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18
Button.gd
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18
Button.gd
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extends Control
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func _ready():
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print(Global.save)
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if not Global.save.get(Global.current_scene_name):
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Global.save[Global.current_scene_name] = {}
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if Global.save[Global.current_scene_name].get(name):
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queue_free()
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func _on_button_down():
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if not Global.save.get(Global.current_scene_name):
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Global.save[Global.current_scene_name] = {}
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Global.save[Global.current_scene_name][name] = true
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Global.save_data()
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Global.add_points()
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queue_free()
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print(Global.save)
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22
Button.tscn
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22
Button.tscn
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://Button.gd" type="Script" id=1]
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[node name="Button" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_right = -924.0
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margin_bottom = -500.0
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Button" type="Button" parent="."]
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margin_right = 100.0
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margin_bottom = 100.0
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text = "Collect button"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[connection signal="button_down" from="Button" to="." method="_on_button_down"]
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35
Control.gd
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35
Control.gd
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extends Control
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func _on_stuck_button_down():
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Global.save.stuck = true
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get_node("stuck").disabled = true
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Global.save_data()
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func _on_stuck_tree_entered():
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if Global.save.get("stuck"):
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get_node("stuck").disabled = true
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func _on_toggle_button_down():
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if Global.save.get("toggled") == false:
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Global.save.toggled = true
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get_node("toggled").text = "Toggle (ON)"
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else:
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Global.save.toggled = false
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get_node("toggled").text = "Toggle (OFF)"
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Global.save_data()
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func _on_toggled_ready():
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if Global.save.get("toggled") == true:
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get_node("toggled").text = "Toggle (ON) (loaded)"
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elif Global.save.get("toggled") == false:
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get_node("toggled").text = "Toggle (OFF) (loaded)"
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else:
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get_node("toggled").text = "Toggle (ON) (not loaded)"
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func _on_reset_button_down():
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if Global.save[Global.current_scene_name]:
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Global.save[Global.current_scene_name] = null
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get_tree().reload_current_scene()
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92
Control.tscn
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92
Control.tscn
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://Control.gd" type="Script" id=1]
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[ext_resource path="res://Button.tscn" type="PackedScene" id=2]
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[node name="Control" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="stuck" type="Button" parent="."]
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margin_left = 253.362
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margin_top = 288.369
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margin_right = 350.362
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margin_bottom = 382.369
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text = "Stuck button"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Button" parent="." instance=ExtResource( 2 )]
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[node name="Button2" parent="." instance=ExtResource( 2 )]
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margin_left = 117.466
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margin_top = 2.66969
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margin_right = -806.534
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margin_bottom = -497.33
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[node name="Button3" parent="." instance=ExtResource( 2 )]
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margin_left = 240.939
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margin_top = 5.33936
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margin_right = -683.061
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margin_bottom = -494.661
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[node name="Button4" parent="." instance=ExtResource( 2 )]
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margin_left = 357.737
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margin_top = 3.3371
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margin_right = -566.263
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margin_bottom = -496.663
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[node name="Button5" parent="." instance=ExtResource( 2 )]
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margin_left = 483.212
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margin_top = 2.00227
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margin_right = -440.788
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margin_bottom = -497.998
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[node name="Button6" parent="." instance=ExtResource( 2 )]
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margin_left = 606.017
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margin_top = 0.667412
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margin_right = -317.983
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margin_bottom = -499.333
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[node name="Button7" parent="." instance=ExtResource( 2 )]
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margin_left = 726.153
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margin_top = 2.00225
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margin_right = -197.847
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margin_bottom = -497.998
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[node name="Button8" parent="." instance=ExtResource( 2 )]
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margin_left = 7.19388
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margin_top = 140.4
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margin_right = -916.806
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margin_bottom = -359.6
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[node name="toggled" type="Button" parent="."]
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margin_left = 418.859
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margin_top = 261.002
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margin_right = 647.859
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margin_bottom = 400.002
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text = "Toggle"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="reset" type="Button" parent="."]
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margin_left = 18.0142
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margin_top = 432.65
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margin_right = 69.0142
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margin_bottom = 460.65
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rect_scale = Vector2( 5, 5 )
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text = "Reset"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[connection signal="button_down" from="stuck" to="." method="_on_stuck_button_down"]
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[connection signal="tree_entered" from="stuck" to="." method="_on_stuck_tree_entered"]
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[connection signal="button_down" from="toggled" to="." method="_on_toggle_button_down"]
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[connection signal="ready" from="toggled" to="." method="_on_toggled_ready"]
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[connection signal="button_down" from="reset" to="." method="_on_reset_button_down"]
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7
default_env.tres
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7
default_env.tres
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[gd_resource type="Environment" load_steps=2 format=2]
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[sub_resource type="ProceduralSky" id=1]
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[resource]
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background_mode = 2
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background_sky = SubResource( 1 )
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34
global.gd
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34
global.gd
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extends Node
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# This scene is added to the autoload project properties, so this will be reachable from the whole project
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var current_scene_name = "world1"
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var save = {
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"points":0,
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}
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func add_points(a = 1):
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save.points += a
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get_node("Label").text = str(save.points)
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func _enter_tree():
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load_data()
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get_node("Label").text = str(save.points)
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# saves everyhing in the "save" variable
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func save_data():
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var file = File.new()
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file.open("user://save",file.WRITE_READ)
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file.store_var(save)
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file.close()
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# and load
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func load_data():
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var file = File.new()
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if not file.file_exists("user://save"):
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return false
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file.open("user://save",file.READ)
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save = file.get_var()
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file.close()
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return true
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20
global.tscn
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20
global.tscn
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://global.gd" type="Script" id=1]
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[node name="Node" type="Control"]
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Label" type="Label" parent="."]
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margin_left = 858.0
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margin_top = 7.0
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margin_right = 873.0
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margin_bottom = 21.0
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rect_scale = Vector2( 10, 10 )
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text = "0"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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28
project.godot
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28
project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ ]
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_global_script_class_icons={
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}
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[application]
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config/name="Buttons"
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run/main_scene="res://Control.tscn"
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config/icon="res://icon.png"
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[autoload]
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Global="*res://global.tscn"
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[rendering]
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environment/default_environment="res://default_env.tres"
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