https://openclipart.org/detail/36343/lightning-08
|
||||||
|
goblins_molten_gold* http://commons.wikimedia.org/wiki/File:Villarrica_lava_fountain.jpg and VanessaE (HDX Textures)
|