vehicle_braking(): Compares '0.03' num with a vector length instead velocity coords values
parent
566c14d98b
commit
656945076a
10
api.lua
10
api.lua
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@ -190,8 +190,9 @@ adv_vehicles.vehicle_braking = function (vehicle, vector_l)
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local new_acc = obj:get_acceleration()
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local new_vel = obj:get_velocity()
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if (math.abs(new_vel.x) and math.abs(new_vel.z)) < 0.03 and not is_car_driven then
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minetest.debug("TRUE")
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local new_vel_l = vector.length(new_vel)
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minetest.debug(vector.length(new_vel))
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if new_vel_l < 0.03 and not is_car_driven then
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obj:set_velocity({x=0, y=new_vel.y, z=0})
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obj:set_acceleration({x=0, y=new_acc.y, z=0})
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end
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@ -248,7 +249,6 @@ end
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local nearby_nodes = minetest.find_node_near(pos, z_face, global_nodenames_list)]]
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-- Registers a vehicle to the world and creates a spawner item for it with a crafting recipe.
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local is_origin_yaw_set
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adv_vehicles.register_vehicle = function (vehname, veh_properties, veh_item)
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minetest.register_entity("adv_vehicles:"..vehname, {
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visual = "mesh",
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@ -309,14 +309,13 @@ adv_vehicles.register_vehicle = function (vehname, veh_properties, veh_item)
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end
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end
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end
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--entity.fixed_veh_rotate_angle = obj:get_yaw()
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-- If a length of the velocity vector exceeds a 'max_vel' value, sets to zero the acceleration vector.
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local vel_length = vector.length(vel)
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if vel_length >= veh_properties.max_vel then
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obj:set_acceleration({x=0, y=gravity_strength, z=0})
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end
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if not is_car_driven and (vel.x and vel.z) ~= 0 then
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if not is_car_driven and vel_length ~= 0 then
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adv_vehicles.vehicle_braking(entity, 8)
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end
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end
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@ -376,7 +375,6 @@ adv_vehicles.register_vehicle = function (vehname, veh_properties, veh_item)
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local object = minetest.add_entity(pointed_thing.above, "adv_vehicles:"..vehname)
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local yaw = math.deg(placer:get_look_horizontal())
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object:set_yaw(math.rad(yaw+180))
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--is_origin_yaw_set=true
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end
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end
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})
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18
init.lua
18
init.lua
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@ -9,9 +9,9 @@ local function random_dropped_items_amount(player, itemstack, max_items_amount)
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inv:add_item("main", stack)
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end
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minetest.register_craftitem("adv_vehicles:car_frame", {
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description = "Car Frame (raw)",
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inventory_image = "car_frame.png"
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minetest.register_craftitem("adv_vehicles:car_frame_material", {
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description = "Car Frame Material",
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inventory_image = "car_frame_material.png"
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})
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minetest.register_craftitem("adv_vehicles:wheel", {
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@ -117,19 +117,19 @@ else
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end
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minetest.register_craft({
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output = "adv_vehicles:car_frame",
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output = "adv_vehicles:car_frame_material",
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recipe = {
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{plastic_itemstring, plastic_itemstring, plastic_itemstring},
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{plastic_itemstring, plastic_itemstring, plastic_itemstring},
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{plastic_itemstring, "", ""}
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{"default:steel_ingot", "adv_vehicles:aluminium_dust", "adv_vehicles:aluminium_dust"},
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{"default:steel_ingot", plastic_itemstring, plastic_itemstring},
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{plastic_itemstring, "xpanes:pane_flat", ""}
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}
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})
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minetest.register_craft({
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output = "adv_vehicles:wheel",
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recipe = {
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{plastic_itemstring, plastic_itemstring, "dye:dark_grey"},
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{"default:steel_ingot", plastic_itemstring, ""},
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{"technic:rubber", "technic:rubber", plastic_itemstring},
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{"default:steel_ingot", "technic:rubber", ""},
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{"", "", ""}
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}
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})
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