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AiTechEye 2020-08-20 08:53:10 +02:00 committed by GitHub
parent aebcb8465d
commit b76fab4b09
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 45 additions and 10 deletions

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@ -42,6 +42,16 @@ bows.register_arrow=function(name,def)
end
end
bows.automode=function(itemstack, user, pointed_thing)
local item=itemstack:to_table()
local meta = minetest.deserialize(item.metadata) or {}
meta.automode = meta.automode == false
minetest.chat_send_player(user:get_player_name(), "Auto find arrow "..(meta.automode == false and "disabled" or "enabled"))
item.metadata = minetest.serialize(meta)
itemstack:replace(item)
return itemstack
end
bows.register_bow=function(name,def)
if name==nil or name=="" then return false end
@ -55,13 +65,15 @@ bows.register_bow=function(name,def)
description = def.description or name,
inventory_image = def.texture or "bows_bow.png",
on_use =bows.load,
groups = {bow=1,stick=1},
on_place = bows.automode,
groups = {bow=1,stick=1}
})
minetest.register_tool(def.replace, {
description = def.description or name,
inventory_image = def.texture_loaded or "bows_bow_loaded.png",
on_use =bows.shoot,
groups = {bow=1,stick=1,not_in_creative_inventory=1},
on_place = bows.automode,
groups = {bow=1,stick=1,not_in_creative_inventory=1}
})
if def.craft then
minetest.register_craft({output = def.name,recipe = def.craft})
@ -71,13 +83,33 @@ end
bows.load=function(itemstack, user, pointed_thing)
local inv=user:get_inventory()
local index=user:get_wield_index()-1
local arrow=inv:get_stack("main", index)
if minetest.get_item_group(arrow:get_name(), "arrow")==0 then return itemstack end
local item=itemstack:to_table()
local meta=minetest.deserialize(item.metadata)
local shots=bows.registed_bows[item.name .. "_loaded"].shots
if bows.creative==false then
local meta = minetest.deserialize(item.metadata) or {}
local shots = bows.registed_bows[item.name .. "_loaded"].shots
local index
local arrow
if meta.automode == true then
for i,v in pairs(inv:get_list("main")) do
if minetest.get_item_group(v:get_name(), "arrow") > 0 then
index = i
break
end
end
if not index then
return itemstack
else
arrow = inv:get_stack("main", index)
end
else
index = user:get_wield_index()-1
arrow = inv:get_stack("main", index)
if minetest.get_item_group(arrow:get_name(), "arrow") == 0 then
return itemstack
end
end
if bows.creative == false then
local c=arrow:get_count()-shots
if c<0 then
shots=arrow:get_count()
@ -85,8 +117,11 @@ bows.load=function(itemstack, user, pointed_thing)
end
inv:set_stack("main",index,ItemStack(arrow:get_name() .. " " .. c))
end
meta={arrow=arrow:get_name(),shots=shots}
item.metadata=minetest.serialize(meta)
meta.arrow = arrow:get_name()
meta.shots = shots
item.metadata = minetest.serialize(meta)
item.name=item.name .. "_loaded"
itemstack:replace(item)
return itemstack