mesetec/init.lua

211 lines
5.7 KiB
Lua

mesetec={
maxlight=default.LIGHT_MAX or 15,
player_teleport={},
mtcuser={},
mtpuser={},
nodeswitch_user={},
rules={{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1}
}
,mtp_distance=30, --Mese teleport distance
}
dofile(minetest.get_modpath("mesetec") .. "/tools.lua")
dofile(minetest.get_modpath("mesetec") .. "/teleob.lua")
dofile(minetest.get_modpath("mesetec") .. "/misc.lua")
dofile(minetest.get_modpath("mesetec") .. "/craft.lua")
mesetec.distance=function(p,o)
return math.sqrt((p.x-o.x)*(p.x-o.x) + (p.y-o.y)*(p.y-o.y)+(p.z-o.z)*(p.z-o.z))
end
mesetec.strpos=function(str,spl)
if spl then
local c=","
if string.find(str," ") then c=" " end
local s=str.split(str,c)
if s[3]==nil then
return nil
else
return {x=tonumber(s[1]),y=tonumber(s[2]),z=tonumber(s[3])}
end
else if str.x and str.y and str.z then
return str.x .."," .. str.y .."," .. str.z
else
return nil
end
end
end
mesetec.form1=function(pos,player,type)
local meta=minetest.get_meta(pos)
local data=meta:get_string("data")
mesetec.mtpuser[player:get_player_name()]=pos
local gui=""
local label=""
local field=""
local form=""
if type=="pos" then
if data=="" then
local ppos=player:get_pos()
ppos={x=math.floor(ppos.x+0.5),y=math.floor(ppos.y+0.5),z=math.floor(ppos.z+0.5)}
data=mesetec.strpos(ppos,false)
end
label="Position of mese teleport target"
field=data
form="form1"
elseif type=="obj" then
label="Entity name, (like mobs:sheep)"
field=data
form="form2"
elseif type=="num" then
if data=="" then
data=minetest.get_node_light(pos)
if not data then data=0 end
else
data=meta:get_int("light")
end
label="Light (from 0 to " .. mesetec.maxlight .. ")"
field=data
form="form3"
end
gui=""
.."size[3.5,0.2]"
.."tooltip[data;".. label .."]"
.."field[0,0;3,1;data;;" .. field .."]"
.."button_exit[2.5,-0.3;1.3,1;save;Save]"
minetest.after((0.1), function(gui)
return minetest.show_formspec(player:get_player_name(), "mesetec." .. form,gui)
end, gui)
end
minetest.register_on_player_receive_fields(function(player, form, pressed)
if form=="mesetec.code" then
local name=player:get_player_name()
local pos=mesetec.mtpuser[name]
mesetec.mtpuser[name]=nil
if pressed.data==nil then
mesetec.mtcuser[name]=nil
return
end
local n=0
if pressed.b1 then
n=1
elseif pressed.b2 then
n=2
elseif pressed.b3 then
n=3
elseif pressed.b4 then
n=4
elseif pressed.b5 then
n=5
elseif pressed.b6 then
n=6
elseif pressed.b7 then
n=7
elseif pressed.b8 then
n=8
elseif pressed.b9 then
n=9
end
if pressed.save then
local meta=minetest.get_meta(pos)
meta:set_string("data",pressed.data)
minetest.chat_send_player(name, "Code set!")
mesetec.mtcuser[name]=nil
return
elseif pressed.ok then
local meta=minetest.get_meta(pos)
if pressed.data==meta:get_string("data") then
local node=minetest.get_node(pos)
mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
minetest.after(1, function(pos,node)
mesecon.receptor_off(pos, mesecon.rules.buttonlike_get(node))
end, pos,node)
mesetec.mtcuser[name]=nil
return
elseif meta:get_string("owner")==name then
n=""
pressed.data=meta:get_string("data")
else
mesetec.mtcuser[name]=""
pressed.data=""
n=""
end
end
mesetec.mtcuser[name]=pressed.data .. n
minetest.after(0.1, function(pos,player)
mesetec.form2(pos,player)
end, pos,player)
return
end
if form=="mesetec.form1" then
if pressed.save then
local name=player:get_player_name()
local pos=mesetec.mtpuser[name]
mesetec.mtpuser[name]=nil
if minetest.is_protected(pos, name)==false then
local meta=minetest.get_meta(pos)
local po1=pressed.data
local po=mesetec.strpos(po1,true)
if po and po.x and po.y and po.z and minetest.get_node(po) then
if mesetec.distance(pos,po)>mesetec.mtp_distance then
minetest.chat_send_player(name, "Error: too faraway (max: " .. mesetec.mtp_distance ..", current: " .. (math.floor(mesetec.distance(pos,po)+0.5)) .. ")")
else
meta:set_string("data",po1)
minetest.chat_send_player(name, "Target set!")
if minetest.get_node(po).name~="mesetec:mtptarget" then
minetest.chat_send_player(name, "Place a mese teleport target on the position")
end
end
return true
else
minetest.chat_send_player(name, "Error: void position")
return false
end
end
end
return true
elseif form=="mesetec.form2" then
if pressed.save then
local name=player:get_player_name()
local pos=mesetec.mtpuser[name]
mesetec.mtpuser[name]=nil
if minetest.is_protected(pos, name)==false then
local meta=minetest.get_meta(pos)
meta:set_string("data",pressed.data)
minetest.chat_send_player(name, "Target set!")
if pressed.data~="" and not minetest.registered_entities[pressed.data] then
minetest.chat_send_player(name, "The entity does not exist")
end
return true
end
end
return true
elseif form=="mesetec.form3" then
if pressed.save then
local name=player:get_player_name()
local pos=mesetec.mtpuser[name]
mesetec.mtpuser[name]=nil
if minetest.is_protected(pos, name)==false then
local meta=minetest.get_meta(pos)
local l=tonumber(pressed.data)
if not l or l=="" or l<0 then
l=0
elseif l>mesetec.maxlight then
l=mesetec.maxlight
end
meta:set_int("light",l)
meta:set_string("data",1)
minetest.get_node_timer(pos):start(5)
minetest.chat_send_player(name, "Time set!")
return true
end
end
return true
end
end)