Remade the bmw 118 model and transferred the texture to 128х128 pixs
parent
4d2af42bef
commit
08a9c92e8f
4
init.lua
4
init.lua
|
@ -44,8 +44,8 @@ adv_vehicles.register_vehicle("bmw_118_two_seats", {
|
|||
mass = 1.3,
|
||||
max_vel = 5,
|
||||
cbox = {-1.2, -0.5, -3.0, 1.2, 1.5, 3.0},
|
||||
model = "bmw_118_two_seats.b3d",
|
||||
textures = {"bmw_118_two_seats.png"},
|
||||
model = "bmw_118_two_seats_redone.b3d",
|
||||
textures = {"bmw_118_two_seats_new_tex.png"},
|
||||
seats = {["driver"]={busy_by=nil, pos={x=-3.5, z=-3.5}},
|
||||
["passenger"]={busy_by=nil, pos={x=3.5, z=-3.5}}},
|
||||
player_eye_offset = {x=-3.5, y=0, z=-3.5}
|
||||
|
|
Binary file not shown.
Binary file not shown.
After Width: | Height: | Size: 6.4 KiB |
Loading…
Reference in New Issue