Minetest/client/shaders/nodes_shader
Paramat 42e1a12714
Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418)
Makes the liquid waving shader per-nodedef like waving leaves/plants,
instead of being applied to all liquids.
Like the waving leaves/plants shaders, the liquid waving shader can
also be applied to meshes and nodeboxes.

Derived from a PR by t0ny2.
2019-03-27 00:18:43 +00:00
..
opengl_fragment.glsl Fix fog weirdness (#5146) 2017-01-31 08:42:39 +01:00
opengl_vertex.glsl Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418) 2019-03-27 00:18:43 +00:00