orwell96
74c8784b21
Fix command + Update zip file - Version 1.8
2017-05-22 16:18:24 +02:00
orwell96
d22b9fb011
Add Digtron compatibility
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Override digtron's item-place function to be able to place tracks with digtrons.
2017-05-22 15:44:25 +02:00
orwell96
9132c5d996
Fix some 'undeclared assignment' warnings
2017-05-22 15:13:43 +02:00
orwell96
0f14562112
Fix Syntax Error
2017-05-22 15:08:10 +02:00
orwell96
d85f95ad10
Fix issue #40
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Was caused by arrowconn not being set. Instructs user to revisit.
2017-05-22 15:01:38 +02:00
orwell96
5fe0ba1f24
Remove the debug setting
2017-05-22 14:59:35 +02:00
orwell96
b6cbc36192
Fix a series of bugs
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- Prevent min_iot from becoming a comma value, which caused a major problem on the linuxworks server
- Fix previous commit
- also restore the nodedb file after a crash
Other changes:
- add chatcommand to update the nodedb after using WorldEdit
2017-05-22 14:56:41 +02:00
orwell96
2f2a859e08
Don't invoke conway on a path item that has been over-generated
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This breaks ATC systems that are based on wronly switched switches, but fixes a series of bugs (esp. setting train recovery positions at a place where no tracks are)
2017-05-15 12:46:58 +02:00
orwell96
da884afbb1
write the saved nodedb state back to the map when restoring after a crash
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also, print a complete stack trace when an error happens
also, don't replace nodes in the nodedb when worldedit has been used
2017-05-12 21:57:51 +02:00
orwell96
5aaf493cef
Remove pos_to_string whereever possible to prevent crashes
2017-05-12 19:59:42 +02:00
orwell96
dbe13e67f1
Relicensing media under CC-BY-SA
2017-05-04 16:50:44 +02:00
orwell96
28717b4d65
Performance improvements: Don't clear paths unless absolutely necessary
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instead delete path elements that are too far from the train one-by-one
Also when switching a switch or changing rails, only clear train paths of trains that are nearby.
2017-05-03 16:31:13 +02:00
orwell96
0c7144bcc4
Merge nocrash branch into master and merging it with the unified functions so that restoring works how it should
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Also fix minor bugs and an occasional crash with couples
2017-04-29 19:44:43 +02:00
orwell96
331db7ba5f
Unify globalstep, load and save of all components into single functions
2017-04-29 19:13:15 +02:00
orwell96
f42b01c74b
Add pcall wrapper to prevent server crashes when advtrains throws an error
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Instead, read save files again and restore state before the crash
Rebased to latest commit
2017-04-29 14:53:00 +02:00
orwell96
337db2a573
Add Andrew's Cross
2017-04-27 15:33:40 +02:00
orwell96
64dcbad3d2
Fix bug introduced by last commit (revert change)
2017-04-12 15:11:44 +02:00
orwell96
fe8794b353
Add privilege for basic train operation.
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This privilege is granted to singleplayer by default, but is not granted on servers. This prevents unexperienced or evil players from breaking automatic train operation on servers.
2017-04-09 15:17:51 +02:00
orwell96
4ea222fd6a
record_protection_violation: fix player name not being passed
2017-04-07 23:06:02 +02:00
orwell96
e795f51293
Fix #59
2017-04-05 13:35:39 +02:00
orwell96
0447e43be9
Actually check for protection when placing trains and use the train_place privilege
2017-04-02 17:07:58 +02:00
orwell96
327b12d488
Assert some variable types obtained from lua automation
2017-03-30 22:17:54 +02:00
orwell96
606c129f57
Add support to display text to passengers and on the outside of the train
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Outside is currently displayed as infotext. TODO: signs-like draw it on the wagon
FIXME: When object properties are set, for some reason the animation restarts
2017-03-30 21:51:45 +02:00
orwell96
b5a5d9035f
Respect protection_bypass privilege, fix crash with areas and properly record protection violations
2017-03-30 21:21:03 +02:00
orwell96
a091ac2e1d
Fix privilege enforcement being useless
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Privilege violations caused an error message but didn't abort the operation
2017-03-16 22:04:32 +01:00
orwell96
ba0e75a692
Fix Atc arrows pointing into wrong direction
2017-03-12 19:27:40 +01:00
orwell96
dab50fe064
Screw buttonlike rules for wall signals and use regular rules.
2017-03-12 12:19:18 +01:00
orwell96
e9fb8f9f1b
Redo rail models
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Use multiple textures for slope objects, include mbb's rail textures and make curves and switches look better. Also add cable template.
2017-03-12 12:19:18 +01:00
orwell96
0dd40c2434
Don't drop items in creative mode when player gets overrun by train
2017-03-11 22:19:01 +01:00
orwell96
4187d2504c
"Sneak" instead of "Shift" for the sneak key
2017-03-09 13:22:11 +01:00
orwell96
1137dad2fe
Update manual and include everything in repo
2017-03-09 12:05:50 +01:00
orwell96
272c7b1390
Improve debug outputs of couples and increase maximum distance
2017-03-03 10:56:58 +01:00
orwell96
71ff39637f
Only get on by walking in when there's a platform, improve get off handling
2017-02-28 16:25:32 +01:00
orwell96
d51a00c823
Add passive component naming
2017-02-28 14:38:59 +01:00
orwell96
aa2ec0fc03
Add ceiling-mounted signal
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This is the wall signal as ceiling variant. Because the trackdb can only save 4 rotation values, we need a ceiling version of this.
2017-02-28 13:39:38 +01:00
orwell96
be1ac1e68e
Fix collision issues
2017-02-21 11:39:13 +01:00
orwell96
3b354fb085
Also check positions on high platforms at entering doors
2017-02-21 11:38:17 +01:00
orwell96
56cbfc2c85
Only place rails on solid nodes
2017-02-21 11:02:25 +01:00
orwell96
6b5f5ea345
Fix manual operation of mesecon switches
2017-02-20 11:31:14 +01:00
orwell96
e4e76322ba
Fix crash when ATC rail exists but no command is saved.
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Crash was caused by a concatenation for a debug message. atprint can handle nil if passed as separate parameter
Setting the train's atc command to nil just means that there is no command.
2017-02-20 11:14:37 +01:00
orwell96
e97287614c
don't pass unexistant variable to train_step_b ( fixes #46 )
2017-02-17 15:30:34 +01:00
orwell96
38fecddff9
use mesecons_switch as correct dependency for luaautomation
2017-02-15 21:29:34 +01:00
orwell96
5eac1d1d27
fix crash on seatpc nil
2017-02-15 21:19:30 +01:00
orwell96
5b7a06fe0f
fix #34 - end_index not set when step_a returned in phase 2
2017-02-15 19:45:43 +01:00
orwell96
3f382974b8
Proper implementation for getting on by walking into train, rework damage and player controls in train, fix death and join bugs, do not spawn bones on death
2017-02-09 00:13:36 +01:00
orwell96
4abb967f92
Merge PR from gpcf (Get on by walking in)
2017-02-07 22:10:48 +01:00
orwell96
9f862a158c
Use identical proxy environment with swapped metatable to not having to setfenv every function in F.
2017-02-07 22:06:39 +01:00
orwell96
3f54727e4f
Check if node is actually loaded before querying get_meta()
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Known to cause a segfault in engine sometimes.
2017-02-05 22:54:31 +01:00
orwell96
d84c23f084
Do not invalidate paths unnecessarily
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Recomputing paths needs time and computing power, so do this only when really necessary
2017-02-05 20:41:31 +01:00
orwell96
648e501f46
Fix "lock couples" checkbox on wagon properties form
2017-02-05 20:14:37 +01:00
orwell96
b31229d62e
Fix ATC components being randomly ignored by trains.
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Also add warnings to off_track stuff
Also pack for release
2017-02-05 17:57:46 +01:00
Gabriel Pérez-Cerezo
746e328b7b
Merge branch 'master' of https://github.com/orwell96/advtrains
2017-02-05 16:32:53 +01:00
orwell96
c79be69aef
Fix itrainmap
2017-02-05 13:21:06 +01:00
orwell96
af14d57557
Fix LuaAtc Interrupt saving
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The timer was loaded, but not saved, leading to it being counted from 0 upwards every restart, which of course broke interrupts.
2017-02-05 12:42:39 +01:00
orwell96
d4975a7003
Even more bugfixes
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- add translations of all index values to invert_train
- fix on_leave_node callbacks not being called when train reverses
- fix callbacks on train creation and destruction
- Fix warning when saving ATC rail info
2017-02-04 21:09:20 +01:00
orwell96
61e48fff28
Commit 1.6.2
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- Add some more stuff to API for LuaATC rails
- Warn on strange events even if debug info is disabled
- save atlatc on shutdown too
- fix detector rails in unloaded chunks
- do not fail silently in simple ATC rails
2017-02-04 18:35:34 +01:00
orwell96
b3ce833df8
fix up stuff in itrainmap
2017-02-03 20:43:46 +01:00
orwell96
328d5054a1
Revert change to node pos hashes, and rewrite trackdb to use individual coordinates
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The precision of integers was not sufficient for saving pos node hashes in most cases, leading to strange bugs.
This fixes broken ATC rails, broken LuaAutomation stuff and trackdb on Windows.
Probably also fixes trains randomly stopping.
2017-02-03 20:40:30 +01:00
orwell96
a72dda17be
Add quick position lookup by punching nodes
2017-02-03 15:40:44 +01:00
orwell96
f74ef2a456
add wallmounted light signal
2017-02-03 14:14:45 +01:00
orwell96
82efe2e773
Fix itrainmap not working
2017-02-03 10:27:34 +01:00
orwell96
4882abb1c0
Merge PR from mbb: add better textures and crafts
2017-02-02 23:07:09 +01:00
mbblp
54b78023d7
add better textures and crafts
2017-02-02 23:06:24 +01:00
orwell96
bcf82ed70d
Add documentation and pack for release
2017-02-02 22:26:43 +01:00
orwell96
948482a99e
LuaAutomation: Add interrupt to the ingame API and implement initialization code handling and env management
2017-02-02 21:14:20 +01:00
orwell96
b19033b224
LuaAutomation - Basic component implementation
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Implements the base code for LuaAutomation, an ATC rail and a punch-operated 'operation panel' as well as interface for passive components.
Changes in advtrains code where neccessary.
Supported passive components are light signals, switches and mesecon switches
2017-02-02 17:17:39 +01:00
orwell96
a8f9e3d43e
Fix collision to work with pos node hashes
2017-02-02 16:39:16 +01:00
orwell96
f6d1157ba1
Lua automation - initial incomplete coding
2017-02-02 00:02:11 +01:00
orwell96
78e936bea7
Replace all table indices that were pos_to_string strings with node hashes.
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Lua table string lookup consumes about 10 times more time than numeric indices
2017-01-31 20:52:02 +01:00
orwell96
01f0d2c445
Join itrainmap mod into the modpack
2017-01-31 20:36:38 +01:00
orwell96
3ca1115142
Remove lua_atc from advtrains main mod.
2017-01-31 20:36:03 +01:00
orwell96
1648de4114
Limit dtime to prevent trains moving too far in a single step
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and update zip
2017-01-29 21:50:11 +01:00
orwell96
90390dfc98
Add getter calls for raw nodedb
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(required for itrainmap mod)
2017-01-29 21:24:40 +01:00
orwell96
4b63e8d9d6
Fix wagon properties not saved on button click
2017-01-29 21:24:03 +01:00
Gabriel Pérez-Cerezo
bfd24ee43a
Found out why collision box does not fit train
2017-01-29 12:52:51 +01:00
Gabriel Pérez-Cerezo
5f01cd2d5a
Added getting on and off by walking in and out. Default seat on subway is now passenger seat.
2017-01-29 12:37:47 +01:00
orwell96
724b03abb9
Fix a crash, update translations and zip file
2017-01-28 17:58:19 +01:00
orwell96
83c859b13a
Multiple major changes:
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- implement wagon properties and seat group access check
- fix a server warning about unassigned variable
- refill advtrains.detector.on_node every step
- reorder train step function(s):
- fixed bug that some atc rails were not recognized
- saving some extra calculations
- integrate path prediction directly to step functions and separate it
(also see comment directly above train_step_a())
- add couple lock feature (can't couple or discouple from wagon with locked couples)
- ...
2017-01-28 16:46:24 +01:00
orwell96
262f425966
remove tunnelborer
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better now than too late.
use 'digtron' for more realistic functionality.
2017-01-25 22:06:54 +01:00
orwell96
e322e00e3d
Document door animation parameters
2017-01-25 21:55:40 +01:00
orwell96
54b566e7a7
Add forced get-on/off to prevent trains being unusable due to closed doors.
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else you would be able to lock yourself out of trains or lock players in trains with no escape.
2017-01-25 21:38:08 +01:00
orwell96
ffc49f0972
Rewrite seating system
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Players no longer need to worry where to sit down.
2017-01-25 21:23:54 +01:00
orwell96
bd0a4a51b8
Fix typo that caused crash
2017-01-25 12:26:43 +01:00
orwell96
edc7f1ec5f
Fix find&replace mistake that broke ATC command interpretation
2017-01-24 21:10:53 +01:00
orwell96
29886d5657
Fix crash when train went off track
2017-01-24 20:41:37 +01:00
orwell96
a2d0b1b8f2
Create new models and textures for japanese train
2017-01-24 19:09:33 +01:00
orwell96
631e77b189
Do not recover wagons from minetest's static storage
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Since missing wagons are spawned anyway by update_trainpart_properties, this only causes visible trouble when a train gets into loaded area. also avoids placing entities into unloaded terrain randomly.
2017-01-23 21:36:38 +01:00
orwell96
fac8b518c9
Add intllib support and German translation
2017-01-23 21:29:59 +01:00
orwell96
203a36a5eb
Merge branch 'master' of https://github.com/orwell96/advtrains
2017-01-19 20:36:00 +01:00
Gabriel Pérez-Cerezo
647b3c8a4c
Removed last occurrence of minetest.env
2017-01-18 23:28:23 +01:00
Gabriel Pérez-Cerezo
fc67d4531a
Merged priv
2017-01-18 23:22:06 +01:00
orwell96
6060556796
Make signals work with the nodedb again
2017-01-18 21:19:03 +01:00
orwell96
7ab4154216
Add 'collision mercy' to get stuck trains out of walls.
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Also change the collision logic so that the collision mercy can't be activated accidentally.
2017-01-18 20:51:47 +01:00
orwell96
f7dbd932ca
Update manual
2017-01-18 19:04:02 +01:00
orwell96
f52b67a37c
Add door controls and ATC commands
2017-01-18 19:03:27 +01:00
orwell96
d73289237e
Make 'print debug messages' a setting
2017-01-18 17:50:40 +01:00
orwell96
ea01c9605c
Update readme.txt with contributions
2017-01-17 22:34:15 +01:00
orwell96
2f5ebd63c3
Add detailed steam engine contributed by mbb and Krokoschlange
2017-01-17 22:31:29 +01:00
orwell96
262826fb8c
Correct view offset and wagon_span on new subway wagon
2017-01-17 22:22:30 +01:00
orwell96
b6e2aeea71
Add animation for steam engine
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I needed to completely rewrite the animation because irrlicht couldn't handle the animation NathanS created.
2017-01-17 21:54:50 +01:00