Remade the bmw 118 model and transferred the texture to 128х128 pixs
parent
4d2af42bef
commit
08a9c92e8f
4
init.lua
4
init.lua
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@ -44,8 +44,8 @@ adv_vehicles.register_vehicle("bmw_118_two_seats", {
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mass = 1.3,
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mass = 1.3,
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max_vel = 5,
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max_vel = 5,
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cbox = {-1.2, -0.5, -3.0, 1.2, 1.5, 3.0},
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cbox = {-1.2, -0.5, -3.0, 1.2, 1.5, 3.0},
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model = "bmw_118_two_seats.b3d",
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model = "bmw_118_two_seats_redone.b3d",
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textures = {"bmw_118_two_seats.png"},
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textures = {"bmw_118_two_seats_new_tex.png"},
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seats = {["driver"]={busy_by=nil, pos={x=-3.5, z=-3.5}},
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seats = {["driver"]={busy_by=nil, pos={x=-3.5, z=-3.5}},
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["passenger"]={busy_by=nil, pos={x=3.5, z=-3.5}}},
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["passenger"]={busy_by=nil, pos={x=3.5, z=-3.5}}},
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player_eye_offset = {x=-3.5, y=0, z=-3.5}
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player_eye_offset = {x=-3.5, y=0, z=-3.5}
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