90 lines
2.2 KiB
C++
90 lines
2.2 KiB
C++
/* Taken from the irrlicht engine
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and slightly modified by adding
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an event parent and changing names.
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Modifications by Nic Anderson. */
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#ifndef _GUIWINDOW2_H_
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#define _GUIWINDOW2_H_
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#include <IGUIWindow.h>
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namespace irr {
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namespace gui {
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using core::rect;
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class GUIWindow2 : public IGUIWindow
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{
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public:
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GUIWindow2( IGUIEnvironment* pEnvironment, IGUIElement* pParent, rect<s32> pRect, s32 id=-1 );
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~GUIWindow2();
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//! called if an event happened.
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virtual bool OnEvent(const SEvent& event);
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//! set event parent
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/* Nic Anderson mod */
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void setEventParent( IEventReceiver* pEventParent );
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//! update absolute position
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virtual void updateAbsolutePosition();
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//! draws the element and its children
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virtual void draw();
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//! Returns pointer to the close button
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virtual IGUIButton* getCloseButton() const;
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//! Returns pointer to the minimize button
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virtual IGUIButton* getMinimizeButton() const;
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//! Returns pointer to the maximize button
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virtual IGUIButton* getMaximizeButton() const;
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//! Returns true if the window is draggable, false if not
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virtual bool isDraggable() const;
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//! Sets whether the window is draggable
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virtual void setDraggable(bool draggable);
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//! Set if the window background will be drawn
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virtual void setDrawBackground(bool draw);
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//! Get if the window background will be drawn
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virtual bool getDrawBackground() const;
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//! Set if the window titlebar will be drawn
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//! Note: If the background is not drawn, then the titlebar is automatically also not drawn
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virtual void setDrawTitlebar(bool draw);
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//! Get if the window titlebar will be drawn
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virtual bool getDrawTitlebar() const;
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//! Returns the rectangle of the drawable area (without border and without titlebar)
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virtual core::rect<s32> getClientRect() const;
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protected:
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void updateClientRect();
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void refreshSprites();
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IGUIButton* CloseButton;
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IGUIButton* MinButton;
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IGUIButton* RestoreButton;
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core::rect<s32> ClientRect;
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video::SColor CurrentIconColor;
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IEventReceiver* EventParent; // Nic Anderson mod
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core::position2d<s32> DragStart;
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bool Dragging, IsDraggable;
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bool DrawBackground;
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bool DrawTitlebar;
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bool IsActive;
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};
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}} // end namespaces
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#endif // #ifndef _GUIWINDOW2_H_
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