11 lines
310 B
GDScript
11 lines
310 B
GDScript
extends Spatial
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func texture(a):
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$viewport/mesh.mesh = core.item2mesh(a)
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var reg = core.get_item_reg(a)
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if reg.type == "item":
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$viewport/mesh.transform.origin = Vector3(0.3,-0.1,0)
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$viewport/mesh.scale = Vector3(1.2,1.2,1.2)
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$viewport/mesh.rotation = Vector3(0,3.5,0)
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return $viewport.get_texture()
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