set_yaw NaN value
parent
f60ea220d9
commit
8f1f6b41f3
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@ -1600,10 +1600,7 @@ end
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aliveai.walk=function(self,sp)
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local pos=self.object:get_pos()
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local yaw=self.object:get_yaw()
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if yaw ~= yaw or type(yaw)~="number" then
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return nil
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end
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local yaw=aliveai.nan(self.object:get_yaw())
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sp=sp or 1
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local x =math.sin(yaw) * -1
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local z =math.cos(yaw) * 1
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@ -1651,8 +1648,7 @@ aliveai.lookat=function(self,pos2,advanced,walk)
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if type(pos2)=="table" then
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local pos1=self.object:get_pos()
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local vec = {x=pos1.x-pos2.x, y=pos1.y-pos2.y, z=pos1.z-pos2.z}
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local yaw = math.atan(vec.z/vec.x)-math.pi/2
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if type(yaw)~="number" then yaw=0 end
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local yaw = aliveai.nan(math.atan(vec.z/vec.x)-math.pi/2)
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if pos1.x >= pos2.x then yaw = yaw+math.pi end
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if not advanced then self.object:set_yaw(yaw) end
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self.tmp_yw=yaw
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