48 lines
1.1 KiB
C++
48 lines
1.1 KiB
C++
// (c) 2014 Nicolaus Anderson
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/* Color selection dialog. Notably, it allows selecting and returning
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an SColor specifically (as opposed to other color types, such as SColorf.
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This element should be able to be embedded in a window but does not need to be. */
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#ifndef IGUISCOLORSELECT_H
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#define IGUISCOLORSELECT_H
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#include <SColor.h>
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#include <IGUIElement.h>
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namespace irr {
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using core::recti;
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using video::SColor;
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namespace gui {
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// For the window containing the color select dialog
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enum EGUISColorSelectEvent
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{
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EGSCSE_None,
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EGSCSE_ColorChanged,
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EGSCSE_COUNT
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};
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class IGUISColorSelect : public IGUIElement
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{
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public:
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IGUISColorSelect( IGUIEnvironment* pEnvironment, IGUIElement* pParent, recti pRect, s32 id=-1 )
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: IGUIElement( EGUIET_ELEMENT, pEnvironment, pParent, id, pRect )
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{}
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//! Get the color
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/* Returns the ARGB color of this dialog, regardless of if it stores HSV natively. */
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virtual SColor getColor()=0;
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//! Get event
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/* Returns the event that occurs if, for example, the user interacts with it. */
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virtual EGUISColorSelectEvent getEvent()=0;
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};
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}
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}
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#endif // #ifndef IGUISCOLORSELECT_H
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