Brought in a info about craft recipes.
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README.md
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README.md
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# Advanced Vehicles
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# Advanced Vehicles 1.0.0-Release Candidate #1
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## Description
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------------------------------
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Adds smart different cars (passenger cars, trucks, buses, service). This mod introduces little API to register cars with analogical parameters that use the mod (see *API Documentation)
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## API Documentation
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------------------------------
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###adv_vehicles.register_vehicle(vehicle_name, vehicle_properties, vehicle_item)
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--Registers a vehicle in the game as an entity and an item spawner for it.
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@ -45,5 +49,48 @@ This method should be caused continuously per 0.1 second to recalculate the car
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###adv_vehicles.rotate_collisionbox(vehicle, yaw)
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This method is WIP and doesnt work properly currently.
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*This documentation is in working progress.*
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## Crafting Recipes
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-----------------------------
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***Car Frame***
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L/B = Luxury Decor or Basic Materials
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-------------------
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L/B plastic_sheet L/B plastic_sheet L/B plastic_sheet
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L/B plastic_sheet L/B plastic_sheet L/B plastic_sheet
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L/B plastic_sheet
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-------------------
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***Wheel***
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-------------------
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L/B plastic_sheet L/B plastic_sheet dye:dark_green
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default:steel_ingot L/B plastic_sheet
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-------------------
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***BMW 118 Car***
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-------------------
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adv_vehicles:car_frame dye:blue
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adv_vehicles:wheel adv_vehicles:wheel adv_vehicles:wheel
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adv_vehicles:wheel L/B plastic_sheet
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-------------------
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***Volvo Bus***
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-------------------
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adv_vehicles:car_frame dye:yellow dye:yellow
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adv_vehicles:wheel adv_vehicles:wheel adv_vehicles:wheel
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adv_vehicles:wheel L/B plastic_sheet default:steel_ingot
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-------------------
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***Kamaz Truck***
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-------------------
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adv_vehicles:car_frame dye:grey dye:white
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adv_vehicles:wheel adv_vehicles:wheel adv_vehicles:wheel
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adv_vehicles:wheel L/B plastic_sheet default:steel_ingot
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-------------------
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