Fix a potential infinite loop when removing an effect slot
This commit is contained in:
parent
b28f48c1bd
commit
ee5ff943f3
@ -495,6 +495,7 @@ static ALvoid RemoveEffectSlotArray(ALCcontext *Context, ALeffectslot *slot)
|
||||
Context->ActiveEffectSlotCount--;
|
||||
break;
|
||||
}
|
||||
slotlist++;
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user