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@ -17,6 +17,7 @@ minetest.register_node("vexcazer_extras:glowing_" ..v, {
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table.insert(vexcazer_extras.nodes,"vexcazer_extras:unbreakable_glowing_" ..v)
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minetest.register_node("vexcazer_extras:unbreakable_glowing_" ..v, {
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description = "Unbreakable Glowing block",
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range=15,
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stack_max=1000,
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drop="",
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drawtype="glasslike",
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@ -35,6 +36,7 @@ for i,v in pairs(minetest.registered_nodes) do
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local newdef=table.copy(def)
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local name="vexcazer_extras:unbreakable_" .. v.name:sub(v.name:find(":")+1,v.name:len())
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newdef.description="Unbreakable " .. def.description
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newdef.range=15
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newdef.drop=""
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newdef.groups = {not_in_creative_inventory=1,unbreakable=1}
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newdef.stack_max=1000
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@ -84,6 +86,7 @@ end)
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table.insert(vexcazer_extras.nodes,"vexcazer_extras:black")
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minetest.register_node("vexcazer_extras:black", {
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description = "Black",
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range=15,
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stack_max=1000,
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drawtype="glasslike",
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tiles = {"gui_hb_bg.png^[colorize:#000000"},
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@ -95,6 +98,7 @@ minetest.register_node("vexcazer_extras:black", {
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table.insert(vexcazer_extras.nodes,"vexcazer_extras:collision")
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minetest.register_node("vexcazer_extras:collision", {
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description = "Collision",
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range=15,
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stack_max=1000,
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drawtype="airlike",
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drop="",
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@ -108,6 +112,7 @@ if minetest.get_modpath("mesecons") then
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table.insert(vexcazer_extras.nodes,"vexcazer_extras:collision_mese")
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minetest.register_node("vexcazer_extras:collision_mese", {
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description = "Collision mesecon effected",
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range=15,
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stack_max=1000,
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inventory_image="default_mese_block.png",
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drawtype="airlike",
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@ -124,6 +129,7 @@ minetest.register_node("vexcazer_extras:collision_mese", {
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})
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minetest.register_node("vexcazer_extras:collision_mese_off", {
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drawtype="airlike",
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range=15,
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drop="",
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paramtype = "light",
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sunlight_propagates = true,
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@ -140,6 +146,7 @@ table.insert(vexcazer_extras.nodes,"vexcazer_extras:collision_mese_pointable")
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minetest.register_node("vexcazer_extras:collision_mese_pointable", {
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description = "Collision mesecon effected pointable",
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stack_max=1000,
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range=15,
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inventory_image="default_mese_block.png",
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drawtype="airlike",
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drop="",
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@ -155,6 +162,7 @@ minetest.register_node("vexcazer_extras:collision_mese_pointable", {
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minetest.register_node("vexcazer_extras:collision_mese_off_pointable", {
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drawtype="airlike",
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drop="",
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range=15,
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paramtype = "light",
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sunlight_propagates = true,
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pointable=false,
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@ -171,6 +179,7 @@ end
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table.insert(vexcazer_extras.nodes,"vexcazer_extras:shadow")
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minetest.register_node("vexcazer_extras:shadow", {
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description = "Shadow",
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range=15,
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stack_max=1000,
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inventory_image="gui_formbg.png",
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drawtype="airlike",
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@ -182,6 +191,7 @@ minetest.register_node("vexcazer_extras:shadow", {
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table.insert(vexcazer_extras.nodes,"vexcazer_extras:kill")
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minetest.register_node("vexcazer_extras:kill", {
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description = "Kill",
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range=15,
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stack_max=1000,
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inventory_image="default_lava.png",
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drawtype="airlike",
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@ -196,6 +206,7 @@ minetest.register_node("vexcazer_extras:kill", {
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table.insert(vexcazer_extras.nodes,"vexcazer_extras:damage")
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minetest.register_node("vexcazer_extras:damage", {
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description = "Damage",
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range=15,
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stack_max=1000,
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inventory_image="default_lava.png",
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drawtype="airlike",
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@ -211,6 +222,7 @@ minetest.register_node("vexcazer_extras:damage", {
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table.insert(vexcazer_extras.nodes,"vexcazer_extras:sourceblocking")
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minetest.register_node("vexcazer_extras:sourceblocking", {
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description = "Sourceblocking",
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range=15,
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stack_max=1000,
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drawtype="nodebox",
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node_box={
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