Only fatal punch triggers jail.
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init.lua
2
init.lua
@ -131,7 +131,7 @@ if minetest.register_on_punchplayer then --new way of finding attackers, not
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city_block.attack[pname] = t;
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local hp = player:get_hp();
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if (hp - damage) <= 0 then -- player will die
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if hp > 0 and (hp - damage) <= 0 then -- player will die because of this hit
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local pos = player:getpos()
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if city_block:in_city(pos) then
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