banner/init.lua

183 lines
5.7 KiB
Lua

dofile(minetest.get_modpath("banner").."/loom.lua")
local banner = {}
local dyes = {
{"white", "White", nil},
{"grey", "Grey", "basecolor_grey"},
{"black", "Black", "basecolor_black"},
{"red", "Red", "basecolor_red"},
{"yellow", "Yellow", "basecolor_yellow"},
{"green", "Green", "basecolor_green"},
{"cyan", "Cyan", "basecolor_cyan"},
{"blue", "Blue", "basecolor_blue"},
{"magenta", "Magenta", "basecolor_magenta"},
{"orange", "Orange", "excolor_orange"},
{"violet", "Violet", "excolor_violet"},
{"brown", "Brown", "unicolor_dark_orange"},
{"pink", "Pink", "unicolor_light_red"},
{"dark_grey", "Dark Grey", "unicolor_darkgrey"},
{"dark_green", "Dark Green", "unicolor_dark_green"},
}
minetest.register_node("banner:hanger", {
description = "Banner Hanger",
walkable = false,
sunlight_propagates = true,
inventory_image = "banner_top.png",
wield_image = "banner_top.png",
paramtype2 = "wallmounted",
drawtype = "nodebox",
paramtype = "light",
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.4375, -0.4375}, -- NodeBox1
},
},
selection_box = {
type = "wallmounted",
fixed = {-0.5, -0.5, -0.1, 0.5, 0.5, 0.5},
},
tiles = {"hanger.png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3},
})
for _, row in ipairs(dyes) do
local name2 = row[1]
local desc2 = row[2]
for _, row in ipairs(dyes) do
local name = row[1]
local desc = row[2]
local craft_color_group = row[1]
-- Node Definition
if name == name2 then
minetest.register_node("banner:"..name, {
description = desc.." Point Banner",
walkable = false,
drawtype = "signlike",
sunlight_propagates = true,
paramtype = "light",
inventory_image = "pointbanner_"..name..".png",
wield_image = "pointbanner_"..name..".png",
paramtype2 = "wallmounted",
selection_box = {
type = "wallmounted",
fixed = {-0.5, -0.5, -0.1, 0.5, 0.5, 0.5},
},
tiles = {"pointbanner_"..name..".png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3},
})
end
if name ~= name2 then
minetest.register_node("banner:"..name.."_"..name2.."check", {
description = desc.." and "..desc2.." Checkered Point Banner",
walkable = false,
drawtype = "signlike",
sunlight_propagates = true,
paramtype = "light",
inventory_image = "pointbanner_"..name2..".png^pointbanner_"..name.."_check.png",
wield_image = "pointbanner_"..name2..".png^pointbanner_"..name.."_check.png",
paramtype2 = "wallmounted",
selection_box = {
type = "wallmounted",
fixed = {-0.5, -0.5, -0.1, 0.5, 0.5, 0.5},
},
tiles = {"pointbanner_"..name2..".png^pointbanner_"..name.."_check.png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3},
})
minetest.register_craft({
output = "banner:"..name.."_"..name2.."check",
recipe = {
{"","",""},
{"banner:"..name,"default:stick","banner:"..name2},
{"","",""},
}
})
end
end
end
for _, row in ipairs(dyes) do
local name2 = row[1]
local desc2 = row[2]
for _, row in ipairs(dyes) do
local name = row[1]
local desc = row[2]
local craft_color_group = row[1]
-- Node Definition
if name == name2 then
minetest.register_node("banner:"..name.."_square", {
description = desc.." Square Banner",
walkable = false,
drawtype = "signlike",
sunlight_propagates = true,
paramtype = "light",
inventory_image = "squarebanner_"..name..".png",
wield_image = "squarebanner_"..name..".png",
paramtype2 = "wallmounted",
selection_box = {
type = "wallmounted",
fixed = {-0.5, -0.5, -0.1, 0.5, 0.5, 0.5},
},
tiles = {"squarebanner_"..name..".png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3},
})
end
if name ~= name2 then
minetest.register_node("banner:"..name.."_"..name2.."check_square", {
description = desc.." and "..desc2.." Checkered Square Banner",
walkable = false,
drawtype = "signlike",
sunlight_propagates = true,
paramtype = "light",
inventory_image = "squarebanner_"..name2..".png^squarebanner_"..name.."_check.png",
wield_image = "squarebanner_"..name2..".png^squarebanner_"..name.."_check.png",
paramtype2 = "wallmounted",
selection_box = {
type = "wallmounted",
fixed = {-0.5, -0.5, -0.1, 0.5, 0.5, 0.5},
},
tiles = {"squarebanner_"..name2..".png^squarebanner_"..name.."_check.png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3},
})
minetest.register_craft({
output = "banner:"..name.."_"..name2.."check_square",
recipe = {
{"","",""},
{"banner:"..name.."_square","default:stick","banner:"..name2.."_square"},
{"","",""},
}
})
end
end
end
for _, row in ipairs(dyes) do
local name = row[1]
local desc = row[2]
minetest.register_craft({
output = "banner:"..name.." 7",
recipe = {
{"wool:"..name,"wool:"..name,"wool:"..name},
{"wool:"..name,"wool:"..name,"wool:"..name},
{"","wool:"..name,""},
}
})
end
for _, row in ipairs(dyes) do
local name = row[1]
local desc = row[2]
minetest.register_craft({
output = "banner:"..name.."_square 7",
recipe = {
{"wool:"..name,"wool:"..name,"wool:"..name},
{"wool:"..name,"wool:"..name,"wool:"..name},
{"wool:"..name,"","wool:"..name},
}
})
end
minetest.register_craft({
output = "banner:hanger 7",
recipe = {
{"","default:steel_ingot",""},
{"default:stick","default:stick","default:stick"},
{"","",""},
}
})