game-antum/TODO.md

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## A list of changes to make for Antum game
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---
### Game data
* Add custom game header image
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---
### Nodes
#### Duplicates or similar function
* homedecor:bed_*
* beds:bed_*
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#### Too common in game
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#### Function changes
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* trampoline
* player should not receive damage from falling on tramp
#### Should emit light, but don't
* homedecor:candle???
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#### Glass nodes to make connected
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#### Broken
* Doors
* my_future_doors:door\*a
* Misc
* jukebox:box
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#### Fix unknown
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---
### Entities
#### Spawn/Death
* Use max spawn instead of timeout
* Reduce spawn rate
* creatures:sheep
* sneeker:sneeker
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#### Duplicates
* mobs:sheep
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#### Engine changes
* Convert to 'mobs' (mobs_redo)
* creature:sheep???
* sneeker:sneeker
* Unify mobiles/engines
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---
### Crafting
#### Recipes to override / change
* default:book
* 3 paper, 3 ???
#### Undefined ingredients:
* dye
* dye:black
* dye:cyan
* dye:dark_green
* dye:dark_grey
* dye:green
* dye:grey
* dye:magenta
* dye:pink
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#### Unusable due to redefinition or override:
* my_future_doors (sliding doors all use same recipe)
* my_future_doors:door2a (Steel Sliding Door)
* my_future_doors:door3a (Squared Sliding Door)
* my_future_doors:door4a (Dark Sliding Door)
* my_future_doors:door6a (Points Sliding Door)
* my_future_doors:door7a (Snow Flake Sliding Door)
* my_misc_doors (sliding doors all use same recipe)
* my_misc_doors:door2a (Sliding Door)
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#### Duplicate recipes:
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#### Aliases that do not register:
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---
### Items
#### To make work with 'walking_light'
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* ethereal:candle
* moreblocks:glow_glass
* moreblocks:super_glow_glass
#### Need new/more aliases
* my_future_doors
* my_future_doors:door2a
* my_future_doors:door3a
* my_future_doors:door4a
* my_future_doors:door6a
* my_future_doors:door7a
* my_misc_doors
* my_misc_doors:door2a
#### Need new descriptions
#### Need new inventory textures
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#### Duplicates or items with similar function
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#### Fix unknown
#### Broken
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* shears
* Don't work with sheep.
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---
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### Tools / Weapons / Equipment
#### Add optional setting to disable wear/break
* all weapons
* all armor
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* creatures:shears
* mobs:shears
* technic:treetap
#### Change/Add/Understand function
* compassgps
* How to reset
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---
### Alternate / Additional mods
#### Mods to create/look for
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* adamantine
* ore & tools
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* colored_glass
* use node coloring
---
### World
#### Weather
* Make snow only in cold biomes
#### Misc
* Look at 'remove far entities' option
---
### UI
#### Inventory
* Switch to 'sfinv'
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* Convert to work with 'sfinv' using 'sfinv_buttons':
* Add setting to disable 'trash' in 'inventory_plus'