add hops.lua and init.lua

master
AndrOn25022012 2013-07-05 12:03:32 +02:00
parent 669111aa07
commit f6fb24e718
2 changed files with 297 additions and 0 deletions

81
hops.lua Normal file
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minetest.register_craftitem("farming:hops_seed", {
description = "hops Seeds",
inventory_image = "farming_hops_seed.png",
on_place = function(itemstack, placer, pointed_thing)
local above = minetest.env:get_node(pointed_thing.above)
if above.name == "air" then
above.name = "farming:hops_1"
minetest.env:set_node(pointed_thing.above, above)
itemstack:take_item(1)
return itemstack
end
end
})
minetest.register_node("farming:hops_1", {
paramtype = "light",
sunlight_propagates = true,
walkable = false,
drawtype = "plantlike",
drop = "",
tiles = {"farming_hops_1.png"},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.5+6/16, 0.5}
},
},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming:hops_2", {
paramtype = "light",
sunlight_propagates = true,
walkable = false,
drawtype = "plantlike",
drop = "",
tiles = {"farming_hops_2.png"},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.5+12/16, 0.5}
},
},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming:hops", {
paramtype = "light",
sunlight_propagates = true,
walkable = false,
drawtype = "plantlike",
tiles = {"farming_hops.png"},
drop = {
max_items = 6,
items = {
{ items = {'farming:hops_seed'} },
{ items = {'farming:hops_seed'}, rarity = 2},
{ items = {'farming:hops_seed'}, rarity = 5},
{ items = {'beer:cone'} },
{ items = {'beer:cone'}, rarity = 2 },
{ items = {'beer:cone'}, rarity = 5 }
}
},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
})
farming:add_plant("farming:hops", {"farming:hops_1", "farming:hops_2"}, 50, 20)
-- ========= FUEL =========
minetest.register_craft({
type = "fuel",
recipe = "farming:hops_seed",
burntime = 1
})

216
init.lua Normal file
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farming = {}
function farming:add_plant(full_grown, names, interval, chance)
minetest.register_abm({
nodenames = names,
interval = interval,
chance = chance,
action = function(pos, node)
pos.y = pos.y-1
if minetest.env:get_node(pos).name ~= "farming:soil_wet" then
return
end
pos.y = pos.y+1
if not minetest.env:get_node_light(pos) then
return
end
if minetest.env:get_node_light(pos) < 8 then
return
end
local step = nil
for i,name in ipairs(names) do
if name == node.name then
step = i
break
end
end
if step == nil then
return
end
local new_node = {name=names[step+1]}
if new_node.name == nil then
new_node.name = full_grown
end
minetest.env:set_node(pos, new_node)
end
} )
end
function farming:generate_tree(pos, trunk, leaves, underground, replacements)
pos.y = pos.y-1
local nodename = minetest.env:get_node(pos).name
local ret = true
for _,name in ipairs(underground) do
if nodename == name then
ret = false
break
end
end
pos.y = pos.y+1
if not minetest.env:get_node_light(pos) then
return
end
if ret or minetest.env:get_node_light(pos) < 8 then
return
end
node = {name = ""}
for dy=1,4 do
pos.y = pos.y+dy
if minetest.env:get_node(pos).name ~= "air" then
return
end
pos.y = pos.y-dy
end
node.name = trunk
for dy=0,4 do
pos.y = pos.y+dy
minetest.env:set_node(pos, node)
pos.y = pos.y-dy
end
if not replacements then
replacements = {}
end
node.name = leaves
pos.y = pos.y+3
for dx=-2,2 do
for dz=-2,2 do
for dy=0,3 do
pos.x = pos.x+dx
pos.y = pos.y+dy
pos.z = pos.z+dz
if dx == 0 and dz == 0 and dy==3 then
if minetest.env:get_node(pos).name == "air" and math.random(1, 5) <= 4 then
minetest.env:set_node(pos, node)
for name,rarity in pairs(replacements) do
if math.random(1, rarity) == 1 then
minetest.env:set_node(pos, {name=name})
end
end
end
elseif dx == 0 and dz == 0 and dy==4 then
if minetest.env:get_node(pos).name == "air" and math.random(1, 5) <= 4 then
minetest.env:set_node(pos, node)
for name,rarity in pairs(replacements) do
if math.random(1, rarity) == 1 then
minetest.env:set_node(pos, {name=name})
end
end
end
elseif math.abs(dx) ~= 2 and math.abs(dz) ~= 2 then
if minetest.env:get_node(pos).name == "air" then
minetest.env:set_node(pos, node)
for name,rarity in pairs(replacements) do
if math.random(1, rarity) == 1 then
minetest.env:set_node(pos, {name=name})
end
end
end
else
if math.abs(dx) ~= 2 or math.abs(dz) ~= 2 then
if minetest.env:get_node(pos).name == "air" and math.random(1, 5) <= 4 then
minetest.env:set_node(pos, node)
for name,rarity in pairs(replacements) do
if math.random(1, rarity) == 1 then
minetest.env:set_node(pos, {name=name})
end
end
end
end
end
pos.x = pos.x-dx
pos.y = pos.y-dy
pos.z = pos.z-dz
end
end
end
end
farming.seeds = {
["farming:wheat_seed"]=20,
["farming:cotton_seed"]=30,
["farming:pumpkin_seed"]=60,
["farming:hops_seed"]=60,
}
-- ========= ALIASES FOR FARMING MOD BY SAPIER =========
-- hoes
minetest.register_alias("farming:wood_hoe", "farming:hoe_wood")
minetest.register_alias("farming:cobble_hoe", "farming:hoe_stone")
minetest.register_alias("farming:steel_hoe", "farming:hoe_steel")
minetest.register_alias("farming:mese_hoe", "farming:hoe_steel")
-- wheat -> wheat
minetest.register_alias("farming:wheat_node", "farming:wheat")
--minetest.register_alias("farming:wheat", "farming_wheat_harvested") cant do this
minetest.register_alias("farming:wheat_straw", "farming:wheat")
minetest.register_alias("farming:seed_wheat", "farming:wheat_seed")
for lvl = 1, 6, 1 do
minetest.register_entity(":farming:wheat_lvl"..lvl, {
on_activate = function(self, staticdata)
minetest.env:set_node(self.object:getpos(), {name="farming:wheat_1"})
end
})
end
-- rye -> wheat
minetest.register_alias("farming:rhy_node", "farming:wheat")
minetest.register_alias("farming:rhy", "farming:wheat_harvested")
minetest.register_alias("farming:rhy_straw", "farming:wheat")
minetest.register_alias("farming:seed_rhy", "farming:wheat_seed")
for lvl = 1, 6, 1 do
minetest.register_entity(":farming:rhy_lvl"..lvl, {
on_activate = function(self, staticdata)
minetest.env:set_node(self.object:getpos(), {name="farming:wheat_1"})
end
})
end
-- corn -> wheat
minetest.register_alias("farming:corn_node", "farming:wheat")
minetest.register_alias("farming:corn", "farming:wheat_harvested")
minetest.register_alias("farming:corn_straw", "farming:wheat")
minetest.register_alias("farming:seed_corn", "farming:wheat_seed")
for lvl = 1, 6, 1 do
minetest.register_entity(":farming:corn_lvl"..lvl, {
on_activate = function(self, staticdata)
minetest.env:set_node(self.object:getpos(), {name="farming:wheat_1"})
end
})
end
-- ========= SOIL =========
dofile(minetest.get_modpath("farming").."/soil.lua")
-- ========= HOES =========
dofile(minetest.get_modpath("farming").."/hoes.lua")
-- ========= CORN =========
dofile(minetest.get_modpath("farming").."/wheat.lua")
-- ========= COTTON =========
dofile(minetest.get_modpath("farming").."/cotton.lua")
-- ========= PUMPKIN =========
dofile(minetest.get_modpath("farming").."/pumpkin.lua")
-- ========= WEED =========
dofile(minetest.get_modpath("farming").."/weed.lua")
-- ========= PAPYRUS =========
dofile(minetest.get_modpath("farming").."/papyrus.lua")
-- ========= CACTUS =========
dofile(minetest.get_modpath("farming").."/cactus.lua")
-- ========= HOPS =========
dofile(minetest.get_modpath("farming").."/hops.lua")
if minetest.setting_get("log_mods") then
minetest.log("action", "farming loaded")
end