vexcazer/vexcazer_con/init.lua

202 lines
6.1 KiB
Lua

vexcazer_con={jobs={},user={},max_dis=100000,dis_done=0,max_jobs_done=1000,jobs_done=0,max_world=30000,max_admin=3000,max_mod=495,max_default=99,max_dis_admin=6,max_dis_mod=3,max_dis_default=2}
vexcazer_con.counter=function(a)
local b=0
for i, a in pairs(a) do
b=b+1
end
return b
end
vexcazer_con.run=function()
vexcazer_con.jobs_done=0
vexcazer_con.dis_done=0
for i, a in pairs(vexcazer_con.user) do
if not (a.name and a.count>1 and vexcazer_con.counter(a.jobs)>0) then
vexcazer_con.user[a.name]=nil
vexcazer_con.run()
return
end
for xyz, pos in pairs(a.jobs) do
if os.clock()-a.time>a.maxdelay then
minetest.chat_send_player(a.name, "<Vexcazer> using aborted, took more then 5 sec (" .. (os.clock()-a.time) ..")")
vexcazer_con.user[a.name]=nil
vexcazer_con.run()
return
end
vexcazer.dig(pos,a.input,a.nolazer)
if a.place then
vexcazer.place({pos=pos,node=a.place},a.input)
end
vexcazer_con.user[a.name].count=vexcazer_con.user[a.name].count-1
if vexcazer_con.user[a.name].count<1 then
vexcazer_con.user[a.name]=nil
vexcazer_con.run()
return
end
for x=-a.dis,a.dis,1 do
for y=-a.dis,a.dis,1 do
for z=-a.dis,a.dis,1 do
local n={x=pos.x+x,y=pos.y+y,z=pos.z+z}
if minetest.get_node(n).name==a.node then
vexcazer_con.user[a.name].jobs[n.x .. "." .. n.y .."." ..n.z]=n
end
vexcazer_con.dis_done=vexcazer_con.dis_done+1
end
end
end
vexcazer_con.user[a.name].jobs[xyz]=nil
vexcazer_con.jobs_done=vexcazer_con.jobs_done+1
if vexcazer_con.jobs_done>vexcazer_con.max_jobs_done or vexcazer_con.dis_done>vexcazer_con.max_dis then
minetest.after(0.1, function()
vexcazer_con.run()
return
end)
return
end
end
vexcazer_con.dis_done=0
if vexcazer_con.counter(vexcazer_con.user[a.name].jobs)<1 then
vexcazer_con.user[a.name]=nil
vexcazer_con.run()
return
end
end
if vexcazer_con.counter(vexcazer_con.user)>0 then
vexcazer_con.jobs_done=0
vexcazer_con.dis_done=0
minetest.after(0.1, function()
vexcazer_con.run()
return
end)
end
end
vexcazer.registry_mode({
name="Con",
info="Dig/Replace blocks that are connected to each other\nUSE to replace with stack to left,\n PLACE to dig\nstack count to right is spacing / max space between the blocks\nHold JUMP to use obove position\nUSE/PLACE again to abort",
info_default="Max dig: " .. vexcazer_con.max_default .."\nMax spacing: " .. (vexcazer_con.max_dis_default-1),
info_mod="Max dig: " .. vexcazer_con.max_mod .."\nMax spacing: " .. (vexcazer_con.max_dis_mod-1),
info_admin="Max dig: " .. vexcazer_con.max_admin .."\nMax spacing: " .. (vexcazer_con.max_dis_admin-1),
wear_on_use=3,
wear_on_place=5,
disallow_damage_on_use=true,
on_place=function(itemstack, user, pointed_thing,input)
if pointed_thing.type~="node" then return itemstack end
local count=user:get_inventory():get_stack("main", input.index-1):get_count()
local dis=user:get_inventory():get_stack("main", input.index+1):get_count()
local maxdelay=5
if count==0 then
count=9
elseif count>=input.max_amount then
if input.world then
count=vexcazer_con.max_world
elseif input.admin then
count=vexcazer_con.max_admin
elseif input.mod then
count=vexcazer_con.max_mod
else
count=vexcazer_con.max_default
end
end
if input.world then
maxdelay=30
end
dis=dis+1
if input.admin and dis>vexcazer_con.max_dis_admin then
dis=vexcazer_con.max_dis_admin
elseif input.mod and dis>vexcazer_con.max_dis_mod then
dis=vexcazer_con.max_dis_mod
elseif input.default and dis>vexcazer_con.max_dis_default then
dis=vexcazer_con.max_dis_default
end
local pos=pointed_thing.under
if user:get_player_control().jump then
pos=pointed_thing.above
end
if minetest.get_node(pos).name=="air" then return end
local upos=user:get_pos()
local node=minetest.get_node(pos).name
local name=user:get_player_name()
if vexcazer_con.user[name] then
vexcazer_con.user[name].count=0
return
end
vexcazer_con.user[name]={maxdelay=maxdelay,time=os.clock(),node=node,input=input,count=count,dis=dis,name=name,jobs={}}
vexcazer_con.user[name].jobs[pos.x .."." .. pos.y .."." ..pos.z]=pos
vexcazer_con.run()
return itemstack
end,
on_use = function(itemstack, user, pointed_thing,input)
if pointed_thing.type~="node" then return itemstack end
local count=user:get_inventory():get_stack("main", input.index-1):get_count()
local item=user:get_inventory():get_stack("main", input.index-1):get_name()
local dis=user:get_inventory():get_stack("main", input.index+1):get_count()
local maxdelay=5
if not minetest.registered_nodes[item] then
if input.world then
item="air"
else
item=input.lazer
end
end
if count==0 then
count=9
elseif count>=input.max_amount then
if input.world then
count=vexcazer_con.max_world
elseif input.admin then
count=vexcazer_con.max_admin
elseif input.mod then
count=vexcazer_con.max_mod
else
count=vexcazer_con.max_default
end
end
if input.world then
maxdelay=30
end
dis=dis+1
if input.admin and dis>vexcazer_con.max_dis_admin then
dis=vexcazer_con.max_dis_admin
elseif input.mod and dis>vexcazer_con.max_dis_mod then
dis=vexcazer_con.max_dis_mod
elseif input.default and dis>vexcazer_con.max_dis_default then
dis=vexcazer_con.max_dis_default
end
local pos=pointed_thing.under
if user:get_player_control().jump then
pos=pointed_thing.above
end
local upos=user:get_pos()
local node=minetest.get_node(pos).name
local name=user:get_player_name()
if vexcazer_con.user[name] then
vexcazer_con.user[name].count=0
return
end
vexcazer_con.user[name]={maxdelay=maxdelay,time=os.clock(),node=node,input=input,count=count,dis=dis,name=name,place={name=item},nolazer=true,jobs={}}
vexcazer_con.user[name].jobs[pos.x .."." .. pos.y .."." ..pos.z]=pos
vexcazer_con.run()
return itemstack
end
})