minetest/src
Vincent Robinson 074e6a67de
Add `minetest.colorspec_to_colorstring` (#10425)
2021-04-23 21:37:24 +02:00
..
client Enable cleanTransparent filter for mipmapping and improve its' algorithm (#11145) 2021-04-20 19:50:19 +02:00
content Deprecate not providing mod.conf 2021-02-24 11:47:50 +01:00
database PlayerDatabaseFiles: Fix segfault while saving a player 2021-01-29 18:02:40 +01:00
gui Add a key to toggle map block bounds (#11172) 2021-04-20 19:23:31 +02:00
irrlicht_changes Fix two CMake build issues 2021-04-21 20:26:43 +02:00
mapgen Fix broken `BiomeGen` abstraction (#11107) 2021-03-23 15:43:26 +01:00
network Block & report player self-interaction (#11137) 2021-03-30 21:49:50 +02:00
script Add `minetest.colorspec_to_colorstring` (#10425) 2021-04-23 21:37:24 +02:00
server Attachments: Avoid data loss caused by set_attach() in callbacks (#11181) 2021-04-13 20:02:18 +02:00
threading Remove Thread::kill() and related unittest (#10317) 2020-09-10 12:19:18 +02:00
unittest Schematic: Properly deal with before/after node resolving and document (#11011) 2021-03-20 13:02:15 +01:00
util Add `minetest.colorspec_to_colorstring` (#10425) 2021-04-23 21:37:24 +02:00
CMakeLists.txt Fix two CMake build issues 2021-04-21 20:26:43 +02:00
activeobject.h Removed some obsolete code (#10562) 2021-01-21 18:17:09 +00:00
activeobjectmgr.h Add nametag background setting and object property (#10937) 2021-02-17 19:51:28 +00:00
ban.cpp Add unittests on ActiveObject and BanManager class (#6866) 2018-01-01 18:48:52 +01:00
ban.h
chat.cpp Drop wide/narrow conversion functions 2021-02-02 20:46:08 +01:00
chat.h Remove unused functions reported by cppcheck (#10463) 2020-10-05 09:07:33 +02:00
chat_interface.h
chatmessage.h Travis: Update clang from 4.0 to 5.0 (#6467) 2017-10-09 11:32:06 +02:00
clientiface.cpp Reserve vectors before pushing and other code quality changes (#11161) 2021-04-05 13:38:31 +02:00
clientiface.h Cache client IP in RemoteClient so it can always be retrieved (#10887) 2021-01-31 20:36:47 +01:00
cloudparams.h
cmake_config.h.in Add MetricsBackend with prometheus counter support 2020-04-29 07:48:08 +02:00
cmake_config_githash.h.in
collision.cpp Add missing sao->isGone() checks 2020-05-18 23:23:25 +02:00
collision.h Expose collided objects in moveresult 2020-05-06 14:03:52 +02:00
config.h Add STATIC_LOCALEDIR to BUILD_INFO and move it to version.cpp 2020-04-27 17:50:05 +02:00
constants.h Consistently use "health points" (#10868) 2021-01-27 18:42:02 +00:00
content_mapnode.cpp
content_mapnode.h
content_nodemeta.cpp (se)SerializeString: Include max length in the name 2020-10-01 09:52:59 +02:00
content_nodemeta.h
convert_json.cpp Sort out cURL timeouts and increase default 2021-04-02 00:19:39 +02:00
convert_json.h Sort out cURL timeouts and increase default 2021-04-02 00:19:39 +02:00
craftdef.cpp Overall improvements to log messages (#9598) 2020-04-08 20:13:23 +02:00
craftdef.h Clean up craft replacements docs 2019-12-07 23:46:24 +01:00
daynightratio.h Make natural night light as bright as MT 0.4.16 (#9053) 2019-10-18 21:54:44 +01:00
debug.cpp Fix some misspellings (#8104) 2019-01-16 13:39:13 +01:00
debug.h Remove DSTACK support (#6346) 2017-08-30 08:09:41 +02:00
defaultsettings.cpp Add a key to toggle map block bounds (#11172) 2021-04-20 19:23:31 +02:00
defaultsettings.h Settings: Proper priority hierarchy 2021-01-29 17:32:35 +01:00
emerge.cpp Fix broken `BiomeGen` abstraction (#11107) 2021-03-23 15:43:26 +01:00
emerge.h Fix broken `BiomeGen` abstraction (#11107) 2021-03-23 15:43:26 +01:00
environment.cpp Allow the ABM time budget to be configurable. 2020-08-18 16:04:32 -07:00
environment.h Allow the ABM time budget to be configurable. 2020-08-18 16:04:32 -07:00
exceptions.h Remove dead code (#10845) 2021-01-22 15:09:26 +00:00
face_position_cache.cpp
face_position_cache.h
filesys.cpp Use consistent temp folder path (#10892) 2021-02-07 15:27:24 +00:00
filesys.h Remove dead code (#10845) 2021-01-22 15:09:26 +00:00
gamedef.h Client eventmanager refactor (#7179) 2018-03-30 18:32:52 +02:00
gameparams.h Cleanup ClientLauncher structure (#10160) 2020-07-14 19:10:37 +02:00
gettext.cpp Fix detection of in-place path_locale when RUN_IN_PLACE=0 2020-04-27 17:50:05 +02:00
gettext.h Fix segfault caused by wrong wgettext() 2018-04-09 16:25:57 +02:00
gettime.h Allow customizing chat message format (#8529) 2019-08-08 17:04:46 +01:00
httpfetch.cpp Sort out cURL timeouts and increase default 2021-04-02 00:19:39 +02:00
httpfetch.h Add PUT and DELETE request + specific method value to HTTP API (#9909) 2020-07-29 23:16:21 +02:00
hud.cpp Minimap as HUD element with API control 2020-10-04 15:24:34 +02:00
hud.h Minimap as HUD element with API control 2020-10-04 15:24:34 +02:00
inventory.cpp Reserve vectors before pushing and other code quality changes (#11161) 2021-04-05 13:38:31 +02:00
inventory.h Add a short_description to be used by mods (#8980) 2020-10-09 19:11:21 +01:00
inventorymanager.cpp Fix wrong number of items in allow_metadata_inventory_put/take callbacks (#10990) 2021-02-23 19:36:55 +01:00
inventorymanager.h Fix inventory swapping not calling all callbacks (#9923) 2020-09-04 20:49:07 +02:00
irr_aabb3d.h Revert 6587 - Optimize entity-entity collision (#7539) 2018-07-08 21:30:55 +01:00
irr_ptr.h Improve irr_ptr (#10808) 2021-01-24 14:40:34 +00:00
irr_v2d.h
irr_v3d.h Revert 6587 - Optimize entity-entity collision (#7539) 2018-07-08 21:30:55 +01:00
irrlichttypes.h Irrlicht support code maintenance 2021-03-31 13:15:47 +02:00
irrlichttypes_bloated.h
irrlichttypes_extrabloated.h Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019) 2019-02-07 21:26:06 +00:00
itemdef.cpp Use place_param2 client-side for item appearance & prediction (#11024) 2021-03-09 00:56:53 +01:00
itemdef.h Use place_param2 client-side for item appearance & prediction (#11024) 2021-03-09 00:56:53 +01:00
itemgroup.h
itemstackmetadata.cpp Sanitize ItemStack meta text 2021-01-28 21:33:10 +00:00
itemstackmetadata.h Add player:get_meta(), deprecate player attributes (#7202) 2018-04-06 10:52:29 +02:00
light.cpp Fix light overflow of u8 if light is saturated at 255 (#10305) 2020-08-23 15:39:55 +02:00
light.h Light curve: Simplify and improve code, fix darkened daytime sky (#7693) 2018-09-16 17:59:42 +01:00
log.cpp Remove unused functions reported by cppcheck (#10463) 2020-10-05 09:07:33 +02:00
log.h Remove unused functions reported by cppcheck (#10463) 2020-10-05 09:07:33 +02:00
main.cpp Settings: Purge getDefault, clean FontEngine 2021-01-29 17:32:35 +01:00
map.cpp Settings: Proper priority hierarchy 2021-01-29 17:32:35 +01:00
map.h Remove dead code (#10845) 2021-01-22 15:09:26 +00:00
map_settings_manager.cpp Server: properly delete ServerMap on interrupted startups 2021-02-05 18:38:34 +01:00
map_settings_manager.h Settings: Proper priority hierarchy 2021-01-29 17:32:35 +01:00
mapblock.cpp Allow configuring block disk and net compression. Change default disk level. 2020-12-15 10:15:25 -08:00
mapblock.h Remove dead code (#10845) 2021-01-22 15:09:26 +00:00
mapnode.cpp Put torch/signlike node on floor if no paramtype2 (#11074) 2021-04-20 19:50:03 +02:00
mapnode.h Degrotate support for mesh nodes (#7840) 2021-03-30 00:25:11 +02:00
mapsector.cpp ServerMap saving: cleanups (#6274) 2017-08-19 11:29:46 +02:00
mapsector.h Minor clientmap improvements. 2020-10-19 09:31:09 -07:00
metadata.cpp Add player:get_meta(), deprecate player attributes (#7202) 2018-04-06 10:52:29 +02:00
metadata.h Add player:get_meta(), deprecate player attributes (#7202) 2018-04-06 10:52:29 +02:00
modchannels.cpp Add session_t typedef + remove unused functions (#6470) 2017-09-27 19:47:36 +02:00
modchannels.h Add session_t typedef + remove unused functions (#6470) 2017-09-27 19:47:36 +02:00
modifiedstate.h
mtevent.h Darwin platform build fix (#10376) 2020-09-09 19:12:03 +02:00
nameidmapping.cpp (se)SerializeString: Include max length in the name 2020-10-01 09:52:59 +02:00
nameidmapping.h
nodedef.cpp Reserve vectors before pushing and other code quality changes (#11161) 2021-04-05 13:38:31 +02:00
nodedef.h Reserve vectors before pushing and other code quality changes (#11161) 2021-04-05 13:38:31 +02:00
nodemetadata.cpp Reserve vectors before pushing and other code quality changes (#11161) 2021-04-05 13:38:31 +02:00
nodemetadata.h Send only changed node metadata to clients instead of whole mapblock (#5268) 2018-12-04 20:37:48 +01:00
nodetimer.cpp Code modernization: src/n*, src/o* (#6280) 2017-08-19 11:30:46 +02:00
nodetimer.h Code modernization: src/n*, src/o* (#6280) 2017-08-19 11:30:46 +02:00
noise.cpp Fix broken `BiomeGen` abstraction (#11107) 2021-03-23 15:43:26 +01:00
noise.h Fix broken `BiomeGen` abstraction (#11107) 2021-03-23 15:43:26 +01:00
objdef.cpp Allow ObjDefManager instances to be cloned 2020-05-05 19:26:59 +02:00
objdef.h Fix remaining issues with mapgen scriptapi 2020-05-05 19:26:59 +02:00
object_properties.cpp Add nametag background setting and object property (#10937) 2021-02-17 19:51:28 +00:00
object_properties.h Add nametag background setting and object property (#10937) 2021-02-17 19:51:28 +00:00
particles.cpp (se)SerializeString: Include max length in the name 2020-10-01 09:52:59 +02:00
particles.h Implement spawning particles with node texture appearance 2020-05-23 22:52:21 +02:00
pathfinder.cpp Reserve vectors before pushing and other code quality changes (#11161) 2021-04-05 13:38:31 +02:00
pathfinder.h Reduce ServerEnvironment propagation (#9642) 2020-04-11 19:59:43 +02:00
player.cpp Unify wield item handling (#8677) 2019-08-07 19:16:31 +02:00
player.h Allow binding dig, place actions to keys; remove LMB/RMB hardcoding 2020-08-15 12:19:20 +03:00
porting.cpp Add open user data button to main menu (#10579) 2020-12-19 13:27:15 +00:00
porting.h Slap u64 on everything time-y (#10984) 2021-02-24 12:05:17 +01:00
porting_android.cpp Add open user data button to main menu (#10579) 2020-12-19 13:27:15 +00:00
porting_android.h Add open user data button to main menu (#10579) 2020-12-19 13:27:15 +00:00
profiler.cpp Minor profiler fixes. 2020-12-23 14:48:08 -08:00
profiler.h Better F6 profiler (#8750) 2019-08-13 19:56:55 +02:00
raycast.cpp Ease selection of entities behind nodes (#7739) 2018-10-26 19:23:33 +02:00
raycast.h
reflowscan.cpp Node definition manager refactor (#7016) 2018-02-10 21:04:16 +01:00
reflowscan.h Node definition manager refactor (#7016) 2018-02-10 21:04:16 +01:00
remoteplayer.cpp RemotePlayer: Remove Settings writer to Files database 2021-01-29 17:32:35 +01:00
remoteplayer.h Settings: Proper priority hierarchy 2021-01-29 17:32:35 +01:00
rollback.cpp Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) 2017-08-19 14:25:35 +02:00
rollback.h
rollback_interface.cpp Fix some reference counters (memleak) (#8981) 2019-09-24 19:05:28 +02:00
rollback_interface.h Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) 2017-08-19 14:25:35 +02:00
serialization.cpp Add limit parameter to decompressZlib 2020-02-01 14:05:26 +01:00
serialization.h Add limit parameter to decompressZlib 2020-02-01 14:05:26 +01:00
server.cpp Translate builtin (#10693) 2021-03-05 16:29:48 +01:00
server.h Server: properly delete ServerMap on interrupted startups 2021-02-05 18:38:34 +01:00
serverenvironment.cpp Settings: Proper priority hierarchy 2021-01-29 17:32:35 +01:00
serverenvironment.h Remove dead code (#10845) 2021-01-22 15:09:26 +00:00
serverlist.cpp Use JSON for favorites, move server list code to Lua (#10085) 2021-01-22 15:08:57 +00:00
serverlist.h Use JSON for favorites, move server list code to Lua (#10085) 2021-01-22 15:08:57 +00:00
settings.cpp Reserve vectors before pushing and other code quality changes (#11161) 2021-04-05 13:38:31 +02:00
settings.h Settings: Push groups in to_table as well 2021-03-01 12:14:41 +01:00
settings_translation_file.cpp Update minetest.conf.example and dummy translation file 2021-02-23 19:03:34 +01:00
skyparams.h Color gradient for default and 'regular' type sky (#9502) 2020-05-09 17:14:56 +02:00
sound.h (se)SerializeString: Include max length in the name 2020-10-01 09:52:59 +02:00
staticobject.cpp (se)SerializeString: Include max length in the name 2020-10-01 09:52:59 +02:00
staticobject.h ServerEnvironment & StaticObject cleanups 2018-03-09 23:27:26 +01:00
terminal_chat_console.cpp Modernize source code: last part (#6285) 2017-08-20 13:30:50 +02:00
terminal_chat_console.h
texture_override.cpp Implement override.txt support for special tiles (#10140) 2020-08-04 20:12:47 +02:00
texture_override.h Implement override.txt support for special tiles (#10140) 2020-08-04 20:12:47 +02:00
tileanimation.cpp Proselytize the network. Use IEEE F32 (#8030) 2019-01-03 17:04:26 +01:00
tileanimation.h Bump minimal protocol version to 36 (#6319) 2017-08-29 19:26:55 +02:00
tool.cpp Serialize tool capabilities JSON without whitespace 2021-03-20 22:06:17 +01:00
tool.h Punchwear (improved) (#8959) 2019-09-22 22:12:21 +02:00
translation.cpp Reduce empty translation error to infostream 2021-02-07 16:03:48 +00:00
translation.h Clean up server-side translations, remove global variable (#10075) 2020-09-16 14:51:11 +01:00
version.cpp Improve --version output to include Lua(JIT) version 2021-01-21 00:52:31 +01:00
version.h
voxel.cpp Node definition manager refactor (#7016) 2018-02-10 21:04:16 +01:00
voxel.h VoxelArea: add_{x,y,z,p} must be static 2018-03-09 23:27:26 +01:00
voxelalgorithms.cpp Reserve vectors before pushing and other code quality changes (#11161) 2021-04-05 13:38:31 +02:00
voxelalgorithms.h Reserve vectors before pushing and other code quality changes (#11161) 2021-04-05 13:38:31 +02:00