Added new trains with crafting recipes
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@ -0,0 +1,2 @@
|
||||||
|
advtrains
|
||||||
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intllib?
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|
@ -0,0 +1,209 @@
|
||||||
|
local S
|
||||||
|
if minetest.get_modpath("intllib") then
|
||||||
|
S = intllib.Getter()
|
||||||
|
else
|
||||||
|
S = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end
|
||||||
|
end
|
||||||
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|
||||||
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|
||||||
|
advtrains.register_wagon("diesel_lokomotive", {
|
||||||
|
mesh="advtrains_engine_diesel.b3d",
|
||||||
|
textures = {"advtrains_engine_diesel.png"},
|
||||||
|
is_locomotive=true,
|
||||||
|
drives_on={default=true},
|
||||||
|
max_speed=10,
|
||||||
|
seats = {
|
||||||
|
{
|
||||||
|
name=S("Driver Stand (left)"),
|
||||||
|
attach_offset={x=-3, y=12, z=-2},
|
||||||
|
view_offset={x=0, y=3, z=0},
|
||||||
|
driving_ctrl_access=true,
|
||||||
|
group = "dstand",
|
||||||
|
},
|
||||||
|
-- {
|
||||||
|
-- name=S("Driver Stand (right)"),
|
||||||
|
-- attach_offset={x=5, y=10, z=-10},
|
||||||
|
-- view_offset={x=0, y=6, z=0},
|
||||||
|
-- driving_ctrl_access=true,
|
||||||
|
-- group = "dstand",
|
||||||
|
-- },
|
||||||
|
},
|
||||||
|
seat_groups = {
|
||||||
|
dstand={
|
||||||
|
name = "Driver Stand",
|
||||||
|
access_to = {},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
assign_to_seat_group = {"dstand"},
|
||||||
|
visual_size = {x=1, y=1},
|
||||||
|
wagon_span=1.85,
|
||||||
|
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
|
||||||
|
update_animation=function(self, velocity)
|
||||||
|
if self.old_anim_velocity~=advtrains.abs_ceil(velocity) then
|
||||||
|
self.object:set_animation({x=1,y=80}, advtrains.abs_ceil(velocity)*15, 0, true)
|
||||||
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self.old_anim_velocity=advtrains.abs_ceil(velocity)
|
||||||
|
end
|
||||||
|
end,
|
||||||
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custom_on_activate = function(self, staticdata_table, dtime_s)
|
||||||
|
minetest.add_particlespawner({
|
||||||
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amount = 10,
|
||||||
|
time = 0,
|
||||||
|
-- ^ If time is 0 has infinite lifespan and spawns the amount on a per-second base
|
||||||
|
minpos = {x=0, y=2, z=1.2},
|
||||||
|
maxpos = {x=0, y=2, z=1.2},
|
||||||
|
minvel = {x=-0.2, y=1.8, z=-0.2},
|
||||||
|
maxvel = {x=0.2, y=2, z=0.2},
|
||||||
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minacc = {x=0, y=-0.1, z=0},
|
||||||
|
maxacc = {x=0, y=-0.3, z=0},
|
||||||
|
minexptime = 2,
|
||||||
|
maxexptime = 4,
|
||||||
|
minsize = 1,
|
||||||
|
maxsize = 4,
|
||||||
|
-- ^ The particle's properties are random values in between the bounds:
|
||||||
|
-- ^ minpos/maxpos, minvel/maxvel (velocity), minacc/maxacc (acceleration),
|
||||||
|
-- ^ minsize/maxsize, minexptime/maxexptime (expirationtime)
|
||||||
|
collisiondetection = true,
|
||||||
|
-- ^ collisiondetection: if true uses collision detection
|
||||||
|
vertical = false,
|
||||||
|
-- ^ vertical: if true faces player using y axis only
|
||||||
|
texture = "smoke_puff.png",
|
||||||
|
-- ^ Uses texture (string)
|
||||||
|
attached = self.object,
|
||||||
|
})
|
||||||
|
end,
|
||||||
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drops={"advtrains:engine_diesel"},
|
||||||
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}, S("diesel Engine"), "advtrains_engine_diesel_inv.png")
|
||||||
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|
||||||
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minetest.register_craft({
|
||||||
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output = 'advtrains:diesel_lokomotive',
|
||||||
|
recipe = {
|
||||||
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{'default:steelblock', 'dye:grey', 'default:steelblock'},
|
||||||
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{'dye:cyan', 'dye:grey', 'dye:cyan'},
|
||||||
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{'default:steelblock', 'dye:cyan', 'default:steelblock'},
|
||||||
|
},
|
||||||
|
})
|
||||||
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|
||||||
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advtrains.register_wagon("wagon_gravel", {
|
||||||
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mesh="advtrains_wagon_gravel.b3d",
|
||||||
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textures = {"advtrains_wagon_gravel.png"},
|
||||||
|
drives_on={default=true},
|
||||||
|
max_speed=10,
|
||||||
|
seats = {},
|
||||||
|
visual_size = {x=1, y=1},
|
||||||
|
wagon_span=1.6,
|
||||||
|
collisionbox = {-1.0,-0.5,-1.0, 1.0,1.5,1.0},
|
||||||
|
drops={"advtrains:wagon_gravel"},
|
||||||
|
has_inventory = true,
|
||||||
|
get_inventory_formspec = function(self)
|
||||||
|
return "size[8,11]"..
|
||||||
|
"list[detached:advtrains_wgn_"..self.unique_id..";box;0,0;8,6;]"..
|
||||||
|
"list[current_player;main;0,7;8,4;]"..
|
||||||
|
"listring[]"
|
||||||
|
end,
|
||||||
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inventory_list_sizes = {
|
||||||
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box=8*6,
|
||||||
|
},
|
||||||
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}, S("gravel Wagon"), "advtrains_wagon_gravel_inv.png")
|
||||||
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|
||||||
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minetest.register_craft({
|
||||||
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output = 'advtrains:wagon_gravel',
|
||||||
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recipe = {
|
||||||
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{'group:wood', 'dye:grey', 'default:steelblock'},
|
||||||
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{'dye:red', 'dye:grey', 'dye:red'},
|
||||||
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{'default:steelblock', 'dye:red', 'group:wood'},
|
||||||
|
},
|
||||||
|
})
|
||||||
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|
||||||
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advtrains.register_wagon("wagon_track", {
|
||||||
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mesh="advtrains_wagon_stick.b3d",
|
||||||
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textures = {"advtrains_wagon_stick.png"},
|
||||||
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drives_on={default=true},
|
||||||
|
max_speed=10,
|
||||||
|
seats = {},
|
||||||
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visual_size = {x=1, y=1},
|
||||||
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wagon_span=1.6,
|
||||||
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collisionbox = {-1.0,-0.5,-1.0, 1.0,1.5,1.0},
|
||||||
|
drops={"advtrains:wagon_track"},
|
||||||
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has_inventory = true,
|
||||||
|
get_inventory_formspec = function(self)
|
||||||
|
return "size[8,11]"..
|
||||||
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"list[detached:advtrains_wgn_"..self.unique_id..";box;0,0;8,6;]"..
|
||||||
|
"list[current_player;main;0,7;8,4;]"..
|
||||||
|
"listring[]"
|
||||||
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end,
|
||||||
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inventory_list_sizes = {
|
||||||
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box=8*6,
|
||||||
|
},
|
||||||
|
}, S("track wagon"), "advtrains_wagon_track_inv.png")
|
||||||
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|
||||||
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minetest.register_craft({
|
||||||
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output = 'advtrains:wagon_track',
|
||||||
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recipe = {
|
||||||
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{'group:wood', 'dye:black', 'default:steelblock'},
|
||||||
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{'dye:red', 'dye:black', 'dye:red'},
|
||||||
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{'default:steelblock', 'dye:red', 'group:wood'},
|
||||||
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},
|
||||||
|
})
|
||||||
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|
||||||
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|
||||||
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advtrains.register_wagon("wagon_lava", {
|
||||||
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mesh="advtrains_wagon_lava.b3d",
|
||||||
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textures = {"advtrains_wagon_lava.png"},
|
||||||
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drives_on={default=true},
|
||||||
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max_speed=10,
|
||||||
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seats = {},
|
||||||
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visual_size = {x=1, y=1},
|
||||||
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wagon_span=1.6,
|
||||||
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collisionbox = {-1.0,-0.5,-1.0, 1.0,1.5,1.0},
|
||||||
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drops={"advtrains:wagon_lava"},
|
||||||
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has_inventory = true,
|
||||||
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get_inventory_formspec = function(self)
|
||||||
|
return "size[8,11]"..
|
||||||
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"list[detached:advtrains_wgn_"..self.unique_id..";box;0,0;8,6;]"..
|
||||||
|
"list[current_player;main;0,7;8,4;]"..
|
||||||
|
"listring[]"
|
||||||
|
end,
|
||||||
|
inventory_list_sizes = {
|
||||||
|
box=8*6,
|
||||||
|
},
|
||||||
|
}, S("lava wagon"), "advtrains_wagon_lava_inv.png")
|
||||||
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|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'advtrains:wagon_lava',
|
||||||
|
recipe = {
|
||||||
|
{'group:wood', 'dye:black', 'group:wood'},
|
||||||
|
{'dye:orange', 'default:lava_source', 'dye:orange'},
|
||||||
|
{'group:wood', 'dye:orange', 'group:wood'},
|
||||||
|
},
|
||||||
|
})
|
||||||
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|
||||||
|
advtrains.register_wagon("wagon_tree", {
|
||||||
|
mesh="advtrains_wagon_tree.b3d",
|
||||||
|
textures = {"advtrains_wagon_tree.png"},
|
||||||
|
drives_on={default=true},
|
||||||
|
max_speed=10,
|
||||||
|
seats = {},
|
||||||
|
visual_size = {x=1, y=1},
|
||||||
|
wagon_span=1.6,
|
||||||
|
collisionbox = {-1.0,-0.5,-1.0, 1.0,1.5,1.0},
|
||||||
|
drops={"advtrains:wagon_tree"},
|
||||||
|
has_inventory = true,
|
||||||
|
get_inventory_formspec = function(self)
|
||||||
|
return "size[8,11]"..
|
||||||
|
"list[detached:advtrains_wgn_"..self.unique_id..";box;0,0;8,6;]"..
|
||||||
|
"list[current_player;main;0,7;8,4;]"..
|
||||||
|
"listring[]"
|
||||||
|
end,
|
||||||
|
inventory_list_sizes = {
|
||||||
|
box=8*6,
|
||||||
|
},
|
||||||
|
}, S("tree wagon"), "advtrains_wagon_tree_inv.png")
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'advtrains:wagon_tree',
|
||||||
|
recipe = {
|
||||||
|
{'group:wood', 'dye:black', 'group:wood'},
|
||||||
|
{'group:tree', 'dye:black', 'group:tree'},
|
||||||
|
{'group:wood', 'dye:black', 'group:wood'},
|
||||||
|
},
|
||||||
|
})
|
After Width: | Height: | Size: 13 KiB |
After Width: | Height: | Size: 8.4 KiB |
After Width: | Height: | Size: 642 B |
After Width: | Height: | Size: 13 KiB |
After Width: | Height: | Size: 755 B |
After Width: | Height: | Size: 8.3 KiB |
After Width: | Height: | Size: 647 B |
After Width: | Height: | Size: 14 KiB |
After Width: | Height: | Size: 731 B |
|
@ -0,0 +1,2 @@
|
||||||
|
advtrains
|
||||||
|
intllib?
|
|
@ -0,0 +1,286 @@
|
||||||
|
local S
|
||||||
|
if core.get_modpath("intllib") then
|
||||||
|
S = intllib.Getter()
|
||||||
|
else
|
||||||
|
S = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end
|
||||||
|
end
|
||||||
|
|
||||||
|
advtrains.register_wagon("rocket", {
|
||||||
|
mesh="advtrains_rocket.b3d",
|
||||||
|
textures = {"advtrains_rocket.png"},
|
||||||
|
is_locomotive=true,
|
||||||
|
drives_on={default=true},
|
||||||
|
max_speed=5,
|
||||||
|
seats = {
|
||||||
|
{
|
||||||
|
name=S("Driver Stand"),
|
||||||
|
attach_offset={x=0, y=10, z=-10},
|
||||||
|
view_offset={x=0, y=6, z=0},
|
||||||
|
driving_ctrl_access=true,
|
||||||
|
group = "dstand",
|
||||||
|
},
|
||||||
|
},
|
||||||
|
seat_groups = {
|
||||||
|
dstand={
|
||||||
|
name = "Driver Stand",
|
||||||
|
access_to = {},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
assign_to_seat_group = {"dstand"},
|
||||||
|
visual_size = {x=1, y=1},
|
||||||
|
wagon_span=1.6,
|
||||||
|
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
|
||||||
|
update_animation=function(self, velocity)
|
||||||
|
if self.old_anim_velocity~=advtrains.abs_ceil(velocity) then
|
||||||
|
self.object:set_animation({x=1,y=80}, advtrains.abs_ceil(velocity)*15, 0, true)
|
||||||
|
self.old_anim_velocity=advtrains.abs_ceil(velocity)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
custom_on_activate = function(self, staticdata_table, dtime_s)
|
||||||
|
core.add_particlespawner({
|
||||||
|
amount = 20,
|
||||||
|
time = 0,
|
||||||
|
-- ^ If time is 0 has infinite lifespan and spawns the amount on a per-second base
|
||||||
|
minpos = {x=0, y=3.2, z=1.4},
|
||||||
|
maxpos = {x=0, y=3.2, z=1.4},
|
||||||
|
minvel = {x=-0.2, y=1.8, z=-0.2},
|
||||||
|
maxvel = {x=0.2, y=2, z=0.2},
|
||||||
|
minacc = {x=0, y=-0.1, z=0},
|
||||||
|
maxacc = {x=0, y=-0.3, z=0},
|
||||||
|
minexptime = 2,
|
||||||
|
maxexptime = 4,
|
||||||
|
minsize = 2,
|
||||||
|
maxsize = 8,
|
||||||
|
-- ^ The particle's properties are random values in between the bounds:
|
||||||
|
-- ^ minpos/maxpos, minvel/maxvel (velocity), minacc/maxacc (acceleration),
|
||||||
|
-- ^ minsize/maxsize, minexptime/maxexptime (expirationtime)
|
||||||
|
collisiondetection = true,
|
||||||
|
-- ^ collisiondetection: if true uses collision detection
|
||||||
|
vertical = false,
|
||||||
|
-- ^ vertical: if true faces player using y axis only
|
||||||
|
texture = "smoke_puff.png",
|
||||||
|
-- ^ Uses texture (string)
|
||||||
|
attached = self.object,
|
||||||
|
})
|
||||||
|
end,
|
||||||
|
drops={"advtrains:rocket"},
|
||||||
|
}, S("Rocket"), "advtrains_rocket_inv.png")
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
advtrains.register_wagon("rocket_wagon_tender", {
|
||||||
|
mesh="advtrains_rocket_wagon.b3d",
|
||||||
|
textures = {"advtrains_rocket_wagon.png"},
|
||||||
|
drives_on={default=true},
|
||||||
|
max_speed=3,
|
||||||
|
seats = {},
|
||||||
|
visual_size = {x=1, y=1},
|
||||||
|
wagon_span=1.0,
|
||||||
|
collisionbox = {-1.0,-0.5,-1.0, 1.0,1.5,1.0},
|
||||||
|
drops={"default:steelblock 4"},
|
||||||
|
has_inventory = true,
|
||||||
|
get_inventory_formspec = function(self)
|
||||||
|
return "size[8,11]"..
|
||||||
|
"list[detached:advtrains_wgn_"..self.unique_id..";box;0,0;8,6;]"..
|
||||||
|
"list[current_player;main;0,7;8,4;]"..
|
||||||
|
"listring[]"
|
||||||
|
end,
|
||||||
|
inventory_list_sizes = {
|
||||||
|
box=8*2,
|
||||||
|
},
|
||||||
|
}, S("Rocket tender"), "advtrains_wagon_rocket_tender_inv.png")
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
advtrains.register_wagon("rocket_wagon_box", {
|
||||||
|
mesh="advtrains_rocket_wagon_long.b3d",
|
||||||
|
textures = {"advtrains_rocket_wagon.png"},
|
||||||
|
drives_on={default=true},
|
||||||
|
max_speed=3,
|
||||||
|
seats = {},
|
||||||
|
visual_size = {x=1, y=1},
|
||||||
|
wagon_span=1.9,
|
||||||
|
collisionbox = {-1.0,-0.5,-1.0, 1.0,1.5,1.0},
|
||||||
|
drops={"default:steelblock 4"},
|
||||||
|
has_inventory = true,
|
||||||
|
get_inventory_formspec = function(self)
|
||||||
|
return "size[8,11]"..
|
||||||
|
"list[detached:advtrains_wgn_"..self.unique_id..";box;0,0;8,6;]"..
|
||||||
|
"list[current_player;main;0,7;8,4;]"..
|
||||||
|
"listring[]"
|
||||||
|
end,
|
||||||
|
inventory_list_sizes = {
|
||||||
|
box=8*6,
|
||||||
|
},
|
||||||
|
}, S("Rocket Box Wagon"), "advtrains_wagon_rocket_box_inv.png")
|
||||||
|
|
||||||
|
|
||||||
|
--craftings for train
|
||||||
|
|
||||||
|
core.register_craft({
|
||||||
|
output = 'advtrains:rocket',
|
||||||
|
recipe = {
|
||||||
|
{'advtrains:chimney', '', ''},
|
||||||
|
{'advtrains:chimney', 'advtrains:boiler', 'group:wood'},
|
||||||
|
{'advtrains:wheel', '', 'advtrains:wheel'},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
core.register_craft({
|
||||||
|
output = 'advtrains:rocket_wagon_tender',
|
||||||
|
recipe = {
|
||||||
|
{'', '', 'advtrains_train_rocket:barrel'},
|
||||||
|
{'group:wood', 'group:wood', 'group:wood'},
|
||||||
|
{'advtrains:wheel', '', 'advtrains:wheel'},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
core.register_craft({
|
||||||
|
output = 'advtrains:rocket_wagon_tender',
|
||||||
|
recipe = {
|
||||||
|
{'advtrains_train_rocket:barrel_stack', 'advtrains_train_rocket:barrel_stack', 'advtrains_train_rocket:barrel_stack'},
|
||||||
|
{'group:wood', 'group:wood', 'group:wood'},
|
||||||
|
{'advtrains:wheel', '', 'advtrains:wheel'},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
--barrels for craftings and decoration
|
||||||
|
|
||||||
|
local barrel_formspec =
|
||||||
|
"size[8,9]" ..
|
||||||
|
default.gui_bg ..
|
||||||
|
default.gui_bg_img ..
|
||||||
|
default.gui_slots ..
|
||||||
|
"list[current_name;main;0,0.3;8,4;]" ..
|
||||||
|
"list[current_player;main;0,4.85;8,1;]" ..
|
||||||
|
"list[current_player;main;0,6.08;8,3;8]" ..
|
||||||
|
"listring[current_name;main]" ..
|
||||||
|
"listring[current_player;main]" ..
|
||||||
|
default.get_hotbar_bg(0,4.85)
|
||||||
|
|
||||||
|
core.register_node("advtrains_train_rocket:barrel", {
|
||||||
|
description = "barrel",
|
||||||
|
tiles = {"advtrains_rocket_wagon.png"},
|
||||||
|
groups = {choppy = 3, oddly_breakable_by_hand = 3, flammable = 3,},
|
||||||
|
drawtype = "mesh",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
mesh = "advtrains_barrel.b3d",
|
||||||
|
visual_scale = 0.4,
|
||||||
|
paramtype = "light",
|
||||||
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
|
||||||
|
on_construct = function(pos)
|
||||||
|
local meta = core.get_meta(pos)
|
||||||
|
meta:set_string("formspec", barrel_formspec)
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
inv:set_size("main", 8*1)
|
||||||
|
end,
|
||||||
|
can_dig = function(pos,player)
|
||||||
|
local meta = core.get_meta(pos);
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
return inv:is_empty("main")
|
||||||
|
end,
|
||||||
|
on_metadata_inventory_move = function(pos, from_list, from_index,
|
||||||
|
to_list, to_index, count, player)
|
||||||
|
core.log("action", player:get_player_name() ..
|
||||||
|
" moves stuff in chest at " .. core.pos_to_string(pos))
|
||||||
|
end,
|
||||||
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||||
|
core.log("action", player:get_player_name() ..
|
||||||
|
" moves " .. stack:get_name() ..
|
||||||
|
" to chest at " .. core.pos_to_string(pos))
|
||||||
|
end,
|
||||||
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||||
|
core.log("action", player:get_player_name() ..
|
||||||
|
" takes " .. stack:get_name() ..
|
||||||
|
" from chest at " .. core.pos_to_string(pos))
|
||||||
|
end,
|
||||||
|
on_blast = function(pos)
|
||||||
|
local drops = {}
|
||||||
|
default.get_inventory_drops(pos, "main", drops)
|
||||||
|
drops[#drops+1] = "advtrains_train_rocket:barrel"
|
||||||
|
core.remove_node(pos)
|
||||||
|
return drops
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
core.register_node("advtrains_train_rocket:barrel_stack", {
|
||||||
|
description = "stacked barrel",
|
||||||
|
tiles = {"advtrains_rocket_wagon.png"},
|
||||||
|
groups = {choppy = 3, oddly_breakable_by_hand = 3, flammable = 3,},
|
||||||
|
drawtype = "mesh",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
mesh = "advtrains_barrel_stack.b3d",
|
||||||
|
visual_scale = 0.4,
|
||||||
|
paramtype = "light",
|
||||||
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {
|
||||||
|
{-1.0, -0.5, -0.5, 1.0, 1.25, 0.5},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
collision_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {
|
||||||
|
{-1.5, -0.5, -0.5, 0.5, 1.25, 0.5},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
|
||||||
|
on_construct = function(pos)
|
||||||
|
local meta = core.get_meta(pos)
|
||||||
|
meta:set_string("formspec", barrel_formspec)
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
inv:set_size("main", 8*3)
|
||||||
|
end,
|
||||||
|
can_dig = function(pos,player)
|
||||||
|
local meta = core.get_meta(pos);
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
return inv:is_empty("main")
|
||||||
|
end,
|
||||||
|
on_metadata_inventory_move = function(pos, from_list, from_index,
|
||||||
|
to_list, to_index, count, player)
|
||||||
|
core.log("action", player:get_player_name() ..
|
||||||
|
" moves stuff in chest at " .. core.pos_to_string(pos))
|
||||||
|
end,
|
||||||
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||||
|
core.log("action", player:get_player_name() ..
|
||||||
|
" moves " .. stack:get_name() ..
|
||||||
|
" to chest at " .. core.pos_to_string(pos))
|
||||||
|
end,
|
||||||
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||||
|
core.log("action", player:get_player_name() ..
|
||||||
|
" takes " .. stack:get_name() ..
|
||||||
|
" from chest at " .. core.pos_to_string(pos))
|
||||||
|
end,
|
||||||
|
on_blast = function(pos)
|
||||||
|
local drops = {}
|
||||||
|
default.get_inventory_drops(pos, "main", drops)
|
||||||
|
drops[#drops+1] = "advtrains_train_rocket:barrel_stack"
|
||||||
|
core.remove_node(pos)
|
||||||
|
return drops
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
--craftings for barrels
|
||||||
|
core.register_craft({
|
||||||
|
output = 'advtrains_train_rocket:barrel',
|
||||||
|
recipe = {
|
||||||
|
{'group:wood', 'group:wood', 'group:wood'},
|
||||||
|
{'default:steel_ingot','','default:steel_ingot'},
|
||||||
|
{'group:wood', 'group:wood', 'group:wood'},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
core.register_craft({
|
||||||
|
output = 'advtrains_train_rocket:barrel_stack',
|
||||||
|
recipe = {
|
||||||
|
{'', 'advtrains_train_rocket:barrel', ''},
|
||||||
|
{'group:stick', 'group:stick', 'group:stick'},
|
||||||
|
{'advtrains_train_rocket:barrel', '', 'advtrains_train_rocket:barrel'},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,6 @@
|
||||||
|
Driver Stand (left) = Führerstand Links
|
||||||
|
Driver Stand (right) = Führerstand Rechts
|
||||||
|
Steam Engine = Dampflokomotive
|
||||||
|
Detailed Steam Engine = detaillierte Dampflokomotive
|
||||||
|
Passenger Wagon = Passagierwaggon
|
||||||
|
Box wagon = Güterwaggon
|
After Width: | Height: | Size: 342 KiB |
After Width: | Height: | Size: 406 B |
After Width: | Height: | Size: 69 KiB |
After Width: | Height: | Size: 422 B |
After Width: | Height: | Size: 419 B |
|
@ -0,0 +1,2 @@
|
||||||
|
advtrains
|
||||||
|
intllib?
|
|
@ -0,0 +1,170 @@
|
||||||
|
local S
|
||||||
|
if minetest.get_modpath("intllib") then
|
||||||
|
S = intllib.Getter()
|
||||||
|
else
|
||||||
|
S = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
advtrains.register_wagon("NY_lokomotive", {
|
||||||
|
mesh="advtrains_engine_ny.b3d",
|
||||||
|
textures = {"advtrains_engine_ny.png"},
|
||||||
|
is_locomotive=true,
|
||||||
|
drives_on={default=true},
|
||||||
|
max_speed=10,
|
||||||
|
seats = {
|
||||||
|
{
|
||||||
|
name=S("Driver Stand (left)"),
|
||||||
|
attach_offset={x=-1, y=5, z=2},
|
||||||
|
view_offset={x=0, y=-4, z=2},
|
||||||
|
driving_ctrl_access=true,
|
||||||
|
group = "dstand",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name="1",
|
||||||
|
attach_offset={x=-4, y=8, z=0},
|
||||||
|
view_offset={x=0, y=-4, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name="2",
|
||||||
|
attach_offset={x=4, y=8, z=0},
|
||||||
|
view_offset={x=0, y=-4, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name="3",
|
||||||
|
attach_offset={x=-4, y=8, z=-8},
|
||||||
|
view_offset={x=0, y=-4, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name="4",
|
||||||
|
attach_offset={x=4, y=8, z=-8},
|
||||||
|
view_offset={x=0, y=-4, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
},
|
||||||
|
seat_groups = {
|
||||||
|
dstand={
|
||||||
|
name = "Driver Stand",
|
||||||
|
access_to = {"pass"},
|
||||||
|
require_doors_open=true,
|
||||||
|
},
|
||||||
|
pass={
|
||||||
|
name = "Passenger area",
|
||||||
|
access_to = {"dstand"},
|
||||||
|
require_doors_open=true,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
assign_to_seat_group = {"dstand", "pass"},
|
||||||
|
doors={
|
||||||
|
open={
|
||||||
|
[-1]={frames={x=0, y=20}, time=1},
|
||||||
|
[1]={frames={x=40, y=60}, time=1}
|
||||||
|
},
|
||||||
|
close={
|
||||||
|
[-1]={frames={x=20, y=40}, time=1},
|
||||||
|
[1]={frames={x=60, y=80}, time=1}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
visual_size = {x=1, y=1},
|
||||||
|
wagon_span=4,
|
||||||
|
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
|
||||||
|
update_animation=function(self, velocity)
|
||||||
|
if self.old_anim_velocity~=advtrains.abs_ceil(velocity) then
|
||||||
|
self.object:set_animation({x=1,y=80}, advtrains.abs_ceil(velocity)*15, 0, true)
|
||||||
|
self.old_anim_velocity=advtrains.abs_ceil(velocity)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
|
||||||
|
drops={"advtrains:engine_ny"},
|
||||||
|
}, S("NY subway Engine"), "advtrains_engine_ny_inv.png")
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'advtrains:NY_lokomotive',
|
||||||
|
recipe = {
|
||||||
|
{'default:steelblock', 'dye:black', 'default:steelblock'},
|
||||||
|
{'group:aspen_wood', 'default:sign_wood', 'default:aspen_wood'},
|
||||||
|
{'default:steelblock', 'dye:black', 'default:steelblock'},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
advtrains.register_wagon("ny_wagon", {
|
||||||
|
mesh="advtrains_wagon_ny.b3d",
|
||||||
|
textures = {"advtrains_engine_ny.png"},
|
||||||
|
drives_on={default=true},
|
||||||
|
max_speed=20,
|
||||||
|
seats = {
|
||||||
|
{
|
||||||
|
name="1",
|
||||||
|
attach_offset={x=-4, y=8, z=8},
|
||||||
|
view_offset={x=0, y=-4, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name="2",
|
||||||
|
attach_offset={x=4, y=8, z=8},
|
||||||
|
view_offset={x=0, y=-4, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name="1a",
|
||||||
|
attach_offset={x=-4, y=8, z=0},
|
||||||
|
view_offset={x=0, y=-4, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name="2a",
|
||||||
|
attach_offset={x=4, y=8, z=0},
|
||||||
|
view_offset={x=0, y=-4, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name="3",
|
||||||
|
attach_offset={x=-4, y=8, z=-8},
|
||||||
|
view_offset={x=0, y=-4, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name="4",
|
||||||
|
attach_offset={x=4, y=8, z=-8},
|
||||||
|
view_offset={x=0, y=-4, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
},
|
||||||
|
seat_groups = {
|
||||||
|
pass={
|
||||||
|
name = "Passenger area",
|
||||||
|
access_to = {},
|
||||||
|
require_doors_open=true,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
assign_to_seat_group = {"pass"},
|
||||||
|
doors={
|
||||||
|
open={
|
||||||
|
[-1]={frames={x=0, y=20}, time=1},
|
||||||
|
[1]={frames={x=40, y=60}, time=1}
|
||||||
|
},
|
||||||
|
close={
|
||||||
|
[-1]={frames={x=20, y=40}, time=1},
|
||||||
|
[1]={frames={x=60, y=80}, time=1}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
door_entry={-1, 1},
|
||||||
|
visual_size = {x=1, y=1},
|
||||||
|
wagon_span=2.3,
|
||||||
|
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
|
||||||
|
drops={"advtrains_wagon_ny"},
|
||||||
|
}, S("NY subway wagon"), "advtrains_wagon_ny_inv.png")
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'advtrains:ny_wagon',
|
||||||
|
recipe = {
|
||||||
|
{'default:steelblock', 'dye:black', 'default:steelblock'},
|
||||||
|
{'group:aspen_wood', 'dye:black', 'default:aspen_wood'},
|
||||||
|
{'default:steelblock', 'dye:black', 'default:steelblock'},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
After Width: | Height: | Size: 9.7 KiB |
After Width: | Height: | Size: 415 B |
After Width: | Height: | Size: 406 B |