Change registered entity name to 'herobrine:npc'

master
AntumDeluge 2017-05-28 22:12:20 -07:00
parent 867cec6571
commit 1f8c30820d
1 changed files with 6 additions and 6 deletions

View File

@ -94,7 +94,7 @@ end
NPC_ENTITY.on_punch = function(self, puncher)
for _,object in ipairs(minetest.env:get_objects_inside_radius(self.object:getpos(), 5)) do
if not object:is_player() then
if object:get_luaentity().name == "npc:npc" then
if object:get_luaentity().name == "herobrine:npc" then
object:get_luaentity().state = 3
object:get_luaentity().attacker = puncher:get_player_name()
end
@ -125,7 +125,7 @@ NPC_ENTITY.on_step = function(self, dtime)
print(newz)
self.object:setacceleration({x=newx,y=self.object:getacceleration().y,z=newz})
elseif not object:is_player() then
if object:get_luaentity().name == "npc:npc" then
if object:get_luaentity().name == "herobrine:npc" then
print("moo")
end
end
@ -404,9 +404,9 @@ NPC_ENTITY.on_step = function(self, dtime)
end
end
minetest.register_entity("npc:npc", NPC_ENTITY)
minetest.register_entity("herobrine:npc", NPC_ENTITY)
minetest.register_node("npc:spawnegg", {
minetest.register_node("herobrine:spawnegg", {
description = "spawnegg",
image = "mobspawnegg.png",
inventory_image = "mobspawnegg.png",
@ -424,7 +424,7 @@ minetest.register_node("npc:spawnegg", {
on_place = function(itemstack, placer, pointed)
pos = pointed.above
pos.y = pos.y + 1
minetest.env:add_entity(pointed.above,"npc:npc")
minetest.env:add_entity(pointed.above,"herobrine:npc")
end
})
--[[
@ -484,5 +484,5 @@ npcs.spawning_mobs = {}
})
end
npcs:register_spawn("npc:npc", {"default:dirt_with_grass"}, 16, -1, 500, 10, 31000)
npcs:register_spawn("herobrine:npc", {"default:dirt_with_grass"}, 16, -1, 500, 10, 31000)
]]--