47 lines
1.0 KiB
Lua
47 lines
1.0 KiB
Lua
--[[
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'seat_def' is table:
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{
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pos = <attach position>
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rot = <attach rotation>
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models = {
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[1] = {
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mesh = <filename>,
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anim = {range = <table>, speed = <float>, blend = <bool>, loop = <bool>}
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}
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...
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}
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}
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]]
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function register.register_seat(name, base_def, seat_def, craft_def)
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local def = table.copy(base_def)
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def.type = "seat"
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def.paramtype2 = "facedir"
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def.add_properties = {
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seat_data = seat_def
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}
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if not def.callbacks then
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def.callbacks = {}
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def.callbacks.on_construct = function(pos)
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minetest.get_meta(pos):set_string("is_busy", "")
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end
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def.callbacks.on_destruct = function(pos)
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sitting.standup_player(minetest.get_player_by_name(minetest.get_meta(pos):get_string("is_busy")), pos)
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end
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def.callbacks.on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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local bool = sitting.sit_player(clicker, pos)
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if not bool then
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sitting.standup_player(clicker, pos)
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end
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end
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end
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register.register_furniture_unit(name, def, craft_def)
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end
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