minetest_game/mods/killme/init.lua

26 lines
810 B
Lua

-- --Not needet and breaks gameplay on JustTest
-- minetest.register_chatcommand("killme", {
-- description = "Kill yourself to respawn",
-- func = function(name)
-- local player = minetest.get_player_by_name(name)
-- if player then
-- if minetest.setting_getbool("enable_damage") then
-- player:set_hp(0)
-- return true
-- else
-- for _, callback in pairs(core.registered_on_respawnplayers) do
-- if callback(player) then
-- return true
-- end
-- end
--
-- -- There doesn't seem to be a way to get a default spawn pos from the lua API
-- return false, "No static_spawnpoint defined"
-- end
-- else
-- -- Show error message if used when not logged in, eg: from IRC mod
-- return false, "You need to be online to be killed!"
-- end
-- end
-- })