new file: beer/barrel.lua

new file:   beer/init.lua
	new file:   beer/sounds/drink_a_beer.ogg
	new file:   beer/sounds/empty_barrel.ogg
	new file:   beer/sounds/filled_barrel.ogg
	new file:   beer/sounds/have_a_beer.ogg
	new file:   beer/textures/beer_barrel.png
	new file:   beer/textures/beer_barrel_face.png
	new file:   beer/textures/beer_beer_tankart.png
	new file:   beer/textures/beer_cone.png
	new file:   beer/textures/beer_crude_mix.png
	new file:   beer/textures/beer_empty_tankart.png
	new file:   beer/textures/beer_fine_mix.png
	new file:   beer/textures/farming_hops.png
	new file:   beer/textures/farming_hops_1.png
	new file:   beer/textures/farming_hops_2.png
	new file:   beer/textures/farming_hops_seed.png
master
AndrOn25022012 2013-07-05 11:29:14 +02:00
parent 5ffdac822e
commit 15596f1928
21 changed files with 397 additions and 0 deletions

65
beer/barrel.lua Normal file
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minetest.register_node("beer:beer_barrel", {
description = "Beer barrel",
tiles = {"beer_barrel.png", "beer_barrel.png", "beer_barrel.png^[transformR90",
"beer_barrel.png^[transformR90", "beer_barrel_face.png", "beer_barrel_face.png"},
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
--sounds = default.node_sound_wood_defaults(),
--me retourne une erreur, dommage j'aurais aimé que ça joue un son quand on marche sur le tonneau
furnace_burntime = 20,
on_rightclick = function(pos, node, clicker, itemstack)
local meta = minetest.get_meta(pos);
local beer_amount = meta:get_int("beer_amount")
if itemstack:to_string() == "beer:empty_tankard"
then
meta:set_int("beer_amount",beer_amount - 1)
meta:set_string("infotext","Beer barrel, "..beer_amount.." beers left")
if meta:get_int("beer_amount") <= -1
then minetest.sound_play("empty_barrel")
meta:set_int("beer_amount",0)
return
end
minetest.sound_play("have_a_beer")
return ItemStack("beer:beer_tankard ")
end
if string.find(itemstack:to_string(), "fine_beer_mix") ~= nil--itemstack:to_string() == "beer:fine_beer_mix "
then
minetest.sound_play("filled_barrel")
if meta:get_int("beer_amount") >=99
then return
end
meta:set_int("beer_amount",beer_amount + 10)
meta:set_string("infotext","Beer barrel, "..beer_amount.." beers left")
itemstack:take_item(1)
return itemstack
end
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
if meta:get_int("beer_amount") == nil
then meta:set_int("beer_amount", 0)
end
meta:set_string("infotext","Beer barrel, "..meta:get_int("beer_amount").." beers left")
end,
})
minetest.register_craft({
output = "beer:beer_barrel",
recipe = {
{"default:steel_ingot","default:wood","default:steel_ingot"},
{"default:wood","" ,"default:wood"},
{"default:steel_ingot","default:wood","default:steel_ingot"}},
})

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minetest.register_node("beer:beer_barrel", {
description = "Beer barrel",
tiles = {"beer_barrel.png", "beer_barrel.png", "beer_barrel.png^[transformR90",
"beer_barrel.png^[transformR90", "beer_barrel_face.png", "beer_barrel_face.png"},
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
--sounds = default.node_sound_wood_defaults(),
--me retourne une erreur, dommage j'aurais aimé que ça joue un son quand on marche sur le tonneau
furnace_burntime = 20,
on_rightclick = function(pos, node, clicker, itemstack)
local meta = minetest.get_meta(pos);
local beer_amount = meta:get_int("beer_amount")
if itemstack:to_string() == "beer:empty_tankard"
then
meta:set_int("beer_amount",beer_amount - 1)
meta:set_string("infotext","Beer barrel, "..beer_amount.." beers left")
if meta:get_int("beer_amount") <= -1
then minetest.sound_play("empty_barrel")
meta:set_int("beer_amount",0)
return
end
minetest.sound_play("have_a_beer")
return ItemStack("beer:beer_tankard ")
end
if string.find(itemstack:to_string(), "fine_beer_mix") ~= nil--itemstack:to_string() == "beer:fine_beer_mix "
then
minetest.sound_play("filled_barrel")
if meta:get_int("beer_amount") >=99
then return
end
meta:set_int("beer_amount",beer_amount + 10)
meta:set_string("infotext","Beer barrel, "..beer_amount.." beers left")
itemstack:take_item(1)
return itemstack
end
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
if meta:get_int("beer_amount") == nil
then meta:set_int("beer_amount", 0)
end
meta:set_string("infotext","Beer barrel, "..meta:get_int("beer_amount").." beers left")
end,
})
minetest.register_craft({
output = "beer:beer_barrel",
recipe = {
{"default:steel_ingot","default:wood","default:steel_ingot"},
{"default:wood","" ,"default:wood"},
{"default:steel_ingot","default:wood","default:steel_ingot"}},
})

81
beer/hops.lua~ Normal file
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minetest.register_craftitem("farming:hops_seed", {
description = "hops Seeds",
inventory_image = "farming_hops_seed.png",
on_place = function(itemstack, placer, pointed_thing)
local above = minetest.env:get_node(pointed_thing.above)
if above.name == "air" then
above.name = "farming:hops_1"
minetest.env:set_node(pointed_thing.above, above)
itemstack:take_item(1)
return itemstack
end
end
})
minetest.register_node("farming:hops_1", {
paramtype = "light",
sunlight_propagates = true,
walkable = false,
drawtype = "plantlike",
drop = "",
tiles = {"farming_hops_1.png"},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.5+6/16, 0.5}
},
},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming:hops_2", {
paramtype = "light",
sunlight_propagates = true,
walkable = false,
drawtype = "plantlike",
drop = "",
tiles = {"farming_hops_2.png"},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.5+12/16, 0.5}
},
},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming:hops", {
paramtype = "light",
sunlight_propagates = true,
walkable = false,
drawtype = "plantlike",
tiles = {"farming_hops.png"},
drop = {
max_items = 6,
items = {
{ items = {'farming:hops_seed'} },
{ items = {'farming:hops_seed'}, rarity = 2},
{ items = {'farming:hops_seed'}, rarity = 5},
{ items = {'beer:cone'} },
{ items = {'beer:cone'}, rarity = 2 },
{ items = {'beer:cone'}, rarity = 5 }
}
},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
})
farming:add_plant("farming:hops", {"farming:hops_1", "farming:hops_2"}, 50, 20)
-- ========= FUEL =========
minetest.register_craft({
type = "fuel",
recipe = "farming:hops_seed",
burntime = 1
})

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minetest.register_craftitem("beer:cone", {
description = "cone",
inventory_image = "beer_cone.png",
})
--[[
minetest.register_globalstep(function(dtime)
for _, p in ipairs(minetest.get_connected_players()) do
end
end)]]
--je voudrais ajouter des particules autour du joueur quand il est bourré
--I'd like to add some particles around the player when he's drank
minetest.register_craftitem("beer:crude_beer_mix", {
description = "Crude beer mix",
inventory_image = "beer_crude_mix.png",
})
minetest.register_craftitem("beer:fine_beer_mix", {
description = "Fine beer mix",
inventory_image = "beer_fine_mix.png",
})
minetest.register_craftitem("beer:empty_tankard", {
description = "Empty tankart",
inventory_image = "beer_empty_tankart.png",
})
minetest.register_craftitem("beer:beer_tankard", {
description = "Beer tankart",
inventory_image = "beer_beer_tankart.png",
stack_max = 1,
on_use = function(itemstack, user, pointed_thing)
minetest.sound_play("drink_a_beer")
return ItemStack("beer:empty_tankard ")
end
})
minetest.register_craft({
type = "shapeless",
output = "beer:crude_beer_mix",
recipe = {"beer:cone","bucket:bucket_water"},
replacements = {{"bucket:bucket_water", "bucket:bucket_empty"}}
})
minetest.register_craft({
type = "cooking",
output = "beer:fine_beer_mix",
recipe = "beer:crude_beer_mix",
cooktime = 10,
})
minetest.register_craft({
output = "beer:empty_tankard 3",
recipe = {
{"default:glass","" ,"default:glass"},
{"default:glass","default:glass","" },
{"" ,"" ,"" }},
})
minetest.register_craft({
type = "fuel",
recipe = "beer:cone",
burntime = 1
})
dofile(minetest.get_modpath("beer").."/barrel.lua")

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minetest.register_craftitem("beer:cone", {
description = "cone",
inventory_image = "beer_cone.png",
})
--[[
minetest.register_globalstep(function(dtime)
for _, p in ipairs(minetest.get_connected_players()) do
end
end)]]
--je voudrais ajouter des particules autour du joueur quand il est bourré
--I'd like to add some particles around the player when he's drank
minetest.register_craftitem("beer:crude_beer_mix", {
description = "Crude beer mix",
inventory_image = "beer_crude_mix.png",
})
minetest.register_craftitem("beer:fine_beer_mix", {
description = "Fine beer mix",
inventory_image = "beer_fine_mix.png",
})
minetest.register_craftitem("beer:empty_tankard", {
description = "Empty tankart",
inventory_image = "beer_empty_tankart.png",
})
minetest.register_craftitem("beer:beer_tankard", {
description = "Beer tankart",
inventory_image = "beer_beer_tankart.png",
stack_max = 1,
on_use = function(itemstack, user, pointed_thing)
minetest.sound_play("drink_a_beer")
return ItemStack("beer:empty_tankard ")
end
})
minetest.register_craft({
type = "shapeless",
output = "beer:crude_beer_mix",
recipe = {"beer:cone","bucket:bucket_water"},
})
minetest.register_craft({
type = "cooking",
output = "beer:fine_beer_mix",
recipe = "beer:crude_beer_mix",
cooktime = 10,
})
minetest.register_craft({
output = "beer:empty_tankard 3",
recipe = {
{"default:glass","" ,"default:glass"},
{"default:glass","default:glass","" },
{"" ,"" ,"" }},
})
minetest.register_craft({
type = "fuel",
recipe = "beer:cone",
burntime = 1
})
dofile(minetest.get_modpath("beer").."/barrel.lua")

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minetest.register_node("beer:empty_barrel", {
description = S("Empty barrel"),
tiles = {"beer_barrel.png", "beer_barrel.png", "beer_barrel.png^[transformR90",
"beer_barrel.png^[transformR90", "beer_barrel_face.png", "beer_barrel_face.png"},
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
furnace_burntime = 20,
})
minetest.register_node("beer:beer_barrel", {
description = S("Beer barrel"),
tiles = {"beer_barrel.png", "beer_barrel.png", "beer_barrel.png^[transformR90",
"beer_barrel.png^[transformR90", "beer_barrel_face.png", "beer_barrel_face.png"},
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
furnace_burntime = 20,
})
minetest.register_craft({
output = "beer:empty_barrel",
recipe = {
{"default:steel_ingot","default:wood","default:steel_ingot"},
{"default:wood", "" ,"default:wood"},
{"default:steel_ingot","default:wood","default:steel_ingot"}},
})
minetest.register_craft({
type = "shapeless",
output = "beer:beer_barrel",
recipe = {"beer:empty_barrel","beer_fine_beer_mix"},
})