1.1.4: Fixed an error with nesting [[..]] and open/close fridges

master
Andrey2470T 2019-09-03 19:41:06 +03:00
parent 0013393a6c
commit 5dc2670705
1 changed files with 0 additions and 39 deletions

View File

@ -73,42 +73,3 @@ function chairs.standup_player(player, pos, old_seat_data)
return true
end
--[[minetest.debug(dump(player_meta))
if player_meta ~= nil then
local pos = player_meta.node_pos
local seats = minetest.deserialize(meta:get_string("seats_range")) or oldmetadata_seats or {}
for seat_num, seat_data in pairs(seats) do
if seat_data.is_busy.player == player:get_player_name() then
seat_data.is_busy.bool = false
seat_data.is_busy.player = nil
meta:set_string("seats_range", minetest.serialize(seats))
chairs.disattach_player_from_node(player)
player:set_animation({x=1,y=1}, 15, 0)
end
end
else
return
end
end
--[[for seat_num, seat_data in pairs(seats) do
if seat_num == #seats and seat_data.is_busy.bool == true then
minetest.chat_send_player(sitter:get_player_name(), "All seats are busy!")
return
end
if seat_data.is_busy.bool == false then
seat_data.is_busy.bool = true
seat_data.is_busy.player = sitter:get_player_name()
meta:set_string("seats_range", minetest.serialize(seats))
chairs.attach_player_to_node(sitter, node, pos, seat_data.pos)
if #sitter_anim > 1 then
local random_anim = math.random(1, #sitter_anim)
sitter:set_animation(sitter_anim[random_anim][1], sitter_anim[random_anim][frame_speed], sitter_anim[random_anim][frame_blend])
else
sitter:set_animation(sitter_anim[1][1], sitter_anim[1][frame_speed], sitter_anim[1][frame_blend])
end
end
end]]