advtrains/advtrains
orwell96 28717b4d65 Performance improvements: Don't clear paths unless absolutely necessary
instead delete path elements that are too far from the train one-by-one
Also when switching a switch or changing rails, only clear train paths of trains that are nearby.
2017-05-03 16:31:13 +02:00
..
advtrains Performance improvements: Don't clear paths unless absolutely necessary 2017-05-03 16:31:13 +02:00
advtrains_itrainmap Merge nocrash branch into master and merging it with the unified functions so that restoring works how it should 2017-04-29 19:44:43 +02:00
advtrains_luaautomation Performance improvements: Don't clear paths unless absolutely necessary 2017-05-03 16:31:13 +02:00
advtrains_train_industrial Rewrite seating system 2017-01-25 21:23:54 +01:00
advtrains_train_japan Proper implementation for getting on by walking into train, rework damage and player controls in train, fix death and join bugs, do not spawn bones on death 2017-02-09 00:13:36 +01:00
advtrains_train_steam add better textures and crafts 2017-02-02 23:06:24 +01:00
advtrains_train_subway Proper implementation for getting on by walking into train, rework damage and player controls in train, fix death and join bugs, do not spawn bones on death 2017-02-09 00:13:36 +01:00
advtrains.zip Restructure mod directory 2017-01-04 19:10:03 +01:00
atc_command.txt Update manual 2017-01-18 19:04:02 +01:00
license.txt Restructure mod directory 2017-01-04 19:10:03 +01:00
license_media.txt Restructure mod directory 2017-01-04 19:10:03 +01:00
manual.pdf Update manual and include everything in repo 2017-03-09 12:05:50 +01:00
modpack.txt Restructure mod directory 2017-01-04 19:10:03 +01:00
readme.txt Update readme.txt with contributions 2017-01-17 22:34:15 +01:00
screenshot.png Restructure mod directory 2017-01-04 19:10:03 +01:00

readme.txt

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## ADVTRAINS ## realistic trains in Minetest!
by orwell96 and contributors(see below)

For up-to-date information, visit https://forum.minetest.net/viewtopic.php?f=9&t=14726


Manual:
If manual.pdf is not present (which is the case when you downloaded the zip file), see https://github.com/orwell96/advtrains/blob/master/manual.pdf

License of code: LGPL 2.1
License of media: CC-BY-NC-SA 3.0

Contributions:

Gravel Texture              : from Minetest Game
Initial rail model/texture  : DS-minetest
Models for signals/bumpers  : mbb
Steam engine / wagon texture: mbb
Detailed Steam engine       : mbb / Krokoschlange(animation)
Industrial engine/wagons    : mbb
Inventory images            : mbb
Small code contributions    : NaruTrey / gpcf
Mod Description             : hajo
If I forgot someone please punish me for that.