multidecor/modern/living_room.lua

364 lines
10 KiB
Lua

minetest.register_node(":multidecor:modern_floor_clock", {
visual_scale = 0.5,
drawtype = "mesh",
description = "Floor Clock",
paramtype = "light",
paramtype2 = "facedir",
inventory_image = "multidecor_floor_clock_inv.png",
use_texture_alpha = "blend",
mesh = "multidecor_floor_clock.b3d",
tiles = {
"multidecor_gold_material.png",
"multidecor_jungle_wood.png",
"multidecor_dial.png",
"multidecor_glass_material.png"
},
groups = {choppy=1.5},
collision_box = {
type = "fixed",
fixed = {-0.4, -0.5, -0.3, 0.4, 2, 0.4}
},
selection_box = {
type = "fixed",
fixed = {-0.4, -0.5, -0.3, 0.4, 2, 0.4}
},
on_construct = function(pos)
local wheel = minetest.add_entity(pos, "modern:floor_clock_balance_wheel")
local dir = vector.multiply(minetest.facedir_to_dir(minetest.get_node(pos).param2), -1)
local y_rot = vector.dir_to_rotation(dir).y
wheel:set_rotation({x=0, y=y_rot, z=0})
minetest.get_meta(pos):set_string("is_activated", "false")
end,
on_rightclick = function(pos, node, clicker)
local wheel = minetest.get_objects_inside_radius(pos, 0.3)
-- Not found the balance wheel
if #wheel == 0 then
return
end
wheel = wheel[1]
if wheel:get_luaentity().name ~= "modern:floor_clock_balance_wheel" then
return
end
local meta = minetest.get_meta(pos)
if meta:get_string("is_activated") == "false" then
minetest.debug("activate")
wheel:set_animation({x=1, y=40}, 25.0, 0.0, true)
meta:set_string("is_activated", "true")
else
wheel:set_animation({x=1, y=1}, 0.0)
meta:set_string("is_activated", "false")
end
end,
after_destruct = function(pos)
local wheel = minetest.get_objects_inside_radius(pos, 0.3)
-- Not found the balance wheel
if #wheel == 0 then
return
end
wheel = wheel[1]
if wheel:get_luaentity().name ~= "modern:floor_clock_balance_wheel" then
return
end
wheel:remove()
end
})
minetest.register_craft(
{
output = "multidecor:modern_floor_clock",
recipe = {
{"multidecor:jungleboard", "multidecor:jungleboard", "multidecor:jungleboard"},
{"doors:door_glass", "multidecor:digital_dial", "multidecor:jungleboard"},
{"multidecor:gear", "multidecor:gear", "multidecor:spring"}
}
})
minetest.register_entity("modern:floor_clock_balance_wheel", {
visual = "mesh",
visual_size = {x=5, y=5, z=5},
physical = false,
pointable = false,
mesh = "multidecor_floor_clock_balance_wheel.b3d",
textures = {"multidecor_gold_material.png"},
static_save = true
})
register.register_furniture_unit("book", {
type = "decoration",
style = "modern",
material = "wood",
visual_scale = 0.5,
description = "Book",
mesh = "multidecor_book.b3d",
tiles = {
"multidecor_book_envelope.png^[multiply:blue^multidecor_book_pattern.png",
"multidecor_book.png"
},
bounding_boxes = {{-0.2, -0.5, -0.3, 0.2, -0.35, 0.3}}
},
{
recipe = {
{"default:paper", "default:paper", "dye:blue"},
{"default:paper", "default:paper", "default:paper"},
{"default:paper", "default:paper", "default:paper"}
}
})
register.register_furniture_unit("books_stack", {
type = "decoration",
style = "modern",
material = "wood",
visual_scale = 0.5,
description = "Books Stack",
mesh = "multidecor_books_stack.b3d",
tiles = {
"multidecor_book_envelope.png^[multiply:green^multidecor_book_pattern.png",
"multidecor_book.png",
"multidecor_book_envelope.png^[multiply:blueviolet^multidecor_book_pattern.png",
"multidecor_book_envelope.png^[multiply:red",
"multidecor_book_envelope.png^[multiply:darkorange^multidecor_book_pattern2.png",
},
bounding_boxes = {{-0.2, -0.5, -0.3, 0.2, -0.1, 0.3}}
},
{
type = "shapeless",
recipe = {
"multidecor:book", "multidecor:book",
"multidecor:book", "multidecor:book"
}
})
register.register_furniture_unit("alarm_clock", {
type = "decoration",
style = "modern",
material = "plastic",
visual_scale = 0.5,
description = "Alarm Clock",
mesh = "multidecor_alarm_clock.b3d",
tiles = {
"multidecor_plastic_material.png^[multiply:green",
"multidecor_metal_material.png",
"multidecor_digital_dial.png",
"multidecor_glass_material.png"
},
use_texture_alpha = "blend",
bounding_boxes = {{-0.25, -0.5, -0.175, 0.25, 0.1, 0.175}}
},
{
recipe = {
{"multidecor:steel_sheet", "multidecor:steel_sheet", "dye:green"},
{"multidecor:plastic_sheet", "multidecor:digital_dial", "multidecor:plastic_sheet"},
{"multidecor:spring", "multidecor:gear", "multidecor:steel_scissors"}
},
replacements = {{"multidecor:steel_scissors", "multidecor:steel_scissors"}}
})
minetest.register_node(":multidecor:laminate",
{
drawtype = "nodebox",
description = "Laminate",
paramtype = "light",
paramtype2 = "facedir",
tiles = {"multidecor_laminate.png"},
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.45, 0.5}
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.45, 0.5}
},
groups = {choppy=1.5}
})
local flowers = {
"rose",
"tulip",
"dandelion_yellow",
"chrysanthemum_green",
"geranium",
"viola",
"dandelion_white",
"tulip_black"
}
local on_rightclick_flowerpot = function(pos, node, clicker, itemstack)
local itemname = itemstack:get_name()
local is_flowers_mod_i, is_flowers_mod_i2 = itemname:find("flowers:")
minetest.debug("is_flowers_mod_i: " .. dump(is_flowers_mod_i))
minetest.debug("group: " .. minetest.get_item_group(itemname, "flower"))
if not is_flowers_mod_i or minetest.get_item_group(itemname, "flower") == 0 then
return
end
local flower = itemname:sub(is_flowers_mod_i2+1)
minetest.set_node(pos, {name=node.name .. "_with_flower_" .. flower, param2=node.param2})
itemstack:take_item()
return itemstack
end
local on_rightclick_flowerpot_with_flower = function(pos, node, clicker, itemstack)
local pot_groups = minetest.registered_nodes[node.name].groups
local current_flower = flowers[pot_groups.flower_in_pot]
local itemname = itemstack:get_name()
local is_flowers_mod_i, is_flowers_mod_i2 = itemname:find("flowers:")
if is_flowers_mod_i and minetest.get_item_group(itemname, "flower") == 1 then
local flower = itemname:sub(is_flowers_mod_i2+1)
minetest.set_node(pos, {name=node.name:gsub(current_flower, flower), param2=node.param2})
itemstack:take_item()
else
minetest.set_node(pos, {name=node.name:gsub("_with_flower_" .. current_flower, ""), param2=node.param2})
end
minetest.debug("current_flower: " .. current_flower)
clicker:get_inventory():add_item("main", "flowers:" .. current_flower)
return itemstack
end
local after_destruct_flowerpot = function(pos, oldnode, oldmeta, digger)
local pot_groups = minetest.registered_nodes[oldnode.name].groups
local flower = flowers[pot_groups.flower_in_pot]
digger:get_inventory():add_item("main", "flowers:" .. flower)
end
local flowerpot_tmp_def = {
visual_scale = 0.5,
drawtype = "mesh",
paramtype = "light",
paramtype2 = "facedir",
}
local pots_defs = {
["terracotta_flowerpot"] = {
description = "Terracotta Flowerpot (right-click to place wielded flower)",
mesh = "multidecor_terracotta_flowerpot",
tiles = {
"multidecor_terracotta_material2.png^[multiply:brown",
"multidecor_terracotta_material.png^[multiply:brown",
"default_dirt.png",
},
bounding_boxes = {{-0.4, -0.5, -0.4, 0.4, 0.25, 0.4}},
sounds = default.node_sound_stone_defaults(),
craft = {
recipe = {
{"multidecor:terracotta_fragment", "multidecor:terracotta_fragment", "multidecor:terracotta_fragment"},
{"multidecor:terracotta_fragment", "default:dirt", "multidecor:terracotta_fragment"},
{"dye:red", "", ""}
}
}
},
["green_small_flowerpot"] = {
description = "Green Small Flowerpot (right-click to place wielded flower)",
mesh = "multidecor_green_small_flowerpot",
tiles = {
"multidecor_terracotta_material.png^[multiply:palegreen",
"default_dirt.png"
},
bounding_boxes = {{-0.3, -0.5, -0.3, 0.3, 0.05, 0.3}},
sounds = default.node_sound_stone_defaults(),
craft = {
recipe = {
{"multidecor:terracotta_fragment", "default:dirt", "dye:green"},
{"multidecor:terracotta_fragment", "", ""},
{"", "", ""}
}
}
},
["glass_vase"] = {
description = "Glass Vase (right-click to place wielded flower)",
mesh = "multidecor_glass_vase",
tiles = {"multidecor_gloss.png^[opacity:120"},
inventory_image = "multidecor_glass_vase_inv.png",
wield_image = "multidecor_glass_vase_inv.png",
use_texture_alpha = "blend",
bounding_boxes = {{-0.2, -0.5, -0.2, 0.2, 0.2, 0.2}},
sounds = default.node_sound_glass_defaults(),
craft = {
type = "shapeless",
recipe = {"xpanes:pane_flat", "xpanes:pane_flat"}
}
},
}
for name, def in pairs(pots_defs) do
local cdef = table.copy(flowerpot_tmp_def)
cdef.description = def.description
cdef.mesh = def.mesh .. ".b3d"
cdef.tiles = def.tiles
cdef.inventory_image = def.inventory_image
cdef.wield_image = def.wield_image
cdef.collision_box = {
type = "fixed",
fixed = def.bounding_boxes
}
cdef.use_texture_alpha = def.use_texture_alpha
cdef.groups = {cracky=1.5}
cdef.sounds = def.sounds
cdef.selection_box = cdef.collision_box
cdef.on_rightclick = on_rightclick_flowerpot
minetest.register_node(":multidecor:" .. name, cdef)
def.craft.output = "multidecor:" .. name
minetest.register_craft(def.craft)
for i=1, #flowers do
local cdef2 = table.copy(cdef)
cdef2.mesh = def.mesh .. "_with_flower.b3d"
table.insert(cdef2.tiles, "flowers_" .. flowers[i] .. ".png")
cdef2.drop = "multidecor:" .. name
cdef2.groups.not_in_creative_inventory = 1
cdef2.groups.flower_in_pot = i
cdef2.on_rightclick = on_rightclick_flowerpot_with_flower
cdef2.after_dig_node = after_destruct_flowerpot
minetest.register_node(":multidecor:" .. name .. "_with_flower_" .. flowers[i], cdef2)
end
end
register.register_furniture_unit("white_plastic_flowerpot", {
type = "decoration",
style = "modern",
material = "plastic",
visual_scale = 0.5,
description = "White Plastic Flowerpot",
mesh = "multidecor_white_plastic_flowerpot.b3d",
tiles = {
"multidecor_white_plastic_pot.png",
"default_dirt.png"
},
bounding_boxes = {{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}}
},
{
recipe = {
{"multidecor:plastic_sheet", "multidecor:plastic_sheet", "multidecor:plastic_sheet"},
{"multidecor:plastic_sheet", "default:dirt", "multidecor:plastic_sheet"},
{"multidecor:plastic_sheet", "multidecor:plastic_sheet", "multidecor:plastic_sheet"}
}
})