Minetest/builtin
Thomas Rudin 9a07792f4d Save forceloaded blocks file periodically (#8535)
saves the forceloaded blocks periodically.
checks every 10 seconds if the forceloaded blocks got changed in-game
and persists them on-disk if that's the case
2019-06-10 01:07:33 +01:00
..
async Use "core" namespace internally 2014-05-08 13:02:04 -04:00
client CSM: add requested CSM_RF_READ_PLAYERINFO (#8007) 2018-12-24 10:51:10 +01:00
common Optimize core.after in a simple way (#8351) 2019-03-27 21:05:50 +01:00
fstk Fix some misspellings (#8104) 2019-01-16 13:39:13 +01:00
game Save forceloaded blocks file periodically (#8535) 2019-06-10 01:07:33 +01:00
mainmenu Remove modstore leftovers. Fix core.show_path_select_dialog documentation (#8572) 2019-06-07 22:12:20 +02:00
profiler Fix profiler crash by builtin since eea1fda (#8239) 2019-02-16 21:06:04 +01:00
init.lua Move `setlocale` from Lua to C++. 2018-02-08 15:38:34 +01:00
settingtypes.txt Dungeons: Settable density noise, move number calculation to mapgens (#8473) 2019-06-01 20:50:43 +01:00